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Title: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 10 March 2014, 07:10:22
TAU GALAXY: THE BRIMSTONE CATAPHRACTS

(https://i.ibb.co/QDkDRJ1/Tau-Galaxy-Logo.png)

The newest Galaxy in Clan Hell's Horses, Tau Galaxy represents the inevitable reaction to the Mongol movement that began with the Horses and took over the Jade Falcon Clan. When Malvina Hazen's orbital bombardment of Timkovichi in 3142 resulted in the destruction of most of the Horses' Beta Galaxy, it paradoxically endeared her to the Mongols even more. But for the remaining holdouts from the movement with the Hell's Horses, it was the straw that broke the workhorse's back. Several influential warriors, led by the charismatic Watch Star Colonel Deacon Amirault, began to push for breaking the alliance with the Falcons during Clan Council meetings. Initially outnumbered and unpopular, a few spectacular victories in Trials of Grievance against their leading lights gained Amirault and his followers grudging respect; when Malvina showed her true colors by threatening to use nuclear weapons during the fighting on Hesperus in 3145, Amirault looked prescient and the Khans looked foolish. Nearly overnight opinion among the Clan's Bloodnamed turned against the Jade Falcons, and with the ascension of Fulk Lassenerra, a major critic of the alliance, to the office of saKhan in the wake of former saKhan Jeronimo Cobb's death on Hesperus, Khan Gottfried Amirault had no choice but withdraw Horse support from Malvina's crusade.

Of course, the Khan was not known as politically savvy for nothing. Looking to get ahead of the swing in sentiments among the Horses, he ordered the creation of a new Galaxy with Deacon Amirault at its head. Occupying a status somewhere between a frontline and secondline Galaxy, newly-christened Tau very pointedly did not include any Horde Clusters. Instead, it was built as an old-school Horse Galaxy, eschewing the Mongol Doctrine in favor of classic Horse variant Clusters. With the Khan's explicit trust in his judgment, Galaxy Commander Amirault was allowed to personally select his officer corps, and by the end of the year had assembled three Clusters and a Command Supernova. Stationed on worlds rimward of Csesztreg, the Brimstone Cataphracts, as they have come to be called, have already launched several raids against Falcon and Dominion territory.


OFFICERS

Deacon Amirault

(http://www.mediafire.com/convkey/bb9b/k1xgdbenejmpbh5zg.jpg)
Decanted: 3095 (51 in 3146)
Homeworld: Csesztreg
Gunnery: 2
Piloting: 1
SPAs: Maneuvering Ace, Natural Aptitude (Gunnery), Tactical Genius

Deacon Amirault was decanted in 3095, and grew up during the long peace that followed the Jihad. While a talented Mechwarrior in his own right, it was his cunning and guile that earned him his Bloodname; he consistently outsmarted more skilled opponents during his Trial of Bloodright and did so in a way that earned the attention of Loremaster Sachiko Ravenwater. Knowing that the unconventional Amirault would not go far as a traditional Clan warrior, the Loremaster convinced him to join the Watch, where he rapidly climbed the ranks and soon became known as the agency's most effective agent, both on and off the field. Ravenwater schooled him in the arts of both war and politics, and Amirault soon became well-known in the chambers of the Clan Council for being able to cut down an opponent with a handful of words as skillfully as others might use a BattleMech. Between this and his (eventually) vocal opposition to the Mongol Doctrine, he is a polarizing figure within the Horses; only time will tell if the Khan's gamble in giving him his own Galaxy will pay dividends for the Clan.

Amirault has long piloted an old Blood Asp assault OmniMech, believed to be the last of its kind in the Inner Sphere. Named "Rocinante", he archly refers to it as an “old warhorse, past its prime”, an unspoken invitation to foolhardy young warriors to assume the same of him. It is an assumption that he has disabused many an overconfident Horseman of in a Circle of Equals.


TACTICS

Tau Galaxy knows that if and when the Horses decide to unleash the Touman on Clan Jade Falcon, they will likely be the tip of the spear, given their animosity toward the Mongols. To that end, it has practiced a strategy that extols the teamwork ethos the Horses are known for. The 116th Mechanized Cavalry uses its nimble and lightweight forces (including a Star of Issus aerospace fighters equipped with advanced imaging technology) to flush out their opponents and force them into a defensive posture. Once the 116th has fixed the enemy into place, the 231st Mechanized Assault smashes into them with concentrated firepower and 35th Mechanized Strike moves to strike from behind or roll up their flanks.

[Unit Abilities: Tau Galaxy's fiercely anti-Mongol attitude gives it a +1 to Initiative whenever fighting Jade Falcon forces (this increases to +2 if they are Mongol-affiliated). On the other hand, it receives a -1 penalty to Initiative if forced to work alongside any Mongols from their own Clan.]


Tau Galaxy Command (http://bg.battletech.com/forums/index.php?topic=37902.msg877392#msg877392)
1 Trinary/Elite/Fanatical

CO: Galaxy Commander Deacon Amirault

231st Mechanized Assault Cluster (http://bg.battletech.com/forums/index.php?topic=37902.msg877393#msg877393)
5 Trinaries/Veteran/Reliable

CO: Star Colonel Lana Grimheald

35th Mechanized Strike Cluster (http://bg.battletech.com/forums/index.php?topic=37902.msg877394#msg877394)
5 Trinaries/Elite/Fanatical

CO: Star Colonel Ulysses Grant

116th Mechanized Cavalry Cluster (http://bg.battletech.com/forums/index.php?topic=37902.msg877395#msg877395)
5 Trinaries/Veteran/Reliable

CO: Star Colonel Constantin Fletcher

49th BattleMech Cluster (http://bg.battletech.com/forums/index.php?topic=37902.msg877396#msg877396)
3 Trinaries/Veteran/Questionable

CO: Star Colonel Sacha Sradac


TAU GALAXY UPGRADE THREAD (https://bg.battletech.com/forums/index.php?topic=45501.0)


(https://i.imgur.com/LcS2ZRJ.jpg)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 10 March 2014, 07:10:43
TAU GALAXY COMMAND

(http://www.mediafire.com/convkey/4001/z29nc9yqq4dtgvjzg.jpg)

CO: Galaxy Commander Deacon Amirault
Aide: Star Colonel Elias Cobb
Unit Status: Elite/Fanatical
Unit Nickname: The Watchers
Unit Insignia: A great flaming eye with a Tau-shaped iris
Unit Colors: The standard Tau Galaxy scheme, flame red on the front half and ash grey on the rear half, with an undulating line of flame separating the halves
Unit Pics (https://bg.battletech.com/forums/index.php?topic=37902.msg1479642#msg1479642)

OFFICERS

Elias Cobb

(http://www.mediafire.com/convkey/cd01/rm3ecixwrwacp4tzg.jpg)
Decanted: 3108 (38 in 3146)
Homeworld: Csesztreg
Gunnery: 0
Piloting: 1
SPAs: Sniper

Elias Cobb is known first and foremost as a political creature. A member of the influential Bloodname House Cobb, he has political ties to both the Khan and saKhan of the Horses, as well as senior officers in the Wolf Empire and Rasalhague Dominion. While not a member of the Watch like Galaxy Commander Amirault, he is reliably one of the best sources for intel in Tau Galaxy. He is also the Supernova's deadliest Mechwarrior; his Kingfisher tears through opponents with ruthless efficiency while being able to withstand staggering amounts of return fire.

Although Jeronimo Cobb's death on Hesperus II was a double-blow for his Bloodname House, as he was both a saKhan and House Leader, it presents a major opportunity for Elias, as he has long been seen as the obvious successor for leadership of his House. However, he faces stiff competition from both the ambitious Star Colonel Daniele Cobb of the prestigious 22nd Mechanized Assault Cluster and the egotistical Star Colonel Farouk Cobb of the prideful 42nd BattleMech Cluster (a unit still coasting on the reputation of having slain the infamous Vlad Ward). This actually represents one of the primary reasons Amirault tapped Elias as his second: the Galaxy Commander believes that Cobb will work that much harder to ensure the success of Tau Galaxy if he knows his political future depends on it. Knowing the (sometimes literally) cutthroat nature of Clan politics, it almost certainly does.


Javier Mendoza

(http://www.mediafire.com/convkey/ee36/g2ni299i3v2ldhbzg.jpg)
Decanted: 3117 (29 in 3146)
Homeworld: Kirchbach
Gunnery: 0
Piloting: 2
SPAs: Cluster Master

Javier was part of one of many smaller sibkos bred from the relatively minor Bloodnames that form the backbone of most Clans' warrior castes. His wrangler, Jarrod, was a Wolf abtakha, and the two became very close, regularly training and coupling in their off hours; Jarrod taught him much about the tactics and practices of the Wolf Clan, and Javier put it to good use when he got his first command with the 97th Mechanized Strike Cluster after his Trial of Position. His superior knowledge of Wolf tactics allowed him to lead his Star to a stunning victory over a Binary from the 88th Wolf Battle Cluster in 3136 during a Trial of Possession on Liezen. Javier earned his Bloodname the following year, one of the few in the Trial of Bloodright who was sponsored by another Mendoza rather than being selected by the House Leader (to his House Leader's displeasure). Unfortunately for Javier, his House Leader was a former sibmate of his, Nova Captain Xavier Mendoza, and one of his superiors in the 97th to boot. Out of spite, Xavier did everything he could to ensure officers from more prestigious lines kept getting the choice assignments, and for a time Javier languished in his position. However, Deacon Amirault had witnessed his 3136 victory firsthand as a Watch agent, having covertly observed the Trial as part of his assignment there. When the time came to form Tau Galaxy's Command Supernova, Deacon plucked Javier out of the 97th and promoted him to Nova Commander. Given license to assemble his Nova from some of the finest equipment the Clan had to offer, Javier has assembled the heavy cavalry force of his dreams.


Kasinda Rickard

(http://www.mediafire.com/convkey/089c/il8pxuhh9uxecfrzg.jpg)
Decanted: 3108 (38 in 3146)
Homeworld: Kirchbach
Gunnery: 1
Piloting: 1
SPAs: Jumping Jack

Kasinda Rickard very nearly never made it to the warrior caste at all. From a young age, Kasinda regularly snuck out of her sibko's training facility on Kirchbach to explore the nearby bustling capital of New Samos. At the age of 15, she was caught with a stash of illicit materials (including weapons and banned media) in her bunk and expelled from the warrior caste, ending up assigned to the technician caste instead. In frustration, Kasinda began fighting in underground bareknuckle boxing matches; when she grew bored of that, she started picking fights with local gang members. Nearly killed after she tried to jump a local triad boss as he exited his hoverlimo, Kasinda woke up in a hospital bed to find then-Star Captain Deacon Amirault sitting over her. The triad boss was a Watch asset, as it turned out, and Deacon was his handler. He saw potential in the young woman, and with his superiors' permission, he inducted Kasinda into the Watch as an agent-in-training. Though unorthodox, Deacon also had her undergo the Ritual of Adoption, reinstating her as a warrior and having her go through an accelerated Mechwarrior training regimen taught by qualified Watch agents. Kasinda was likewise put through infantry and commando training, accompanying several Watch hit squads on surgical strikes against insurgents in the Barrens. As Deacon rose through the ranks, Kasinda rose with him, achieving Star Captaincy by age 30 and acting as Deacon's right hand. After breaking up a major smuggling ring within the 13th Ranger Cluster that was supplying BattleMechs to the New Oberon Confederation, Kasinda was sponsored for a Trial of Bloodright for a reactivated Rickard legacy, which climaxed with her memorable victory over an Elemental in the mazelike blackcrystal fields of Egylet (the second moon of Csesztreg). Constructing a crude blade from the abundant crystal spires, she wore her opponent down over the course of two days before creeping up on him, severing his Achilles tendon, then driving the blade through his eye into his brain, splintering crystal severing two of her fingers in the process.

Due to her personal loyalty to Deacon, Kasinda was the very first Blooded warrior to back him on the Clan Council when he came out against the Mongols, and accepted a demotion to Nova Commander to join Tau Galaxy's Command Supernova and stay at the Galaxy Commander's side. Unbeknownst to the rest of Tau, Kasinda's entire Nova is staffed by fellow Watch agents, all of whom are part of the same elite commando units she was a member of. The Nova often arrives in a system well before the rest of the Galaxy, sneaking on-world via stealthed dropshuttles or smuggling themselves aboard merchant Dropships and disabling key sections of a planet's early warning grids before their compatriots launch their assault.

Kasinda and Elias Cobb do not get along well, to put it mildly: Kasinda considers Elias to have only reached his station due to political connections and regularly needles him about his acting as Deacon's aide-de-camp rather than commanding a Cluster as most Star Colonels would. Likewise, Elias regards Kasinda as a dezgra, up-jumped civilian who has no place in the warrior caste at all; the fact that she brought great shame upon Star Colonel Jennifer Cobb of the 13th Rangers (and, by extension, Bloodname House Cobb as a whole) only intensifies his disdain. While Galaxy Commander Amirault has thus far managed to keep them from each other's throats, it is likely only a matter of time before their personal grievances come to a head.


TACTICS

Tau Galaxy's Command Supernova usually operates alongside the 231st Mechanized Assault Cluster, moving to shore up any holes in their lines or take advantage of any in their opponent's. They are equally skilled in zellbrigen duels and all-out melees. Much like their comrades in the 231st, they favor semi-guided LRMs, and will happily pour concentrated missile fire on opponents if a melee is declared.

[Unit Abilities: The Tau Galaxy Command Supernova has the Off-Map Movement ability.]


TO&E

Blood Asp
Galaxy Commander Deacon Amirault
Gunnery [2], Piloting [1], Maneuvering Ace, Tactical Genius, Natural Aptitude (Gunnery)

Kingfisher
Star Colonel Elias Cobb
Gunnery Warhawk
Mechwarrior Adisvara
Gunnery [2], Piloting [1]

Executioner
Mechwarrior Homer
Gunnery [1], Piloting [4]

Executioner
Mechwarrior Danny
Gunnery [2], Piloting [3]

Gnome Battle Armor (LRM) Point
Point Commander Rafael
Gunnery

Gnome Battle Armor (LRM) Point
Point Commander Mikael
Gunnery [1], Anti-'Mech [2]

Gnome Battle Armor (LRM) Point
Point Commander Marian
Gunnery [2], Anti-'Mech [4]

Gnome Battle Armor (LRM) Point
Point Commander Tadeu
Gunnery [2], Anti-'Mech [1]

Gnome Battle Armor (LRM) Point
Point Commander Arziki
Gunnery [2], Anti-'Mech [4]

-----

Mad Dog Mk IV
Nova Commander Javier Mendoza
Gunnery Gargoyle
Mechwarrior Leo
Gunnery [1], Piloting [4]

Gargoyle
Mechwarrior Izabella
Gunnery [1], Piloting [3]

Timber Wolf
Mechwarrior Farah
Gunnery Timber Wolf
Mechwarrior Toimi
Gunnery [1], Piloting [3]

Buraq Fast Battle Armor (Support) Point
Point Commander Lonnie
Gunnery

Buraq Fast Battle Armor (Support) Point
Point Commander Arooj
Gunnery [2], Anti-'Mech [1]

Buraq Fast Battle Armor (Support) Point
Point Commander Rene
Gunnery [2], Anti-'Mech [2]

Buraq Fast Battle Armor (Support) Point
Point Commander Harley
Gunnery [2], Anti-'Mech [1]

Buraq Fast Battle Armor (Support) Point
Point Commander Lumir
Gunnery [1], Anti-'Mech [3]

-----

Grendel
Nova Commander Kasinda Rickard
Gunnery [1], Piloting [1], Jumping Jack

Black Lanner
Mechwarrior Rhodes
Gunnery [3], Piloting [2]

Arctic Wolf II
Mechwarrior Margaritha
Gunnery Viper
Mechwarrior Damiano
Gunnery [1], Piloting [4]

Viper
Mechwarrior Karla
Gunnery [3], Piloting [1]

Salamander Battle Armor (AP) Point
Point Commander Tawnia
Gunnery

Salamander Battle Armor (AP) Point
Point Commander Benito
Gunnery [1], Anti-'Mech [2]

Salamander Battle Armor (AP) Point
Point Commander Kyung-Min
Gunnery [1], Anti-'Mech [3]

Salamander Battle Armor (AP) Point
Point Commander Levi
Gunnery [2], Anti-'Mech [2]

Salamander Battle Armor (AP) Point
Point Commander Mesut
Gunnery [3], Anti-'Mech [3]



Transport

DropShips
Union-C-class So Much For Subtlety
Sassasind-class Shapur
Vanir-class Mardoll
Model 96 “Elephant”-class Airavata

JumpShips
Odyssey-class Telemachus
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 10 March 2014, 07:10:55
231ST MECHANIZED ASSAULT CLUSTER

(http://www.mediafire.com/convkey/f2a9/383of4r6sm4gj20zg.jpg)

CO: Star Colonel Lana Grimheald
Unit Status: Veteran/Reliable
Unit Nickname: Hell's Pegasuses
Unit Insignia: A stylized Aithon with angelic wings, wreathed in flame
Unit Colors: The standard Tau Galaxy scheme, flame red on the front half and ash grey on the rear half, with an undulating line of flame separating the halves
Unit Pics (https://bg.battletech.com/forums/index.php?topic=37902.msg1479659#msg1479659)


OFFICERS

Lana Grimheald

(http://www.mediafire.com/convkey/dc03/8qqd51tmj78vmdezg.jpg)
Decanted: 3117 (28 in 3146)
Homeworld: Kirchbach
Gunnery: 0
SPAs: Oblique Attacker, Tactical Genius

Lana Grimheald is a rarity among the Clans: a ProtoMechwarrior who has ascended to the rank of Star Colonel. While not a Mongol, her incredible skills as both a ProtoMech pilot and officer earned her a posting to the elite 666th Mechanized Assault Cluster when she won her Bloodname in 3136. Fellow Star Captain and ProtoMechwarrior Margeurite Grimheald, who had designs on command of the 666th, immediately viewed Lana as a threat. A ferocious supporter of Malvina's interpretation of the Mongol philosophy, Margeurite was spectacularly brutal during the invasion of the former Wolf OZ in 3137, her ProtoMechs burning crops and razing villages to compel submission from local governments. When Margeurite unleashed her forces on hospitals and schools during the taking of Weingarten to cow the critical world before it could re-assert its independence, Lana did the unthinkable: she declared a Trial of Grievance against Marguerite on the spot and attacked Marguerite's ProtoMechs with her own, in many cases sacrificing them to protect civilians. Damaged beyond the point of combat effectiveness, the enraged Marguerite had no choice but to withdraw her Trinary. Star Colonel Charo Seidman, furious with Lana for her interference as well, had her transferred to Iota Galaxy and assigned to a dezgra ProtoMech salvaged from the Society decades prior in the Reaving Wars. She languished there until 3142, when she became one of Deacon Amirault's most vocal supporters in the Clan Council. When Tau Galaxy was formed, Amirault tapped her to lead the newly-forming 231st Mechanized Assault Cluster.

Ironically for someone who never wanted to be involved in Clan politics, she now finds herself hip-deep. In addition to being a leader in the anti-Mongol faction, she is also influential in House Grimheald, and there are many who would like to see her become House Leader one day. Unfortunately, the current House Leader is none other than her old rival, Star Colonel Marguerite Grimheald. Already, other Grimhealds have begun to align around one or the other in the Clan Council; whether this is a portent of things to come in the Clan as a whole remains to be seen.

Although she was assigned to a Sprite as a punishment, she has come to perversely appreciate the design; her personal Sprite, which she calls "Cyane", has allowed her to not just survive but achieve victory in situations that would have killed most other ProtoMechwarriors. She has no qualms about using indirect fire, a tactic that many Clan warriors find objectionable, and often lures in her prey by feigning a retreat that actually brings them into range of hidden spotters. Then she jumps out of sight to her waiting Point (or Star) and they annihilate their foe in a hail of semi-guided missiles.


Lanoe Hawker

(http://www.mediafire.com/convkey/2ba3/14fadt61slh43frzg.jpg)
Decanted: 3108 (38 in 3146)
Homeworld: Csesztreg
Gunnery: 1
Piloting: 2
SPAs: Melee Master, Melee Specialist, Oblique Attacker, Sandblaster

As career paths in the warrior caste go, Nova Captain Lanoe Hawker has had one of the more unusual ones.  Lanoe was a ristar out of the gate, scoring three kills in his initial Trial of Position after he defeated his first two opponents in rapid succession and then kicked the leg off his sibmate Seamus' Mad Dog. Assigned to the 22nd Mechanized Assault Cluster, he led his Trinary to several flashy victories over both the Falcons and Wolves; this attracted the attention of saKhan Jeronimo Cobb, who had Lanoe transferred to his Omega Keshik. In 3135, Lanoe was allowed to participate in the Branding rite on Csesztreg...and that's where everything went wrong. The other Mechwarrior in the Branding party was none other than Seamus, the former sibmate he'd betrayed in his Trial of Position. Seamus held a deep grudge over the incident and plotted to ruin the ristar's career. Killing a hell's horse and framing Lanoe for the deed, Seamus got his revenge: Lanoe was disgraced, branded with the Mark of Hell and banished from the Omega Keshik. Politically unable to have the now-dezgra warrior under his command, saKhan Cobb demoted Lanoe to Star Commander and sent him to the Forty-second BattleMech Cluster to finish out his days in ignominy.

But Lanoe was not content to let it end there. A few years later, when the ancient and venerable Galaxy Commander Stevic Hawker died, Lanoe decided to compete for the open legacy. Unable to secure a sponsor, he entered the Grand Melee and won; despite this, his opponents in the Trial of Bloodright's duels perpetually underestimated him due to their perception of him as a dishonored wash-up, and he emerged victorious. Even Bloodnamed, however, the Mark of Hell left him shunned by most of the Clan Council; he returned the favor by largely ignoring the Clan's internal politics. When the Forty-second was deployed to Hepserus II in support of the Golden Ordun, Lanoe jumped at the chance to fight more worthwhile opponents than the two-bit bandits he was used to mopping up out in the Barrens. Lanoe used his dezgra status to his advantage, tearing apart Wolf and Lyran foes alike with flurries of brutal melee attacks most did not expect from Clan warriors. When the Horses abandoned Malvina following Beckett Malthus' attempt to assassinate her, the Forty-second was forced to lay over at Blue Diamond, where they were attacked by the 75th Falcon Striker Cluster, vengeful over the Horses' renunciation of the Chinggis Khan. Still understrength from the fighting on Hesperus, Lanoe staved off further damage to the Forty-second by challenging the Cluster's commander to a duel in exchange for safe passage through the system. Once again leveraging his dezgra status, Lanoe defeated the overconfident Star Colonel Timothy Vickers and took his Turkina as isorla.

Lanoe had already been somewhat unimpressed with Malvina, but after the death of saKhan Cobb and Malvina's threat to use nuclear weapons against the Hesperan factories, he turned fully against the Mongols, regularly speaking out against them in Council sessions. Deacon Amirault quickly took him under his wing, and he soon became the anti-Mongol movement's bulldog, proactively challenging prominent Mongols to Trials of Grievance over minor matters (which effectively extended the disgrace of his Mark of Hell to them when they lost; after all, if they could not even defeat an honorless dog like Lanoe, how could they expect to triumph over true Clan warriors?). When Tau Galaxy was formed, Deacon gave Lanoe the opportunity to test up to the rank of Nova Captain; upon his success, the Galaxy Commander assigned him to Lana Grimheald as her executive officer. While the Mark still guarantees he is not exactly beloved by his fellow warriors, no one in Tau can deny his prowess on the battlefield.

Lanoe still pilots the Turkina he took as isorla from Timothy Vickers, which he has named "Old Scratch". Podded in the eclectic Xerxes configuration, which combines a bevy of pulse lasers with electronically-enhanced long-range missile racks, its most notable feature are the massive talons it mounts. Capable of shredding BattleMech armor with ease at point-blank ranges, the talons are usually the last thing Lanoe's opponents see before his Turkina comes crashing down on them in a deadly death-from-above maneuver.


Zarek Moiseyev

(http://www.mediafire.com/convkey/2ff1/1bfvh5ad6j2sgqbzg.jpg)
Decanted: 3120 (26 in 3146)
Homeworld: Csesztreg
Gunnery: 1
Piloting: 2
SPAs: None

Zarek Moiseyev finds himself in an unusual position as an officer of Tau Galaxy: he is the only member of its officer corps who is a committed Mongol. However, he is of the original Seidman school of the Mongol doctrine, rather than Malvina's new school, and thus manages to fit into Tau with relatively little friction. Previously assigned to the First Horde Cluster, Zarek was recommended to Deacon Amirault by Loremaster Ravenwater (the First's commanding officer) after he served with distinction against both the Lyrans and the Exiled Wolves in the fighting on Krievci and Upano; on Upano, Zarek went toe-to-toe with an Exile Hellstar and a pair of Heimdalls simultaneously and emerged victorious despite being outnumbered and outgunned three-to-one. While not particularly vocal about his Mongol leanings for obvious reasons, he does nothing to hide it either; he still evinces the distinct tattoos-and-piercings-laden personal aesthetic popular with Mongol warriors. Zarek has fought off several challenges to his position from subordinates, but as easily the most skilled member of his Nova, no one has come close to unseating him.


Zhorah Cooper

(http://www.mediafire.com/convkey/04c5/6eihle61o82bq8vzg.jpg)
Decanted: 3118 (28 in 3146)
Homeworld: Csesztreg
Gunnery: 1
Anti-'Mech: 3
SPAs: Cluster Hitter

Zhorah Cooper was born into one of the preeminent Elemental Bloodname Houses of the Clans. With high-ranked and influential members among officer corps' of the Horses, Wolves and Ravens, the Coopers wield the kind of clout among the various Clan Councils that most Bloodname Houses only dream of. Zhorah is a quintessential Cooper, headstrong and stubbornly determined. While not a flashy officer, she gets results, and lets those results speak for themselves rather than engaging in self-promotion as other warriors might.

Zhorah's claim to fame (and the incident that propelled her to Bloodname sponsorship) was when she led her Nova to break the Third Royal Guards' defenses at Bodiam Fortress on Sargasso. Repeated drives by the lighter Falcon and Horse forces had been repelled by the entrenched assault 'Mechs and tanks arrayed around the fortress' perimeter. Zhorah spent several days carefully studying the Lyran defenses, and after identifying the weakest point in their fortifications, she led her Nova to punch through the enemy lines, allowing her fellow Clansmen to pour into the fortress and overwhelm those who could not retreat, and ultimately resulting in the Guards' withdrawal from the planet. The Falcons were so impressed by her maneuver that Galaxy Commander Jane Thastus of Gamma Galaxy saw to it that Zhorah's Nova was rewarded with a Star's worth of advanced Ironhold battlesuits, which they still retain to this day.

Accordingly, Zhorah Cooper is now the 231st's siege specialist. Whenever the Cluster encounters dug-in infantry or an impassable bunker, Zhorah's Nova is brought to the fore to deal with it. It may take time, but Zhorah's unstoppable force has yet to encounter the proverbial immovable object.


Ian Cobb

(http://www.mediafire.com/convkey/6470/hq66nrgbrpq3930zg.jpg)
Decanted: 3117 (29 in 3146)
Homeworld: Kirchbach
Gunnery: 1
Piloting: 3
SPAs: Oblique Attacker, Sniper, Some Like It Hot

Ian Cobb, like his twin sister Ianthe, was raised in a large sibko of mixed Cobb-Myers lineage on Kirchbach. Ian and Ianthe had an intense rivalry, each driving the other to greater heights during their time at the ORTF. His off-the-chart scores and two kills at his Trial of Position got him the attention of then-Nova Captain Elias Cobb of the 22nd Mechanized Assault Cluster; Elias began mentoring the younger man, grooming him for higher office and sponsoring him for a Bloodname in 3140. Ianthe was among his competitors for the open legacy, having entered and won the Grand Melee, but was ultimately defeated before Ian could face off against her. Ian ended up winning the tournament, and shortly thereafter was transferred to Elias' Supernova. All along the way, Elias was there to ease the path, ensuring Ian received the finest equipment and securing assignments practically guaranteed to win him glory and honor on the battlefield. When Elias, now a Star Colonel and aide to Galaxy Commander Trina Mitchell of Alpha Galaxy, was chosen by Deacon Amirault as Tau's executive officer, he had Ian promoted to Star Captain and given a powerful assault Trinary in the 231st, along with an advanced new Thunder Stallion. While Ian is highly skilled, he understands how much of his success is due to his patron, and is secretly riddled with self-doubt, wondering if he would have ever come as far as he has if not for Elias.


Alejandro Mehta

(http://www.mediafire.com/convkey/04e4/n0xlilev9d3a37hzg.jpg)
Decanted: 3116 (30 in 3146)
Homeworld: Csesztreg
Gunnery: 2
Piloting: 2
SPAs: Multi-Tasker, Oblique Attacker

Alejandro Mehta is a member of another of the more politically powerful Bloodname Houses. Spread across the Wolves, Falcons and Horses (and a century ago, the Smoke Jaguars), House Mehta has been a rival to House Cobb since the Golden Century. Alejandro's assignment to Tau was largely intended by Galaxy Commander Amirault as a sop to House Mehta, preventing them from accusing him of assembling a Galaxy for the aggrandizement of the Cobbs in the Clan Council.  Alejandro has the famed arrogance and disdainfulness of his Bloodname's reputation down pat; he reserves a special level of contempt for freeborn warriors, believing (unlike most Horses) that they are wholly unfit to serve alongside him. Privately, he desires to Trial Ian Cobb for his command position (and, eventually, Elias Cobb for his), both for his own advancement and to bring the Cobbs low. However, he knows that to challenge Ian directly could bring Elias' wrath down on his head, and so is currently weighing his options as to how to proceed.

House Mehta's connections ensured the assignment of a powerful Hellstar assault 'Mech, and Alejandro is skilled enough with it to regularly duel two opponents simultaneously. He has nicknamed it "Purifier", and paints the House Mehta sigil (a winged sword) just below those of his Clan, Galaxy and Cluster.


Rory Mitchell

(http://www.mediafire.com/convkey/f85d/8b9mf7s4yd6njfwzg.jpg)
Decanted: 3119 (27 in 3146)
Homeworld: Csesztreg
Gunnery: 1
Piloting: 3
SPAs: Gunnery Specialization (Ballistic), Oblique Attacker

Rory Mitchell is a former Mongol of Beta Galaxy. Seduced early in her career by the promises of power and dominance the Mongols offered, she embraced their philosophy wholeheartedly. A Star Commander out of the sibko, her impressive performance and full-throated advocacy for the Mongols earned a spot in the Eleventh Horde Cluster. When Beta fought the Kell Hounds on Timkovichi in 3142, Rory tore through two Hound assault 'Mechs and most of a tank lance; just as a third mercenary 'Mech was about to fall before her, the Red Talon opened fire from orbit, and she watched in horror as most of her fellow Horses were obliterated in moments. Realizing that she and her kin had been made fools of by the Chinggis Khan, she returned to Horse space and channeled her rage into earning a Bloodname, which she did within a year. Rory was another of Deacon's early followers in the Clan Council, and was promoted to Star Captain when Tau was formed. Rory generally keeps to herself, but has become very close with Lanoe Hawker; according to the unit's scuttlebutt, the two have been coupling exclusively since shortly after they met.

Rory's assault 'Mech, a rare and ancient Wakazashi, was found among the large caches the Falcons had built out of the old Amaris fortifications on Apollo when the Horses took the world in 3071 (after evicting the invading Ice Hellions). Despite being over three hundred years old, Rory's techs have managed to keep the Wakazashi in full working order, even overhauling its electronics to more modern specifications.


Martin Dwelley

(http://www.mediafire.com/convkey/c631/fnhyiq4zj5d0dffzg.jpg)
Decanted: 3117 (29 in 3146)
Homeworld: Kirchbach
Gunnery: 2
Piloting: 3
SPAs: Oblique Attacker

Martin Dwelley has had a fairly typical career as Blooded aerospace pilots go. A formerly prominent Horse Bloodname House whose legacies were greatly reduced in the latter half of the previous century, the Dwelleys slowly rebuilt themselves and by the time of the Blackout had over a dozen active legacies, up from their nadir of just three. During his two tours of duty with the 91st Mechanized Assault Cluster, Martin's Star was at the tip of the unit's spear as they rolled across the worlds of the former Wolf Occupation Zone. When his Cluster reached Biota, they were ambushed by Clan Jade Falcon's Fifth Talon, who quickly fought them first to a standstill and then routed the less-experienced Horses. When Martin's Star Commander was killed during the retreat, Martin assumed command and led his Star to destroy one Noruff assault DropShip and cripple another before the 91st pulled off Biota. His heroics earned him sponsorship for a Bloodname, which he won handily. A few years later, House Dwelley secured Martin a prestigious slot commanding a Binary aboard the CHH Stampede, the Clan's York-class WarShip. Standing guard at Csesztreg, Martin's Binary also led the annual Founding Day airshow above Budapest. Despite being in such a prominent position, however, the Stampede rarely joined offensive operations, and Martin began to yearn for a chance to fight for his Clan in earnest once again. Martin fought for and won a slot in Tau Galaxy not because he is particularly interested the struggle between the Mongols and their detractors (House Dwelley is gun-shy about politics by dint of their previously greatly-reduced state) but because he looks forward to demonstrating his prowess in true combat once more.


TACTICS

Despite being extremely slow, the 231st has earned a reputation for always arriving in the nick of time. This is probably because they prefer to arrive on the battlefield via combat drop, often dropping directly on enemy lines for maximum chaotic effect. Even the unit's tanks, ProtoMechs and battlesuits are deployed in this manner, using stealthed drop-chute technology innovated by the Horses in the late 29th century. This is often timed to coincide with a sweep of the area by the aerospace fighters of Trinary Delta, who strike at any AA or enemy fighters looking to exploit the vulnerability of the Cluster's warriors mid-drop.

Star Colonel Grimheald's Trinary Zeta fields a significant percentage of the Horses' remaining Sprites. Using semi-guided munitions acquired via the Sea Foxes, the Star Colonel's Alpha Star peppers the enemy from behind cover with long-range missiles while Beta Star provides TAG spotting and Gamma Star screens them both.

[Unit Abilities: Star Colonel Grimheald has led the Cluster to gain a great deal of facility in indirect fire. All warriors in the Cluster have the Oblique Attacker SPA.]


TO&E

Trinary Zeta
Sprite Point
Star Colonel Lana Grimheald
Warrior Taikan [1]
Warrior Kelly [2]
Warrior Brooke [2]
Warrior Vratislav [2]

Sprite Point
Point Commander Espen [1]
Warrior Maccon [1]
Warrior Basim [2]
Warrior Phoebe [3]
Warrior Hui-Min [2]

Sprite Point
Point Commander Zorg [1]
Warrior Lenka [1]
Warrior Ben [3]
Warrior Wllibald [3]
Warrior Daniela [2]

Sprite Point
Point Commander Mesrak [1]
Warrior Bengt [3]
Warrior Mamoru [1]
Warrior Tsue [1]
Warrior Volkan [2]

Sprite Point
Point Commander Christian [1]
Warrior Johannes [3]
Warrior Zenia [2]
Warrior Myoung-chul [2]
Warrior Aad [3]

-----

Boggart HH (http://bg.battletech.com/forums/index.php?topic=44064.0) Point
Star Commander Kliment [1]
Warrior Asmara [1]
Warrior Wami [3]
Warrior Taheeb [3]
Warrior Zefirino [3]

Boggart HH Point
Point Commander Altair [1]
Warrior Eryx [2]
Warrior Arturo [3]
Warrior Yvon [2]
Warrior Lester [3]

Boggart HH Point
Point Comander Enzo [1]
Warrior Erin [2]
Warrior Sabit [2]
Warrior Michael [3]
Warrior Massimiliano [3]

Boggart HH Point
Point Commander Adem [1]
Warrior Drew [2]
Warrior Andrew [3]
Warrior Kimitada [3]
Warrior Hafoka [1]

Boggart HH Point
Point Commander Majde [1]
Warrior Rudi [1]
Warrior Norbert [3]
Warrior Bonny-lee [2]
Warrior Jenmarie [2]

-----

Minotaur Point
Star Commander Surya [2]
Warrior Bruno [2]
Warrior Aetos [3]
Warrior Gerd [2]
Warrior Guo-quiang [2]

Minotaur Point
Point Commander Mud [3]
Warrior Madlena [4]
Warrior Vic [4]
Warrior Roy [4]
Warrior Staffan [4]

Minotaur Point
Point Commander Song-saeng [2]
Warrior Berna [2]
Warrior Gilles [3]
Warrior Amy [3]
Warrior Dima [4]

Minotaur Point
Point Commander Arthur [2]
Warrior Anant [2]
Warrior Dereje [3]
Warrior Nestor [2]
Warrior Lewis [3]

Minotaur Point
Point Commander Bernd [2]
Warrior Zafir [4]
Warrior Juraj [3]
Warrior Dominga [4]
Warrior Apostolos [3]



Supernova Alpha
Turkina
Nova Captain Lanoe Hawker
Gunnery [1], Piloting [2], Melee Specialist, Melee Master, Sandblaster

Tomahawk II
Mechwarrior Geoffroy
Gunnery [2], Piloting [3]

Tomahawk
Mechwarrior Alban
Gunnery [2], Piloting [3]

Dire Wolf
Mechwarrior Raquel
Gunnery [2], Piloting [5]

Savage Coyote
Mechwarrior Owen
Gunnery [2], Piloting [4]

Gnome (LRM) Point
Point Commander Karin
Gunnery [2], Anti-'Mech [2]

Gnome (LRM) Point
Point Commander Brennan
Gunnery [2], Anti-'Mech [4]

Gnome (LRM) Point
Point Commander Krishnapillai
Gunnery [3], Anti-'Mech [2]

Gnome (LRM) Point
Point Commander Walter
Gunnery [3], Anti-'Mech [3]

Gnome (LRM) Point
Point Commander Roderyk
Gunnery [3], Anti-'Mech [5]

-----

Warhawk
Nova Commander Zarek Moiseyev
Gunnery [1], Piloting [2]

Kingfisher
Mechwarrior Lykaios
Gunnery [1], Piloting [4]

Night Gyr
Mechwarrior Saadet
Gunnery [2], Piloting [5]

Hel
Mechwarrior Felix
Gunnery [3], Piloting [3]

Hel
Mechwarrior Kisabaka
Gunnery [3], Piloting [4]

Elemental II Point
Point Commander Roodan
Gunnery [1], Anti-'Mech [5]

Elemental II Point
Point Commander Alain
Gunnery [3], Anti-'Mech [3]

Elemental II Point
Point Commander Yoshitaka
Gunnery [3], Anti-'Mech [2]

Elemental II Point
Point Commander Zale
Gunnery [3], Anti-'Mech [3]

Elemental II Point
Point Commander Vittoriano
Gunnery [3], Anti-'Mech [2]

-----

Ironhold (Fire) Point
Nova Commander Zhorah Cooper
Gunnery [1], Anti-'Mech [3], Cluster Hitter

Ironhold (Fire) Point
Point Commander Kali
Gunnery [2], Anti-'Mech [4]

Ironhold (Fire) Point
Point Commander Ennsesbek
Gunnery [3], Anti-'Mech [3]

Ironhold (Fire) Point
Point Commander Timon
Gunnery [3], Anti-'Mech [3]

Ironhold (Fire) Point
Point Commander Patricia
Gunnery [4], Anti-'Mech [3]

Heimdall Ground Monitor
Point Commander Gerald
Gunnery [3], Driving [4]

Aithon Assault Transport
Warrior Olcay
Gunnery [4], Driving [5]

Heimdall Ground Monitor
Point Commander Rshtun
Gunnery [3], Driving [5]

Aithon Assault Transport
Warrior Majd
Gunnery [4], Driving [5]

Mars Assault Vehicle (XL)
Point Commander Frank
Gunnery [4], Driving [4]

Aithon Assault Transport
Warrior Hemmu
Gunnery [4], Driving [3]

Mars Assault Vehicle (XL)
Point Commander Yaprak
Gunnery [3], Driving [4]

Aithon Assault Transport
Warrior Konstantine
Gunnery [4], Driving [4]

Mars Assault Vehicle (XL)
Point Commander Cihangir
Gunnery [3], Driving [5]

Aithon Assault Transport
Warrior Teagan
Gunnery [4], Driving [5]



Trinary Beta
Thunder Stallion 4 (http://bg.battletech.com/forums/index.php?topic=36131.msg839724#msg839724)
Star Captain Ian Cobb
Gunnery [1], Piloting [3], Sniper, Some Like It Hot

Imp C
Mechwarrior Renata
Gunnery [1], Piloting [3]

Bane 3
Mechwarrior Kateb
Gunnery [2], Piloting [4]

Annihilator C
Mechwarrior Lebna
Gunnery [3], Piloting [3]

Thunder Stallion 3
Mechwarrior Finley
Gunnery [3], Piloting [3]

-----

Hellstar
Star Commander Alejandro Mehta
Gunnery [2], Piloting [2], Multi-Tasker

Cygnus 2
Mechwarrior Sofronio
Gunnery [2], Piloting [3]

Cygnus 4
Mechwarrior Juma
Gunnery [2], Piloting [4]

Warhammer IIC 4
Mechwarrior Adnan
Gunnery [4], Piloting [2]

Ha Otoko 3
Mechwarrior Joseph
Gunnery [3], Piloting [2]

-----

Gnome (LRM) Point
Nova Commander Saidah
Gunnery [2], Anti-'Mech [2]

Gnome (LRM) Point
Point Commander Tyler
Gunnery [3], Anti-'Mech [2]

Gnome (LRM) Point
Point Commander Nichelle
Gunnery [4], Anti-'Mech [3]

Gnome (LRM) Point
Point Commander Wambua
Gunnery [3], Anti-'Mech [3]

Gnome (LRM) Point
Point Commander Danny
Gunnery [4], Anti-'Mech [4]

Fury Command Tank (Clan) (http://bg.battletech.com/forums/index.php?topic=44428.msg1022866#msg1022866)
Point Commander Devanaman
Gunnery [3], Driving [5]

Carnivore Assault Tank
Warrior Taddese
Gunnery [4], Driving [5]

Fury Command Tank (Clan)
Point Commander Nicolaos
Gunnery [3], Driving [3]

Axel IIC Heavy Tank
Warrior Majella
Gunnery [3], Driving [4]

Fury Command Tank (Clan)
Point Commander Hima
Gunnery [3], Driving [3]

Axel IIC Heavy Tank
Warrior Andrew
Gunnery [4], Driving [5]

Fury Command Tank (Clan)
Point Commander Achilles
Gunnery [3], Driving [4]

Oro Heavy Tank (HAG)
Warrior Tibalt
Gunnery [4], Driving [4]

Fury Command Tank (Clan)
Point Commander Fabian
Gunnery [3], Driving [5]

Oro Heavy Tank (HAG)
Warrior Adok
Gunnery [4], Driving [4]



Trinary Gamma
Wakazashi
Star Captain Rory Mitchell
Gunnery [1], Piloting [3], Gunnery Specialist (Ballistic)

Mad Cat Mk II-Enhanced
Mechwarrior Sofian
Gunnery [2], Piloting [3]

Behemoth 3
Mechwarrior Khalil
Gunnery [2], Piloting [4]

Highlander IIC
Mechwarrior Jabeen
Gunnery [3], Piloting [2]

Rifleman IIC
Mechwarrior Krish
Gunnery [4], Piloting [3]

-----

Bruin
Star Commander Sadiq
Gunnery [2], Piloting [3]

Phoenix Hawk IIC 7
Mechwarrior Miquel
Gunnery [2], Piloting [4]

Night Wolf
Mechwarrior Hitoshi
Gunnery [2], Piloting [4]

Blood Reaper
Mechwarrior Sezer
Gunnery [2], Piloting [4]

Grizzly
Mechwarrior Clarence
Gunnery [3], Piloting [3]

-----

Rock Golem Point
Nova Commander Ajax
Gunnery [1], Anti-'Mech [3]

Rock Golem Point
Point Commander Mark
Gunnery [2], Anti-'Mech [5]

Rock Golem Point
Point Commander Haala
Gunnery [3], Anti-'Mech [5]

Rock Golem Point
Point Commander Otis
Gunnery [2], Anti-'Mech [5]

Rock Golem Point
Point Commander Zorba
Gunnery [4], Anti-'Mech [3]

Mars Assault Vehicle (HAG)
Point Commander Iman
Gunnery [2], Driving [4]

Huitzilopochtli Assault Tank (AAA)
Warrior Anka
Gunnery [2], Driving [3]

Mars Assault Vehicle (HAG)
Point Commander Kent
Gunnery [3], Driving [3]

Huitzilopochtli Assault Tank (AAA)
Warrior Hamza
Gunnery [2], Driving [4]

Mars Assault Vehicle (HAG)
Point Commander Somay
Gunnery [3], Driving [3]

Huitzilopochtli Assault Tank (AAA)
Warrior Vid
Gunnery [3], Driving [5]

Mars Assault Vehicle (HAG)
Point Commander Tamerat
Gunnery [3], Driving [5]

Huitzilopochtli Assault Tank (AAA)
Warrior Andrea
Gunnery [3], Driving [4]

Mars Assault Vehicle (HAG)
Point Commander Toini
Gunnery [4], Driving [5]

Huitzilopochtli Assault Tank (AAA)
Warrior Mattias
Gunnery [4], Driving [5]



Trinary Delta
Kirghiz
Star Captain Martin Dwelley
Gunnery [2], Piloting [3]

Kirghiz
Pilot Firdaus
Gunnery [4], Piloting [3]

Scytha
Point Commander Berta
Gunnery [3], Piloting [3]

Scytha
Pilot Jon
Gunnery [3], Piloting [5]

Ostrogoth
Point Commander Naida
Gunnery [2], Piloting [4]

Ostrogoth
Pilot Kyran
Gunnery [3], Piloting [5]

Hydaspes
Point Commander Kas
Gunnery [2], Piloting [3]

Hydaspes
Pilot Doug
Gunnery [4], Piloting [3]

Hydaspes 3
Point Commander Bura
Gunnery [3], Piloting [3]

Hydaspes 3
Pilot Jacob
Gunnery [4], Piloting [3]

-----

Kirghiz
Star Commander Alanna
Gunnery [2], Piloting [3]

Kirghiz
Pilot Hideyoshi
Gunnery [3], Piloting [3]

Jengiz
Point Commander Lehana
Gunnery [2], Piloting [4]

Jengiz
Pilot Mahdi
Gunnery [3], Piloting [5]

Scytha
Point Commander Barbora
Gunnery [3], Piloting [5]

Scytha
Pilot Spiru
Gunnery [4], Piloting [3]

Sabutai
Point Commander Gwang-sam
Gunnery [2], Piloting [3]

Hydaspes
Pilot Alysia
Gunnery [4], Piloting [3]

Hydaspes
Point Commander Christopher
Gunnery [3], Piloting [3]

Hydaspes 3
Pilot Trofim
Gunnery [4], Piloting [3]

-----

Xerxes 3
Star Commander Vlad
Gunnery [2], Piloting [4]

Xerxes 3
Pilot David
Gunnery [3], Piloting [3]

Xerxes 3
Point Commander Jilenko
Gunnery [2], Piloting [4]

Xerxes 3
Pilot Matthias
Gunnery [4], Piloting [5]

Xerxes 3
Point Commander Najib
Gunnery [2], Piloting [5]

Xerxes 3
Pilot Juan
Gunnery [4], Piloting [5]

Xerxes 3
Point Commander Le-song
Gunnery [3], Piloting [5]

Xerxes 3
Pilot Kassia
Gunnery [4], Piloting [3]

Xerxes 3
Point Commander Krisna
Gunnery [3], Piloting [4]

Xerxes 3
Pilot Denes
Gunnery [4], Piloting [5]



Transport

DropShips
Union-C-class Killing Time
Outpost (3070)-class Black Mountain Side
Outpost (3070)-class Heartbreaker
Outpost (3070)-class Gallows Pole
Arcadia-class Redemption
Arcadia-class Atonement
Arcadia-class Restitution
Titan-class Astraeus
Outpost Defender-class Eric Amirault
Nagasawa-class Profit Margin
Nagasawa-class Trade Surplus
Mammoth-class Pressure Drop

JumpShips
Odyssey-class Ismaros
Odyssey-class Polyphemus
Odyssey-class Circe
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 10 March 2014, 07:11:05
35TH MECHANIZED STRIKE CLUSTER

(http://www.mediafire.com/convkey/4042/my1v4hhua1exv6jzg.jpg)

CO: Star Colonel Ulysses Grant
Unit Status: Elite/Fanatical
Unit Nickname: The Demon Monkeys
Unit Insignia: A demonic face with flames for hair
Unit Colors: The standard Tau Galaxy scheme, flame red on the front half and ash grey on the rear half, with an undulating line of flame separating the halves
Unit Pics (https://bg.battletech.com/forums/index.php?topic=37902.msg1479670#msg1479670)


OFFICERS

Ulysses Grant

(http://www.mediafire.com/convkey/5c31/ogjgvo1urzzuy71zg.jpg)
Decanted: 3113 (33 in 3146)
Homeworld: Kirchbach
Gunnery: 0
Piloting: 1
SPAs: Maneuvering Ace, Pain Resistance, Sniper

Ulysses Grant hails from a minor Bloodname originating with Clan Fire Mandrill. The Horses acquired the majority of the Grant Bloodheritages after the destruction of the Smythe-Jewel Kindraa in the mid-29th century, but rarely used them until after the Great Reavings, which had left the Horses in need of viable lineages. The Grant Bloodname House was expanded and new sibkos decanted in the early 3110s; Ulysses was a product of one of the first of these. Among the Mandrills the Grant line had always been known to produce excellent Mechwarriors, and Ulysses proved no exception. Three kills in his initial Trial of Position earned him Star Captaincy and the eye of sponsors for a Bloodname. But while he did eventually gain a Bloodname, its infamy prejudiced those of more prestigious heritages against him; they considered him an upstart whelp and forced his assignment to the 65th Mechanized Strike Cluster. While technically a frontline Cluster, it was composed largely of untalented dezgra and those who had only barely passed their initial Trial of Position. It was a dead end for Ulysses, and the fact that most of the warriors who looked down on him were also members of the Mongol movement led him to despise those who espoused its creed. He was one of Deacon Amirault's earliest allies on the Clan Council, and his undeniable mastery of the arts of war made him an obvious choice to head up the 35th Mechanized Strike Cluster when Tau Galaxy was formed.

Star Colonel Ulysses has the same gaunt features and flame-red hair as most Grants, which has inspired both the 35th's nickname and insignia. He is well-loved and respected by the warriors under his command, and off-duty he has organized a unit-wide bo-taoshi league, an ancient martial sport that emphasizes teamwork. He is also quite fond of New Caledonian Old Horse Reserve bourbon, although it does not seem to affect his skills at the joysticks of his Timber Wolf even slightly.


Zero Ravenwater

(http://www.mediafire.com/convkey/fc62/w1in8dq1qyyraqczg.jpg)
Decanted: 3128 (28 in 3146)
Homeworld: Csesztreg
Gunnery: 0
Piloting: 1
SPAs: Gunnery Specialization (Missile)

Zero Ravenwater is Galaxy Commander Amirault's protege and bred from a sibko that used Sachiko Ravenwater's genes. Obsessed with the Remembrance from a young age, he has had verses from it tattooed all over his body. Zero takes great pride in leading his Nova, which he refers to as a Herd; to him, the Balius and Buraq are the ultimate totems of his Clan, and to field the Herd in battle is to act as the Galaxy's (and the Clan's) standard-bearer. Accordingly, he ensures that the Nova's 'Mechs and battlesuits are always immaculate, glinting as though factory-fresh even during long campaigns. He has had each warrior's favorite verse from the Remembrance stenciled along their mount's flanks.


Aphrodite DeLaurel

(http://www.mediafire.com/convkey/17f0/q8uwgtsqsyy5g7zzg.jpg)
Decanted: 3121 (25 in 3146)
Homeworld: Csesztreg
Gunnery: 1
Piloting: 1
SPAs: Jumping Jack

Star Captain Aphrodite DeLaurel is a ristar and the Cluster's executive officer. Only twenty-five years old, she is on track to become a major player in Clan Hell's Horses one day; DeLaurel is a highly influential Bloodname House within the Clan. Aphrodite is a phenomenally skilled duelist and tends to adhere to zellbrigen in all but the most dire circumstances; she often challenges assault 'Mechs and then uses her superior maneuverability to pick them apart. Her Grand Summoner, named "Gella", is perfectly suited for the young officer, the perfect blend of speed, armor and firepower for her combat style. While generally conservative overall, she is diametrically opposed to the Mongol philosophy, seeing it as a perversion of the Clan way.


Aeneas O'Reilly

(http://www.mediafire.com/convkey/9786/bvs6ju11a3k7rj7zg.jpg)
Decanted: 3121 (25 in 3146)
Homeworld: Csesztreg
Gunnery: 0
Piloting: 1
SPAs: Multi-tasker

Star Commander Aeneas O'Reilly is another of the Clan's finest duelists. His and Star Captain DeLaurel's sibkos were both part of the class of 3139 at the Old Regret Training Facility. The two have been close friends since an early age, the two of them regularly training against each other in their off hours and honing their skills. While arguably an even better Mechwarrior than Aphrodite in terms of raw skill, Aeneas does not have quite the win record she does, due mainly to his tendency to challenge multiple opponents to duels simultaneously. As a result he graduated from the ORTF with only a single kill in his Trial of Position, and ended up in the Star of then-Star Commander Aphrodite. When Galaxy Commander Amirault poached her from the 30th Mechanized Strike Cluster, she made sure Aeneas came with her, and with a promotion to boot. Bloodnames followed for both shortly thereafter. Aeneas' codex registers nearly as many losses as wins, but some of his wins have likely come close to winning him a place in the Remembrance. With his defeat and capture of Sacha Sradac, it is rumored he will be selected to participate in next year's Branding rite on Csesztreg. Recently, Aeneas was given an experimental variant of the Vapor Eagle to test for the scientist caste; both they and he are eager to see how it fares in the field.


Omar Seidman

(http://www.mediafire.com/convkey/f861/djijakfk4j7p3iyzg.jpg)
Decanted: 3118 (28 in 3146)
Homeworld: Kirchbach
Gunnery: 0
Anti-'Mech: 2
SPAs: Cluster Hitter

Omar Seidman is one of the last members of a dying Bloodhouse. The Great Reavings of the 3090s devastated the Seidman line, and only the rise to prominence of Domnhall Seidman (who first espoused and popularized the original Mongol Doctrine among the Horses) kept them from eventual deactivation. As a result, the Seidman line has been struggling to regain its prominence, and Omar has felt the weight of that struggle ever since gaining his Bloodname. Consistently unable to rise through the ranks due to the perception of his genetic heritage as unfit, Omar languished as a Star Commander in the Twelfth Ranger Cluster. As a result he began to take more and more suicidal risks; in 3141 he caught the attention of Deacon Amirault when his battlesuit Star annihilated a sizable and skilled pirate band in an ambush on Novo Cressidas, at the cost of most of his Star and one of his legs. After his new leg was grown, Amirault had Omar transferred to Tau and promoted to Nova Commander. With this second chance and his star hitched to Aphrodite DeLaurel's meteoric rise, Omar now throws himself into battle with the zeal and ferocity of a man reborn, fully intending to once more return the Seidman line to its former glory.


Ianthe Cobb

(http://www.mediafire.com/convkey/e96d/u29nwi3uxx2rynzzg.jpg)
Decanted: 3117 (29 in 3146)
Homeworld: Kirchbach
Gunnery: 0
Piloting: 1
SPAs: Jumping Jack, Sensor Geek

Ianthe Cobb is, like her twin brother Ian, one of Tau's finest officers and Mechwarriors. Unlike her brother, she did not have anyone to rely on for patronage; instead, she had to claw her way to her position through sheer skill and tenacity. Only gaining a single kill in her Trial of Position due to an absurdly lucky shot by her second opponent, she spent years working her way first to the rank of Star Commander and then Star Captain in the decidedly non-prestigious 62nd Mechanized Assault Cluster. Highly talented but without access to the kinds of opportunities her brother had, she entered the Grand Melee during the same Bloodname tournament Ian was a contestant in. While she won the Grand Melee, in a rather impressive display, she lost in the third round of duels, never facing off against her brother. It was not until Jeronimo Cobb died in early 3145 that she was finally able to secure a sponsor on the basis of her performance in the Grand Melee several years prior. This time she won the tournament, cutting down her opponents like Patricia Cobb herself. Knowing that their lifelong competition is part of what made them both who they are today, Ian insisted that Ianthe's Trinary be added to Tau when the Galaxy was being formed. While she and her brother are still fierce rivals, Ianthe will brook no insult or attack on him from others; those who make the mistake of doing so find themselves in a Circle of Equals shortly thereafter.


Moses Ben-Shimon

(http://www.mediafire.com/convkey/6093/yd1wy44c1b2jk5azg.jpg)
Decanted: 3118 (28 in 3146)
Homeworld: Kirchbach
Gunnery: 1
Piloting: 2
SPAs: None

Like his commander, Moses Ben-Shimon comes from a Bloodname House that was revived in the wake of the Great Reavings to buoy the Clan's eugenics program as it reached its nadir. Specifically, the current Ben-Shimon lineage originates with a Goliath Scorpion Seeker taken bondsman by the Horses as they fled the Homeworlds during the Wars of Reaving. Yusuf Ben-Shimon would go on to rise through the ranks to command the Eleventh Mechanized Cavalry, one of the most elite and storied Clusters of the Hell's Horses touman. Moses strives to live up Yusuf's legacy, intending to one day command a prestigious Cluster of his own. As a relentless careerist, he has forged close ties with Star Colonel Elias Cobb, knowing he must ally himself with a more powerful Bloodname House if he wishes to work his way into a more prominent position. Moses is certainly no slouch as a pilot, either; a consummately talented dogfighter, he currently has more than thirty air-to-air kills in his codex.


Gerard Grimheald

(http://www.mediafire.com/convkey/4984/b93e9e5yio1bhplzg.jpg)
Decanted: 3121 (25 in 3146)
Homeworld: Kirchbach
Gunnery: 1
SPAs: Jumping Jack, Sandblaster

The latest ristar of Bloodname House Grimheald, Gerard comes from a sibko similar to that of Constantin Fletcher, using a Lankenau genefather legacy to breed for officer qualities; given that Gerard and five other members of his sibko have all gone on to become Blooded frontline Star Captains, House Grimheald sees the experiment as a resounding success. Gerard himself is fairly unconventional for a ProtoMech officer, preferring to use hit-and-fade tactics rather than simply swarming opponents without regard for casualties, like most Clans' ProtoMech doctrine calls for; the imported Hippogriffs used by Grimheald's command Star often empty their ammo bins and retreat from the field before the enemy ever manages to fire on them. Gerard is, like Rory Mitchell of the 231st and Leroy Brown of the 116th, a survivor of the Timkovichi incident, though he served with the Eighth Horde Cluster. Similarly angered by what he saw there, Gerard has sided with fellow Tau officer Lana Grimheald in the internecine struggle between the Mongol and anti-Mongol camps that currently consumes the House.


TACTICS

The 35th Mechanized Strike rarely relies on subtlety when it comes to tactics. Like the Jade Falcons of old, they prefer to throw themselves at the greatest concentration of enemy strength and count on their superior fighting prowess to secure victory. However, when it comes to zellbrigen dueling they are extremely canny about choosing their duels to maximize their tactical advantages, often stringing out heavier opponents and pulling them into heavy crossfire from supporting tanks and battlesuits.

[Unit Abilities: The Demon Monkeys are more comfortable on the offensive; anytime they are the Attacker in a scenario, they receive a +1 Initiative modifier.]


TO&E

Supernova Alpha
Timber Wolf
Star Colonel Ulysses Grant
Gunnery Gargoyle
Mechwarrior Jibril
Gunnery [2], Piloting [2]

Mad Dog Mk. IV
Mechwarrior Giacinto
Gunnery [1], Piloting [1]

Ebon Jaguar
Mechwarrior Seda
Gunnery [2], Piloting [3]

Nova
Mechwarrior Ihsan
Gunnery [1], Piloting [3]

Elemental (Fire) Point
Point Commander Motono
Gunnery

Elemental (Fire) Point
Point Commander Don
Gunnery [3], Anti-'Mech [2]

Elemental (Fire) Point
Point Commander Hendrik
Gunnery [1], Anti-'Mech [4]

Elemental (Fire) Point
Point Commander Riza
Gunnery [1], Anti-'Mech [4]

Elemental (Fire) Point
Point Commander Imre
Gunnery [1], Anti-'Mech [3]

-----

Balius
Nova Commander Zero Ravenwater
Gunnery Balius
Mechwarrior Tyrone
Gunnery Balius
Mechwarrior Carl
Gunnery [1], Piloting [2]

Balius
Mechwarrior Mircea
Gunnery [1], Piloting [3]

Balius
Mechwarrior Naima
Gunnery [3], Piloting [1]

Buraq Point
Point Commander Noelle
Gunnery [1], Anti-'Mech [1]

Buraq Point
Point Commander Angela
Gunnery

Buraq Point
Point Commander Christian
Gunnery

Buraq Point
Point Commander Jules
Gunnery [2], Anti-'Mech [3]

Buraq Point
Point Commander Meqran
Gunnery [3], Anti-'Mech [3]

-----

Buraq Point
Nova Commander Armando
Gunnery

Buraq Point
Point Commander Evelin
Gunnery [1], Anti-'Mech [1]

Buraq Point
Point Commander Cheol
Gunnery [1], Anti-'Mech [3]

Buraq Point
Point Commander Gulser
Gunnery [1], Anti-'Mech [2]

Buraq Point
Point Commander Jung
Gunnery [2], Anti-'Mech [4]

Axel Heavy Tank IIC (XL)
Point Commander Thaqib
Gunnery [2], Driving [3]

Axel Heavy Tank IIC (XL)
Warrior Elima
Gunnery [3], Driving [4]

Joust Medium Tank BE700
Point Commander Tuluhan
Gunnery [2], Driving [3]

Joust Medium Tank BE700
Warrior Dong
Gunnery [3], Driving [5]

Enyo Strike Tank (LBX)
Point Commander Semavi
Gunnery [1], Driving [4]

Enyo Strike Tank (LBX)
Warrior Untung
Gunnery [3], Driving [2]

Enyo Strike Tank (LBX)
Point Commander Harshini
Gunnery [3], Driving [2]

Enyo Strike Tank (LBX)
Warrior Hong-quan
Gunnery [3], Driving [5]

Enyo Strike Tank (LBX)
Point Commander Noburo
Gunnery [3], Driving [2]

Enyo Strike Tank (LBX)
Warrior Hazan
Gunnery [3], Driving [5]



Trinary Beta
Grand Summoner
Star Captain Aphrodite DeLaurel
Gunnery [1], Piloting [1], Jumping Jack

Savage Wolf
Mechwarrior Samesona
Gunnery Karhu
Mechwarrior Felician
Gunnery [1], Piloting [3]

Mad Dog Mk. IV
Mechwarrior Czeslaw
Gunnery [1], Piloting [3]

Mad Dog Mk. IV
Mechwarrior Magda
Gunnery [2], Piloting [3]

-----

Vapor Eagle XR (http://bg.battletech.com/forums/index.php?topic=45501.msg1050390#msg1050390)
Star Commander Aeneas O'Reilly
Gunnery Conjurer
Mechwarrior Ilker
Gunnery [3], Piloting [2]

Griffin IIC 8
Mechwarrior Jorge
Gunnery [1], Piloting [2]

Shadow Hawk IIC 8
Mechwarrior Pin
Gunnery [2], Piloting [2]

Clint IIC 2
Mechwarrior Vicente
Gunnery

-----

Gnome (LRM) Point
Nova Commander Omar Seidman
Gunnery

Gnome (LRM) Point
Point Commander Arnost
Gunnery [3], Anti-'Mech [2]

Gnome (LRM) Point
Point Commander Jawahara
Gunnery [3], Anti-'Mech [3]

Gnome (LRM) Point
Point Commander Unver
Gunnery [1], Anti-'Mech [2]

Gnome (LRM) Point
Point Commander Frantz
Gunnery [2], Anti-'Mech [3]

Enyo Strike Tank
Point Commander Agnes
Gunnery [2], Driving [2]

Ku Wheeled Assault Tank (IFV)
Warrior Emin
Gunnery [2], Driving [3]

Enyo Strike Tank
Point Commander Yudum
Gunnery [2], Driving [3]

Ku Wheeled Assault Tank (IFV)
Warrior Eva
Gunnery [2], Driving [3]

Enyo Strike Tank
Point Commander Pavlik
Gunnery [2], Driving [3]

Ku Wheeled Assault Tank (IFV)
Warrior Abazza
Gunnery [3], Driving [3]

Enyo Strike Tank
Point Commander Iona
Gunnery [2], Driving [3]

Ku Wheeled Assault Tank (IFV)
Warrior Janakiraman
Gunnery [4], Driving [4]

Enyo Strike Tank
Point Commander Zenobio
Gunnery [2], Driving [5]

Ku Wheeled Assault Tank (IFV)
Warrior John
Gunnery [4], Driving [4]



Trinary Gamma
Mad Cat Mk II 5
Star Captain Ianthe Cobb
Gunnery Ursus II
Mechwarrior Fakir
Gunnery [1], Piloting [4]

Ursus II
Mechwarrior Ilhan
Gunnery [3], Piloting [4]

Champion C
Mechwarrior Helemano
Gunnery [2], Piloting [4]

Champion C
Mechwarrior Besa
Gunnery [3], Piloting [3]

-----

Arcas
Star Commander Nealon
Gunnery [1], Piloting [2]

Phoenix Hawk IIC 4
Mechwarrior Thoa
Gunnery [1], Piloting [2]

Rifleman IIC 8
Mechwarrior Tomokazu
Gunnery [3], Piloting [2]

Griffin IIC 8
Mechwarrior Zai-shuo
Gunnery [2], Piloting [2]

Griffin IIC 8
Mechwarrior Kian
Gunnery [2], Piloting [3]

-----

Gnome (LRM) Point
Nova Commander Tahsin
Gunnery

Gnome (LRM) Point
Point Commander Sergiu
Gunnery

Gnome (LRM) Point
Point Commander Masinisan
Gunnery [1], Anti-'Mech [3]

Gnome (LRM) Point
Point Commander Emanuela
Gunnery [1], Anti-'Mech [3]

Gnome (LRM) Point
Point Commander Waldemar
Gunnery [3], Anti-'Mech [3]

Enyo Strike Tank
Point Commander Theo
Gunnery [2], Driving [3]

Ku Wheeled Assault Tank (IFV)
Warrior Datu
Gunnery [2], Driving [5]

Enyo Strike Tank
Point Commander Geomar
Gunnery [3], Driving [5]

Ku Wheeled Assault Tank (IFV)
Warrior Eilinora
Gunnery [4], Driving [3]

Enyo Strike Tank
Point Commander Quinton
Gunnery [2], Driving [5]

Ku Wheeled Assault Tank (IFV)
Warrior Urian
Gunnery [4], Driving [4]

Enyo Strike Tank
Point Commander Clemente
Gunnery [2], Driving [3]

Ku Wheeled Assault Tank (IFV)
Warrior Shannon
Gunnery [4], Driving [4]

Enyo Strike Tank
Point Commander Adrian
Gunnery [3], Driving [3]

Ku Wheeled Assault Tank (IFV)
Warrior Kaihe
Gunnery [3], Driving [4]



Trinary Delta
Ostrogoth
Star Captain Moses Ben-Shimon
Gunnery [1], Piloting [2]

Ostrogoth
Pilot Sam
Gunnery [1], Piloting [2]

Jagatai
Point Commander Sadik
Gunnery [1], Piloting [4]

Jagatai
Pilot Frank
Gunnery [1], Piloting [4]

Visigoth
Point Commander Theodor
Gunnery [1], Piloting [2]

Visigoth
Pilot Verdiano
Gunnery [3], Piloting [4]

Turk
Point Commander Ludo
Gunnery [2], Piloting [2]

Turk
Pilot Franz
Gunnery [2], Piloting [3]

Wusun
Point Commander Xhemil
Gunnery [2], Piloting [3]

Wusun
Pilot Mansoor
Gunnery [3], Piloting [3]

-----

Visigoth
Star Commander Sebastien
Gunnery [1], Piloting [2]

Turk
Pilot Hyesun
Gunnery [2], Piloting [2]

Turk
Point Commander Jannicke
Gunnery [2], Piloting [3]

Turk
Pilot Silja
Gunnery [3], Piloting [2]

Jagatai
Point Commander Allan
Gunnery [1], Piloting [4]

Jagatai
Pilot Chien-shih
Gunnery [3], Piloting [2]

Jagatai
Point Commander Archibald
Gunnery [1], Piloting [4]

Persepolis
Pilot Benedito
Gunnery [3], Piloting [3]

Ammon 2
Point Commander Peony
Gunnery [2], Piloting [2]

Ammon-XR
Pilot Philip
Gunnery [3], Piloting [3]

-----

Tyre 3
Star Commander Salvatore
Gunnery [1], Piloting [3]

Tyre 3
Pilot Serhat
Gunnery [1], Piloting [3]

Tyre 3
Point Commander Erasmus
Gunnery [1], Piloting [4]

Tyre 3
Pilot Marwa
Gunnery [1], Piloting [4]

Tyre 3
Point Commander Tomoe
Gunnery [2], Piloting [2]

Tyre 3
Pilot Huysus
Gunnery [3], Piloting [3]

Tyre 3
Point Commander Eliseo
Gunnery [2], Piloting [3]

Tyre 3
Pilot Harith
Gunnery [3], Piloting [3]

Tyre 3
Point Commander Katina
Gunnery [1], Piloting [4]

Tyre 3
Pilot Amir
Gunnery [3], Piloting [2]



Trinary Zeta
Hippogriff Point
Star Captain Gerard Grimheald [1], Jumping Jack, Sandblaster
Warrior Marioara [1]
Warrior Te-Anu [1]
Warrior Judit [2]
Warrior Yun-fat [1]

Hippogriff Point
Point Commander Chika [1]
Warrior Manuel [2]
Warrior Neha [2]
Warrior Teune [1]
Warrior Odell [3]

Hippogriff Point
Point Commander Hewitt [2]
Warrior Katsumi [2]
Warrior Eski [2]
Warrior Jae-hyung [2]
Warrior Anis [2]

Hippogriff Point
Point Commander Sachi [1]
Warrior Hayal [3]
Warrior Tsuginori [3]
Warrior Rickey [3]
Warrior Phung [3]

Hippogriff Point
Point Commander Lumir [1]
Warrior Tess [2]
Warrior Chito [2]
Warrior Anke [2]
Warrior Joong [2]

-----

Procyon (Quad) Point
Star Commander Xavier [1]
Warrior Giorgis [2]
Warrior Radoste [2]
Warrior Emmett [3]
Warrior Genco [3]

Procyon (Quad) Point
Point Commander Odysseus [1]
Warrior Terry [1]
Warrior Ferid [2]
Warrior Yvan [1]
Warrior Mac [2]

Procyon (Quad) Point
Point Commander Nees [1]
Warrior Helen [1]
Warrior Sobeslav [1]
Warrior Kynthia [3]
Warrior Lateefa [3]

Procyon (Quad) Point
Point Commander Dharr [1]
Warrior Zotico [1]
Warrior Jean-Marie [3]
Warrior Kamalamaya [1]
Warrior Feng [2]

Procyon (Quad) Point
Point Commander Faizah [1]
Warrior Augustin [3]
Warrior Sayid [1]
Warrior Murilo [2]
Warrior Blanca [2]

-----

Procyon (Quad) Point
Star Commander Bedric [1]
Warrior Xiong [1]
Warrior Suzana [1]
Warrior Yong-sung [2]
Warrior Akar [3]

Procyon (Quad) Point
Point Commander Doraisvami [1]
Warrior Taryn [2]
Warrior Lienhard [1]
Warrior Gelana [3]
Warrior Paul [3]

Procyon (Quad) Point
Point Commander Jack [1]
Warrior Douggie [1]
Warrior Pervin [3]
Warrior Clayton [2]
Warrior Peroz [3]

Procyon (Quad) Point
Point Commander Satenik [1]
Warrior Rodney [3]
Warrior Kolya [2]
Warrior Juhaina [2]
Warrior Offet [2]

Procyon (Quad) Point
Point Commander Jinrich [1]
Warrior Michelle [3]
Warrior Hoang [2]
Warrior Genet [1]
Warrior Bakir [3]



Transport

DropShips
Union-C-class Death and Gravity
Outpost (3070)-class Black Dog
Outpost (3070)-class No Quarter
Outpost (3070)-class Trampled Under Foot
Arcadia-class Final Terms
Arcadia-class Sticking Point
Arcadia-class Last Offer
Titan-class Pallas
Outpost Defender-class Aaron Cobb
Nagasawa-class Break Even
Nagasawa-class Full Refund
Mammoth-class Empiricist

JumpShips
Odyssey-class Tiresias
Odyssey-class Calypso
Odyssey-class Laertes
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 10 March 2014, 07:11:17
116TH MECHANIZED CAVALRY CLUSTER

(http://www.mediafire.com/convkey/5b2f/bvgf0ayqx50ysolzg.jpg)

CO: Star Colonel Constantin Fletcher
Unit Status: Veteran/Reliable
Unit Nickname: The Mares of Diomedes
Unit Insignia: A grinning skull in a helm with a deep hoof-shaped dent in the forehead
Unit Colors: The standard Tau Galaxy scheme, flame red on the front half and ash grey on the rear half, with an undulating line of flame separating the halves
Unit Pics (https://bg.battletech.com/forums/index.php?topic=37902.msg1479684#msg1479684)


OFFICERS

Constantin Fletcher

(http://www.mediafire.com/convkey/2164/w053hcowk5qb7u7zg.jpg)
Decanted: 3105 (41 in 3146)
Homeworld: Csesztreg
Gunnery: 0
Anti-Mech: 2
SPAs: Blind Fighter, Natural Aptitude (Gunnery), Tactical Genius

Few people would guess that the taciturn Constantin Fletcher is one of the most brilliant strategists in Clan Hell's Horses. Constantin was bred from a sibko of mixed Fletcher and Lankenau genes, an experiment to see if the Lankenau line's analytical abilities and command presence could be used to produce more talented Elemental officers. Fletcher is a master of the ancient game of Go, which he requires all subordinate officers to play regularly. The Star Colonel despises the Mongols not because he finds their strategems dishonorable but because he sees them as unsophisticated brutes. By the same token, he supports Galaxy Commander Amirault because he greatly admires the man's cleverness.


Radek Amirault

(http://www.mediafire.com/convkey/9dfa/g15td9i0o8aaukjzg.jpg)
Decanted: 3119 (27 in 3146)
Homeworld: Csesztreg
Gunnery: 1
Piloting: 3
SPAs: Blind Fighter, Jumping Jack, Some Like It Hot

Unlike much of the rest of his House, Radek Amirault does not have a head for politics. A Nova Commander for nearly his entire career, he developed an expertise in small-unit and combined-arms tactics that caught the notice of Constantin Fletcher. Radek soon became the Star Captain's executive officer, and when Fletcher was promoted to command of the 116th, he convinced Deacon Amirault to sponsor Radek for a newly-vacant lineage. The Trial of Bloodright was a hard slog, with Radek just barely edging out several of his opponents; his final round, against the Khan's sponsee, saw him decapitate his opponent's Nova just a split-second before his Stormcrow's leg gave out. Surprisingly, this does not appear to have incurred the Khan's displeasure, although Radek suspects that Deacon may have done something to shield him from the Khan's wrath.

Radek followed Fletcher to the 116th and picked up a promotion to Nova Captain. He now handles day-to-day command of Supernova Alpha while the Star Colonel focuses on the administration of the entire unit. While not officially the XO, he is still Fletcher's protege and is widely expected to succeed him for command of the Cluster when the Star Colonel falls in battle. Personally, Radek is uncertain he can fill Fletcher's boots when that time comes, but is nevertheless determined to honor his mentor and his Clan.


Rheinhardt Weissenborn

(http://www.mediafire.com/convkey/5cc6/gjpz7rd1j6q3gukzg.jpg)
Decanted: 3115 (31 in 3146)
Homeworld: Kirchbach
Gunnery: 2
Piloting: 3
SPAs: Blind Fighter, Gunnery Specialization (Laser), Hopping Jack

Rheinhardt Weissenborn is the epitome of an average Clan mid-ranked officer, the sort that make up the bulk of the touman's officer corps; he does his job competently enough but does not stand out, and inspires neither fear nor courage in the warriors under his command. In some ways, Weissenborn would have been suited to a career in an Inner Sphere military; he is more focused on administrative details like paperwork than officers twice his age and rank. He is just skilled enough to keep threats to his position from his underlings at bay, but by the same token poses no threat to anyone above him in the chain of command, and he knows it. Star Colonel Fletcher likes him because his sheer predictability makes him a useful tool for the Cluster: Fletcher always knows exactly the kind of performance he will get out of him.


Selim Houan

(http://www.mediafire.com/convkey/d18b/wamdl684e8mxnk6zg.jpg)
Decanted: 3120 (26 in 3146)
Homeworld: Kirchbach
Gunnery: 1
Anti-'Mech: 4
SPAs: Blind Fighter, Cluster Hitter

Selim Houan is a solid Nova Commander and skilled warrior, but both within and outside of Tau Galaxy he is known more for his love of and involvement in American football, the most popular sport of both the Horses and the neighboring Dominion. A Star Commander out of the sibko, Selim won much renown early in his career after winning several important Trials of Possession with the Bears by challenging opponents to a football game. Reassigned to Alpha Keshik, Selim played three seasons as quarterback for the Csesztreg Champions, consistently one of the most competitive teams in the Inner Sphere. Since his assignment to Tau, he has organized a unit-wide football league participated in by nearly a quarter of the Galaxy's warriors.


Arkady Lienet

(http://www.mediafire.com/convkey/35f3/i03j9o98diiijt7zg.jpg)
Decanted: 3111 (35 in 3146)
Homeworld: Kirchbach
Gunnery: 2
Piloting: 2
SPAs: Blind Fighter, Hopping Jack, Maneuvering Ace, Pain Resistance, Weapon Specialist (TAG)

Star Captain Arkady Lienet, the Cluster's XO, would be described by most as “skeletal”. Short and lanky, he is often mistaken for an aerospace pilot. The Lienet Bloodname House, one of the many fallen Houses that was reactivated in the 3090s by the Council of Six, has a reputation for producing excellent light 'Mech pilots, and Arkady is no exception. While a passable duelist, Arkady truly excels at leading his Trinary in headhunting strikes that take out opposing officers before their compatriots can react. With all ten of his Trinary's 'Mechs sporting TAG spotting lasers and backed by an armor Star that includes five Hadur artillery tanks, Star Captain Lienet has perfected the art of throwing his opponents into confusion with an overwhelming Arrow-IV missile strike against their commanding officer before his 'Mechs leap into the fray and tear apart the survivors with ruthless efficiency. An old friend of Star Colonel Fletcher, the two of them came up through the ranks together in Alpha Galaxy's Eleventh Mechanized Cavalry. When Galaxy Commander Amirault poached then-Star Captain Fletcher for command of the 116th, one of Fletcher's conditions was that Lienet and his Trinary be brought with him.


Lucas Murphy

(http://www.mediafire.com/convkey/eb12/0k77jsyyjxozjsazg.jpg)
Decanted: 3085 (61 in 3146)
Homeworld: Csesztreg
Gunnery: 1
Piloting: 3
SPAs: Blind Fighter, Cluster Master

Lucas Murphy is the oldest officer in Tau Galaxy. Decanted in 3085, he was a Blooded Star Captain in the 307th Mechanized Cavalry by his late twenties. Never particularly ambitious, he saw inducting new members of the Cluster and bringing them up to the rest of the unit's level as his vocation. He gained a reputation for being able to turn fresh sibbies into hardened warriors in a short time, and thus at any given time had the bulk of the Cluster's allotment assigned to his Trinary. When most of the ailing BattleMech Clusters of the touman's secondline Galaxies were converted into the new Ranger Clusters in the 3110s, Murphy was selected by Khan Sasha Mitchell to lead the first. Star Colonel Murphy whipped the Cluster into shape, training them to fight using long-range, high-mobility skirmishing tactics to wear an enemy down. Over the next fifteen years he built the First Rangers into a force to be reckoned with, often defeating opponents twice their combined tonnage in Trials. The Cluster became so prominent that when Murphy lost his right eye during a Trial with the Jade Falcon Clan in 3127 and was hospitalized as a result, Theta's Galaxy Commander transferred his command to the First from the 42nd BattleMech Cluster. Instead of returning to Theta after his recovery, Murphy was tapped by newly-minted Khan Gottfried Amirault to be the new Head Wrangler of the Old Regret Training Facility on Csesztreg (replacing an old political enemy of the Khan).

Murphy embraced his role forging each new generation of Horse warriors with relish, and his tenure ultimately saw marked improvement both in graduation rates and graduate skill levels. The Head Wrangler was indifferent to the Mongol movement until the Timkovichi incident, at which point he threw his lot in with Deacon Amirault and his allies in the Clan Council. When Tau Galaxy was established, he accepted a demotion to Star Captain in order to join the 116th. Despite being in his early 60s, he is still every bit as deadly as warriors half his age, as the few who have challenged him have learned.


Aaron DeLaurel

(http://www.mediafire.com/convkey/4ab8/ad0vk5f7o4p2rovzg.jpg)
Decanted: 3120 (26 in 3146)
Homeworld: Csesztreg
Gunnery: 1
Piloting: 2
SPAs: Blind Fighter, Maneuvering Ace

Unlike his kin Aphrodite in the 35th, Aaron DeLaurel is something of a black sheep in Bloodname House DeLaurel. As one of the most powerful and prominent Houses in Clan Hell's Horses, the DeLaurels select for ambition; if a DeLaurel is not striving to be Khan one day, the House sees them as unworthy of their legacy. Stuck in his rank ever since his Trial of Position, Aaron won his Bloodname more due to lucky bracketing during his Trial of Bloodright than his inherent skill. Since then, the pressure to rise has become unbearable, and he drinks heavily in his off hours, usually alone in his quarters. To "compensate", he takes low doses of QwikStim before going into the field. House DeLaurel more or less insisted that Galaxy Commander Amirault take Aaron on, mostly because they hope he will be killed in combat so that his legacy can be taken by someone more worthy. With his blindingly fast Locust IIC, however, anyone wanting to bring Aaron down will have to catch him first.


Craig Robinson
(http://www.mediafire.com/convkey/21f6/qj78ixgb2vz6sshzg.jpg)
Decanted: 3115 (31 in 3146)
Homeworld: Kirchbach
Gunnery: 2
Piloting: 3
SPAs: Hopping Jack, Maneuvering Ace

Craig Robinson is borne of a long and nearly dormant bloodline only reactivated in the last thirty years as part of Clan Hell's Horses' Tankwarrior phenotype initiative. As a member of one of the first sibkos produced for the House, Craig was also one of the first of the initial generation to be Blooded in the late 3130s. A Star Commander with the 82nd Mechanized Cavalry, he played a critical role in a Trial against the 12th Falcon Regulars for control of Vulcan in 3137. While the Firestorm Cluster's 'Mechs pinned the Falcons in place at the mouth of Hades Funnel, a volcanic rift valley that formed a critical strategic bottleneck, Craig led his Star of Hephaestus Jump Tanks on a death-defying series of precision maneuvers through a seemingly-impassible arterial ravine that let them slip into the Falcons' rear, throwing their lines into chaos and allowing the Horses to overrun them. One of the two already-Blooded Robinsons sponsored Craig for a newly-opened lineage, and he secured it in a series of flashy victories that only reinforced the reason he had been selected in the first place.

With the unspoken glass ceiling on armor officers (even Blooded ones have never risen above Nova Captain), Craig has accepted he will likely remain a Star Commander for the rest of his life, and as he enters his thirties, he knows he only has a few more years before he is relegated to a solahma Cluster. While he has made his peace with these facts, he hopes to leave his mark in his time with Tau Galaxy, as it is likely the last frontline assignment of his career.


Tristan Dudzinsky

(http://www.mediafire.com/convkey/9e8b/o7q5n4irikvdruizg.jpg)
Decanted: 3111 (35 in 3146)
Homeworld: Csesztreg
Gunnery: 1
Piloting: 3
SPAs: Blind Fighter, Cluster Master, Maneuvering Ace

Tristan Dudzinsky hails from one of the most influential Houses in the Clan. Practically since the Horses' inception, Dudzinsky officers have formed the spine of the Clan's aerospace corps. Even today, nearly half the fighter Trinaries in the Horse touman have a Blooded Dudzinsky Star Captain or Star Commander among their number. Appropriately, the House has always produced staunch traditionalists, and so the Dudzinksys were among the last to tow the Mongol line in the early 32nd century. Convincing them to side with him was a easy sell for Deacon Amirault, and so the Dudzinskys ensured one of their finest had a place in Tau Galaxy. Tristan, formerly a Star Captain with the Eighth Rangers who nevertheless was a few years away from solahma status, was selected to be the House's representative. A hotshot pilot known for his high-speed precision maneuvers in atmospheric combat, he often flies his Sulla in canyons, through urban skylines and along jagged terrain at nape-of-earth altitudes to lose pursuers or execute precision bombing strikes in support of ground forces. Out of the cockpit, he is stiff and formal, upholding the "old guard" reputation of his House.


Leroy Brown

(http://www.mediafire.com/convkey/f2a9/3ljptnlg1kgaqh2zg.jpg)
Decanted: 3115 (31 in 3146)
Homeworld: Kirchbach
Gunnery: 1
Driving: 2
SPAs: Blind Fighter, Jumping Jack, Tactical Genius

Leroy Brown is one of the more exceptional results of his Clan's Tankwarrior program, in both senses of the term. Hailing from a sibko of mixed Mechwarrior and Elemental legacies, Leroy scored a Star Commander position out of the gate and soon became known as a viciously effective light cavalry officer. His innovation of the "Jumper Nova", a mix of Hephaestus Jump and Scout Tanks backed by heavy jump infantry, quickly spread to many Mechanized Cavalry and Horde Clusters throughout the touman. This raised Leroy's profile enough that he was able to Trial for the first open Brown legacy of the resurrected Bloodline and win, defeating his last opponent with a near-suicidal death-from-above attack in his personal Hephaestus Jump Tank, "King Kong". By the 3140s he was a Nova Captain with the 77th Mechanized Cavalry and the leader of his small Bloodhouse. Leroy was one of those who survived the Red Talon's bombardments on Timkovichi, though most of his fellow warriors in the 77th did not. Infuriated at the senseless waste of so many good Horses, he swung his House into alignment with Deacon and the anti-Mongols in the Clan Council, and was one of the first volunteers for Tau Galaxy when its creation was announced.

Hardened by the events on Timkovichi, Nova Captain Brown runs an extremely tight ship, often meting out brutal punishments for small slips in performance or decorum. When an infantry Point Commander had the temerity to show him disrespect during a recent briefing, Brown put one of his trademark blueleaf cigars out in the man's eye, pointing out that he only needed one to see down the sights of his rifle. Incidents like this ensure that the warriors under him obey his orders to the letter, though nearly as much out of fear as respect.


TACTICS

The 116th rarely practices zellbrigen, even against Clan opponents, unless their opponent is also largely composed of lightweight forces like their own. Against heavier foes, they practice a kind of pack zellbrigen much like the long-dead Clan Ice Hellion. They also prefer to fight at night when possible in order to maximize the effectiveness of their hit-and-run swarm tactics. Often they will fall back in apparent disorder only to lead their enemies into an ambush by battlesuits and the Cluster's surprisingly effective unarmored infantry.

[Unit Abilities: Accustomed to fighting at night or in low-light conditions, all warriors in the Mares of Diomedes have the Blind Fighter SPA.

Star Captain Lienet's Trinary Beta specializes in headhunting strikes revolving around precision-guided Arrow-IV munitions; accordingly, all pilots/crews have the Weapon Specialist/TAG (or Light TAG) SPA if piloting/crewing a unit with said equipment.]


TO&E

Supernova Alpha
Thunderbird (Upgrade) Point
Star Colonel Constantin Fletcher
Gunnery

Thunderbird (Upgrade) Point
Point Commander Haldun
Gunnery [2], Anti-'Mech [2]

Thunderbird (Upgrade) Point
Point Commander Kristina
Gunnery [3], Anti-'Mech [2]

Thunderbird (Upgrade) Point
Point Commander Anatole
Gunnery [1], Anti-'Mech [3]

Thunderbird (Upgrade) Point
Point Commander Angelo
Gunnery [2], Anti-'Mech [3]

Stormcrow
Nova Captain Radek Amirault
Gunnery [1], Piloting [3], Jumping Jack, Some Like It Hot

Linebacker
Mechwarrior Thibaut
Gunnery [3], Piloting [3]

Shadow Cat
Mechwarrior Litiardis
Gunnery [2], Piloting [4]

Arctic Wolf
Mechwarrior Tito
Gunnery [2], Piloting [3]

Battle Cobra
Mechwarrior Harris
Gunnery [2], Piloting [3]

-----

Grendel
Nova Commander Rheinhardt Weissenborn
Gunnery [2], Piloting [3], Gunnery Specialist (Energy), Hopping Jack

Black Lanner
Mechwarrior Sevilen
Gunnery [2], Piloting [4]

Ice Ferret
Mechwarrior Tetsui
Gunnery [3], Piloting [3]

Viper
Mechwarrior Ostankova
Gunnery [3], Piloting [2]

Hellion
Mechwarrior Younis
Gunnery [2], Piloting [3]

Thunderbird (Upgrade) Point
Point Commander Kujapa
Gunnery [1], Anti-'Mech [4]

Thunderbird (Upgrade) Point
Point Commander Vladislav
Gunnery [2], Anti-'Mech [3]

Thunderbird (Upgrade) Point
Point Commander Ethan
Gunnery [3], Anti-'Mech [2]

Thunderbird (Upgrade) Point
Point Commander Deo
Gunnery [3], Anti-'Mech [3]

Thunderbird (Upgrade) Point
Point Commander Takanibu
Gunnery [3], Anti-'Mech [5]

-----

Ironhold Point
Nova Commander Selim Houan
Gunnery [1], Anti-'Mech [4], Cluster Hitter

Ironhold Point
Point Commander Zeren
Gunnery [2], Anti-'Mech [3]

Ironhold Point
Point Commander Ataol
Gunnery [2], Anti-'Mech [4]

Ironhold Point
Point Commander Dam
Gunnery [2], Anti-'Mech [3]

Ironhold Point
Point Commander Are
Gunnery [3], Anti-'Mech [4]

Garuda Heavy VTOL
Point Commander Francisca
Gunnery [2], Piloting [4]

Anhur Transport (BA)
Warrior Sean
Gunnery [4], Piloting [4]

Garuda Heavy VTOL
Point Commander Abhiratra
Gunnery [3], Piloting [3]

Anhur Transport (BA)
Warrior Muhtethem
Gunnery [3], Piloting [4]

Garuda Heavy VTOL
Point Commander Nike
Gunnery [2], Piloting [4]

Anhur Transport (BA)
Warrior Federico
Gunnery [4], Piloting [4]

Garuda Heavy VTOL
Point Commander Toby
Gunnery [3], Piloting [4]

Anhur Transport (BA)
Warrior Batool
Gunnery [4], Piloting [4]

Garuda Heavy VTOL
Point Commander Ozay
Gunnery [3], Piloting [4]

Anhur Transport (BA)
Warrior Henry
Gunnery [3], Piloting [5]



Trinary Beta
Parash
Star Captain Arkady Lienet
Gunnery [2], Piloting [2], Hopping Jack, Manuevering Ace, Pain Resistance

Parash
Mechwarrior Kathryn
Gunnery [2], Piloting [5]

Parash
Mechwarrior Evadine
Gunnery [2], Piloting [3]

Parash
Mechwarrior Augustus
Gunnery [3], Piloting [4]

Parash
Mechwarrior Paske
Gunnery [4], Piloting [2]

-----

Parash 2
Star Commander Sakutaro
Gunnery [1], Piloting [3]

Parash 2
Mechwarrior Beatriche
Gunnery [1], Piloting [5]

Parash 2
Mechwarrior Ashley
Gunnery [2], Piloting [2]

Parash 2
Mechwarrior Kanakarasa
Gunnery [2], Piloting [3]

Parash 2
Mechwarrior Laria
Gunnery [2], Piloting [4]

-----

Bellona Hover Tank (Laser)
Star Commander Sandu
Gunnery [2], Driving [3]

Hadur Fast Support Vehicle
Warrior Lalaine
Gunnery [2], Driving [5]

Epona Pursuit Tank
Point Commander Stella
Gunnery [3], Driving [3]

Hadur Fast Support Vehicle
Warrior Rashid
Gunnery [2], Driving [4]

Epona Pursuit Tank
Point Commander Aydin
Gunnery [2], Driving [5]

Hadur Fast Support Vehicle
Warrior Arif
Gunnery [4], Driving [3]

Epona Pursuit Tank
Point Commander Yiliyen
Gunnery [3], Driving [4]

Hadur Fast Support Vehicle
Warrior Piyale
Gunnery [4], Driving [3]

Epona Pursuit Tank
Point Commander Bemus
Gunnery [3], Driving [3]

Hadur Fast Support Vehicle
Warrior Adib
Gunnery [3], Driving [4]



Trinary Gamma
Conjurer 2
Star Captain Lucas Murphy
Gunnery [1], Piloting [3], Cluster Master

Morrigan 5
Mechwarrior Marjani
Gunnery [1], Piloting [4]

Tiburon
Mechwarrior Kerwin
Gunnery [2], Piloting [3]

Jaguar 2
Mechwarrior Abizar
Gunnery [3], Piloting [4]

Incubus
Mechwarrior Basil
Gunnery [2], Piloting [5]

-----

Locust IIC 9
Star Commander Aaron DeLaurel
Gunnery [1], Piloting [2], Maneuvering Ace

Locust IIC 9
Mechwarrior Barbara
Gunnery [2], Piloting [4]

Locust IIC 9
Mechwarrior Eduard
Gunnery [3], Piloting [4]

Locust IIC 9
Mechwarrior Elektra
Gunnery [2], Piloting [3]

Locust IIC 9
Mechwarrior Seyhan
Gunnery [3], Piloting [5]

-----

Hephaestus Jump Tank
Star Commander Craig Robinson
Gunnery [2], Driving [3], Hopping Jack, Maneuvering Ace

Hadur Fast Support Vehicle
Warrior Anantarama
Gunnery [3], Driving [4]

Hephaestus Jump Tank
Point Commander Theodore
Gunnery [3], Driving [3]

Hadur Fast Support Vehicle
Warrior Ramiro
Gunnery [4], Driving [3]

Hephaestus Jump Tank
Point Commander Cipta
Gunnery [3], Driving [3]

Hadur Fast Support Vehicle
Warrior Zeth
Gunnery [4], Driving [4]

Hephaestus Jump Tank
Point Commander Vas
Gunnery [2], Driving [4]

Hadur Fast Support Vehicle
Warrior Marvello
Gunnery [4], Driving [4]

Hephaestus Jump Tank
Point Commander Isagani
Gunnery [3], Driving [5]

Hadur Fast Support Vehicle
Warrior Niall
Gunnery [3], Driving [4]



Trinary Delta
Sulla
Star Captain Tristan Dudzinsky
Gunnery [1], Piloting [3], Cluster Master, Maneuvering Ace

Batu
Pilot Edita
Gunnery [2], Piloting [4]

Avar
Point Commander Giacomino
Gunnery [2] Piloting [3]

Avar
Pilot Francis
Gunnery [2], Piloting [5]

Vandal
Point Commander Ptolemy
Gunnery [2], Piloting [4]

Vandal
Pilot Dara
Gunnery [2], Piloting [4]

Vandal
Point Commander Eustace
Gunnery [2], Piloting [4]

Vandal
Pilot Sahla
Gunnery [2], Piloting [5]

Bashkir
Point Commander Cobar
Gunnery [2], Piloting [3]

Bashkir
Pilot Dionigi
Gunnery [2], Piloting [5]

-----

Wusun
Star Commander Hoshi
Gunnery [2], Piloting [3]

Wusun
Pilot Fabiano
Gunnery [3], Piloting [4]

Corax C
Point Commander Gary
Gunnery [2], Piloting [4]

Corax C
Pilot Terumoto
Gunnery [2], Piloting [5]

Issus
Point Commander Isabel
Gunnery [2], Piloting [4]

Issus
Pilot Litzy
Gunnery [3], Piloting [4]

Issus 2
Point Commander Malone
Gunnery [2], Piloting [4]

Issus 2
Pilot Zigmund
Gunnery [4], Piloting [3]

Chaeronea 2
Point Commander Blaise
Gunnery [2], Piloting [5]

Chaeronea 2
Pilot Bowo
Gunnery [4], Piloting [4]

-----

Issus 3
Star Commander Dorian
Gunnery [2], Piloting [3]

Issus 3
Pilot Varnik
Gunnery [3], Piloting [4]

Issus 3
Point Commander Haseena
Gunnery [2], Piloting [5]

Issus 3
Pilot Osvaldo
Gunnery [3], Piloting [5]

Issus 3
Point Commander Casta
Gunnery [3], Piloting [4]

Issus 3
Pilot Michel
Gunnery [4], Piloting [4]

Issus 3
Point Commander Liza
Gunnery [3], Piloting [5]

Issus 3
Pilot Gregor
Gunnery [4], Piloting [5]

Issus 3
Point Commander Thai
Gunnery [3], Piloting [4]

Issus 3
Pilot Berhane
Gunnery [4], Piloting [3]



Supernova Epsilon
Hephaestus Jump Tank
Nova Captain Leroy Brown
Gunnery [1], Driving [2], Jumping Jack, Tactical Genius

Hephaestus Scout Tank
Warrior Armas
Gunnery [2], Driving [3]

Hephaestus Jump Tank
Point Commander Voina
Gunnery [1], Driving [2]

Hephaestus Scout Tank
Warrior Tolenka
Gunnery [2], Driving [4]

Hephaestus Jump Tank
Point Commander Carson
Gunnery [1], Driving [3]

Hephaestus Scout Tank
Warrior Jonas
Gunnery [3], Driving [4]

Hephaestus Jump Tank
Point Commander Zephyr
Gunnery [2], Driving [2]

Hephaestus Scout Tank
Warrior Tomoyuki
Gunnery [4], Driving [2]

Hephaestus Jump Tank
Point Commander Mumtaz
Gunnery [2], Driving [3]

Hephaestus Scout Tank
Warrior Lisa
Gunnery [3], Driving [2]

Clan Heavy Jump Infantry Point
Point Commander Leander
Gunnery [2], Anti-'Mech [3]

Clan Heavy Jump Infantry Point
Point Commander Mick
Gunnery [2], Anti-'Mech [4]

Clan Heavy Jump Infantry Point
Point Commander Charles
Gunnery [3], Anti-'Mech [3]

Clan Heavy Jump Infantry Point
Point Commander Jong-min
Gunnery [3], Anti-'Mech [4]

Clan Heavy Jump Infantry Point
Point Commander Clarissa
Gunnery [2], Anti-'Mech [4]

-----

Hephaestus Jump Tank
Nova Commander Rifaat
Gunnery [2], Driving [2]

Hephaestus Scout Tank
Warrior Pascal
Gunnery [3], Driving [2]

Hephaestus Jump Tank
Point Commander Donna
Gunnery [2], Driving [4]

Hephaestus Scout Tank
Warrior Alena
Gunnery [3], Driving [5]

Hephaestus Jump Tank
Point Commander Bertha
Gunnery [2], Driving [4]

Hephaestus Scout Tank
Warrior Bryan
Gunnery [3], Driving [4]

Hephaestus Jump Tank
Point Commander Vinnie
Gunnery [2], Driving [2]

Hephaestus Scout Tank
Warrior Jaime
Gunnery [4], Driving [3]

Hephaestus Jump Tank
Point Commander Anker
Gunnery [2], Driving [4]

Hephaestus Scout Tank
Warrior Christovao
Gunnery [3], Driving [3]

Clan Heavy Jump Infantry Point
Point Commander Ares
Gunnery [2], Anti-'Mech [4]

Clan Heavy Jump Infantry Point
Point Commander Dennehy
Gunnery [3], Anti-'Mech [2]

Clan Heavy Jump Infantry Point
Point Commander Kidane
Gunnery [4], Anti-'Mech [2]

Clan Heavy Jump Infantry Point
Point Commander Odessa
Gunnery [4], Anti-'Mech [4]

Clan Heavy Jump Infantry Point
Point Commander Balbina
Gunnery [2], Anti-'Mech [5]

-----

Hephaestus Jump Tank
Nova Commander Evette
Gunnery [1], Driving [2]

Hephaestus Scout Tank
Warrior Zeno
Gunnery [3] Driving [3]

Hephaestus Jump Tank
Point Commander Stein
Gunnery [2], Driving [3]

Hephaestus Scout Tank
Warrior Christos
Gunnery [4], Driving [5]

Hephaestus Jump Tank
Point Commander Lola
Gunnery [3], Driving [2]

Hephaestus Scout Tank
Warrior Brahmadanda
Gunnery [4], Driving [4]

Hephaestus Jump Tank
Point Commander Dunnagh
Gunnery [2], Driving [5]

Hephaestus Scout Tank
Warrior Xanthus
Gunnery [3], Driving [5]

Hephaestus Jump Tank
Point Commander Baki
Gunnery [3], Driving [3]

Hephaestus Scout Tank
Warrior Bayissa
Gunnery [4], Driving [5]

Clan Heavy Jump Infantry Point
Point Commander Noriaki
Gunnery [1], Anti-'Mech [4]

Clan Heavy Jump Infantry Point
Point Commander Yuda
Gunnery [2], Anti-'Mech [3]

Clan Heavy Jump Infantry Point
Point Commander Apollo
Gunnery [3], Anti-'Mech [4]

Clan Heavy Jump Infantry Point
Point Commander Glen
Gunnery [2], Anti-'Mech [4]

Clan Heavy Jump Infantry Point
Point Commander Yoshimasa
Gunnery [3], Anti-'Mech [3]



Transport

DropShips
Lion (Clan)-class Sekhmet
Lion (Clan)-class Singapore
Outpost (3063)-class Yawning Angel
Outpost (3063)-class Wisdom Like Silence
Outpost (3063)-class Frank Exchange of Views
Titan-class Perses
Outpost Defender-class Lair Seidman
Nagasawa-class Value Judgment
Nagasawa-class Hidden Income
Mammoth-class Melancholia

JumpShips
Star Lord-class Simon Cameron
Odyssey-class Alcinous
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 10 March 2014, 07:11:37
49TH BATTLEMECH CLUSTER
CO: Star Colonel Sacha Sradac
Unit Status: Veteran/Questionable
Unit Nickname: The Bear Necessities
Unit Insignia: A stylized ursine helm
Unit Colors: The standard Tau Galaxy scheme, flame red on the front half and ash gray on the rear half, with an undulating line of flame separating the halves
Unit Pics (https://bg.battletech.com/forums/index.php?topic=37902.msg1479688#msg1479688)

OFFICERS

Sacha Sradac

(http://www.mediafire.com/convkey/ce86/n77eew9uxk2j5hazg.jpg)
Decanted: 3113 (33 in 3146)
Homeworld: Alshain
Gunnery: 1
Piloting: 2
SPAs: Hot Dog, Some Like It Hot

Sacha Sradac is an Elemental turned Mechwarrior, and is often called something rarely used to describe Clan warriors: kind. Raised in a mixed Mechwarrior/Elemental sibko made from a combination of Bekker and Sradac legacies, Sacha passed his Trial of Position with a single kill. He was assigned to a Nova in the Eighteenth Battle Cluster, where he quickly befriended nearly everyone in the unit, warrior and civilian both. Always willing to be someone's sparring partner, get supplies for a fellow warrior's Great Work, or assist a technician working overtime, Sacha was so well-liked he never had a single Trial of Grievance declared against him in his career, and quickly worked his way up to Nova Commander. That career nearly ended when he was severely injured winning his Bloodname, losing both legs from his last opponent's final salvo. Extensive reconstructive surgery ensured he would never again be able to endure the strain of piloting his Rogue Bear battlesuit, so Sacha retrained as a 'Mech pilot with the help of the Mechwarriors in his Trinary, finding he was even better at the controls of BattleMech than he had been in a battlesuit. By 3143 he was a Star Captain, leading an assault Trinary in the First Rasalhague Bears squeezed into the cockpit of his Savage Wolf. When Tau arrived at Kufstein and Trialed the Bears for possession of a shipment of refitted 'Mechs passing through the system, Sacha's Trinary was chosen to defend against the Horses. The opposing Trinaries paired off into zellbrigen duels, and Sacha found himself outmaneuvered and outfought by the Horse Star Commander Aeneas O'Reilly. His Savage Wolf's engine crippled by precision fire from O'Reilly's Vapor Eagle, he watched as the rest of his unit was defeated in detail by the elite Horse warriors. He and the other survivors of his Trinary were taken bondsman by the Horses, who respected both their skill and the honor they had acquitted themselves with. When Galaxy Commander Amirault decided to form a BattleMech Cluster around a core of Bear isorla, Sacha fought only a single challenger in the Trial of Position that followed; beloved by the warriors from his old Trinary, they rallied around him and have thrown themselves into training their greener counterparts from the 55th PGC. Over the past few months, Star Colonel Sradac has been putting his new Kodiak II through its paces. Due its extremely roomy cockpit, he often quips that he was assigned the Kodiak II because it was the only 'Mech he could fit in.


Demetria DelVillar

(http://www.mediafire.com/convkey/e177/369ddr1v211f8vhzg.jpg)
Decanted: 3121 (25 in 3146)
Homeworld: Alshain
Gunnery: 2
Piloting: 2
SPAs: Hopping Jack

Demetria DelVillar is, if not a ristar, a warrior who has experienced a sudden upswing in her career in recent years. Assigned to the 283rd Battle Cluster upon passing her Trial of Position, she initially did little to stand out from her peers. However, when the 283rd fought on Ganshoren against the Fourth Falcon Striker Cluster in 3144, Demetria took command of her Star after her superior officer was killed by an Elemental headhunter Star, holding off the attacking Falcons long enough to allow the rest of her Trinary to withdraw without taking further losses. One thing led to another, and before long she found herself a Blooded Star Commander serving with the elite First Rasalhague Bears. Demetria had just returned to the First after participating in a successful Clawing (an experience which left her with a noticeable scar across her right eye) when Tau Galaxy struck. She watched as her commander once again fell, this time in a zellbrigen duel, but when Demetria engaged her own challenger, she too found herself outmatched; her opponent, Aphrodite DeLaurel, cut her Karhu's leg out from under it with a series of precision laser barrages in less than two minutes.

Now a bondsman to DeLaurel, Demetria worked hard to regain her warrior status, and within a few months she and her fellow former Bears were made abtakha and used to form the core of the new 49th BattleMech Cluster. After Aliza Bekker's failed challenge to Sasha Sradac for command of the Cluster at its inception, Demetria fought her for command of the unit's second 'Mech Trinary but lost to Bekker in turn, and was instead returned to her old rank of Star Commander. She remains content in the role for now, but has her eye on Star Captain Bekker's position and intends to Trial her for it if Bekker shows any weakness.


Aliza Bekker

(http://www.mediafire.com/convkey/586b/c15libci1pkixcczg.jpg)
Decanted: 3123 (23 in 3146)
Homeworld: Satalice
Gunnery: 2
Piloting: 2
SPAs: Maneuvering Ace

Of the three Blooded Bears captured by Tau Galaxy on Kufstein, Aliza Bekker is the only one who could unambiguously described as a ristar. The direct genedaughter of Khan Dalia Bekker, Aliza was practically groomed from birth to one day command a Cluster, Galaxy, or the Clan itself, which is why she is deeply galled with her current predicament. A Star Commander out of the sibko, four years with the 3rd Bear Guards culminated in a Bloodname and a transfer to the First Rasalhague Bears to cultivate her political connections among the future elite of both the Ghost Bear and native Rasalhagian officer corps. Aliza had been serving with the First for just a few months when her fateful encounter with Aphrodite DeLaurel in March 3146 ended with her Executioner gutted and a bondcord around her wrist.

Following her bondsmanship and restoration to warrior status, she was Sacha Sradac's sole challenger when he Trialed for command of the 49th. Though defeated, she still managed to rise to Star Captain when she and Demetria DelVillar Trialed against each other for the position and Aliza emerged victorious due to meticulous maneuvering of her Mad Dog Mk IV through tight terrain that allowed her to get the drop on DelVillar. However, with the loss of her birth Clan she fears she has hit the upper boundary of her career in the warrior caste, and she is also keenly aware that Star Commander DelVillar covets her current command. She now stands balanced on a knife's edge, not knowing whether her future will see her rise like a phoenix or fall like a house of cards.


Isabel Johnston

(http://www.mediafire.com/convkey/7ffe/pn5ysmpwsh884e6zg.jpg)
Decanted: 3121 (25 in 3146)
Homeworld: Csesztreg
Gunnery: 1
SPAs: None

Isabel Johnston, the Cluster's executive officer, was sent by the Khans to "babysit" the newborn 49th BattleMech, ensuring that the Bear adoptees are properly integrated into the Horse touman and brought into line with Horse doctrines and practices. The Star Captain's results have been somewhat mixed, as some of the abtakha believe there is a chance they may be recaptured by their old Clan. Only the rigidness of Clan honor has allowed Johnston to keep the Cluster in line, although she has had some success pointing them to the example of Jake Kabrinski, the famous Bear-ristar-turned-Horse-Khan.

Isabel received this assignment partly because, unlike the more powerful and numerous House Grimheald, House Johnston's fortunes have greatly waned since the end of the Jihad and thus they are dependent on political patronage from the more powerful and well-connected figures within the Clan. While success will prove valuable to her House, Isabel is personally dissatisfied with the posting, seeing it as potential career poison if she fails. Since her chance to advance to Cluster command likely rides on her shaping the 49th into a reliable force, she is determined to see it through despite her reservations.


TACTICS

The 49th BattleMech Cluster was raised in the months between Clan Hell's Horses' recapture of New Oslo and the Rasalhague Dominion's counterattack. Composed largely of a mix of abtakha and salvage from the First Rasalhague Bears and 55th PGC, the two 'Mech Trinaries are backed by a veteran ProtoMech Binary sent from Csesztreg. Due to the origin of its salvage, nearly two-thirds of the Cluster's 'Mechs are heavy- or assault-class, and nothing lighter than forty tons. The Bergan Industries factory megaplex, still swarming with Horse laborers and technicians, is expected to supply the 49h with enough 'Mechs to expand to full size once the new lines are fully operational. While the Cluster has yet to fight any actual opponents as a unit, they have been training relentlessly against the rest of Tau Galaxy; so far they have experimented with breaking Binary Zeta into its constituent Stars and operating in support of each Trinary separately, acting as flanking elements after the 'Mechs have engaged.


TO&E

Trinary Alpha
Kodiak II
Star Colonel Sacha Sradac
Gunnery [1], Piloting [2], Hot Dog, Some Like It Hot

Executioner
Mechwarrior Samuel
Gunnery [2], Piloting [3]

Executioner
Mechwarrior Makeen
Gunnery [2], Piloting [2]

Bruin
Mechwarrior Everett
Gunnery [2], Piloting [3]

Bruin 2
Mechwarrior Nuno
Gunnery [2], Piloting [2]

-----

Karhu
Star Commander Demetria DelVillar
Gunnery [2], Piloting [2], Hopping Jack

Arcas
Mechwarrior Trevor
Gunnery [3], Piloting [3]

Arcas
Mechwarrior Than
Gunnery [3], Piloting [4]

Beowulf IIC
Mechwarrior Nhat
Gunnery [3], Piloting [4]

Beowulf IIC
Mechwarrior Tiburcio
Gunnery [3], Piloting [5]

-----

Karhu
Star Commander Bjorn
Gunnery [2], Piloting [4]

Warhammer IIC 8
Mechwarrior Renato
Gunnery [2], Piloting [3]

Bowman 3
Mechwarrior Xylina
Gunnery [3], Piloting [3]

Sun Cobra 2
Mechwarrior Bill
Gunnery [3], Piloting [4]

Lobo 2
Mechwarrior Edna
Gunnery [3], Piloting [3]



Trinary Beta
Mad Dog Mk. IV
Star Captain Aliza Bekker
Gunnery [2], Piloting [2], Maneuvering Ace

Mad Dog Mk. III
Mechwarrior Nobuhito
Gunnery [3], Piloting [3]

Mad Dog Mk. III
Mechwarrior Melba
Gunnery [3], Piloting [4]

Stooping Hawk
Mechwarrior Constantia
Gunnery [2], Piloting [2]

Nova
Mechwarrior Calynda
Gunnery [2], Piloting [3]

-----

Archer C 2 (http://bg.battletech.com/forums/index.php?topic=45501.msg1047676#msg1047676)
Star Commander Karsten
Gunnery [1], Piloting [3]

Archer C 2
Mechwarrior Iria
Gunnery [2], Piloting [4]

Archer C 2
Mechwarrior Thalat
Gunnery [3], Piloting [5]

Archer C 2
Mechwarrior Melesse
Gunnery [3], Piloting [5]

Archer C 2
Mechwarrior Idola
Gunnery [3], Piloting [5]

-----

Beowulf C
Star Commander Rosina
Gunnery [2], Piloting [3]

Beowulf C
Mechwarrior Maria
Gunnery [3], Piloting [4]

Beowulf C
Mechwarrior Liesbeth
Gunnery [3], Piloting [4]

Beowulf C
Mechwarrior Zalika
Gunnery [3], Piloting [4]

Beowulf C
Mechwarrior Katinka
Gunnery [3], Piloting [5]



Binary Zeta
Sprite 2 Point
Star Captain Isabel Johnston [1]
Warrior Veronica [1]
Warrior Vanessa [2]
Warrior Nicholas [2]
Warrior Anisa [2]

Sprite 2 Point
Point Commander Sun [1]
Warrior Ivano [2]
Warrior Cenk [2]
Warrior Panas [2]
Warrior Yoshii [2]

Sprite 2 Point
Point Commander Tokie [1]
Warrior Yanthe [2]
Warrior Handan [2]
Warrior Foolan [2]
Warrior Rhodes [2]

Minotaur Point
Point Commander Adonis [1]
Warrior Natasia [2]
Warrior Zinaida [2]
Warrior Timothy [2]
Warrior Clare [2]

Minotaur Point
Point Commander Denes [1]
Warrior Estralita [2]
Warrior Mariam [2]
Warrior Habib [2]
Warrior Yin-fat [2]

-----

Minotaur 3 Point
Star Commander Persis
Warrior Giolla [2]
Warrior Adala [2]
Warrior Alim [2]
Warrior Haidar [2]

Minotaur 3 Point
Point Commander William [1]
Warrior Apija [2]
Warrior Iarshek [2]
Warrior Inghean [2]
Warrior Sugimoto [2]

Minotaur 3 Point
Point Commander Zenaida [1]
Warrior Okan [2]
Warrior Sophie [2]
Warrior Jorge [2]
Warrior Kadidu [2]

Boggart HH (http://bg.battletech.com/forums/protomechs/'bucephalus'-(boggart-hh)/) Point
Point Commander Belen [1]
Warrior Lainie [2]
Warrior Maria [2]
Warrior Osileani [2]
Warrior Janji [2]

Boggart HH Point
Point Commander Vegard [1]
Warrior Edgar [2]
Warrior Quinn [2]
Warrior Katsuyoshi [2]
Warrior Carmelina [2]
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Foxx Ital on 10 March 2014, 11:24:54
Looks great!...i'm still waiting for them to tell us to stop posting so many units for the mechronomicon  ;D
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: SteveRestless on 11 March 2014, 01:48:28
Man, Deacon sounds like a pretty good guy to have in command. That whole command unit looks really sharp. No, really, I started to bleed just looking at their roster XD


Looks great!...i'm still waiting for them to tell us to stop posting so many units for the mechronomicon  ;D

well don't go giving anyone ideas!
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 16 March 2014, 06:10:38
Alright, the first of the three Clusters is done. Two more to go. And at some point I intend to punch up the fluff a bit.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 22 March 2014, 23:13:28
Punched up the fluff for the Assault Cluster. Now, onto the Strike Cluster.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 24 March 2014, 05:07:25
The TO&E for the 35th Mechanized Strike Cluster is completed and posted. Fluff will be added as soon as I'm done writing it.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 28 March 2014, 01:28:08
Fluff has now been added to the Strike Cluster. Now just the Cavalry Cluster to fill out.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 28 March 2014, 22:04:32
Construction is done with the last Cluster. Fluff will commence when I get around to writing it, probably in the next few days.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 30 March 2014, 06:21:38
Well, I've got some preliminary fluff for the Cav Cluster now, but hopefully I'll expand it more in the future. I also intend to do individual bios for Bloodnamed warriors as each one sees battle, similar to what Steve has done with his Rho Galaxy.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 01 April 2014, 07:14:53
(http://x15.xanga.com/d30f2b1532d31262936000/w209581752.jpg)

Kufstein
Star Type (Recharge Time): F5V (176 hours)
Position in System: 4
Time to Jump Point: 14.94 days
Number of Satellites: 1 (Festung)
Surface Gravity: 1.0
Atm. Pressure: Thick (Breathable)
Equatorial Temperature: 40° C (Tropical)
Surface Water: 61 percent
Recharging Station: Both
HPG Class: A (Clan)
Highest Native Life: Avian
Population: 65,000,000
Socio-Industrial Levels: C-D-B-D-B
          Technological Sophistication: Moderately advanced world
          Industrial Development: Low industrialization
          Raw Material Dependence: Mostly self-sufficient
          Industrial Output: Negligible output
          Agricultural Dependence: Moderate agriculture
Defending Forces: 1st Rasalhague Bears
Land Masses (Capital City): Tyrol (Altstadt)
Importance: Economic

Kufstein is a mostly swampy, loamy, muggy little world orbiting a bright F-class star. It was originally settled by a conglomerate of Lyran and Star League corporations in 2646; Kufstein occupied a perfect spot one jump out from Tamar, reducing by almost a full day the length (and therefore the costs of) the well-plied Tamar-Rasalhague route that previously went through Hohenems. Star League subsidies combined with the groundbreaking terraforming technologies of the era were making planetary colonization extremely attractive, so the conglomerate built two lavish recharge stations at the standard jump points and an enormous dropport on the lone planet in the star's life zone. Kufstein quickly became the first stop for the JumpShips of Tamar's merchant clans eager to do business with Rasalhagian trading fleets. By the late 27th century the vast warehouses and sprawling markets around the dropport had morphed into a full-fledged metropolis, dubbed Altstadt due to the way the atmosphere made most common building materials rapidly appear ancient despite not damaging their integrity. The Star League Defense Force built a Port Castle near the planet's south pole and nearby units often rotated through to conduct arctic warfare exercises there.

The DCMS rapidly captured Kufstein just weeks into the outset of what would eventually be called the First Succession War. Driving out the Lyran garrison from the old SLDF Port Castle, they left behind a garrison to enforce the taxes that House Kurita intended to levy on the trade that took place there and effectively left Kufstein to its own devices, preferring not to interfere with a proven revenue stream. Unfortunately, border trade in the region rapidly reached a nadir relative to its zenith during the Star League, and Kufstein soon found itself among the many planets experiencing the long, slow downward slide of the Succession Wars. When the nearby world of Bushmill was forced to be abandoned in the wake of multiple nuclear strikes by defending Kuritan soldiers during the Second Succession War, most of the refugees fled to Kufstein; many of them were central to the enormous luxury liquor business on Bushmill, and they re-established their operations on Kufstein (imported water from the bogs of Kufstein was a lucrative commodity for whiskey distilleries). This gave a much-needed shot in the arm to its economy, allowing it to limp through to the 31st century. When the Free Rasalhague Republic was formed in 3034, Kufstein was among the founding worlds, though again little changed except the polar garrison and possession of the recharge stations.

In August of 3050, the JumpShips of Clan Wolf appeared. After disgorging a single DropShip, the Wolves issued their batchall to the local militia, comprised of two battalions of tanks backed by six of infantry. One week later, the militia had been scattered at the hands of just two Trinaries of Wolf warriors, having inflicted only a single casualty. Thus began Kufstein's long years under the auspices of the Clans. For nearly a century, Clan Wolf retained possession of the world; the merchant castes of the various Clans simply stepped in where the old Tamar and Rasalhaguian trade syndicates had once stood. Kufstein now sat at a near-perfect centerpoint between Csesztreg, Rasalhague, Alshain and Sudeten, and thus nearly all inter-Clan trade in the Occupation Zones passed through the system. When Clan Wolf abandoned its OZ in 3137, the Rasalhague Dominion reclaimed Kufstein as one of the founding worlds of the old Republic, and transferred the illustrious 1st Rasalhague Bears to guard the warehouse complexes of Altstadt, a tempting target for Trials of Possession by neighboring Clans.

While not exactly able to achieve wealth per se under the Clan system, Kufstein has at least achieved a level of stability not seen since the halcyon days of the Star League. German is the primary language spoken by most Kufsteiners, although they are all fluent in Star League English due to Clan-provided primary education. Roman Catholicism was long the dominant religion on Kufstein prior to Kuritan and then Clan rule, and still exists in small pockets in the present day. Due to the high level of JumpShip traffic in this system and the fact that it serves as a meeting point for the merchant caste of several Clans, the various Watches regularly deploy agents here; Trials of Possession stemming from intelligence gathered here are a frequent occurrence. Aside from being a major crossroads of trade, Kufstein is known around the Inner Sphere for its phenomenally strong bamboo. Vast bamboo groves, tended by cohorts of ED-X4 Crosscut LoggerMechs to hem their rampant growth, supply much of the material Kufstein's populace uses to make everything from bicycles to suspension bridges; it is common for merchants stopping at Kufstein to fill any empty cargo bays with palettes of bamboo (with the crevices stuffed with bottles of locally-distilled Bushmill's whiskey). The khene, a large harmonica-like instrument made of the local bamboo, is popular among Kufsteiner men.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 01 April 2014, 07:24:04
CROSS ROAD BLUES

Pripyat Swamps, Tyrol
Kufstein
Rasalhague Dominion
3 March 3146


As the newest Galaxy in Clan Hell's Horses, the warriors of Tau had a lot to prove. Galaxy Commander Amirault, always one for long-term plans over short-term glory, began to lay the groundwork for his ambition to cut the Gordian knot of the Clan's politics and raise them to their rightful place as the greatest of Kerensky's Clans. To do that, he first needed to strengthen Tau Galaxy (and by extension the Clan) with an influx of isorla that would eventually round out the Galaxy to a proper five Clusters. In addition, he required fresh intelligence from the Watch detachment on nearby Kufstein, a vital trade world that saw the merchant castes of nearly all the Clans making deals and swapping vast quantities of vital resources. With the majority of the HPG network still disabled, intel needed to be collected “in-person”. To that end, the 35th Mechanized Strike Cluster was dispatched to declare a Trial of Possession for a shipment of refitted BattleMechs traveling through Kufstein on the way to the rimward reaches of the Dominion.

Bidding Star Captain Aphrodite DeLaurel's Trinary Beta against a much heavier Trinary from the First Rasalhague Bears, the Horses used the swampy terrain of the Trial's location to leverage the Bears' size against them. The highly mobile 'Mechs of the Trinary's first two Stars engaged in zellbrigen duels with their opposites among the Bears while Nova Commander Omar Seidman's armored cavalry Nova used its Enyos and Kus to make repeated high-speed passes against the Bear 'Mechs and seed the swamps with deadly Gnomes. While they took incredibly heavy damage, their efforts were just enough to tip the scales in the Horses' favor. The Thirty-Fifth took the salvageable 'Mechs as isorla and a dozen bondsmen, three of them Bloodnamed officers.

More important than even this triumph was the intel garnered from making contact with the local Horse Watch commander, Star Captain Lono: word had come via assets among the Rasalhagian merchants that New Oslo's HPG had ceased functioning only a few days prior. A window had opened that Deacon Amirault could exploit.


Victory!
-------------------

Winner is: 35th Mechanized Strike Cluster

35th Mechanized Strike Cluster: 28140 BV remaining (from 65609 initially) 0 BV fled
First Rasalhague Bears: 13900 BV remaining (from 65546 initially) 0 BV fled

Survivors are:
Vulture Mk III (Mad Dog Mk III) (Prime) (First Rasalhague Bears)
Pilot : Maria [3/4] ( 4 hit(s)  )
Kills : 1

Bruin (First Rasalhague Bears)
Pilot : Everett [2/3] ( 2 hit(s) )
Kills : 1

Kodiak II (Standard) (First Rasalhague Bears)
Pilot : Edna [3/3] ( 2 hit(s) )
Kills : 1

Karhu B (First Rasalhague Bears)
Pilot : Star Commander Demetria DelVillar [2/2] ( 4 hit(s)  )
Kills : 0

Thor Mk II (Grand Summoner Mk II) (Prime) (First Rasalhague Bears)
Pilot : Menh [2/3] ( 1 hit(s) )
Kills : 0

Ursus II (First Rasalhague Bears)
Pilot : Firtha [2/3] ( 1 hit(s) )
Kills : 0

Wraith Battle Armor (Standard) (First Rasalhague Bears)
Gunnery Skill : Point Commander Neo [2]
Kills : 2

Wraith Battle Armor (Standard) #2 (First Rasalhague Bears)
Gunnery Skill : Point Commander William [2]
Kills : 0

Wraith Battle Armor (Standard) #3 (First Rasalhague Bears)
Gunnery Skill : Point Commander Elizabeth [2]
Kills : 2

Wraith Battle Armor (Standard) #4 (First Rasalhague Bears)
Gunnery Skill : Point Commander Annabella [2]
Kills : 1

Wraith Battle Armor (Standard) #5 (First Rasalhague Bears)
Gunnery Skill : Point Commander Betina [2]
Kills : 1

Thor Mk II (Grand Summoner Mk II) D (35th Mechanized Strike Cluster)
Pilot : Star Captain Aphrodite DeLaurel [1/1]
Kills : 1

Sun Cobra 2 (35th Mechanized Strike Cluster)
Pilot : Czeslaw [1/3] ( 3 hit(s) )
Kills : 0

Goshawk (Vapor Eagle) (35th Mechanized Strike Cluster)
Pilot : Star Commander Aeneas O'Reilly [0/1]
Kills : 1

Hellhound (Conjurer) (35th Mechanized Strike Cluster)
Pilot : Ilker [3/2]
Kills : 0

Griffin IIC 8 (35th Mechanized Strike Cluster)
Pilot : Jorge [1/2]
Kills : 0

Shadow Hawk IIC 8 (35th Mechanized Strike Cluster)
Pilot : Pin [2/2] ( 1 hit(s) )
Kills : 0

Clint IIC 2 (35th Mechanized Strike Cluster)
Pilot : Vicente [0/2] ( 1 hit(s) )
Kills : 0

Ku Wheeled Assault Tank (IFV) "Turhan II" (35th Mechanized Strike Cluster)
Driver : Emin [2/3]
Kills : 0

Ku Wheeled Assault Tank (IFV) "Turhan II" #2 (35th Mechanized Strike Cluster)
Driver : Eva [2/3]
Kills : 1

Ku Wheeled Assault Tank (IFV) "Turhan II" #3 (35th Mechanized Strike Cluster)
Driver : Abazza [3/3]
Kills : 1

Gnome Battle Armor (LRM) (35th Mechanized Strike Cluster)
Gunnery Skill : Nova Commander Omar Seidman

Kills : 1

Gnome Battle Armor (LRM) #2 (35th Mechanized Strike Cluster)
Gunnery Skill : Point Commander Arnost [3]
Kills : 0

Gnome Battle Armor (LRM) #3 (35th Mechanized Strike Cluster)
Gunnery Skill : Point Commander Jawahara [3]
Kills : 1


The following units are in retreat:
MechWarrior Calynda (First Rasalhague Bears)
Gunnery Skill : Calynda [2]
Kills : 0

MechWarrior Karsten (First Rasalhague Bears)
Gunnery Skill : Karsten [1]
Kills : 0

MechWarrior Samesona (35th Mechanized Strike Cluster)
Gunnery Skill : Samesona
  • ( 3 hit(s) )

Kills : 0

MechWarrior Magda (35th Mechanized Strike Cluster)
Gunnery Skill : Magda [2]
Kills : 0

MechWarrior Star Captain Sacha Sradac (First Rasalhague Bears)
Gunnery Skill : Star Captain Sacha Sradac [1] ( 2 hit(s) )
Kills : 0

MechWarrior Felician (35th Mechanized Strike Cluster)
Gunnery Skill : Felician [1] ( 2 hit(s)  )
Kills : 0

MechWarrior Than (First Rasalhague Bears)
Gunnery Skill : Than [3] ( 2 hit(s) )
Kills : 0

MechWarrior Star Commander Aliza Bekker (First Rasalhague Bears)
Gunnery Skill : Star Commander Aliza Bekker [2]
Kills : 0

MechWarrior Nuno (First Rasalhague Bears)
Gunnery Skill : Nuno [2] ( 2 hit(s) )
Kills : 0

MechWarrior Renato (First Rasalhague Bears)
Gunnery Skill : Renato [2] ( 3 hit(s) )
Kills : 0

MechWarrior Samuel (First Rasalhague Bears)
Gunnery Skill : Samuel [2] ( 5 hit(s) )
Kills : 0


Graveyard contains:
Enyo Strike Tank #3 (35th Mechanized Strike Cluster)
Driver : Point Commander Pavlik [2/3]
Kills : 0
Destroyed by Kodiak II (Standard) (First Rasalhague Bears)

Beowulf IIC (First Rasalhague Bears)
Pilot : Calynda [2/3]
Kills : 0
Destroyed by pilot error.

Gladiator (Executioner) I (First Rasalhague Bears)
Pilot : Elenore [2/3] ( 6 hit(s)  )
Kills : 0
Destroyed by Enyo Strike Tank #2 (35th Mechanized Strike Cluster)

Enyo Strike Tank #2 (35th Mechanized Strike Cluster)
Driver : Point Commander Yudum [2/3]
Kills : 1
Destroyed by Gladiator (Executioner) F (First Rasalhague Bears)

Vulture Mk IV (Mad Dog Mk IV) Prime (First Rasalhague Bears)
Pilot : Karsten [1/3]
Kills : 0
Destroyed by Gnome Battle Armor (LRM) #5 (35th Mechanized Strike Cluster)

Enyo Strike Tank (35th Mechanized Strike Cluster)
Driver : Point Commander Agnes [2/2]
Kills : 0
Destroyed by Bruin (First Rasalhague Bears)

Warhammer IIC 8 (35th Mechanized Strike Cluster)
Pilot : Samesona [0/4] ( 3 hit(s) )
Kills : 0
Destroyed by Wraith Battle Armor (Standard) #4 (First Rasalhague Bears)

Enyo Strike Tank #4 (35th Mechanized Strike Cluster)
Driver : Point Commander Iona [2/3]
Kills : 0
Destroyed by Wraith Battle Armor (Standard) #3 (First Rasalhague Bears)

Ku Wheeled Assault Tank (IFV) "Turhan II" #4 (35th Mechanized Strike Cluster)
Driver : Janakiraman [4/4]
Kills : 0
Destroyed by Vulture Mk III (Mad Dog Mk III) (Prime) (First Rasalhague Bears)

Enyo Strike Tank #5 (35th Mechanized Strike Cluster)
Driver : Point Commander Zenobio [2/5]
Kills : 0
Destroyed by Wraith Battle Armor (Standard) (First Rasalhague Bears)

Lobo 2 (35th Mechanized Strike Cluster)
Pilot : Magda [2/3]
Kills : 0
Destroyed by Vulture Mk IV (Mad Dog Mk IV) C (First Rasalhague Bears)

Mad Cat Mk IV (Savage Wolf) (Prime) (First Rasalhague Bears)
Pilot : Star Captain Sacha Sradac [1/2] ( 2 hit(s) )
Kills : 0
Destroyed by Goshawk (Vapor Eagle) (35th Mechanized Strike Cluster)

Vulture Mk III (Mad Dog Mk III) C (First Rasalhague Bears)
Pilot : Than [3/4] ( 2 hit(s) )
Kills : 0
Destroyed by Gnome Battle Armor (LRM) (35th Mechanized Strike Cluster)

Bowman 3 (35th Mechanized Strike Cluster)
Pilot : Felician [1/3] ( 2 hit(s)  )
Kills : 0
Destroyed by Bruin 2 (First Rasalhague Bears)

Gnome Battle Armor (LRM) #4 (35th Mechanized Strike Cluster)
Gunnery Skill : Point Commander Unver [1]
Kills : 0
Destroyed by Wraith Battle Armor (Standard) #3 (First Rasalhague Bears)

Gnome Battle Armor (LRM) #5 (35th Mechanized Strike Cluster)
Gunnery Skill : Point Commander Frantz [2]
Kills : 1
Destroyed by Wraith Battle Armor (Standard) #5 (First Rasalhague Bears)

Vulture Mk IV (Mad Dog Mk IV) C (First Rasalhague Bears)
Pilot : Samuel [2/3] ( 5 hit(s) )
Kills : 1
Destroyed by Gnome Battle Armor (LRM) #3 (35th Mechanized Strike Cluster)

Gladiator (Executioner) F (First Rasalhague Bears)
Pilot : Star Commander Aliza Bekker [2/2]
Kills : 1
Destroyed by Thor Mk II (Grand Summoner Mk II) D (35th Mechanized Strike Cluster)

Bruin 2 (First Rasalhague Bears)
Pilot : Nuno [2/3] ( 2 hit(s) )
Kills : 1
Destroyed by Ku Wheeled Assault Tank (IFV) "Turhan II" #2 (35th Mechanized Strike Cluster)

Beowulf IIC #2 (First Rasalhague Bears)
Pilot : Renato [2/3] ( 3 hit(s) )
Kills : 0
Destroyed by Ku Wheeled Assault Tank (IFV) "Turhan II" #3 (35th Mechanized Strike Cluster)

Ku Wheeled Assault Tank (IFV) "Turhan II" #5 (35th Mechanized Strike Cluster)
Driver : John [4/4]
Kills : 0
Destroyed by Wraith Battle Armor (Standard) (First Rasalhague Bears)


The following utterly destroyed units are not available for salvage:
MechWarrior Elenore (First Rasalhague Bears)
Gunnery Skill : Elenore [2] ( 6 hit(s)  )
Kills : 0
Destroyed by pilot error.

Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: SteveRestless on 01 April 2014, 12:41:39
Part of me wants to borrow how you do the planetary writeups, but I don't think I'd do nearly as good a job.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 03 April 2014, 19:28:11
Don't sell yourself short, your bios for your Rho characters have been excellent.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 06 April 2014, 04:25:55
Well, since Tau Galaxy's next target is New Oslo, I've decided to work up the TO&E for the defending RasDom Cluster using the RATs (mostly). Here's what I've worked up.

55th Provisional Garrison Cluster
CO: Star Colonal Bryant Hawker
Unit Status: Green/Fanatical
Homeworld: New Oslo


Trinary Alpha
Mad Dog IV
Karhu
Karhu
Stooping Hawk
Nova

Elemental Point
Elemental Point
Elemental Point
Elemental Point
Elemental Point

Arcas
Arcas
Scourge
SCG-WF1
Rifleman IIC 8
Beowulf BEO-12

Ursus II
Shadow Hawk
SHD-12C
Great Wyrm 2
Clint IIC
Beowulf
BEO-12


Trinary Beta
Marauder IIC 7
Night Wolf
Arcas
Arcas
2
Grizzly 2

Arcas
Arcas
Ryoken II
Hitotsume Kozo
HKZ-1F
Clint IIC

Clint IIC
Peregrine
3
Bear Cub 2
Bear Cub 2
Stinger IIC


Supernova Gamma
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Demolisher Heavy Tank (Clan)
Demolisher Heavy Tank (Clan)
Demolisher Heavy Tank (Clan)
Demolisher Heavy Tank (Clan)
Athena Combat Vehicle (HAG)
Athena Combat Vehicle (HAG)
Ishtar Heavy Fire Support Tank (Gauss)
Ishtar Heavy Fire Support Tank (Gauss)
Kobold IIC Point
Kobold IIC Point
Kobold IIC Point
Kobold IIC Point
Kobold IIC Point

Axel Heavy Tank IIC
Axel Heavy Tank IIC
Axel Heavy Tank IIC
Axel Heavy Tank IIC
Axel Heavy Tank IIC
Axel Heavy Tank IIC
Hachiman Fire Support Tank
Hachiman Fire Support Tank
Ares Medium Tank (Plasma)
Ares Medium Tank (Plasma)
Clan Medium Battle Armor (Bär)
Clan Medium Battle Armor (Bär)
Clan Medium Battle Armor (Bär)
Clan Medium Battle Armor (Bär)
Clan Medium Battle Armor (Bär)

Eldingar Hover Sled
Eldingar Hover Sled
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Odin Scout Tank
Odin Scout Tank
Golem Assault Armor (Support) Point
Golem Assault Armor (Support) Point
Golem Assault Armor (Support) Point
Golem Assault Armor (Support) Point
Golem Assault Armor (Support) Point


Trinary Delta
Hydaspes 3
Hydaspes 3
Hydaspes 3
Hydaspes 3
Hydaspes
Hydaspes
Hydaspes
Hydaspes
Hydaspes
Huscarl
HSCL-1-O

Huscarl HSCL-1-O
Huscarl HSCL-1-O
Huscarl HSCL-1-O
Huscarl HSCL-1-O
Huscarl HSCL-1-O
Slayer SL-15K
Slayer SL-15K
Xerxes
Xerxes
Xerxes

Ammon
Ammon
2
Ammon 2
Ammon 2
Lucifer III LCR-3
Lucifer III LCR-3
Tyre
Tyre
3
Tyre 3
Tyre 3


Trinary Epsilon
Ammon 2
Ammon 2
Ammon 2
Shilone SL-17R
Lucifer III LCR-3
Lucifer III LCR-3
Tyre 3
Tyre 3
Tyre 3
Tyre 3

Issus
Issus
Issus
Issus
Sagittarii
SGT-2R
Sagittarii SGT-2R
Sagittarii SGT-2R
Corax C
Chaeronea


Corax C
Corax C
Corax
CRX-O
Corax CRX-O
Corax CRX-O
Corax CRX-O
Corax CRX-O
Poignard PGD-Y3
Poignard PGD-Y3
Poignard PGD-Y3
Poignard PGD-Y3
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: truetanker on 20 May 2014, 18:16:33
And the winner of New Oslo is?

* drum roll... *

TT
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Foxx Ital on 20 May 2014, 22:53:04
 Kojak, if you don't pick me for opfor on this!  O:-)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 21 May 2014, 01:55:02
And the winner of New Oslo is?

* drum roll... *

TT

I wish I could say, but I haven't had the chance to play it yet...I have been substantially busier with school lately and haven't had as much free time. But hopefully I can work a game in on some upcoming weekend.

Kojak, if you don't pick me for opfor on this!  O:-)

I just had kinda already assumed that was the case.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 18 June 2014, 06:32:56
(http://xdd.xanga.com/8a7f671669335262936039/w209581791.jpg)

New Oslo
Star Type (Recharge Time): A9V (170 hours)
Position in System: 1
Time to Jump Point: 23.75 days
Number of Satellites: 1 (Nesodden)
Surface Gravity: 1.03
Atm. Pressure: Standard (Breathable)
Equatorial Temperature: 28° C (Temperate)
Surface Water: 49 percent
Recharging Station: Zenith
HPG Class: B (Clan)
Highest Native Life: Reptile
Population: 218,000,000
Socio-Industrial Levels: B-B-C-B-C
   Technological Sophistication: Advanced World
   Industrial Development: Moderately Industrialized
   Raw Material Dependence: Self-sustaining
   Industrial Output: Good Output
   Agricultural Dependence: Modest Agriculture
Defending Forces: 55th Provisional Garrison Cluster
Land Masses (Capital City): Nordmarka, Asker (Albany), Akershus, Christiania
Importance: Industrial

Initially cataloged by famed 22nd-century explorer Øystein Elgarøy in the thin life zone around its cool, bluish-white star, the planet he dubbed New Oslo was one of the furthest from Mother Terra at the time of its colonization in the 2240s. Several waves of Scandinavian colonists, seeking to escape the oppressive taxes levied to rebuild Terra's ruined Soviet states, settled on Rasalhague and eight other worlds within one jump, New Oslo among them. Together, they would form one of the first interstellar states: the Principality of Rasalhague. New Oslo rapidly became the Principality's beating industrial heart, home to the region's most sophisticated electronics and spacecraft-parts manufacturing. Almost a century later, when the nascent Draconis Combine conquered New Oslo along with the rest of the Principality, it became home to Galileo Instruments, one of the earliest non-Terran manufacturers of DropShips and JumpShips; while their shipyards proper were at nearby Schuyler, many of New Oslo's subsidiary industries fabricated essential components to be used there. The stream of shipments turned into a flood in 2464 when enormous germanium deposits were discovered on Nesodden, the planet's sole moon. This find in particular made New Oslo a vital world for the Rasalhague Military District. It was largely this fact that compensated for the huge headache New Oslo proved to be for House Kurita: the world was a hotbed for the Tyr movement. The infamous pro-independence guerillas constantly launched attacks against Combine government and military sites across the planet, to the point that the DCMS began regularly rotating troops through the system to train them in counter-insurgency tactics.

Like most of the Inner Sphere, the years of the Star League were times of profit and plenty. Gorton, Kingsley & Thorpe Enterprises established a BattleMech factory complex at Haakonstad, nestled in the windy mountains of northern Christiania. It churned out thousands of Archers for both the SLDF and DCMS. To protect these facilities from bandit raids and Tyr uprisings the SLDF built an escalating series of fortifications nearby: Fort Isaacson was eventually upgraded to a Port Castle and then (in the early 28th century) a Castle Brian. When the Twentieth Army was forced to leave the Rim Worlds Republic in 2755 under orders from First Lord Richard Cameron, they relocated their command post to Fort Isaacson. For the next decade, the Pollux RCT (consisting of the 335th Royal, 279th, 280th and 315th Dragoon regiments) made Fort Issacson their home, becoming a regular opposing force for Twentieth Army units visiting the army headquarters. That ended when the Periphery Uprising of 2764 threw half the SLDF into chaos. The Pollux RCT, along with the rest of Twentieth Army, was redeployed to the Outworlds Alliance to put down the Periphery rebels; this left only the Twelfth Rasalhague Regulars on New Oslo. Unbeknownst to the DCMS High Command, Tyr operatives had acquired an SLIC memory core left behind in Fort Isaacson which, among other things, listed all ISF agents embedded in the Twelfth. A swift, brutal purge in early 2766 left a Tyr-loyal Twelfth Rasalhague in charge of the Fort, and the rebels began to contact their compatriots in other Regulars regiments in an attempt to stir up a District-wide revolt. This would prove to be both their, and New Oslo's, undoing.

When the ISF discovered what had happened to the Twelfth, a task force consisting of the Fourth Sword of Light and Second Pesht Regulars moved to the New Oslo system in order to strangle the blossoming insurrection in its crib. While fanatical and reinforced by several months of Archer production from the GK&T lines, the Twelfth knew it could not hold out against the superior numbers and elite warriors of the Fourth Sword for long. Hunkering down in Fort Isaacson, the rebels prepared to make the DCMS pay for every inch of New Oslo soil, but the Combine had other plans. The DCS Radstadt parked in geosynchronous orbit over Haakonstaad and began to pound away at the Castle Brian with its naval lasers and particle cannons, while its fighters deployed over three dozen Alamo-class nuclear missiles in an effort to bring Fort Isaacson down on top of the of the rebels' heads. While ultimately successful in both destroying the Twelfth and cowing the incipient uprising, it also resulted in the destruction of large portions of the BattleMech factories and millions of civilian deaths. The scars of the attack are still visible centuries later, and large swathes of the region are inaccessible without full rad suits and environmentally-sealed vehicles.

In the wake of the House Kurita's brutal crushing of the insurrection, the ISF redoubled their anti-Tyr efforts on the world, and from the fall of the Star League onward, relative peace reigned on New Oslo. A few raids by the Lyran Commonwealth over the course of the Succession Wars did little to disrupt the planet's status quo, and when the Free Rasalhague Republic was finally re-established in 3034, there was much rejoicing. The Republic invested billions of C-bills restoring the old GK&T facilities, eventually giving the fledgling state its first (and only) domestic BattleMech factory. This of course made it a primary target during the Clan Wolf invasion of the Republic during the early 3050s. In July 3050, the planet was attacked by Clan Wolf's Green Keshik and 13th Wolf Regulars as part of their fourth wave during Operation Revival. In response to the invasion and in support of the 1st New Oslo Armored Division, the GKT Volunteer regiment was formed, composed of Archer and Panther 'Mechs produced locally and piloted by retirees and veterans. The battle commenced at the Trysil Pass before moving on to the city of Lillihammer and the vital Ringsaker Valley; the pitched actions fought there left the Wolves in control of the only direct routes to the GKT factory, and thus the planet as a whole. The Wolves converted the factory to produce Locust IICs but otherwise left it alone, preferring to invest their limited resources in the lines at Tamar and Weingarten.

Over the following century, New Oslo would change hands two more times. In early 3070, Clan Hell's Horses blitzed through Clan Wolf space in an attempt to establish an Occupation Zone of their own. Knowing that possession of New Oslo would be critical to securing their place in the Inner Sphere, the entirety of Delta Galaxy dropped onto the world in April of 3071; the defending Second Wolf Lancers were trampled and the planet was secured in a single week. By the end of the decade, the former GKT site had been expanded to become the Horses' primary BattleMech production facility, centered around the massive solar furnaces that the old Free Rasalhague Republic had considered too expensive and difficult to relocate. They had been badly damaged during Operation Revival by the retreating GKT Volunteers, but the Horses put their best technicians and laborers to the task of restoring them to full function and they were brought back online by 3072. This made it a tempting target for the Ghost Bear Dominion; the Rasalhagian government had been pushing for the Bear Touman to “liberate” former Republic planets now under Wolf and Horse control. In 3087, a Bear naval binary spearheaded by a Star of Aesir and Vanir assault DropShips appeared at New Oslo's zenith jump point, rapidly capturing the recharging station and driving away the defending Horse fleet of Outpost Defenders and Noruffs. The 18th Battle Cluster and 140th Striker Cluster landed on the planet three weeks later, facing off against the Horses' Beta Galaxy Command Trinary and 888th Mechanized Assault Cluster. Galaxy Commander Ruggieri Lassenerra led a ferocious defense against the Ghost Bears, but when he was killed in a zellbrigen duel with Star Colonel Dana Bekker, the Horses morale was shattered and they retreated to their DropShips, ultimately fleeing to their JumpShips at the nadir point and abandoning the system. This dealt a serious blow to the Horses' military-industrial complex, which had come to depend heavily on New Oslo. By the time the Horses were able to organize a counterattack, the Dominion had reinforced their positions and easily fended off enough retaliatory Trials to convince the Horses that they would not be retaking New Oslo anytime soon.

Prior to Clan rule, New Oslo had long been operated as a military dictatorship, with House Kingsley ruling over the populace as the Combine's representatives; several Kingsley daimyos were assassinated by Tyr rebels over the centuries. The House's unpopularity with the populace led to their fall from prominence once the Clans asserted their rule over the planet. The Wolves and Horses both took a rather heavy-handed role over the planet's governance during their reigns, unwilling to risk the locals impacting such a militarily important world. When the Dominion took New Oslo, the natives received them enthusiastically, seeing them as liberators and successors to the old Republic. Bergan Industries took over the GKT factories and greatly increased their output thanks to their fervently patriotic lower castes. After the Second Combine-Dominion War, however, production slackened as the Dominion began to focus more on their 'Mech output from the larger factories Alshain and Orestes (neither of which lay in the midst of irradiated wastelands that made expansion difficult and expensive). By the time of the Blackout, all but two 'Mech lines (one apiece for the Locust IIC and Black Hawk) lay dormant.

The main languages on New Oslo are English and Norweigan, although Swedenese slang is also common among New Oslofolk. Most Oslofolk are non-religious, although small pockets of Lutheranism exist in the rural areas of Nordmarka. Outside of the 'Mech factories and other industrial concerns on Christiana and Asker, perhaps New Oslo's greatest claim to fame is the sprawling Technical Institute of Albany, which produces some of the Dominion's finest technicians and scientists. Albany is also home to one of the largest American football stadiums in the Inner Sphere; Elgarøy Field seats nearly a quarter of a million screaming fans of the New Oslo Vikings, who won Super Bowl CLXX in a 34-17 victory over the Kessel Kings in 3135. The Oslofolk are extremely proud both of their long history of fighting oppressors and loyalty to the various Rasalhagian states; insulting either to a native's face is a good way to end up with a broken jaw. Somewhat surprisingly for a world with a history like New Oslo's, there is precisely zero support for Motstånd among the Oslofolk. Their fierce fidelity to the Rasalhague Dominion as the "proper" successor to the Republic leads the Oslofolk to view Motstånd as nothing more than terrorist scum killing in the name of symbolism, and they have no tolerance for it. Insulting Rasalhague or New Oslo might get you punched, but on New Oslo, admitting to Motstånd sympathies will get you lynched.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 17 September 2014, 02:05:18
Updated to include the naval detachments for each Cluster.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 14 November 2014, 22:51:46
New bios have been added for the 35th Mechanized Strike and 116th Mechanized Cavalry clusters, along with a new unit ability for the latter.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 08 January 2015, 13:11:30
Due to the change in the Sprite 2's stats that removed its light TAG, I've updated the TO&E of the 231st Mechanized Assault so that its complement of the design is replaced with my new Boggart HH (http://bg.battletech.com/forums/protomechs/'bucephalus'-(boggart-hh)/msg1013449/#msg1013449).
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 16 February 2015, 02:23:41
NIGHT TIME IS THE RIGHT TIME

Firebase Echo, Christiania
New Oslo
Rasalhague Dominion
5 May 3146


Initially an industrial jewel in the crown of the Hell's Horses' Occupation Zone when they invaded in 3070, New Oslo had been snatched away by the Dominion less than two decades later. The loss of so much of their military manufacturing had crippled their ability to rebuild and expand for several decades, arguably resulting in the shift to the Mongol Doctrine in the early 32nd century, with its smaller Horde Clusters able to be adequately supported by the Horses' shrunken industrial base. But the defeat had long rankled the Horse leadership. When Deacon Amirault discovered that New Oslo's HPG had recently succumbed to the same mysterious ailment affecting nearly the entirety of the HPG network, he saw an opportunity to finally accomplish a long-sought goal of his Clan and return New Oslo to its rightful owners. The glory and honor it would bring Tau Galaxy certainly wouldn't hurt either.

Using old Watch maps of the system, Tau's ships jumped in at a pirate point between New Oslo and Nesodden, the planet's sole moon. Intel placed the green 55th Provisional Garrison Cluster on-world; while up until now the PGC had been able to rely on rapid reinforcement from nearby Clusters in the event of an attack, the HPG's failure meant that Tau could potentially secure the planet and dig in before the Dominion would be able to respond in force. Aerospace reconnaissance quickly pinpointed the PGC's command Nova, engaged in a nighttime training exercise with another 'Mech Star just outside an old SLDF firebase near Haakonstad. Using stealthed drop-chutes, Star Captain Arkady Lienet's headhunting Trinary executed a classic decapitation strike against the heavier Bear force -- literally, in the case of the PGC's commander, Star Colonel Bryant Hawker, when a direct hit from an Arrow-IV missile annihilated his Mad Dog Mk IV's cockpit. While the Parashs of Lienet's Star weaved and leapt between their disoriented foes, precision Arrow-IV fire from Gamma Star's Hadurs savaged 'Mech after 'Mech, leaving them easy prey for the remainder of the Trinary. The remaining Parashs, backed by Gamma's hovertanks, swept through what remained of the Bears and destroyed them in a single pass.

With the PGC now leaderless and reeling, the rest of Tau Galaxy landed around the firebase and prepared to march on Haakonstad.

Victory!
-------------------

Winner is: 116th Mechanized Cavalry

55th PGC: 3368 BV remaining (from 35060 initially) 0 BV fled
116th Mechanized Cavalry: 36154 BV remaining (from 42342 initially) 0 BV fled

Survivors are:
Elemental Battle Armor [AP Gauss] (55th PGC)
Gunnery Skill : Point Commander Florian [1]
Kills : 0

Elemental Battle Armor [AP Gauss] #2 (55th PGC)
Gunnery Skill : Point Commander Mary [3]
Kills : 0

Elemental Battle Armor [AP Gauss] #3 (55th PGC)
Gunnery Skill : Point Commander Maro [3]
Kills : 0

Elemental Battle Armor [AP Gauss] #4 (55th PGC)
Gunnery Skill : Point Commander Micah [2]
Kills : 0

Elemental Battle Armor [AP Gauss] #5 (55th PGC)
Gunnery Skill : Point Commander Roy [2]
Kills : 0

Parash (Standard) (116th Mechanized Cavalry)
Pilot : Star Captain Arkady Lienet [2/2] ( 1 hit(s) )
Kills : 0

Parash (Standard) #3 (116th Mechanized Cavalry)
Pilot : Evadine [2/3]
Kills : 0

Parash (Standard) #4 (116th Mechanized Cavalry)
Pilot : Augustus [3/4] ( 1 hit(s) )
Kills : 1

Parash (Standard) #5 (116th Mechanized Cavalry)
Pilot : Paske [4/2]
Kills : 1

Parash 2 (116th Mechanized Cavalry)
Pilot : Star Commander Sakutaro [1/3]
Kills : 0

Parash 2 #2 (116th Mechanized Cavalry)
Pilot : Beatriche [1/5]
Kills : 0

Parash 2 #3 (116th Mechanized Cavalry)
Pilot : Ashley [2/2]
Kills : 1

Parash 2 #4 (116th Mechanized Cavalry)
Pilot : Kanakarasa [2/3]
Kills : 0

Parash 2 #5 (116th Mechanized Cavalry)
Pilot : Laria [2/4]
Kills : 0

Bellona Hover Tank (Laser) (116th Mechanized Cavalry)
Driver : Star Commander Sandu [2/3]
Kills : 0

Hadur Fast Support Vehicle (Standard) (116th Mechanized Cavalry)
Driver : Lalaine [2/5]
Kills : 1

Epona Pursuit Tank A (116th Mechanized Cavalry)
Driver : Point Commander Stella [3/3]
Kills : 1

Hadur Fast Support Vehicle (Standard) #2 (116th Mechanized Cavalry)
Driver : Rashid [2/4]
Kills : 0

Epona Pursuit Tank A #2 (116th Mechanized Cavalry)
Driver : Point Commander Aydin [2/5]
Kills : 1

Hadur Fast Support Vehicle (Standard) #3 (116th Mechanized Cavalry)
Driver : Arif [4/3]
Kills : 0

Epona Pursuit Tank A #3 (116th Mechanized Cavalry)
Driver : Point Commander Yiliyen [3/4]
Kills : 0

Hadur Fast Support Vehicle (Standard) #4 (116th Mechanized Cavalry)
Driver : Piyale [4/3]
Kills : 2

Epona Pursuit Tank A #4 (116th Mechanized Cavalry)
Driver : Point Commander Bemus [3/3]
Kills : 0

Hadur Fast Support Vehicle (Standard) #5 (116th Mechanized Cavalry)
Driver : Adib [3/4]
Kills : 1

MechWarrior Warrior Tess (55th PGC)
Gunnery Skill : Warrior Tess [5] ( 5 hit(s) )
Kills : 0

MechWarrior Warrior Constantia (55th PGC)
Gunnery Skill : Warrior Constantia [2] ( 1 hit(s) )
Kills : 0

MechWarrior Warrior Nancy (55th PGC)
Gunnery Skill : Warrior Nancy [4] ( 4 hit(s) )
Kills : 0

MechWarrior Kathryn (116th Mechanized Cavalry)
Gunnery Skill : Kathryn [2] ( 3 hit(s) )
Kills : 0

MechWarrior Warrior Iria (55th PGC)
Gunnery Skill : Warrior Iria [2] ( 1 hit(s) )
Kills : 0

MechWarrior Warrior Bjorn (55th PGC)
Gunnery Skill : Warrior Bjorn [2] ( 3 hit(s) )
Kills : 0

MechWarrior Warrior Sarjana  (55th PGC)
Gunnery Skill : Warrior Sarjana  [4] ( 2 hit(s) )
Kills : 0

MechWarrior Warrior Liesbeth (55th PGC)
Gunnery Skill : Warrior Liesbeth [3] ( 1 hit(s) )
Kills : 0

MechWarrior Warrior Carolyn (55th PGC)
Gunnery Skill : Warrior Carolyn [4] ( 1 hit(s) )
Kills : 0


Graveyard contains:
Beowulf BEO-12 (55th PGC)
Pilot : Warrior Tess [5/5] ( 5 hit(s) )
Kills : 0
Destroyed by Parash (Standard) #5 (116th Mechanized Cavalry)

Karhu D (55th PGC)
Pilot : Warrior Constantia [2/2] ( 1 hit(s) )
Kills : 0
Destroyed by Parash (Standard) #4 (116th Mechanized Cavalry)

Scourge SCG-WF1 (55th PGC)
Pilot : Warrior Nancy [4/6] ( 4 hit(s) )
Kills : 0
Destroyed by Parash 2 #3 (116th Mechanized Cavalry)

Vulture Mk IV Hawker (55th PGC)
Pilot : Star Colonel Bryant Hawker [1/3] ( 6 hit(s) )
Kills : 0
Destroyed by Hadur Fast Support Vehicle (Standard) #4 (116th Mechanized Cavalry)

Parash (Standard) #2 (116th Mechanized Cavalry)
Pilot : Kathryn [2/5] ( 3 hit(s) )
Kills : 0
Destroyed by Black Hawk (Nova) I (55th PGC)

Stooping Hawk C (55th PGC)
Pilot : Warrior Iria [2/4] ( 1 hit(s) )
Kills : 0
Destroyed by pilot error.

Karhu B (55th PGC)
Pilot : Warrior Bjorn [2/4] ( 3 hit(s) )
Kills : 0
Destroyed by Epona Pursuit Tank A (116th Mechanized Cavalry)

Arcas (Standard) #2 (55th PGC)
Pilot : Warrior Kyunghyun [3/6] ( 6 hit(s)  )
Kills : 0
Destroyed by Hadur Fast Support Vehicle (Standard) (116th Mechanized Cavalry)

Black Hawk (Nova) I (55th PGC)
Pilot : Warrior Liesbeth [3/4] ( 1 hit(s) )
Kills : 1
Destroyed by Hadur Fast Support Vehicle (Standard) #4 (116th Mechanized Cavalry)

Arcas (Standard) (55th PGC)
Pilot : Warrior Carolyn [4/4] ( 1 hit(s) )
Kills : 0
Destroyed by Hadur Fast Support Vehicle (Standard) #5 (116th Mechanized Cavalry)


The following utterly destroyed units are not available for salvage:
MechWarrior Star Colonel Bryant Hawker (55th PGC)
Gunnery Skill : Star Colonel Bryant Hawker [1] ( 6 hit(s) )
Kills : 0

MechWarrior Warrior Kyunghyun (55th PGC)
Gunnery Skill : Warrior Kyunghyun [3] ( 6 hit(s)  )
Kills : 0
Destroyed by pilot error.

Rifleman IIC 8 (55th PGC)
Pilot : Warrior Sarjana  [4/6] ( 2 hit(s) )
Kills : 0
Destroyed by Epona Pursuit Tank A #2 (116th Mechanized Cavalry)

Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: WeaponX on 18 February 2015, 01:41:11
When Deacon Amirault discovered that New Oslo's HPG had recently succumbed to the same mysterious ailment affecting nearly the entirety of the HPG network, he saw an opportunity to finally accomplish a long-sought goal of his Clan and return New Oslo to its rightful owners.

Personally speaking, succeed or fail, the Horses trying to take New Oslo, or any other Rasalhague "core" planet for that matter, is akin to kicking a hornet's nest.  You risk being "Nova Catted" not just by the Bears, but also by the Rasalhagian natives.  Remember that during the 2nd Combine-Dominion War, it was the Rasalhagian natives who were trying moderate the Bears from acting like crazed berserkers, but if you attacked one of their own planets, especially a core one to their culture like New Oslo, it would be the Rasalhagian natives who will be like crazed berserkers, and I don't think the Bears will do anything to moderate the Rasalhagian natives' fury.  If the deciding moment for the planet comes down to "who wants it more", then the Horses would lose hands down.  And even if they did win control of the planet, the "who wants it more" factor will just turn things into a war of attrition, which the Dominion could easily keep up due to an almost bottomless pool of Rasalhagian natives who would be eager to enlist.  Now you might say that that would be "un-clanlike", but remember that as of 3145 even Clan Wolf enlists Marik and Steiner natives into their Touman in order to bolster it, so all things being equal, I see the Dominion doing the same thing, especially if the Rasalhagian native outcry against a Horse invasion was loud enough that not allowing them to enlist in the Dominion Touman might lead to social instability.

Now that the Horses hold Tamar, the best move for them would be to go for ex-Lyran planets, and be for Lyran natives cut off from the Commonwealth what the Bears are for Rasalhagian natives.  This way, you can still have your conflict with the Bears (since they hold some ex-Lyran planets themselves), but not risk bringing the Rasalhagian natives in the Dominion fully against you, since you are not attacking a core Rasalhague planet.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 18 February 2015, 07:19:08
Oh, believe me, I have thought this through. Deacon understands that the Bears are going to react in force to this, but he has...plans. You'll see.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 22 March 2015, 01:18:27
RADIATION RULING THE NATION

Ruins of Fort Isaacson, Christiana
New Oslo
Rasalhague Dominion
6 May 3146


The defending 55th PGC's command structure had been decapitated, both figuratively and literally, by Star Captain Lienet's surgical strike in the late hours of 5 May. The rest of Tau was far from idle; several of Tau's assault DropShips secured the zenith recharge station, forcing their surrender with the implicit threat of overwhelming firepower and the explicit threat of the marines they carried with them. Simultaneously, the entire 231st Mechanized Assault Cluster executed a mass airdrop at dawn on the PGC's main airfield; the defending armor Trinary was so intimidated they surrendered without a shot being fired, and both they and the two aerospace Trinaries were taken prisoner by the Horses. By the afternoon of 6 May, the 55th had been reduced to four 'Mech Stars. Hunkered down in one of the outer bastions of the old Fort Isaacson complex that had been rebuilt by the Dominion, the remaining Bears would force Tau to dig them out if they wanted victory.

Not wishing to put the rest of Tau Galaxy at risk, Star Colonel Ulysses Grant of the 35th Mechanized Strike Cluster personally led his command Supernova to the gates of the Dominion redoubt. While Nova Gamma's tanks held the eastern flank and fended off a token breakout attempt, Ulysses and his Starmates poured laser and PPC fire into the walls around the gate. The walls quickly fell and Ulysses' Star shed their Elemental passengers, who bounded forward and helped tear apart several advancing 'Mechs with barrages of AP gauss rounds and tandem-charge SRMs as the Star Colonel's Timber Wolf pressed forward under heavy fire. While Ulysses was forced to fall back from the sheer damage his 'Mech sustained as the Bears concentrated fire on him, the rest of his Nova pressed forward and pushed the Bears back. Star Captain Trevor, the freeborn leader of the Bear survivors, attempted to halt the Horse advance with his massive Marauder IIC 7, only to be cut down by a barrage of over two hundred semi-guided LRMs from Nova Commander Zero Ravenwater's five Baliuses. As the Bears fell back further into the base, several of the 'Mechs at the rear of their formation began to suddenly drop from massed missile strikes: two Stars of Horse Buraqs had forced their way through the hidden battlesuit sally ports Dominion engineers had installed in the fort's walls. Dozens of SRMs and hundreds of LRMs poured into the Bears, the latter with deadly accuracy thanks to the light TAG the Buraqs carried. The handful of Dominion 'Mechs still standing were now completely surrounded, and one by one shut down their 'Mechs, signaling their capitulation. As with the strike on the PGC's commander the night before, a handful of warriors were taken bondsman and the rest were added to the burgeoning pool of prisoners.

With the Dominion defenders defeated in detail, Tau Galaxy had accomplished the seemingly impossible: they had reclaimed in less than thirty-six hours a world lost to Clan Hell's Horses for almost sixty years. But Galaxy Commander Amirault was no fool; he understood that the Dominion would not give up New Oslo without a fight, and it was only a matter of time before word reached them of the planet's capture. Once Tau secured the Bergan factory complex, they began reinforcing select sites around the complex's defensive perimeter. The prologue was over -- Tau's first true test lay ahead.

Victory!
-------------------

Winner is: 35th Mechanized Strike

55th PGC: 9579 BV remaining (from 41149 initially) 0 BV fled
35th Mechanized Strike: 72745 BV remaining (from 79027 initially) 0 BV fled

Survivors are:
Arcas (Standard) (55th PGC)
Pilot : Katinka [3/5]
Kills : 0

Clint IIC (Standard) (55th PGC)
Pilot : Nicolas [4/5] ( 1 hit(s) )
Kills : 0

Clint IIC (Standard) #2 (55th PGC)
Pilot : Star Commander Zalika [3/4]
Kills : 0

Peregrine (Horned Owl) 3 (55th PGC)
Pilot : Yurochka [4/5] ( 3 hit(s)  )
Kills : 0

Bear Cub 2 (55th PGC)
Pilot : Ellarose [4/4] ( 1 hit(s) )
Kills : 0

Ursus II (Standard) (55th PGC)
Pilot : Star Commander Thalat [3/5] ( 3 hit(s) )
Kills : 0

Shadow Hawk SHD-12C (55th PGC)
Pilot : Lujan [4/5]
Kills : 1

Clint IIC (Standard) #3 (55th PGC)
Pilot : Mezgebu [4/4]
Kills : 0

Mad Cat (Timber Wolf) T (35th Mechanized Strike)
Pilot : Star Colonel Ulysses Grant [0/1]
Kills : 0

Man O' War (Gargoyle) W (35th Mechanized Strike)
Pilot : Warrior Jibril [2/2]
Kills : 1

Vulture Mk IV (Mad Dog Mk IV) A (35th Mechanized Strike)
Pilot : Warrior Giacinto [1/1]
Kills : 0

Cauldron-Born (Ebon Jaguar) K (35th Mechanized Strike)
Pilot : Warrior Seda [2/3]
Kills : 0

Black Hawk (Nova) P (35th Mechanized Strike)
Pilot : Warrior Ihsan [1/3]
Kills : 1

Elemental Battle Armor (Fire) [AP Gauss] (35th Mechanized Strike)
Gunnery Skill : Point Commander Imre [1]
Kills : 0

Elemental Battle Armor (Fire) [AP Gauss] #2 (35th Mechanized Strike)
Gunnery Skill : Point Commander Hendrik [1]
Kills : 0

Elemental Battle Armor (Fire) [AP Gauss] #3 (35th Mechanized Strike)
Gunnery Skill : Point Commander Don [3]
Kills : 0

Elemental Battle Armor (Fire) [AP Gauss] #4 (35th Mechanized Strike)
Gunnery Skill : Point Commander Riza [1]
Kills : 0

Elemental Battle Armor (Fire) [AP Gauss] #5 (35th Mechanized Strike)
Gunnery Skill : Point Commander Motono

Kills : 0

Balius L (35th Mechanized Strike)
Pilot : Nova Commander Zero Ravenwater [0/1]
Kills : 1

Balius L #2 (35th Mechanized Strike)
Pilot : Warrior Tyrone [0/4]
Kills : 0

Balius L #3 (35th Mechanized Strike)
Pilot : Warrior Carl [1/2]
Kills : 0

Balius L #4 (35th Mechanized Strike)
Pilot : Warrior Mircea [1/3]
Kills : 0

Balius L #5 (35th Mechanized Strike)
Pilot : Warrior Naima [3/1]
Kills : 1

Buraq Fast Battle Armor (Support) (35th Mechanized Strike)
Gunnery Skill : Point Commander Noelle [1]
Kills : 0

Buraq Fast Battle Armor (Support) #2 (35th Mechanized Strike)
Gunnery Skill : Point Commander Angela

Kills : 0

Buraq Fast Battle Armor (Support) #3 (35th Mechanized Strike)
Gunnery Skill : Point Commander Christian

Kills : 1

Buraq Fast Battle Armor (Support) #4 (35th Mechanized Strike)
Gunnery Skill : Point Commander Jules [2]
Kills : 1

Buraq Fast Battle Armor (Support) #5 (35th Mechanized Strike)
Gunnery Skill : Point Commander Meqran [2]
Kills : 0

Buraq Fast Battle Armor (Support) #6 (35th Mechanized Strike)
Gunnery Skill : Nova Commander Armando

Kills : 0

Buraq Fast Battle Armor (Support) #7 (35th Mechanized Strike)
Gunnery Skill : Point Commander Evelin [1]
Kills : 0

Buraq Fast Battle Armor (Support) #8 (35th Mechanized Strike)
Gunnery Skill : Point Commander Cheol [1]
Kills : 0

Buraq Fast Battle Armor (Support) #9 (35th Mechanized Strike)
Gunnery Skill : Point Commander Gulser [1]
Kills : 1

Buraq Fast Battle Armor (Support) #10 (35th Mechanized Strike)
Gunnery Skill : Point Commander Jung [2]
Kills : 0

Axel Heavy Tank IIC (XL) (35th Mechanized Strike)
Driver : Point Commander Thaqib [2/3]
Kills : 1

Axel Heavy Tank IIC (XL) #2 (35th Mechanized Strike)
Driver : Warrior Elina [3/4]
Kills : 0

Joust Medium Tank BE700 (35th Mechanized Strike)
Driver : Point Commander Tuluhan [2/3]
Kills : 0

Joust Medium Tank BE700 #2 (35th Mechanized Strike)
Driver : Warrior Dong [3/5]
Kills : 0

Enyo Strike Tank (LB-X) 'Sholef' (35th Mechanized Strike)
Driver : Point Commander Semavi [1/4]
Kills : 0

Enyo Strike Tank (LB-X) 'Sholef' #2 (35th Mechanized Strike)
Driver : Warrior Untung [3/2]
Kills : 1

Enyo Strike Tank (LB-X) 'Sholef' #3 (35th Mechanized Strike)
Driver : Point Commander Harshini [3/2]
Kills : 0

Enyo Strike Tank (LB-X) 'Sholef' #4 (35th Mechanized Strike)
Driver : Warrior Hong-quan [3/5]
Kills : 0

Enyo Strike Tank (LB-X) 'Sholef' #5 (35th Mechanized Strike)
Driver : Point Commander Noburo [3/2]
Kills : 1

Enyo Strike Tank (LB-X) 'Sholef' #6 (35th Mechanized Strike)
Driver : Warrior Hazan [3/5]
Kills : 0


The following units are in retreat:
MechWarrior Wellia (55th PGC)
Gunnery Skill : Wellia [3] ( 4 hit(s)  )
Kills : 0

MechWarrior Cliantha (55th PGC)
Gunnery Skill : Cliantha [4] ( 5 hit(s) )
Kills : 0

MechWarrior Eylem (55th PGC)
Gunnery Skill : Eylem [3] ( 5 hit(s) )
Kills : 0

MechWarrior Star Commander Tiburcio (55th PGC)
Gunnery Skill : Star Commander Tiburcio [3] ( 3 hit(s)  )
Kills : 0

MechWarrior Idola (55th PGC)
Gunnery Skill : Idola [3]
Kills : 0

MechWarrior Melesse (55th PGC)
Gunnery Skill : Melesse [3] ( 1 hit(s)  )
Kills : 0

MechWarrior Zdenka (55th PGC)
Gunnery Skill : Zdenka [4]
Kills : 0


Graveyard contains:
Grizzly 2 (55th PGC)
Pilot : Wellia [3/5] ( 4 hit(s)  )
Kills : 0
Destroyed by Man O' War (Gargoyle) W (35th Mechanized Strike)

Marauder IIC 7 (55th PGC)
Pilot : Star Captain Trevor [3/3] ( 1 hit(s) )
Kills : 0
Destroyed by Balius L (35th Mechanized Strike)

Night Wolf (Standard) (55th PGC)
Pilot : Cliantha [4/4] ( 5 hit(s) )
Kills : 0
Destroyed by Black Hawk (Nova) P (35th Mechanized Strike)

Arcas (Standard) #2 (55th PGC)
Pilot : Star Commander Tiburcio [3/5] ( 3 hit(s)  )
Kills : 0
Destroyed by Shadow Hawk SHD-12C (55th PGC)

Arcas (Standard) #3 (55th PGC)
Pilot : Eylem [3/4] ( 5 hit(s) )
Kills : 0
Destroyed by Axel Heavy Tank IIC (XL) (35th Mechanized Strike)

Ryoken II (Standard) (55th PGC)
Pilot : Fan [4/5] ( 1 hit(s) )
Kills : 0
Destroyed by Buraq Fast Battle Armor (Support) #4 (35th Mechanized Strike)

Beowulf BEO-12 (55th PGC)
Pilot : Kshtovtovna [4/4] ( 1 hit(s) )
Kills : 0
Destroyed by Enyo Strike Tank (LB-X) 'Sholef' #5 (35th Mechanized Strike)

Great Wyrm 2 (55th PGC)
Pilot : Idola [3/5]
Kills : 0
Pilot ejected.

Arcas 2 (55th PGC)
Pilot : Melesse [3/5] ( 1 hit(s)  )
Kills : 0
Destroyed by Buraq Fast Battle Armor (Support) #3 (35th Mechanized Strike)

Hitotsume Kozo HKZ-1F (55th PGC)
Pilot : Hylkje [4/4] ( 4 hit(s) )
Kills : 0
Destroyed by Enyo Strike Tank (LB-X) 'Sholef' #2 (35th Mechanized Strike)

Bear Cub 2 #2 (55th PGC)
Pilot : Teodozji [4/4] ( 2 hit(s) )
Kills : 0
Destroyed by Balius L #5 (35th Mechanized Strike)

Stinger IIC (Standard) (55th PGC)
Pilot : Zdenka [4/5]
Kills : 0
Destroyed by Buraq Fast Battle Armor (Support) #9 (35th Mechanized Strike)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 22 March 2015, 01:42:40
TAIGA GALAXY
Commander: Galaxy Commander Fred Johansen
Aide: Star Colonel Carl Fredrickson

                                      Exp/Loy   Homeworld 
1st Freemen Cluster                   V/F       Kandis
(CO: Galaxy Commander Fred Johansen)
2nd Freemen Cluster                   R/R       Gunzburg
(CO: Star Colonel Ivar Oygard)
3rd Freemen Cluster                   E/R       Sheliak
(CO: Star Colonel Gunde Kalla)
4th Freemen Cluster                   G/Q       Spittal
(CO: Star Colonel Thomas Svan)


Overview: The Galaxy of the Freemen, Taiga Galaxy patrols the core of the Dominion, acting as a reserve for whichever border might be attacked. The historic core of the Galaxy, the Second Freemen Cluster, was originally a Rasalhagian regiment trained to fight the Clans, and still retains a ruthless attitude for doing whatever it takes to keep Rasalhague “free”, even in the newly formed Fourth. Galaxy Commander Fred Johansen has been petitioning to replace Rasalhague Galaxy on the Hell’s Horses border, claiming the frontline force botched a golden opportunity to recover more former Rasalhagian worlds, but the Dominion Council does not seem likely to give him the chance to start a new war with the Horses.

The defining feature of the Freemen is their use of artillery. An entire Star of Huitzilopochtli is the norm, supported by a Binary of scout vehicles and VTOLs. Tactically, they try to isolate enemy units and eliminate them with weight of fire.

Unit Abilities: Because of their easy access to artillery, Taiga Galaxy can always make use of off-board artillery (see p. 179, TO) provided both players agree to allow it. Reflecting their nationalist zeal at the expense of tactical wisdom, Taiga receives a  -1 to-hit modifier for all weapon attacks, but suffers a –2 Initiative modifier when fighting on worlds they consider to belong to the Rasalhague Dominion or the historic Rasalhague Republic.





1st Freemen Cluster

1st Freemen BattleMech Trinary
Stone Rhino
Highlander IIC
Supernova
Supernova
Supernova

Guillotine IIC
Ursus II
Ursus II
Ursus II
Wyvern IIC

Arcas
2
Arcas 2
Arcas 2
Arcas 2
Arcas 2



2nd Freemen BattleMech Trinary
Warhammer IIC 6
Kodiak
Dragon Fire
DGR-3F
Black Knight BL-6-KNT
Ursus

Rifleman IIC 8
Rifleman IIC 8
Rifleman IIC 8
Thresher
Thresher

Pack Hunter II
Arctic Wolf
Arctic Wolf
Kabuto KBO-7A
Hitman HM-1


1st Freemen Armored Infantry Supernova Binary
Rogue Bear (Hybrid) Point
Rogue Bear (Hybrid) Point
Rogue Bear (Hybrid) Point
Bär Point
Bär Point
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Eldingar Hover Sled (Streak)
Eldingar Hover Sled (Streak)
Eldingar Hover Sled (Streak)
Eldingar Hover Sled (Streak)
Eldingar Hover Sled (Streak)

Kobold IIC Point
Kobold IIC Point
Kobold IIC Point
Kobold IIC Point
Kobold IIC Point
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Eldingar Hover Sled (Streak)
Eldingar Hover Sled (Streak)
Eldingar Hover Sled (Streak)
Eldingar Hover Sled (Streak)
Eldingar Hover Sled (Streak)


1st Freemen Artillery Trinary
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)

Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)

Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle


1st Freemen Fighter Binary
Hydaspes 3
Hydaspes
Tyre
3
Tyre 3
Ammon 2
Ammon 2
Issus
Sagittarii
SGT-2R
Issus
Sagittarii
SGT-2R

Hydaspes
Hydaspes
Ahab
AHB-443b
Ahab AHB-443b
Slayer SL-15K
Slayer SL-15K
Ammon 2
Ammon 2
Corax C
Poignard
PGD-Y3


1st Freemen Transport Binary
Confederate (Clan)-class Deep Sea Diver
Confederate (Clan)-class Alligator
Confederate (Clan)-class Reprise
Confederate (Clan)-class Colorado
Carrier-class Southern Point
Carrier-class Sun in Your Eyes
Sassanid-class Sleeping Ute
Triumph-class Simple Answer
Odyssey-class Speak in Rounds
Odyssey-class Adelma





2nd Freemen Cluster

3rd Freemen BattleMech Trinary
Viking IIC
Marauder IIC
7
Marauder IIC 7
Marauder IIC 7
Viking VKG-2G

Marauder IIC 3
Kodiak
Dragon Fire
DGR-3F
Black Knight BL-6-KNT
Ursus

Warhammer IIC
8
Warhammer IIC 8
Warhammer IIC 8
Ryoken II
Ryoken II



4th Freemen BattleMech Trinary
Archer ARC-2Rb
War Dog WR-DG-02FC
Gallowglas GAL-1GLS

Marauder MAD-9S
Cestus CTS-6Y

Lobo
Lobo
Horned Owl
Horned Owl
3
Stinger IIC

Mongoose MON-76
Locust IIC 5
Locust IIC 6
Locust IIC 7
Locust IIC 7


5th Freemen BattleMech Trinary
Kuma
Kuma
Kuma
Clint IIC
Clint IIC


Shadow Hawk IIC 2
Shadow Hawk IIC 2
Shadow Hawk IIC
Shadow Hawk IIC
Clint IIC

Solitaire
Solitaire
Jenner IIC

Jenner IIC
Spider SDR-8R


2nd Freemen Artillery Trinary
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)

Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)

Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)

Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle



2nd Freemen Fighter Binary
Hydaspes 3
Hydaspes
Tyre
3
Tyre 3
Xerxes 3
Xerxes 3
Issus
Sagittarii
SGT-2R
Issus
Sagittarii
SGT-2R

Ahab AHB-443b
Ahab AHB-443b
Ammon
Ammon
Ammon
2
Ammon 2
Issus
Sagittarii
SGT-2R
Issus
Sagittarii
SGT-2R


2nd Freemen Transport Binary
Union-C-class Alioth
Union-C-class Megrez
Union-C-class Alkaid
Gazelle-class Oaxaca Run
Gazelle-class Green Giant
Carrier-class Finishing Blow
Carrier-class Widening Gyre
Nagasawa-class Callisto
Odyssey-class Artemis
Odyssey-class Shardik





3rd Freemen Cluster

Command Star
Mad Cat Mk II-Enhanced
Bruin
Night Wolf
Grizzly
Guillotine IIC



1st Freemen BattleMech Binary
Marauder IIC 7
Marauder IIC 7
Marauder IIC 7
Marauder IIC 7
Marauder IIC 7

Kodiak 5
Cyclops CP-11-G
Thug THG-11E
Glass Spider
Ursus



2nd Freemen BattleMech Binary
Arcas
Arcas
Arcas
Arcas
Arcas

Beowulf IIC
Beowulf IIC
Beowulf IIC
Beowulf IIC
Beowulf IIC



2nd Freemen Armored Infantry Supernova Binary
Golem Assault Armor Point
Golem Assault Armor Point
Golem Assault Armor Point
Golem Assault Armor (Support) Point
Golem Assault Armor (Support) Point
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Eldingar Hover Sled (Streak)
Eldingar Hover Sled (Streak)
Eldingar Hover Sled (Streak)
Eldingar Hover Sled (Streak)
Eldingar Hover Sled (Streak)

Kobold IIC Point
Kobold IIC Point
Kobold IIC Point
Kobold IIC Point
Kobold IIC Point
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Tyr Infantry Support Tank
Eldingar Hover Sled (Streak)
Eldingar Hover Sled (Streak)
Eldingar Hover Sled (Streak)
Eldingar Hover Sled (Streak)
Eldingar Hover Sled (Streak)


3rd Freemen Artillery Trinary
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)


Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)

Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle


3rd Freemen Fighter Binary
Hydaspes 3
Hydaspes
Tyre
3
Tyre 3
Ammon 2
Ammon 2
Issus
Issus
Corax C
Corax C

Hydaspes
Tyre
3
Hammerhead HMR-HDb
Hammerhead HMR-HDb
Ammon 2
Ammon 2
Issus
Issus
Chaeronea
Sabre
SB-27b


3rd Freemen Transport Binary
Broadsword-class Joyeuse
Lion (Clan)-class Dubhe
Lion (Clan)-class Merak
Sassanid-class Heavy Rain
Triumph-class Tanks A Lot
Carrier-class Cold Comfort
Carrier-class Scythe
Nagasawa-class Bear Market
Odyssey-class Andarta
Odyssey-class Matunos





4th Freemen Cluster

6th Freemen BattleMech Trinary
Bruin
Night Wolf
Grizzly
Grizzly
2
Wyvern IIC

Scourge
SCG-WF1
Black Hawk
Black Hawk
Wolverine
WVR-8K
Griffin GRF-6S

Bear Cub
Bear Cub
Bear Cub
2
Bear Cub 3
Bear Cub 3


7th Freemen BattleMech Trinary
Ryoken II 2
Bombardier BMB-12D
Barghest BGS-1T
Great Wyrm
Great Wyrm
2

Hunchback IIC
Hunchback IIC
Hunchback IIC
Hunchback
HBK-5N
Hunchback HBK-5N

Hitotsume Kozo HKZ-1F
Hitotsume Kozo HKZ-1F
Shadow Hawk SHD-12C
Shadow Hawk SHD-12C
Shadow Hawk SHD-12C



4th Freemen Artillery Trinary
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)
Huitzilopochtli Assault Tank (AAA)

Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)
Donar Assault Helicopter (Recon)

Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle
Kite Reconnaissance Vehicle


1st Freemen Fighter Trinary
Hydaspes
Hydaspes
Tyre
3
Tyre 3
Xerxes
Xerxes
Ammon
2
Ammon 2
Ammon 2
Ammon 2

Ahab AHB-443b
Ahab AHB-443b
Slayer SL-15K
Slayer SL-15K
Rogue RGU-133Eb
Rogue RGU-133Eb
Poignard PGD-Y3
Poignard PGD-Y3
Poignard PGD-Y3
Poignard PGD-Y3

Thunderbird TRB-D56
Lucifer III LCR-3
Slayer SL-15K
Shilone SL-17R
Slayer SL-15K
Shilone SL-17R
Slayer SL-15K
Shilone SL-17R
Poignard PGD-Y3
Poignard PGD-Y3


4th Freemen Transport Star
Union-C-class Phecda
Union-C-class Mizar
Gazelle-class Sindri
Gazelle-class Brokkr
Miraborg-class Unity of Purpose
Invader-class Bourjon's Legacy
Merchant-class Winfrid's First Love





Black Ghost Naval Assault Star
Noruff-class Big Bad Bear
Noruff-class Rattleclaw
Noruff-class Low Growl
Noruff-class Frostbite
Odyssey-class En Passant
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 22 March 2015, 06:01:58
In addition to the latest mission and the upcoming OpFor, Tau has a new Cluster. (http://bg.battletech.com/forums/non-canon-units/clan-hell's-horses-tau-galaxy-the-brimstone-cataphracts/msg877396/#msg877396)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Natasha Kerensky on 23 March 2015, 02:09:39

Are some of the 35th Strike's configs, like the T-Wolf T, Garg W, Ebon Jag K, Nova P, and Balius L, home-brewed?

And same for the Archer C 2?

Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 23 March 2015, 02:12:04
Yes, and thanks for pointing that out, because I should probably make a thread with those and link over to it (I'd post them here in the thread but I've gotten in trouble with the mods for that in the past).
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 23 March 2015, 02:21:02
Ok, here's the link for the thread. (https://bg.battletech.com/forums/index.php?topic=45501.0) I'll post any custom poddings or any other custom-upgraded designs I field or face (that aren't already linked accordingly in the unit TO&Es).
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Natasha Kerensky on 23 March 2015, 02:52:53
Ok, here's the link for the thread. (http://bg.battletech.com/forums/battlemechs/tau-galaxy-upgrade-thread/) I'll post any custom poddings or any other custom-upgraded designs I field or face (that aren't already linked accordingly in the unit TO&Es).

Thanks, just wanted to see what you came up with (and make sure I didn't miss an RS book or something).
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: GreekFire on 27 March 2015, 10:42:36
I've been steadily reading through this, and the amount of work you've put into it is astounding. That's what I get for ignoring the non-canon unit board for so long, I guess...how are you playing out the massive battles?
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 27 March 2015, 15:31:45
I've been steadily reading through this, and the amount of work you've put into it is astounding.

Thank you. I do put a ton of work into my campaigns, so it's always nice to see people are enjoying the fruits of my labors.

That's what I get for ignoring the non-canon unit board for so long, I guess...how are you playing out the massive battles?

Massive battles? Oh man, this is small ball compared to some of the scenarios I've fought out in my other campaigns. The crew I normally play with (and who played the various OpFors in these scenarios) is used to Cluster-on-Cluster-scale games, so stuff like this we knock out in a session or three.

By the way, if you enjoy Tau Galaxy, perhaps you might also enjoy my other two campaigns:
House Ma-Tsu Kai (http://bg.battletech.com/forums/non-canon-units/house-ma-tsu-kai-(3145)/)
Graves' Dancers (http://bg.battletech.com/forums/non-canon-units/graves'-dancers-crazy-like-a-fox/msg958056/#msg958056)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 13 July 2015, 05:49:00
Well, the battle between Tau Galaxy and Taiga Galaxy has finally commenced. Hopefully I'll be able to wrap it up in the next week or so and put together a full post for it. In the meantime, here's a list of the forces involved.

Tau Galaxy
Stars Alpha & Beta of Trinary Zeta, 231st Mechanized Assault Cluster
Stars Alpha & Beta of Trinary Gamma, 35th Mechanized Strike Cluster
Star Beta, Trinary Beta, 35th Mechanized Strike Cluster
Star Beta, Trinary Gamma, 231st Mechanized Assault Cluster
Star Beta, Trinary Alpha, 15th Rangers Cluster
Star Alpha, Trinary Beta, 116th Mechanized Cavalry Cluster
Combined Artillery Group (5 Hueys, 10 Hadurs, 3 grounded Outpost Defenders [Eric Amirault, Aaron Cobb, Lair Seidman])

Taiga Galaxy
Command Star & 2nd Freemen BattleMech Binary, 3rd Freemen Cluster
4th & 5th Freemen BattleMech Trinary, 2nd Freemen Cluster
2nd Freemen Artillery Trinary, 2nd Freemen Cluster
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 06 November 2015, 08:39:26
Added three new bios to the 35th Mechanized Strike Cluster, and more for the other Clusters should follow relatively soon. Also, regarding the battle from the previous post, it ended up being postponed for a couple of months due to an issue with MM that rendered the Boggart HHs nonfunctional, but has since been underway and has gotten extremely bloody. It will likely wrap up in another month or so (we've been doing a session every other week), and then the write-up for that battle will be posted.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 09 November 2015, 07:51:44
Just added a couple more bios, one each to the 231st and 35th.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: truetanker on 09 November 2015, 17:27:14
Spiffy Kojak, spiffy. What's next on the list?

TT
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 09 November 2015, 20:06:20
Spiffy Kojak, spiffy. What's next on the list?

TT

Several more bios; I intend to do them for every Bloodnamed warrior in Tau, eventually.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: SteveRestless on 09 November 2015, 22:15:49
Several more bios; I intend to do them for every Bloodnamed warrior in Tau, eventually.

Can't wait! :D
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 10 November 2015, 08:35:33
Aaaaand two more bios for the 231st. Since I'm doing all the Blooded warriors, eventually, I believe that puts me around the halfway point.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 22 November 2015, 10:31:12
Alright, another bio for the Command Supernova is done. Kasinda Rickard is up next (I have the concept in my mind, I just have to figure out how I want to write it).
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 27 November 2015, 06:17:25
Kasinda Rickard's bio is now done, which I believe wraps it up for the Command Supernova. I'm pretty happy with how that one came out; it was a lot of fun both to research and write.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 06 December 2015, 21:45:18
Spent the long weekend out of town, and on the way back I got three more bios done for the 116th.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 29 December 2015, 21:44:43
Alright, another bio for the 231st, this time for their aero commander, Martin Dwelley. That leaves an even dozen Bloodnamed yet that I still intend to do bios for.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 30 December 2015, 03:44:34
Make that eleven left. Tristan Dudzinsky's bio is now up. Up next is Moses Ben-Shimon, followed by the remaining Blooded of the 15th Rangers.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 14 January 2016, 04:11:53
The latest Tau scenario is finally, not to mention bloodily, finished! I will post an after-action report in the very near future.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: SteveRestless on 22 January 2016, 21:12:15
Can't wait to see what became of it!
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 24 January 2016, 10:51:01
AIN'T NO MOUNTAIN HIGH ENOUGH

Trysil Pass, Christiana
New Oslo
Clan Hell's Horses Occupation Zone
30 October 3146


When New Oslo fell to Tau Galaxy in May of 3146, the effects began to slowly ripple outward. With the HPG down, the Horses had to immediately dispatch JumpShip couriers to inform Csesztreg that New Oslo had been retaken. The Khan, while initially upset with Galaxy Commander Amirault for potentially antagonizing the Bears, recognized what a boon New Oslo's return would be to the Clan, and was persuaded by both Amirault's and Star Colonel Elias Cobb's reassurances that they could manage the fallout while ultimately maintaining peace along the border. Eager to begin re-integrating the world's sprawling production lines into the Horses' military-industrial complex, Khan Amirault sent a fleet loaded with technicians and laborers to bring the largely dormant factories back to the peak they had operated at six decades ago. The fleet was greeted by Tau Galaxy's two Stars of assault DropShips, which had established a defensive blockade at the zenith recharge station, where nearly all traffic passed through the system. Numerous Dominion merchant ships were captured in extremely one-sided Trials of Possession over the next two months, preventing the news of New Oslo's capture for filtering out to Rasalhague; the long distance from the planet to the jump point also meant that Dominion planners did not expect to hear back from these ships for a considerable period of time, and so it was not until early August that anyone was sent to investigate the situation. When the Hunter-class JumpShip Eyes of Orion jumped in at a Lagrange point on 5 August, it intercepted radio transmissions between Tau Galaxy and the recharge station's defenders, quickly deduced the situation, and immediately jumped back to the Rasalhague system with the remainder of the charge in its lithium-fusion battery.

As soon as Prince Miraborg and Khan Bekker were informed of the situation, they ordered that the Dominion Council be convened and headed to Alshain to meet with them. A fierce debate erupted within the Council: the freeborn Rasalhagian warriors and many of the civilians wanted to declare war on the Horses and strike at them with the full force of the touman. This faction, led by Galaxy Commander Fred Johansen, argued that to not retake New Oslo showed a lack of commitment to protect the ancestral worlds of the old Principality. Opposing them were most of the trueborn warriors and nearly half the civilians, who felt that New Oslo's relatively low military value to the Dominion was not worth starting a war over with the touman stretched so thin and a long border with Malvina's volatile Jade Falcons still in need of defense. While the conservative Khan Bekker's sympathies lay with the latter camp, Prince Miraborg broke the deadlock with a compromise: the Dominion would allow Galaxy Commander Johansen to lead his own Taiga Galaxy (with which both the Prince and his father, Prince Anders Miraborg, had formerly served) in a formal Trial of Possession to wrest New Oslo back from the Horses. If they failed, the Dominion would formally cede New Oslo to the Hell's Horses, and regardless of the outcome no further aggression would be prosecuted against the Horses, for the Prince took the Khan and the trueborns of the Council seriously about the risks of such an action. As all of this played out, it was relayed back to Star Colonel Elias Cobb via his political connections within his own Bloodname House, along with the Hawkers and Vongs (all three of which had members in both the Horse and Dominion Councils).

After marshaling all four Freemen Clusters on Rasalhague, Taiga Galaxy jumped into the New Oslo system on 24 October, using the same L1 Lagrange point the Eyes of Orion had used ten weeks prior. Escorted by the Black Ghost Naval Assault Star, the Dominion DropShips burned hard for the planet, while Galaxy Commander Johansen declared the Trial of Possession to his Horse counterpart, demanding that he not leave a single one of his warriors out of his bid and furiously proclaiming that he would spend every last warrior under his command to return New Oslo to its rightful owners if necessary, angrily forswearing zellbrigen in the process. Deacon Amirault chose to grant them safcon, knowing that the contrast between his own conduct in the unfolding Trial and that of Johansen could prove to be a decisive factor in the political battle being waged within the Dominion Council.

The Rasalhagians grounded less than a day away from the critical Trysil Pass, ironically in nearly the same place that Clan Wolf had decamped almost a century prior when they had taken the world from the Free Rasalhague Republic during Operation Revival. While the rest of the Galaxy secured the immediate locale, Star Colonel Gunde Kalla took a 'Mech Trinary from her own elite Third Freemen and two from the Second Freemen, backed by the Second's artillery Trinary, and moved to punch a hole through the Horses' defenses at Trysil Pass before they could be reinforced. By using a core of highly mobile units to overwhelm the less numerous Horse 'Mechs and backing it with precision artillery support, Kalla hoped to immediately put the Horses on their back foot and overrun them before they could react.

Initially this strategy was quite successful, with the Horses losing several 'Mechs to massed homing Arrow IV salvos as they tried to swat the horde of Kite hovercraft and Donar VTOLs spotting for them. Counterbattery fire from the Horses' own artillery positions just beyond the pass eliminated a few of the Dominion Huitzilopochtlis, but the sheer number of Rasalhagian 'Mechs forced the Horses back. As the Freemen spotters approached the pass, however, a swarm of Bucephalus ProtoMechs emerged, their own spotting lasers allowing hundreds of long-range missiles from Star Colonel Lana Grimheald's Star of Sprites to utterly shred the fragile rotors and hoverskirts of the Donars and Kites. Deprived in moments of most of their spotters, the weight of artillery began to tilt in Tau's favor, and Star Captain Ianthe Cobb rallied the remaining Horse warriors in the center of the line to hold out against the sheer overwhelming firepower of the Dominion 'Mechs. Star Captain Arkady Lienet and Star Commander Aeneas O'Reilly managed to turn the Freemen's western flank, but the center and eastern flanks of the Horse line finally began to crumble, unable to stand up to the fanatical Rasalhagian warriors' unyielding advance.

Just as all hope seemed lost for the Horses, Deacon Amirault and his Command Star hot-dropped onto the battlefield from his personal DropShip, So Much For Subtlety; the appearance of the Galaxy Commander rejuvenated the Horses' sagging morale, prompting Star Commander Kliment to lead his Bucephalus Star in a practically suicidal charge straight into the teeth of the Bears, focusing specifically on Star Colonel Kalla's Mad Cat Mk II-E. At the cost of nearly half his Star, Kliment's charge brought Star Colonel Kalla down (crushing her 'Mech's right arm and torso and severing its left leg altogether) and a half-dozen Freemen 'Mechs with her. Reeling, the Freemen finally began to fall back, and before they could regroup for another push, Galaxy Commander Amirault offered Kalla and her force hegira. Knowing she was likely to lose practically an entire Cluster if she did not accept, the Star Colonel grudgingly did so, though not before vowing to Tau that they had not seen the last of her.

The assault force retreated back to Taiga Galaxy's LZ, having lost nearly two Trinaries of 'Mechs and almost an entire artillery Trinary before doing so. The Horse defenders were in poor shape themselves, with two Stars of 'Mechs destroyed and most of the rest of the 'Mechs and ProtoMechs badly damaged -- only Deacon Amirault's Command Star and Lana Grimheald's Sprites were largely unscathed. It was clear they could not hold out against another push from the Dominion, and thus Amirault withdrew the survivors through the Trysil Pass to the Ringsaker Valley near Lillihammer. It was here Taiga Galaxy would have to achieve to victory in order to push through to Haakonstad beyond, so Tau dug in, ready for the next inevitable assault.

Victory!
-------------------

Winner is: Tau Galaxy

Tau Galaxy: 171419 BV remaining (from 203933 initially) 0 BV fled
Taiga Galaxy: 45210 BV remaining (from 146773 initially) 0 BV fled

Survivors are:
Huitzilopochtli Assault Tank 'Huey' (AAA) (Tau Galaxy)
Driver : Warrior Anka [2/3]
Kills : 0

Huitzilopochtli Assault Tank 'Huey' (AAA) #2 (Tau Galaxy)
Driver : Warrior Hamza [2/4]
Kills : 3

Huitzilopochtli Assault Tank 'Huey' (AAA) #3 (Tau Galaxy)
Driver : Warrior Vid [3/5]
Kills : 0

Huitzilopochtli Assault Tank 'Huey' (AAA) #4 (Tau Galaxy)
Driver : Warrior Chantelle [3/4]
Kills : 1

Huitzilopochtli Assault Tank 'Huey' (AAA) #5 (Tau Galaxy)
Driver : Warrior Mattias [4/5]
Kills : 0

Hadur Fast Support Vehicle (Standard) (Tau Galaxy)
Driver : Warrior Lalaine [2/5]
Kills : 0

Hadur Fast Support Vehicle (Standard) #2 (Tau Galaxy)
Driver : Warrior Rashid [2/4]
Kills : 1

Hadur Fast Support Vehicle (Standard) #3 (Tau Galaxy)
Driver : Warrior Arif [4/3]
Kills : 0

Hadur Fast Support Vehicle (Standard) #4 (Tau Galaxy)
Driver : Warrior Piyale [4/3]
Kills : 1

Hadur Fast Support Vehicle (Standard) #5 (Tau Galaxy)
Driver : Warrior Adib [3/4]
Kills : 0

Hadur Fast Support Vehicle (Standard) #6 (Tau Galaxy)
Driver : Warrior Anantarama [3/4]
Kills : 0

Hadur Fast Support Vehicle (Standard) #7 (Tau Galaxy)
Driver : Warrior Ramiro [4/3]
Kills : 0

Hadur Fast Support Vehicle (Standard) #8 (Tau Galaxy)
Driver : Warrior Zeth [4/4]
Kills : 0

Hadur Fast Support Vehicle (Standard) #9 (Tau Galaxy)
Driver : Warrior Marvello [4/4]
Kills : 0

Hadur Fast Support Vehicle (Standard) #10 (Tau Galaxy)
Driver : Warrior Niall [3/4]
Kills : 0

Outpost (Defender) (Tau Galaxy)
Driver : Star Commodore Mutsu [3/4]
Kills : 1

Outpost (Defender) #2 (Tau Galaxy)
Driver : Star Commodore Dontos [3/4]
Kills : 3

Outpost (Defender) #3 (Tau Galaxy)
Driver : Star Commodore Romer [3/4]
Kills : 2

Sprite (Standard) (Tau Galaxy)
Pilot : Star Colonel Lana Grimheald

Kills : 1

Sprite (Standard) #2 (Tau Galaxy)
Pilot : Warrior Taikan [1]
Kills : 0

Sprite (Standard) #3 (Tau Galaxy)
Pilot : Warrior Kelly [2]
Kills : 1

Sprite (Standard) #4 (Tau Galaxy)
Pilot : Warrior Brooke [2]
Kills : 3

Sprite (Standard) #5 (Tau Galaxy)
Pilot : Warrior Vratislav [2]
Kills : 0

Sprite (Standard) #6 (Tau Galaxy)
Pilot : Point Commander Espen [1]
Kills : 1

Sprite (Standard) #7 (Tau Galaxy)
Pilot : Warrior Maccon [1]
Kills : 0

Sprite (Standard) #8 (Tau Galaxy)
Pilot : Warrior Basim [2]
Kills : 1

Sprite (Standard) #9 (Tau Galaxy)
Pilot : Warrior Phoebe [3]
Kills : 1

Sprite (Standard) #10 (Tau Galaxy)
Pilot : Warrior Hui-Min [2]
Kills : 1

Sprite (Standard) #11 (Tau Galaxy)
Pilot : Point Commander Zorg [1]
Kills : 0

Sprite (Standard) #12 (Tau Galaxy)
Pilot : Warrior Lenka [1]
Kills : 2

Sprite (Standard) #13 (Tau Galaxy)
Pilot : Warrior Ben [3]
Kills : 0

Sprite (Standard) #14 (Tau Galaxy)
Pilot : Warrior Wllibald [3]
Kills : 0

Sprite (Standard) #15 (Tau Galaxy)
Pilot : Warrior Daniela [2]
Kills : 0

Sprite (Standard) #16 (Tau Galaxy)
Pilot : Point Commander Mesrak [1]
Kills : 0

Sprite (Standard) #17 (Tau Galaxy)
Pilot : Warrior Bengt [3]
Kills : 0

Sprite (Standard) #18 (Tau Galaxy)
Pilot : Warrior Mamoru [1]
Kills : 1

Sprite (Standard) #19 (Tau Galaxy)
Pilot : Warrior Tsue [1]
Kills : 0

Sprite (Standard) #20 (Tau Galaxy)
Pilot : Warrior Volkan [2]
Kills : 0

Sprite (Standard) #21 (Tau Galaxy)
Pilot : Point Commander Christian [1]
Kills : 0

Sprite (Standard) #22 (Tau Galaxy)
Pilot : Warrior Johannes [3]
Kills : 0

Sprite (Standard) #23 (Tau Galaxy)
Pilot : Warrior Zenia [2]
Kills : 0

Sprite (Standard) #24 (Tau Galaxy)
Pilot : Warrior Myoung-chul [2]
Kills : 1

Sprite (Standard) #25 (Tau Galaxy)
Pilot : Warrior Aad [3]
Kills : 1

Boggart (Quad) HH (Tau Galaxy)
Pilot : Star Commander Kliment [1]
Kills : 0

Boggart (Quad) HH #3 (Tau Galaxy)
Pilot : Warrior Wami [3] ( 3 hit(s) )
Kills : 0

Boggart (Quad) HH #7 (Tau Galaxy)
Pilot : Warrior Eryx [2]
Kills : 0

Boggart (Quad) HH #10 (Tau Galaxy)
Pilot : Warrior Lester [3]
Kills : 0

Boggart (Quad) HH #13 (Tau Galaxy)
Pilot : Warrior Sabit [2]
Kills : 2

Boggart (Quad) HH #14 (Tau Galaxy)
Pilot : Warrior Michael [3]
Kills : 1

Boggart (Quad) HH #15 (Tau Galaxy)
Pilot : Warrior Massimiliano [3]
Kills : 0

Boggart (Quad) HH #16 (Tau Galaxy)
Pilot : Point Commander Adem

Kills : 1

Boggart (Quad) HH #17 (Tau Galaxy)
Pilot : Warrior Drew [2] ( 2 hit(s) )
Kills : 1

Boggart (Quad) HH #18 (Tau Galaxy)
Pilot : Warrior Andrew [3]
Kills : 0

Boggart (Quad) HH #19 (Tau Galaxy)
Pilot : Warrior Kimitada [3] ( 1 hit(s) )
Kills : 0

Boggart (Quad) HH #21 (Tau Galaxy)
Pilot : Point Commander Majde [1]
Kills : 1

Boggart (Quad) HH #22 (Tau Galaxy)
Pilot : Warrior Rudi [1]
Kills : 0

Boggart (Quad) HH #23 (Tau Galaxy)
Pilot : Warrior Norbert [3] ( 1 hit(s) )
Kills : 1

Boggart (Quad) HH #24 (Tau Galaxy)
Pilot : Warrior Bonny-lee [2]
Kills : 1

Boggart (Quad) HH #25 (Tau Galaxy)
Pilot : Warrior Jenmarie [2]
Kills : 0

Mad Cat Mk II 5 (Tau Galaxy)
Pilot : Star Captain Ianthe Cobb [0/1]
Kills : 0

Champion C (Tau Galaxy)
Pilot : Warrior Helemano [2/4] ( 1 hit(s) )
Kills : 1

Arcas (Standard) (Tau Galaxy)
Pilot : Star Commander Nealon [1/2]
Kills : 1

Griffin IIC 8 (Tau Galaxy)
Pilot : Warrior Zai-shuo [2/2]
Kills : 0

Griffin IIC 8 #2 (Tau Galaxy)
Pilot : Warrior Kian [2/3]
Kills : 0

Goshawk (Vapor Eagle) (Standard) (Tau Galaxy)
Pilot : Star Commander Aeneas O'Reilly [0/1] ( 3 hit(s) )
Kills : 2

Hellhound (Conjurer) (Standard) (Tau Galaxy)
Pilot : Warrior Iker [3/2]
Kills : 0

Shadow Hawk IIC 8 (Tau Galaxy)
Pilot : Warrior Pin [2/2]
Kills : 0

Clint IIC 2 (Tau Galaxy)
Pilot : Warrior Vicente [0/2] ( 1 hit(s) )
Kills : 0

Phoenix Hawk IIC 7 (Tau Galaxy)
Pilot : Warrior Miquel [2/4] ( 1 hit(s) )
Kills : 0

Night Wolf (Standard) (Tau Galaxy)
Pilot : Warrior Hitoshi [2/4] ( 1 hit(s) )
Kills : 0

Grizzly (Standard) (Tau Galaxy)
Pilot : Warrior Clarence [3/3]
Kills : 0

Karhu X (Tau Galaxy)
Pilot : Star Commander Demetria DelVillar [2/2]
Kills : 3

Arcas (Standard) #3 (Tau Galaxy)
Pilot : Warrior Than [3/4] ( 1 hit(s) )
Kills : 1

Beowulf C (Tau Galaxy)
Pilot : Warrior Nhat [3/4]
Kills : 0

Beowulf C #2 (Tau Galaxy)
Pilot : Warrior Tiburcio [3/5]
Kills : 2

Parash (Standard) (Tau Galaxy)
Pilot : Star Captain Arkady Lienet [2/2]
Kills : 1

Parash (Standard) #2 (Tau Galaxy)
Pilot : Kathryn [2/5] ( 1 hit(s) )
Kills : 1

Parash (Standard) #3 (Tau Galaxy)
Pilot : Evadine [2/3]
Kills : 0

Parash (Standard) #5 (Tau Galaxy)
Pilot : Paske [4/2]
Kills : 0

Mad Cat Mk II Enhanced (Taiga Galaxy)
Pilot : Star Colonel Gunde Kalla [0/1] ( 3 hit(s) )
Kills : 0

Bruin (Standard) (Taiga Galaxy)
Pilot : Kirsi Beltrán [2/1] ( 1 hit(s) )
Kills : 2

Night Wolf (Standard) (Taiga Galaxy)
Pilot : Jacob Qutaybah [1/1] ( 1 hit(s) )
Kills : 1

Guillotine IIC (Standard) (Taiga Galaxy)
Pilot : Lyra Lebon [2/2]
Kills : 0

Arcas (Standard) #2 (Taiga Galaxy)
Pilot : Karen Belli [0/2]
Kills : 0

Arcas (Standard) #3 (Taiga Galaxy)
Pilot : Afei Kahekaalohi [0/3] ( 1 hit(s) )
Kills : 0

Arcas (Standard) #4 (Taiga Galaxy)
Pilot : Sarah Skogheim [2/1]
Kills : 0

Arcas (Standard) #5 (Taiga Galaxy)
Pilot : Daniel Manwaring [1/2] ( 2 hit(s) )
Kills : 1

Archer ARC-2Rb (Taiga Galaxy)
Pilot : Star Captain Teva Harris [2/3]
Kills : 2

Marauder MAD-9S (Taiga Galaxy)
Pilot : Eugene Audley [2/4]
Kills : 0

Lobo (Standard) #2 (Taiga Galaxy)
Pilot : Olga Brewis [2/4] ( 1 hit(s) )
Kills : 1

Peregrine (Horned Owl) (Standard) (Taiga Galaxy)
Pilot : Trey Sattler [3/5]
Kills : 2

Peregrine (Horned Owl) 3 (Taiga Galaxy)
Pilot : Vibeke Hustveit [4/3] ( 1 hit(s) )
Kills : 0

Stinger IIC (Standard) (Taiga Galaxy)
Pilot : Amina Langah [2/4]
Kills : 0

Kuma (Standard) #3 (Taiga Galaxy)
Pilot : Yoshinaka Koyama [2/4]
Kills : 0

Clint IIC (Standard) #2 (Taiga Galaxy)
Pilot : Gustaf Eliassen [4/4]
Kills : 0

Jenner IIC (Standard) #2 (Taiga Galaxy)
Pilot : Iver Haugan [4/3] ( 2 hit(s) )
Kills : 0

Huitzilopochtli Assault Tank 'Huey' (AAA) #7 (Taiga Galaxy)
Driver : Point Commander Keisuke Kawamura [2/5]
Kills : 0

Huitzilopochtli Assault Tank 'Huey' (AAA) #8 (Taiga Galaxy)
Driver : Warrior Louise Haydaroglu [3/4]
Kills : 0

Huitzilopochtli Assault Tank 'Huey' (AAA) #9 (Taiga Galaxy)
Driver : Point Commander Bergliot Sathaye [2/4]
Kills : 2

Huitzilopochtli Assault Tank 'Huey' (AAA) #10 (Taiga Galaxy)
Driver : Warrior Yoshinori Suzuki [3/4]
Kills : 0

Kite Reconnaissance Vehicle (Standard) #4 (Taiga Galaxy)
Driver : Warrior Casey O'Halloran [3/3]
Kills : 0

MechWarrior Warrior Jorge (Tau Galaxy)
Gunnery Skill : Warrior Jorge [1] ( 5 hit(s) )
Kills : 0

MechWarrior Augustus (Tau Galaxy)
Gunnery Skill : Augustus [3] ( 1 hit(s) )
Kills : 0

MechWarrior Warrior Ilhan (Tau Galaxy)
Gunnery Skill : Warrior Ilhan [3]
Kills : 0

MechWarrior Dwien Farbman (Taiga Galaxy)
Gunnery Skill : Dwien Farbman [4] ( 5 hit(s) )
Kills : 0

MechWarrior Keisuke Nishimura (Taiga Galaxy)
Gunnery Skill : Keisuke Nishimura [4]
Kills : 0

MechWarrior Karen Kynder (Taiga Galaxy)
Gunnery Skill : Karen Kynder [3]
Kills : 0

MechWarrior Star Commander Blendi Mariewski (Taiga Galaxy)
Gunnery Skill : Star Commander Blendi Mariewski [2] ( 4 hit(s) )
Kills : 0

Blood Asp M (Tau Galaxy)
Pilot : Galaxy Commander Deacon Amirault [2/1]
Kills : 0

Kingfisher X (Tau Galaxy)
Pilot : Star Colonel Elias Cobb [0/1]
Kills : 0

Masakari (Warhawk) E (Tau Galaxy)
Pilot : Adisvara [2/1]
Kills : 0

Gladiator (Executioner) G (Tau Galaxy)
Pilot : Homer [1/4]
Kills : 0

Gladiator (Executioner) F (Tau Galaxy)
Pilot : Danny [2/3]
Kills : 0

MechWarrior Yngve Babloyan (Taiga Galaxy)
Gunnery Skill : Yngve Babloyan [3]
Kills : 0

MechWarrior Diane Varganti (Taiga Galaxy)
Gunnery Skill : Diane Varganti [4]
Kills : 0

MechWarrior Star Commander Sadiq (Tau Galaxy)
Gunnery Skill : Star Commander Sadiq [2] ( 1 hit(s) )
Kills : 0

MechWarrior Oscar Simonsen (Taiga Galaxy)
Gunnery Skill : Oscar Simonsen [4] ( 2 hit(s) )
Kills : 0

MechWarrior Warrior Sezer (Tau Galaxy)
Gunnery Skill : Warrior Sezer [2] ( 5 hit(s) )
Kills : 0


Graveyard contains:
Griffin IIC 8 #3 (Tau Galaxy)
Pilot : Warrior Jorge [1/2] ( 5 hit(s) )
Kills : 0
Destroyed by Huitzilopochtli Assault Tank 'Huey' (AAA) #9 (Taiga Galaxy)

Parash (Standard) #4 (Tau Galaxy)
Pilot : Augustus [3/4] ( 1 hit(s) )
Kills : 0
Destroyed by Donar Assault Helicopter (Recon) (Taiga Galaxy)

Donar Assault Helicopter (Recon) (Taiga Galaxy)
Driver : Star Commander Caja Hansson [2/4]
Kills : 1
Destroyed by Champion C (Tau Galaxy)

Donar Assault Helicopter (Recon) #2 (Taiga Galaxy)
Driver : Warrior David Susanti [3/4]
Kills : 0
Destroyed by Sprite (Standard) #4 (Tau Galaxy)

Donar Assault Helicopter (Recon) #3 (Taiga Galaxy)
Driver : Point Commander Eva Chissano [3/3]
Kills : 0
Destroyed by Sprite (Standard) #18 (Tau Galaxy)

Donar Assault Helicopter (Recon) #4 (Taiga Galaxy)
Driver : Warrior Yolanda Sinatra [4/5]
Kills : 0
Destroyed by Sprite (Standard) #12 (Tau Galaxy)

Donar Assault Helicopter (Recon) #9 (Taiga Galaxy)
Driver : Point Commander Torsten Grøndalen [3/4]
Kills : 0
Destroyed by Goshawk (Vapor Eagle) (Standard) (Tau Galaxy)

Donar Assault Helicopter (Recon) #6 (Taiga Galaxy)
Driver : Warrior Kalina Kusnierewicz [4/5]
Kills : 0
Destroyed by Hadur Fast Support Vehicle (Standard) #2 (Tau Galaxy)

Kite Reconnaissance Vehicle (Standard) #8 (Taiga Galaxy)
Driver : Warrior Lucas Melby [4/5]
Kills : 0
Destroyed by Huitzilopochtli Assault Tank 'Huey' (AAA) #14 (Tau Galaxy)

Donar Assault Helicopter (Recon) #7 (Taiga Galaxy)
Driver : Point Commander Cataval Serif [2/5]
Kills : 0
Destroyed by Sprite (Standard) #3 (Tau Galaxy)

Kite Reconnaissance Vehicle (Standard) #3 (Taiga Galaxy)
Driver : Point Commander Soon-Ok Hwa [2/5]
Kills : 0
Destroyed by Boggart (Quad) HH #13 (Tau Galaxy)

Kite Reconnaissance Vehicle (Standard) #7 (Taiga Galaxy)
Driver : Point Commander Tilda Østgaard [2/4]
Kills : 0
Destroyed by Sprite (Standard) #12 (Tau Galaxy)

Ursus II (Standard) #2 (Tau Galaxy)
Pilot : Warrior Ilhan [3/4]
Kills : 0
Destroyed by Huitzilopochtli Assault Tank 'Huey' (AAA) #9 (Taiga Galaxy)

Kuma (Standard) (Taiga Galaxy)
Pilot : Star Captain Nick Quoan [2/3]
Kills : 0
Destroyed by Huitzilopochtli Assault Tank 'Huey' (AAA) #12 (Tau Galaxy)

Shadow Hawk IIC 2 #2 (Taiga Galaxy)
Pilot : Dwien Farbman [4/4] ( 5 hit(s) )
Kills : 0
Destroyed by Huitzilopochtli Assault Tank 'Huey' (AAA) #12 (Tau Galaxy)

Arcas (Standard) #2 (Tau Galaxy)
Pilot : Warrior Trevor [3/3] ( 3 hit(s) )
Kills : 0
Destroyed by Locust IIC 7 #2 (Taiga Galaxy)

Locust IIC 7 (Taiga Galaxy)
Pilot : Keisuke Nishimura [4/4]
Kills : 0
Destroyed by Karhu X (Tau Galaxy)

Kuma (Standard) #2 (Taiga Galaxy)
Pilot : Jovita Romano [2/5] ( 2 hit(s) )
Kills : 0
Destroyed by Beowulf C #2 (Tau Galaxy)

Donar Assault Helicopter (Recon) #8 (Taiga Galaxy)
Driver : Warrior Faizah bin Nadhir [4/5]
Kills : 0
Destroyed by Sprite (Standard) #24 (Tau Galaxy)

Donar Assault Helicopter (Recon) #10 (Taiga Galaxy)
Driver : Warrior Bill Prockter [4/5]
Kills : 0
Destroyed by Sprite (Standard) (Tau Galaxy)

Boggart (Quad) HH #5 (Tau Galaxy)
Pilot : Warrior Zefrino [2] ( 3 hit(s) )
Kills : 0
Destroyed by War Dog WR-DG-02FC (Taiga Galaxy)

Boggart (Quad) HH #9 (Tau Galaxy)
Pilot : Warrior Yvon [2] ( 5 hit(s)  )
Kills : 0
Destroyed by Grizzly (Standard) (Taiga Galaxy)

Boggart (Quad) HH #11 (Tau Galaxy)
Pilot : Point Commander Enzo [1] ( 3 hit(s) )
Kills : 0
Destroyed by Arcas (Standard) (Taiga Galaxy)

Mongoose MON-76 (Taiga Galaxy)
Pilot : Star Commander Edward Todal [2/5] ( 6 hit(s) )
Kills : 0
Destroyed by Beowulf C #2 (Tau Galaxy)

Locust IIC 7 #2 (Taiga Galaxy)
Pilot : Karen Kynder [3/4]
Kills : 1
Destroyed by Goshawk (Vapor Eagle) (Standard) (Tau Galaxy)

Shadow Hawk IIC 2 (Taiga Galaxy)
Pilot : Star Commander Blendi Mariewski [2/3] ( 4 hit(s) )
Kills : 0
Destroyed by Karhu X (Tau Galaxy)

Jenner IIC (Standard) (Taiga Galaxy)
Pilot : Lesmana Ma [3/3] ( 2 hit(s) )
Kills : 0
Destroyed by Boggart (Quad) HH #24 (Tau Galaxy)

Donar Assault Helicopter (Recon) #5 (Taiga Galaxy)
Driver : Point Commander Kornelius Myreng [3/3]
Kills : 0
Destroyed by Sprite (Standard) #6 (Tau Galaxy)

Kite Reconnaissance Vehicle (Standard) #10 (Taiga Galaxy)
Driver : Warrior Margareta Quints [3/5]
Kills : 0
Destroyed by Sprite (Standard) #4 (Tau Galaxy)

Clint IIC (Standard) (Taiga Galaxy)
Pilot : Iestyn Ferguson [2/4] ( 2 hit(s) )
Kills : 0
Destroyed by pilot error.

Boggart (Quad) HH #2 (Tau Galaxy)
Pilot : Warrior Asmara [1] ( 4 hit(s)  )
Kills : 0
Destroyed by Peregrine (Horned Owl) (Standard) (Taiga Galaxy)

Boggart (Quad) HH #12 (Tau Galaxy)
Pilot : Warrior Erin [1] ( 3 hit(s)  )
Kills : 0
Destroyed by Night Wolf (Standard) (Taiga Galaxy)

Phoenix Hawk IIC 4 (Tau Galaxy)
Pilot : Warrior Thoa [1/2] ( 5 hit(s)  )
Kills : 0
Destroyed by Arcas (Standard) #5 (Taiga Galaxy)

Rifleman IIC 8 (Tau Galaxy)
Pilot : Warrior Tomokazu [3/2] ( 3 hit(s) )
Kills : 0
Destroyed by Archer ARC-2Rb (Taiga Galaxy)

Locust IIC 6 (Taiga Galaxy)
Pilot : Diane Varganti [4/3]
Kills : 0
Destroyed by Parash (Standard) (Tau Galaxy)

Solitaire (Standard) #2 (Taiga Galaxy)
Pilot : Yvonne Pane [2/4] ( 6 hit(s) )
Kills : 0
Destroyed by Boggart (Quad) HH #16 (Tau Galaxy)

Spider SDR-8R (Taiga Galaxy)
Pilot : Yngve Babloyan [3/3]
Kills : 0
Destroyed by Arcas (Standard) #6 (Tau Galaxy)

Kite Reconnaissance Vehicle (Standard) #6 (Taiga Galaxy)
Driver : Warrior Seung-hwan Tanaka [2/4]
Kills : 0
Destroyed by Sprite (Standard) #10 (Tau Galaxy)

Kite Reconnaissance Vehicle (Standard) #9 (Taiga Galaxy)
Driver : Point Commander Magnus Jordal [2/5]
Kills : 0
Destroyed by Boggart (Quad) HH #13 (Tau Galaxy)

Boggart (Quad) HH #4 (Tau Galaxy)
Pilot : Warrior Taheeb [3] ( 4 hit(s) )
Kills : 0
Destroyed by Peregrine (Horned Owl) (Standard) (Taiga Galaxy)

Boggart (Quad) HH #6 (Tau Galaxy)
Pilot : Point Commander Altair [1] ( 3 hit(s)  )
Kills : 0
Destroyed by Arcas (Standard) (Taiga Galaxy)

Boggart (Quad) HH #20 (Tau Galaxy)
Pilot : Warrior Hafoka [1] ( 3 hit(s) )
Kills : 0
Destroyed by Cestus CTS-6Y (Taiga Galaxy)

Ursus II (Standard) (Tau Galaxy)
Pilot : Warrior Fakir [1/4] ( 1 hit(s) )
Kills : 1
Destroyed by Lobo (Standard) #2 (Taiga Galaxy)

Grizzly (Standard) (Taiga Galaxy)
Pilot : Ko-rei Øverås [1/1] ( 2 hit(s) )
Kills : 1
Destroyed by Boggart (Quad) HH #21 (Tau Galaxy)

Shadow Hawk IIC (Standard) #2 (Taiga Galaxy)
Pilot : Oscar Simonsen [4/3] ( 2 hit(s) )
Kills : 0
Destroyed by Arcas (Standard) #8 (Tau Galaxy)

Arcas (Standard) (Taiga Galaxy)
Pilot : Star Captain Vince Rueckl [0/1]
Kills : 2
Destroyed by Hadur Fast Support Vehicle (Standard) #4 (Tau Galaxy)

Boggart (Quad) HH #8 (Tau Galaxy)
Pilot : Warrior Arturo [3] ( 4 hit(s)  )
Kills : 0
Destroyed by Archer ARC-2Rb (Taiga Galaxy)

Blood Reaper (Standard) (Tau Galaxy)
Pilot : Warrior Sezer [2/4] ( 5 hit(s) )
Kills : 0
Destroyed by Bruin (Standard) (Taiga Galaxy)

War Dog WR-DG-02FC (Taiga Galaxy)
Pilot : Breeda Behringer [3/5] ( 6 hit(s)  )
Kills : 1
Destroyed by Boggart (Quad) HH #14 (Tau Galaxy)

Gallowglas GAL-1GLS (Taiga Galaxy)
Pilot : Una Kuhn [4/3] ( 1 hit(s)  )
Kills : 0
Destroyed by Boggart (Quad) HH #23 (Tau Galaxy)

Cestus CTS-6Y (Taiga Galaxy)
Pilot : June Martin [3/5] ( 1 hit(s) )
Kills : 1
Destroyed by Boggart (Quad) HH #17 (Tau Galaxy)


The following utterly destroyed units are not available for salvage:
Champion C #2 (Tau Galaxy)
Pilot : Warrior Besa [3/3] ( 6 hit(s) )
Kills : 0
Destroyed by Huitzilopochtli Assault Tank 'Huey' (AAA) #6 (Taiga Galaxy)

Huitzilopochtli Assault Tank 'Huey' (AAA) #2 (Taiga Galaxy)
Driver : Warrior Nicolay Øverås [4/5] ( 6 hit(s)  )
Kills : 0
Destroyed by Outpost (Defender) #2 (Tau Galaxy)

Huitzilopochtli Assault Tank 'Huey' (AAA) #3 (Taiga Galaxy)
Driver : Point Commander Olga Song [3/3] ( 6 hit(s)  )
Kills : 0
Destroyed by Outpost (Defender) #2 (Tau Galaxy)

MechWarrior Warrior Besa (Tau Galaxy)
Gunnery Skill : Warrior Besa [3] ( 6 hit(s) )
Kills : 0
Destroyed by pilot error.

Huitzilopochtli Assault Tank 'Huey' (AAA) (Taiga Galaxy)
Driver : Star Captain Brett Blue [2/4]
Kills : 0
Destroyed by Outpost (Defender) #2 (Tau Galaxy)

Huitzilopochtli Assault Tank 'Huey' (AAA) #4 (Taiga Galaxy)
Driver : Warrior Carlo Svela [3/5] ( 6 hit(s)  )
Kills : 0
Destroyed by Outpost (Defender) (Tau Galaxy)

Huitzilopochtli Assault Tank 'Huey' (AAA) #5 (Taiga Galaxy)
Driver : Point Commander Deretka Shavlo [2/5] ( 6 hit(s)  )
Kills : 0
Destroyed by Outpost (Defender) #3 (Tau Galaxy)

Huitzilopochtli Assault Tank 'Huey' (AAA) #6 (Taiga Galaxy)
Driver : Warrior Bianka Sakaguchi [4/3] ( 6 hit(s)  )
Kills : 1
Destroyed by Outpost (Defender) #3 (Tau Galaxy)

Kite Reconnaissance Vehicle (Standard) #2 (Taiga Galaxy)
Driver : Warrior Meghan Christensen [3/3]
Kills : 0
Destroyed by Huitzilopochtli Assault Tank 'Huey' (AAA) #12 (Tau Galaxy)

Kite Reconnaissance Vehicle (Standard) (Taiga Galaxy)
Driver : Star Commander Andrew Greene [2/3]
Kills : 0
Destroyed by Sprite (Standard) #9 (Tau Galaxy)

Solitaire (Standard) (Taiga Galaxy)
Pilot : Star Commander Emanuel Erga [2/4] ( 6 hit(s) )
Kills : 0
Destroyed by Sprite (Standard) #25 (Tau Galaxy)

Kite Reconnaissance Vehicle (Standard) #5 (Taiga Galaxy)
Driver : Point Commander Maiken Johansson [2/3]
Kills : 0
Destroyed by Sprite (Standard) #8 (Tau Galaxy)

MechWarrior Star Commander Emanuel Erga (Taiga Galaxy)
Gunnery Skill : Star Commander Emanuel Erga [2] ( 6 hit(s) )
Kills : 0
Destroyed by pilot error.

MechWarrior Star Commander Edward Todal (Taiga Galaxy)
Gunnery Skill : Star Commander Edward Todal [2] ( 6 hit(s) )
Kills : 0
Destroyed by pilot error.

MechWarrior Warrior Trevor (Tau Galaxy)
Gunnery Skill : Warrior Trevor [3] ( 3 hit(s) )
Kills : 0
Destroyed by pilot error.

Locust IIC 5 (Taiga Galaxy)
Pilot : Elizabeth Mariuki [4/3] ( 6 hit(s) )
Kills : 0
Destroyed by Sprite (Standard) #4 (Tau Galaxy)

Shadow Hawk IIC (Standard) (Taiga Galaxy)
Pilot : Eleanor Imara [2/5] ( 6 hit(s) )
Kills : 0
Destroyed by Karhu X (Tau Galaxy)

MechWarrior Elizabeth Mariuki (Taiga Galaxy)
Gunnery Skill : Elizabeth Mariuki [4] ( 6 hit(s) )
Kills : 0
Destroyed by pilot error.

MechWarrior Yvonne Pane (Taiga Galaxy)
Gunnery Skill : Yvonne Pane [2] ( 6 hit(s) )
Kills : 0
Destroyed by pilot error.

MechWarrior Eleanor Imara (Taiga Galaxy)
Gunnery Skill : Eleanor Imara [2] ( 6 hit(s) )
Kills : 0
Destroyed by pilot error.

Bruin (Standard) (Tau Galaxy)
Pilot : Star Commander Sadiq [2/3] ( 1 hit(s) )
Kills : 0
Destroyed by Bruin (Standard) (Taiga Galaxy)

Lobo (Standard) (Taiga Galaxy)
Pilot : Star Commander Euzebia MacLeay [2/4] ( 6 hit(s) )
Kills : 0
Destroyed by Ursus II (Standard) (Tau Galaxy)

MechWarrior Star Commander Euzebia MacLeay (Taiga Galaxy)
Gunnery Skill : Star Commander Euzebia MacLeay [2] ( 6 hit(s) )
Kills : 0
Destroyed by pilot error.

Clint IIC (Standard) #3 (Taiga Galaxy)
Pilot : Patrice Chambon [4/5] ( 6 hit(s) )
Kills : 0
Destroyed by Parash (Standard) #2 (Tau Galaxy)

MechWarrior Patrice Chambon (Taiga Galaxy)
Gunnery Skill : Patrice Chambon [4] ( 6 hit(s) )
Kills : 0
Destroyed by pilot error.

MechWarrior Breeda Behringer (Taiga Galaxy)
Gunnery Skill : Breeda Behringer [3] ( 6 hit(s)  )
Kills : 0
Destroyed by pilot error.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Shadow_Wraith on 24 January 2016, 11:03:09
 O0
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: snakespinner on 25 January 2016, 02:56:06
Bloody battle.
Well there are survivors so onwards to victory for someone. O0
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 31 January 2016, 10:52:14
Alright, for the next battle, I think I may go even bigger. Even more units in play, plus ASFs. I'm thinking two full Clusters per side. Anyone have any suggestions for what I should use? I have my own thoughts, but I'm certainly interested to hear what others think. Assume any units used in the last scenario, with the exception of the Galaxy Command Star, cannot be used in this one.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Taharqa on 06 February 2016, 00:18:31
That was the most brutal battle I have ever been a part of.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 08 February 2016, 03:15:13
Two more bios (both for the 116th) are done. Just a few left now.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 09 February 2016, 19:02:31
Ok, another couple of bios are done. Seven left to go.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 10 February 2016, 03:18:21
Well, after cracking away at them all evening, I've got all the bios for the original Clusters written and posted. The only three remaining now are the three from the 15th Rangers.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 20 March 2016, 04:05:52
Annnd after a bit of a hiatus, the last three bios are done! All Tau Galaxy units now have bios for all of their Bloodnamed officers.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 20 March 2016, 05:16:02
I should probably also note that the 15th Rangers will be adding another 'Mech Trinary from the salvage taken in the Battle of Trysil Pass, with Horse warriors shipped from Csesztreg to staff it. The Star Captain leading it will get a bio of her own, of course, although I have to come up with the character concept first.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 26 March 2016, 00:14:13
Alright, I've commenced the next battle, and although I did cut down on the initial forces a bit, it's still even larger than the Battle of Trysil Pass. Here's a list of the forces involved:

Tau Galaxy
Trinaries Beta & Gamma, 231st Mechanized Assault Cluster
Supernovas Alpha & Epsilon, 116th Mechanized Cavalry Cluster
Trinaries Beta & Gamma, 116th Mechanized Cavalry Cluster
Outpost Defenders [Eric Amirault, Aaron Cobb, Lair Seidman]

Taiga Galaxy
1st & 2nd Freemen BattleMech Binaries, 3rd Freemen Cluster
6th & 7th Freemen BattleMech Trinaries, 4th Freemen Cluster
1st Armored Infantry Supernova Binary, 1st Freemen Cluster
2nd Armored Infantry Supernova Binary, 3rd Freemen Cluster
4th Freemen Artillery Trinary, 4th Freemen Cluster
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 25 March 2018, 23:38:33
*blows off some dust*

Much like with Graves' Dancers, I've recently commissioned Plog to draw Deacon Amirault's Blood Asp, and he recently sent me a preliminary sketch I thought I'd share:

(https://i.imgur.com/5g6Wlra.jpg)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: snakespinner on 27 March 2018, 00:39:41
Choking on dust storm created by Kojak. ;)
Artwork looks good. :thumbsup:
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: truetanker on 30 March 2018, 13:32:37
I wants to steal it!!!  :o

The 'Mech, not the art.

Savvy looking too!

TT
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 07 April 2018, 22:05:57
The finalized color version should be forthcoming in the very near future (less than 24 hours). I've gotten a peek and it's truly sublime.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: truetanker on 08 April 2018, 13:23:26
The finalized color version should be forthcoming in the very near future (less than 24 hours). I've gotten a peek and it's truly sublime.

 :bow: :bow: :bow: :whip:  :wheelchair:

TT
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 08 April 2018, 21:24:57
(https://i.imgur.com/LcS2ZRJ.jpg)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: truetanker on 09 April 2018, 17:05:51
Mommy!

 :o
 :drool: :drool: :drool:

I love the quote on the shoulder.

TT
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: DOC_Agren on 09 April 2018, 20:37:07
I love the mech
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: pensiveswetness on 09 April 2018, 22:08:55
I totally love that &^%^... how did you link the various pilot pics?
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: snakespinner on 10 April 2018, 03:25:35
That picture was much better than I expected.
Excellent. :bow: :bow: :bow: :rockon:
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 11 April 2018, 05:14:33
I love the quote on the shoulder.

That's the epitaph of Don Quixote.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Sir Chaos on 11 April 2018, 10:25:23
That's the epitaph of Don Quixote.

How fitting.

Those Hell´s Horses of yours wouldn´t happen to have a history of accidentally destroying windmills? They might be giants, after all...
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: tassa_kay on 04 May 2018, 09:40:26
Welp, Kojak, I think I’ve just found my favorite non-canon unit on the board. I am truly in awe.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: truetanker on 04 May 2018, 14:37:45
How fitting.

Those Hell´s Horses of yours wouldn´t happen to have a history of accidentally destroying windmills? They might be giants, after all...

Would this count as a windmill?
http://cfw.sarna.net/wiki/images/d/d8/Clan_Ghost_Bear_.jpg?timestamp=20150616050228 (http://cfw.sarna.net/wiki/images/d/d8/Clan_Ghost_Bear_.jpg?timestamp=20150616050228)

TT
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 04 May 2018, 20:46:39
Welp, Kojak, I think I’ve just found my favorite non-canon unit on the board. I am truly in awe.

Thanks, man, I'm flattered to read that. I really need to get these guys moving again, and my hope was that that art I had commissioned from Plog would spur me into action. I just need to wrap up the latest Graves' Dancers scenario and then I think I'm gonna switch over to these guys for a bit, because I loved building them and it's been way too long since I took them out on the field (I can't believe it's already been two years since that last mission! It doesn't feel like it's been nearly that long!).
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: tassa_kay on 05 May 2018, 00:23:26
How much was the commission? Because I could start looking for an artist to do the Thuggee command Mech...
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 05 May 2018, 02:14:24
I can only speak knowledgeably with regards to Plog, but he charges $50 for full-color pieces; I believe it's $35 for B&W, but don't quote me on that. Also, FWIW, he isn't taking any new commissions until the end of June because he's in the midst of a move.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Sir Chaos on 06 May 2018, 05:49:49
Would this count as a windmill?
http://cfw.sarna.net/wiki/images/d/d8/Clan_Ghost_Bear_.jpg?timestamp=20150616050228 (http://cfw.sarna.net/wiki/images/d/d8/Clan_Ghost_Bear_.jpg?timestamp=20150616050228)

TT

Good enough. Not accidental, though.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 16 July 2018, 13:49:09
Alright, I'm working on an addition to the 15th Rangers Cluster that will take place after I finish the New Oslo campaign, to take advantage of the fact that QuadVees are finally fully functional within MegaMek. It's called Supernova Omega, and here's what I've got so far:

Nova Alpha
Notos D
Notos D
Notos D
Notos D
Notos D
Notos Prime
Notos Prime
Notos Prime
Notos Prime
Notos Prime
Cuchulainn Point
Cuchulainn Point
Cuchulainn Point
Cuchulainn Point
Cuchulainn Point

Nova Beta
Notos B
Notos B
Notos B
Notos B
Notos B
Notos C
Notos C
Notos C
Notos C
Notos C
Gnome (Cavalry)  (https://bg.battletech.com/forums/index.php?topic=12587.0)Point
Gnome (Cavalry) Point
Gnome (Cavalry) Point
Gnome (Cavalry) Point
Gnome (Cavalry) Point

At this point, I'm trying to decide A) if there should be a third Star or Nova, and if so, B) what it should be composed of. Another Notos Nova? Or something else entirely?
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Ruger on 16 July 2018, 18:31:42
Alright, I'm working on an addition to the 15th Rangers Cluster that will take place after I finish the New Oslo campaign, to take advantage of the fact that QuadVees are finally fully functional within MegaMek. It's called Supernova Omega, and here's what I've got so far:

Nova Alpha
Notos D
Notos D
Notos D
Notos D
Notos D
Notos Prime
Notos Prime
Notos Prime
Notos Prime
Notos Prime
Cuchulainn Point
Cuchulainn Point
Cuchulainn Point
Cuchulainn Point
Cuchulainn Point

Nova Beta
Notos B
Notos B
Notos B
Notos B
Notos B
Notos C
Notos C
Notos C
Notos C
Notos C
Gnome (Cavalry)  (https://bg.battletech.com/forums/index.php?topic=12587.0)Point
Gnome (Cavalry) Point
Gnome (Cavalry) Point
Gnome (Cavalry) Point
Gnome (Cavalry) Point

At this point, I'm trying to decide A) if there should be a third Star or Nova, and if so, B) what it should be composed of. Another Notos Nova? Or something else entirely?

I would almost be tempted to go a full out light Nova...pair 10 Arion's with 5 points of Buraq's (preferably either the support model or a new one with an AP Gauss Rifle)...light on armor, but fairly fast with long range guns with close in support...

Ruger
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Maelwys on 16 July 2018, 23:51:05
Hmm. First question I would ask is "why not add a second BA star to each Nova?" Sure, it snot technically a Nova at that point, but you've got the room to carry them.

The Arion and Buraq combo could be interesting, though of course the BA can't ride the Arion (though they are faster...)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 17 July 2018, 00:41:35
I just noticed that they finally, finally added fully functional Svartbetas to the new update as well. That...is something to consider.

Hmm. First question I would ask is "why not add a second BA star to each Nova?" Sure, it snot technically a Nova at that point, but you've got the room to carry them.

Yeah, at that point it's no longer a Nova and falls outside of even the relatively flexible range of acceptable Horse org doctrines, and thus much as I might agree with you otherwise I can't do that for fluff reasons.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Maelwys on 18 July 2018, 12:10:32
What about a Nova of Harpagos and Svartbetas? Brutal at range with the Quads opening up holes that the Svarts exploit. Nothing fancy, just "Yeah, we're here to hurt you."
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 18 July 2018, 19:48:40
I kinda love this idea, the more I think about it. Pretty ammo-dependent, but for ten turns that's a Nova that'd definitely make you regret getting in its sights.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Ruger on 18 July 2018, 20:07:21
I kinda love this idea, the more I think about it. Pretty ammo-dependent, but for ten turns that's a Nova that'd definitely make you regret getting in its sights.

If you're willing to go down to 4/6 movement, I would probably go with the Boreas-Prime...not as ammo dependent, and looks cooler (IMHO)...

Ruger
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Maelwys on 19 July 2018, 11:21:27
Man, that must have been really confusing. Boreas QuadVee and Boreas Cavalry Hovercraft...of course, maybe that was done so no one would know about the QuadVee if they stumbled across mention of the Boreas...

The Boreas could work. It doesn't quite have the long range brute simplicity of the Harpagos though.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 07 August 2018, 03:51:29
Hm. So now that I know New Oslo gets canonically retaken by the Horses in April of 3147, I'm wondering if I should re-jigger my fluff a bit to make my New Oslo campaign part of NOYAN (and then, ideally, take part in follow-on attacks against the Falcons). But OTOH any non-canon unit is going to be disrupting the timeline to some degree, so should I even bother? Still trying to decide.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Deathknight69 on 07 August 2018, 17:57:55
I'd go for it myself Kojak.  What's a little canon-deviation amongst friends and enemies  ^-^ :thumbsup:.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: truetanker on 07 August 2018, 18:22:43
I see:
a Panther chassis ( so maybe 12A )
Locust IIC 5- 2x ATM-3
Locust IIC 7- 6x APG and a TC'd ERM
a Parash chassis ( so any of the variants )
a UrbanMech IIC ( states refits but maybe both )
a Corvis chassis, ( again states refits, a few each? )
a Great Wyrm chassis ( once again states refits, there are 3 total variants here )
a Shadow Hawk IIC chassis ( here we have multiple variants, again states refits )
a Black Hawk chassis ( 3 possible variants here )
a Balius omni chassis


These are what's available from New Oslo Kojak.

TT
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 10 August 2018, 01:24:53
Well, I still haven't decided on the timeline re-jiggering yet, but I did finally start a new Tau Galaxy scenario tonight: a daring raid against Star of Hueys and their escorts, transiting through some ancient urban ruins just beyond the Trysil Pass. It's only a couple turns in but it should be moving forward in the near future.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 11 August 2018, 02:49:39
Got another couple of turns in tonight and it got bloody; the Horses are down a Point of quad Procyons, and the Dominion is down one assault 'Mech with another two badly injured (one KO'd, another with a gyro hit and a critted foot). I have a feeling this one might be brutal for both sides.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Maelwys on 11 August 2018, 10:26:58
Sounds nice!
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 30 January 2019, 05:29:50
Just wanted to pop in to say that this is still going, although I had to restart and somewhat redesign the scenario I was talking about in the last couple of posts. Taharqa and I have a gotten a ways into it over a few sessions, and it's gotten quite bloody. The combat has largely been characterized by rotating massed charges by quad Procyons loaded with tandem-charge SRMs against Dominion assault 'Mechs while SG-LRM-equipped Hippogriffs harry them from the rear, with a mixed binary of medium 'Mechs in support (honestly, the Protos have done the lion's share of the damage thus far). Two Stars from the 231st Mechanized Assault also hot-dropped in on either flank to close the walls of the trap, but they've just arrived a couple turns prior so they haven't had much effect yet (and the Rifleman IIC from one of the Stars managed to snake-eyes his roll and faceplant into a building, so that was real dignified...). I'll try to remember to score some screen-caps from the next session to post here.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 06 February 2019, 00:24:21
I've recently been inspired by SteveRestless' excellent Rho Galaxy (https://bg.battletech.com/forums/index.php?topic=32177.msg875854#msg875854) 'class pictures' to do some of my own for Tau Galaxy. Here's the first one.

Tau Galaxy Command
(http://www.mediafire.com/convkey/5dbd/xg3z9br1hynkfebzg.jpg)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 06 February 2019, 03:07:11
231st Mechanized Assault Cluster, Trinary Zeta
(http://www.mediafire.com/convkey/62fb/tb40xtdmqs6k63qzg.jpg)


231st Mechanized Assault Cluster, Supernova Alpha
(http://www.mediafire.com/convkey/fc71/ttp0cz811jil2gczg.jpg)


231st Mechanized Assault Cluster, Trinary Beta
(http://www.mediafire.com/convkey/400b/kd0mjw912i9yqjdzg.jpg)


231st Mechanized Assault Cluster, Trinary Gamma
(http://www.mediafire.com/convkey/4a78/32vr2tvk3k9bwl3zg.jpg)


231st Mechanized Assault Cluster, Trinary Delta
(http://www.mediafire.com/convkey/c371/5qxuw1wbf55ajduzg.jpg)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: snakespinner on 06 February 2019, 03:16:37
Impressive pictures. Shows the scale of the battle. :thumbsup:
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 06 February 2019, 04:25:00
35th Mechanized Strike Cluster, Supernova Alpha
(http://www.mediafire.com/convkey/54af/jwpade6a2cr51dgzg.jpg)


35th Mechanized Strike Cluster, Trinary Beta
(http://www.mediafire.com/convkey/f181/i5049mcoc5xm9axzg.jpg)


35th Mechanized Strike Cluster, Trinary Gamma
(http://www.mediafire.com/convkey/d06b/htbd78e3em39pb2zg.jpg)


35th Mechanized Strike Cluster, Trinary Zeta
(http://www.mediafire.com/convkey/1772/y8kb18pegu82e6jzg.jpg)


35th Mechanized Strike Cluster, Trinary Delta
(http://www.mediafire.com/convkey/1849/h7bw2w7x4mc9alzzg.jpg)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 06 February 2019, 05:57:45
116th Mechanized Cavalry, Supernova Alpha
(http://www.mediafire.com/convkey/6f5b/omdile22l35n349zg.jpg)


116th Mechanized Cavalry, Trinary Beta
(http://www.mediafire.com/convkey/dbc4/91we2eqtef5eawjzg.jpg)


116th Mechanized Cavalry, Trinary Gamma
(http://www.mediafire.com/convkey/d695/yzki0ixkb46kkk2zg.jpg)


116th Mechanized Cavalry, Trinary Delta
(http://www.mediafire.com/convkey/49d9/2ryzd1c490r3ql7zg.jpg)


116th Mechanized Cavalry, Supernova Epsilon
(http://www.mediafire.com/convkey/06f3/m5r58dd3o1ew3o1zg.jpg)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 06 February 2019, 06:30:21
49th BattleMech Cluster, Trinary Alpha
(http://www.mediafire.com/convkey/e3d6/e47ayilcee14c2bzg.jpg)


49th BattleMech Cluster, Trinary Beta
(http://www.mediafire.com/convkey/4120/uc4b9b3t2xm6n83zg.jpg)


49th BattleMech Cluster, Binary Zeta
(http://www.mediafire.com/convkey/5359/9o2gw8c24bqow5izg.jpg)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: tassa_kay on 06 February 2019, 16:58:14
You have no idea how big a smile this put on my face to see. It really brings the unit alive.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 07 February 2019, 06:09:02
Yeah, I'm really happy with how those turned out. Well, mostly, anyway, I re-did a couple of the ProtoMech units once I noticed they hadn't come out quite the way I wanted them.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 01 March 2019, 03:31:05
Just took a couple quick pics of the current battle to share with y'all what it's looking like, eight turns in.

(http://www.mediafire.com/convkey/8eaa/5pc339318cmxmauzg.jpg)

(http://www.mediafire.com/convkey/f3c9/hwb108uarhl50ajzg.jpg)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 02 March 2019, 00:13:19
Y'know, looking at this last post, I think I'm going to try to get in the habit of taking pics (cleaned up a bit) every session and posting them here, because I think they can really bring the missions to life in a way that the aftermath reports can't capture.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 05 March 2019, 01:27:27
When the New Oslo arc wraps up in another two or three scenarios, Tau Galaxy will be redeploying, and so recently I did a write-up of the world they'll be traveling to: New Exford, where they'll be fighting alongside the Exiled Wolves and LCAF via contract warfare, helping to fend off a Jade Falcon invasion of the planet. As a sneak peak for that arc, here's the write-up. EDIT: That will be reposted once I get closer to the arc's commencement.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 05 March 2019, 01:35:06
DARK WAS THE NIGHT, COLD WAS THE GROUND

Lillihammer, Christiana
New Oslo
Clan Hell's Horses Occupation Zone
12 November 3146


The Dominion's campaign to retake New Oslo had gotten off to something of a rocky start. Star Colonel Kalla's initial thrust at the Horses, while technically successful in dislodging them from the Trysil Pass, had cost the Freemen dearly. Galaxy Commander Johansen was aware he could not afford more such "victories", and so adopted a conservative approach, like the Ghost Bears of old. Unwilling to leave the umbrella of their artillery support, the entire Galaxy slowed to the crawling pace of their Huitzilopochtlis. As they gradually made their way through the winding mountain pass, the Dominion troops methodically reduced and demolished the various patches of automated defense turrets the Horses had seeded throughout in the preceding months. A week into their march, heavy rains began to fall on the pass, and the resulting mudslides slowed down the Hueys even more; it was nearly another week before Taiga Galaxy even began to emerge from the pass into the Ringsaker Valley. What few reconnaissance overflights they had managed to slip around Tau's combat air patrols showed that the nearby city of Lillihammer (its northern half still largely abandoned in the aftermath of the orbital bombardments of 2767) appeared to have no major Horse defenses beyond the autoturret batteries they'd previously encountered. Galaxy Commander Johansen ordered Star Colonel Ivar Oygard and the Second Freemen into Lillihammer to sweep the city and secure it for the rest of the Galaxy to decamp, giving them time to rest and refit for the final push into Haakonstad. Since Star Colonel Kalla had cost the Second Freemen its own artillery Trinary, Johansen found it fitting punishment to reassign her own Third Freemen's artillery to Oygard instead.

This, of course, was precisely the move Deacon Amirault had been waiting for Johansen to make. Tau's aerospace fighters had been ordered to allow a handful of recon passes over Lillihammer with only light harassment, just enough to keep Taiga from growing suspicious. The Second entered the abandoned northern portion of the city on the rainy evening of 12 November: Star Colonel Oygard and his command Trinary stayed at the rear to guard their Hueys, while the rest of the Cluster, including the artillery spotters, ranged forward to commence the bombardment of the defense batteries. As the vanguard began to engage with the turrets, the Horses sprang their ambush. Two medium 'Mech Stars and a Trinary of ProtoMechs suddenly powered up inside derelict buildings all around Oygard's position and burst forth, tearing into the stunned Dominion forces. Simultaneously, two more Stars of heavy and assault 'Mechs from the 231st Mechanized Assault Cluster came plummeting through the clouds to land on either flank of the Freemen lines, executing a precise avalanche drop from low orbit to fully box them in.

Star Colonel Oygard quickly rallied his forces, but they were surrounded and heavily outnumbered. Still, the cornered Rasalhagians fought like mad dogs, as wave after wave of Procyon-Qs fell upon them; the hyper-assault gauss rifles on their Hueys and Marauder IIC 7s proved to be particularly effective, shredding the quad ProtoMechs like a thresher through wheat. Only when Star Captain Rory Mitchell managed to corner the Star Colonel's Viking IIC and, after trading several devastating salvos, decapitate it with a blast from her Wakazashi's heavy autocannon, did their resistance finally begin to falter; the remaining Hueys tried to withdraw in the direction of the rest of the Cluster, but the thick mud left them helpless before the Horses. By the time the rest of the Second returned a few minutes later, it was already too late: Star Colonel Oygard was dead, his command Trinary shattered and their Galaxy's most elite artillery Star reduced to smoking wreckage. A lateral withdrawal by the Horses through another turret garden bought them enough time to exfiltrate from Lillihammer fully as the pursuing Second was forced to slow down to eliminate or bypass the turrets. Once again, Taiga Galaxy had technically emerged victorious -- Lillihammer was now undisputedly under their control -- but the cost had been far higher than anticipated. The Second Freemen Cluster was now all but defunct, and half of the Galaxy's artillery had been lost, effectively neutralizing what had been their biggest advantage over the Horse defenders at the outset of the campaign. All this at the cost of barely a Trinary of 'Mechs and ProtoMechs each to the Horses. It began to dawn on Galaxy Commander Johansen that Deacon Amirault was no ordinary Clansman, and that he could no longer delegate important tasks to his Star Colonels.

If he was going to retake New Oslo for the Dominion, he would have to do it himself.

Victory!
-------------------

Winner is: Tau Galaxy

Tau Galaxy: 59195 BV remaining (58.0% of 100373 initially) 11846 BV fled
Taiga Galaxy: 0 BV remaining (0.0% of 67429 initially) 0 BV fled

Survivors are:
Grendel (Mongrel) A (Tau Galaxy)
Pilot : Nova Commander Kasinda Rickard [1/1]
Kills : 0

Dragonfly (Viper) S #2 (Tau Galaxy)
Pilot : Karla [3/1]
Kills : 2

Beowulf C (Tau Galaxy)
Pilot : Star Commander Rosina [2/3]
Kills : 3

Beowulf C #2 (Tau Galaxy)
Pilot : Maria [3/4]
Kills : 1

Beowulf C #4 (Tau Galaxy)
Pilot : Zalika [3/4]
Kills : 4

Beowulf C #5 (Tau Galaxy)
Pilot : Katinka [3/5]
Kills : 1

Hippogriff (Standard) (Tau Galaxy)
Pilot : Star Captain Gerard Grimheald [1]
Kills : 0

Hippogriff (Standard) #2 (Tau Galaxy)
Pilot : Marioara [1]
Kills : 0

Hippogriff (Standard) #3 (Tau Galaxy)
Pilot : Te-Anu [1]
Kills : 0

Hippogriff (Standard) #4 (Tau Galaxy)
Pilot : Judit [2]
Kills : 0

Hippogriff (Standard) #5 (Tau Galaxy)
Pilot : Yun-fat [1]
Kills : 0

Hippogriff (Standard) #6 (Tau Galaxy)
Pilot : Point Commander Chika [1]
Kills : 0

Hippogriff (Standard) #7 (Tau Galaxy)
Pilot : Manuel [2]
Kills : 0

Hippogriff (Standard) #8 (Tau Galaxy)
Pilot : Neha  [2]
Kills : 0

Hippogriff (Standard) #9 (Tau Galaxy)
Pilot : Teune [1]
Kills : 0

Hippogriff (Standard) #10 (Tau Galaxy)
Pilot : Odell [3]
Kills : 0

Hippogriff (Standard) #11 (Tau Galaxy)
Pilot : Point Commander Hewitt [2]
Kills : 0

Hippogriff (Standard) #12 (Tau Galaxy)
Pilot : Katsumi [2]
Kills : 0

Hippogriff (Standard) #13 (Tau Galaxy)
Pilot : Eski [2]
Kills : 0

Hippogriff (Standard) #14 (Tau Galaxy)
Pilot : Jae-hyung [2]
Kills : 0

Hippogriff (Standard) #15 (Tau Galaxy)
Pilot : Anis [2]
Kills : 0

Hippogriff (Standard) #16 (Tau Galaxy)
Pilot : Point Commander Sachi [1]
Kills : 0

Hippogriff (Standard) #17 (Tau Galaxy)
Pilot : Hayal [3]
Kills : 0

Hippogriff (Standard) #18 (Tau Galaxy)
Pilot : Tsuginori [3]
Kills : 1

Hippogriff (Standard) #19 (Tau Galaxy)
Pilot : Rickey [3]
Kills : 0

Hippogriff (Standard) #20 (Tau Galaxy)
Pilot : Phung [3]
Kills : 0

Hippogriff (Standard) #21 (Tau Galaxy)
Pilot : Point Commander Lumir [1]
Kills : 0

Hippogriff (Standard) #22 (Tau Galaxy)
Pilot : Tess [2]
Kills : 0

Hippogriff (Standard) #23 (Tau Galaxy)
Pilot : Chito [2]
Kills : 0

Hippogriff (Standard) #24 (Tau Galaxy)
Pilot : Anke [2]
Kills : 0

Hippogriff (Standard) #25 (Tau Galaxy)
Pilot : Joong [2]
Kills : 0

Procyon (Quad) (Tau Galaxy)
Pilot : Star Commander Xavier [1]
Kills : 0

Procyon (Quad) #2 (Tau Galaxy)
Pilot : Giorgis [2]
Kills : 0

Procyon (Quad) #11 (Tau Galaxy)
Pilot : Point Commander Nees [1]
Kills : 1

Procyon (Quad) #12 (Tau Galaxy)
Pilot : Helen [1]
Kills : 1

Procyon (Quad) #15 (Tau Galaxy)
Pilot : Lateefa [3]
Kills : 0

Procyon (Quad) #19 (Tau Galaxy)
Pilot : Kamalamaya [1]
Kills : 0

Procyon (Quad) #20 (Tau Galaxy)
Pilot : Feng [2]
Kills : 0

Procyon (Quad) #21 (Tau Galaxy)
Pilot : Point Commander Faizah [1]
Kills : 0

Procyon (Quad) #23 (Tau Galaxy)
Pilot : Sayid [1]
Kills : 0

Procyon (Quad) #27 (Tau Galaxy)
Pilot : Xiong [1]
Kills : 1

Procyon (Quad) #40 (Tau Galaxy)
Pilot : Peroz [3]
Kills : 1

Procyon (Quad) #41 (Tau Galaxy)
Pilot : Point Commander Satenik [1]
Kills : 0

Procyon (Quad) #42 (Tau Galaxy)
Pilot : Rodney [3] ( 1 hit(s) )
Kills : 0

Procyon (Quad) #43 (Tau Galaxy)
Pilot : Kolya [2]
Kills : 0

Procyon (Quad) #44 (Tau Galaxy)
Pilot : Juhaina [2]
Kills : 0

Procyon (Quad) #47 (Tau Galaxy)
Pilot : Michelle [3]
Kills : 1

Mad Cat Mk II Enhanced (Tau Galaxy)
Pilot : Sofian [2/3] ( 2 hit(s) )
Kills : 1

Behemoth (Stone Rhino) 3 (Tau Galaxy)
Pilot : Khalil [2/4]
Kills : 0

Rifleman IIC (Standard) (Tau Galaxy)
Pilot : Krish [4/3]
Kills : 0

Hellstar (Standard) (Tau Galaxy)
Pilot : Star Commander Alejandro Mehta [2/2]
Kills : 2

Cygnus 2 (Tau Galaxy)
Pilot : Sofronio [2/3]
Kills : 0

Cygnus 4 (Tau Galaxy)
Pilot : Juma [2/4]
Kills : 0

Warhammer IIC 4 (Tau Galaxy)
Pilot : Adnan [4/2]
Kills : 1

Ha Otoko 3 (Tau Galaxy)
Pilot : Joseph [3/2]
Kills : 0

MechWarrior Grete Martínez (Taiga Galaxy)
Gunnery Skill : 4
Kills : 0


The following units are in retreat:
Arctic Wolf II A (Tau Galaxy)
Pilot : Margaritha [0/3] ( 2 hit(s) )
Kills : 0

MechWarrior Damiano (Tau Galaxy)
Gunnery Skill : 1
Kills : 0

Procyon (Quad) #6 (Tau Galaxy)
Pilot : Point Commander Odysseus [1]
Kills : 0

Procyon (Quad) #3 (Tau Galaxy)
Pilot : Radoste [2] ( 1 hit(s) )
Kills : 0

Wakazashi (Standard) (Tau Galaxy)
Pilot : Star Captain Rory Mitchell [1/3] ( 1 hit(s) )
Kills : 1

Highlander IIC (Standard) (Tau Galaxy)
Pilot : Jabeen [3/2] ( 2 hit(s) )
Kills : 0

Beowulf C #3 (Tau Galaxy)
Pilot : Liesbeth [3/4] ( 1 hit(s) )
Kills : 0

Procyon (Quad) #22 (Tau Galaxy)
Pilot : Augustin [3]
Kills : 0

MechWarrior Star Commander Leopolda Aziz (Taiga Galaxy)
Gunnery Skill : 2
Kills : 0


Graveyard contains:
Huitzilopochtli Assault Tank 'Huey' (AAA) #9 (Taiga Galaxy)
Driver : Point Commander Joseph Woodhams [2/4]
Kills : 0
Destroyed by Beowulf C #2 (Tau Galaxy)

Black Lanner S (Tau Galaxy)
Pilot : Rhodes [3/2] ( 1 hit(s) )
Kills : 0
Destroyed by Huitzilopochtli Assault Tank 'Huey' (AAA) #4 (Taiga Galaxy)

Procyon (Quad) #24 (Tau Galaxy)
Pilot : Murilo [2] ( 3 hit(s) )
Kills : 0
Destroyed by Warhammer IIC 8 #2 (Taiga Galaxy)

Procyon (Quad) #25 (Tau Galaxy)
Pilot : Blanca [2] ( 3 hit(s) )
Kills : 0
Destroyed by Warhammer IIC 8 (Taiga Galaxy)

Huitzilopochtli Assault Tank 'Huey' (AAA) #3 (Taiga Galaxy)
Driver : Point Commander Connie Ridehalgh [2/4]
Kills : 0
Destroyed by Beowulf C #4 (Tau Galaxy)

Procyon (Quad) #31 (Tau Galaxy)
Pilot : Point Commander Doraisvami [1] ( 3 hit(s) )
Kills : 0
Destroyed by Huitzilopochtli Assault Tank 'Huey' (AAA) #5 (Taiga Galaxy)

Procyon (Quad) #32 (Tau Galaxy)
Pilot : Taryn [2] ( 4 hit(s)  )
Kills : 0
Destroyed by Huitzilopochtli Assault Tank 'Huey' (AAA) #2 (Taiga Galaxy)

Procyon (Quad) #29 (Tau Galaxy)
Pilot : Yong-sung [2] ( 4 hit(s)  )
Kills : 0
Destroyed by Marauder IIC 3 (Taiga Galaxy)

Procyon (Quad) #30 (Tau Galaxy)
Pilot : Akar [3] ( 3 hit(s) )
Kills : 0
Destroyed by Huitzilopochtli Assault Tank 'Huey' (AAA) #7 (Taiga Galaxy)

Procyon (Quad) #36 (Tau Galaxy)
Pilot : Point Commander Jack [1] ( 3 hit(s)  )
Kills : 0
Destroyed by Huitzilopochtli Assault Tank 'Huey' (AAA) #5 (Taiga Galaxy)

Procyon (Quad) #45 (Tau Galaxy)
Pilot : Offet [2] ( 5 hit(s)  )
Kills : 0
Destroyed by Ursus (Standard) (Taiga Galaxy)

Procyon (Quad) #48 (Tau Galaxy)
Pilot : Hoang [2] ( 4 hit(s)  )
Kills : 0
Destroyed by Marauder IIC 7 (Taiga Galaxy)

Kodiak (Standard) (Taiga Galaxy)
Pilot : Mark Nerland [3/3] ( 6 hit(s)  )
Kills : 0
Destroyed by Procyon (Quad) #7 (Tau Galaxy)

Procyon (Quad) #8 (Tau Galaxy)
Pilot : Ferid [2] ( 3 hit(s) )
Kills : 0
Destroyed by Marauder IIC 7 (Taiga Galaxy)

Procyon (Quad) #9 (Tau Galaxy)
Pilot : Yvan [1] ( 4 hit(s)  )
Kills : 0
Destroyed by Ursus (Standard) (Taiga Galaxy)

Procyon (Quad) #16 (Tau Galaxy)
Pilot : Point Commander Dharr [1] ( 3 hit(s) )
Kills : 0
Destroyed by Warhammer IIC 8 #3 (Taiga Galaxy)

Procyon (Quad) #17 (Tau Galaxy)
Pilot : Zotico [1] ( 4 hit(s)  )
Kills : 0
Destroyed by Huitzilopochtli Assault Tank 'Huey' (AAA) #8 (Taiga Galaxy)

Procyon (Quad) #18 (Tau Galaxy)
Pilot : Jean-Marie [3] ( 3 hit(s) )
Kills : 0
Destroyed by Huitzilopochtli Assault Tank 'Huey' (AAA) #10 (Taiga Galaxy)

Procyon (Quad) #33 (Tau Galaxy)
Pilot : Lienhard [1] ( 4 hit(s)  )
Kills : 0
Destroyed by Huitzilopochtli Assault Tank 'Huey' (AAA) #4 (Taiga Galaxy)

Procyon (Quad) #46 (Tau Galaxy)
Pilot : Point Commander Jinrich [1] ( 4 hit(s) )
Kills : 0
Destroyed by Marauder IIC 7 #2 (Taiga Galaxy)

Procyon (Quad) #37 (Tau Galaxy)
Pilot : Douggie [1] ( 4 hit(s)  )
Kills : 0
Destroyed by Marauder IIC 3 (Taiga Galaxy)

Warhammer IIC 8 #3 (Taiga Galaxy)
Pilot : Therese Nesbitt [4/5] ( 6 hit(s)  )
Kills : 1
Destroyed by pilot error.

Warhammer IIC 8 #2 (Taiga Galaxy)
Pilot : Marcus Bayer [3/4] ( 3 hit(s) )
Kills : 1
Destroyed by Procyon (Quad) #12 (Tau Galaxy)

Procyon (Quad) #4 (Tau Galaxy)
Pilot : Emmett [3] ( 4 hit(s) )
Kills : 0
Destroyed by Marauder IIC 7 #3 (Taiga Galaxy)

Procyon (Quad) #5 (Tau Galaxy)
Pilot : Genco [3] ( 4 hit(s)  )
Kills : 0
Destroyed by Huitzilopochtli Assault Tank 'Huey' (AAA) (Taiga Galaxy)

Procyon (Quad) #7 (Tau Galaxy)
Pilot : Terry [1] ( 3 hit(s) )
Kills : 1
Destroyed by Marauder IIC 7 #2 (Taiga Galaxy)

Procyon (Quad) #26 (Tau Galaxy)
Pilot : Star Commander Bedric [1] ( 3 hit(s) )
Kills : 0
Destroyed by Huitzilopochtli Assault Tank 'Huey' (AAA) #10 (Taiga Galaxy)

Procyon (Quad) #49 (Tau Galaxy)
Pilot : Genet [1] ( 3 hit(s)  )
Kills : 0
Destroyed by Ursus (Standard) (Taiga Galaxy)

Huitzilopochtli Assault Tank 'Huey' (AAA) #6 (Taiga Galaxy)
Driver : Warrior Gorin Rowett [2/3]
Kills : 0
Destroyed by Beowulf C (Tau Galaxy)

Procyon (Quad) #28 (Tau Galaxy)
Pilot : Suzana [1] ( 4 hit(s)  )
Kills : 0
Destroyed by Marauder IIC 7 #2 (Taiga Galaxy)

Procyon (Quad) #34 (Tau Galaxy)
Pilot : Gelana [3] ( 3 hit(s)  )
Kills : 0
Destroyed by Huitzilopochtli Assault Tank 'Huey' (AAA) #10 (Taiga Galaxy)

Procyon (Quad) #35 (Tau Galaxy)
Pilot : Paul [3] ( 3 hit(s)  )
Kills : 0
Destroyed by Ursus (Standard) (Taiga Galaxy)

Procyon (Quad) #38 (Tau Galaxy)
Pilot : Pervin [3] ( 3 hit(s) )
Kills : 0
Destroyed by Huitzilopochtli Assault Tank 'Huey' (AAA) #7 (Taiga Galaxy)

Procyon (Quad) #39 (Tau Galaxy)
Pilot : Clayton [2] ( 4 hit(s)  )
Kills : 1
Destroyed by Marauder IIC 7 (Taiga Galaxy)

Procyon (Quad) #50 (Tau Galaxy)
Pilot : Bakir [3] ( 4 hit(s) )
Kills : 0
Destroyed by Marauder IIC 3 (Taiga Galaxy)

Dragon Fire DGR-3F (Taiga Galaxy)
Pilot : Gabriel Davidsson [3/4] ( 4 hit(s) )
Kills : 0
Pilot ejected.

Viking IIC (Standard) (Taiga Galaxy)
Pilot : Star Colonel Ivar Oygard [2/3] ( 6 hit(s)  )
Kills : 0
Destroyed by Wakazashi (Standard) (Tau Galaxy)

Black Knight BL-6-KNT (Taiga Galaxy)
Pilot : Mckenna Inoue [4/5] ( 6 hit(s)  )
Kills : 0
Destroyed by Procyon (Quad) #27 (Tau Galaxy)

Warhammer IIC 8 (Taiga Galaxy)
Pilot : Star Commander Leopolda Aziz [2/3] ( 5 hit(s) )
Kills : 1
Destroyed by Hippogriff (Standard) #18 (Tau Galaxy)

Marauder IIC 7 #2 (Taiga Galaxy)
Pilot : Magdalena Cui [3/3] ( 3 hit(s) )
Kills : 3
Destroyed by Procyon (Quad) #11 (Tau Galaxy)

Viking VKG-2G (Taiga Galaxy)
Pilot : Minh-Khan Vu [2/4] ( 6 hit(s)  )
Kills : 0
Destroyed by Hellstar (Standard) (Tau Galaxy)

Dragonfly (Viper) S (Tau Galaxy)
Pilot : Damiano [1/4] ( 5 hit(s) )
Kills : 0
Destroyed by Marauder IIC 7 (Taiga Galaxy)

Procyon (Quad) #14 (Tau Galaxy)
Pilot : Kynthia [3] ( 3 hit(s)  )
Kills : 0
Destroyed by Marauder IIC 7 #3 (Taiga Galaxy)

Procyon (Quad) #10 (Tau Galaxy)
Pilot : Mac [2] ( 4 hit(s) )
Kills : 0
Destroyed by Huitzilopochtli Assault Tank 'Huey' (AAA) #5 (Taiga Galaxy)

Procyon (Quad) #13 (Tau Galaxy)
Pilot : Sobeslav [1] ( 4 hit(s)  )
Kills : 0
Destroyed by Ursus (Standard) (Taiga Galaxy)

Ryoken II (Standard) #2 (Taiga Galaxy)
Pilot : Sondre Soergel [4/3] ( 4 hit(s)  )
Kills : 0
Destroyed by Hellstar (Standard) (Tau Galaxy)

Huitzilopochtli Assault Tank 'Huey' (AAA) (Taiga Galaxy)
Driver : Star Captain Vega Midtgård [1/4]
Kills : 1
Destroyed by Beowulf C (Tau Galaxy)

Huitzilopochtli Assault Tank 'Huey' (AAA) #5 (Taiga Galaxy)
Driver : Point Commander Bonny-jean Groebe [2/2]
Kills : 3
Destroyed by Beowulf C #4 (Tau Galaxy)

Huitzilopochtli Assault Tank 'Huey' (AAA) #10 (Taiga Galaxy)
Driver : Warrior Yong Subagja [2/4]
Kills : 3
Abandoned by crew.

MechWarrior Gabriel Davidsson (Taiga Galaxy)
Gunnery Skill : 3
Kills : 0
Destroyed by Procyon (Quad) #47 (Tau Galaxy)

MechWarrior Sondre Soergel (Taiga Galaxy)
Gunnery Skill : 4
Kills : 0
Destroyed by pilot error.

Ursus (Standard) (Taiga Galaxy)
Pilot : Christian Hanssen [2/5] ( 2 hit(s) )
Kills : 5
Pilot ejected.

Marauder IIC 7 #3 (Taiga Galaxy)
Pilot : Grete Martínez [4/5] ( 5 hit(s) )
Kills : 2
Destroyed by Dragonfly (Viper) S #2 (Tau Galaxy)

Marauder IIC 3 (Taiga Galaxy)
Pilot : Star Commander Marta Altaner [2/3] ( 6 hit(s)  )
Kills : 3
Destroyed by Warhammer IIC 4 (Tau Galaxy)

Vehicle Crew Warrior Yong Subagja (Taiga Galaxy)
Gunnery Skill : 2
Kills : 0
Destroyed by Beowulf C (Tau Galaxy)

MechWarrior Christian Hanssen (Taiga Galaxy)
Gunnery Skill : 2
Kills : 0
Destroyed by Beowulf C #4 (Tau Galaxy)


The following utterly destroyed units are not available for salvage:
MechWarrior Mark Nerland (Taiga Galaxy)
Gunnery Skill : 3
Kills : 0
Destroyed by pilot error.

Huitzilopochtli Assault Tank 'Huey' (AAA) #4 (Taiga Galaxy)
Driver : Warrior Tava Kenyatta [2/4] ( 6 hit(s)  )
Kills : 2
Destroyed by Procyon (Quad) #39 (Tau Galaxy)

Huitzilopochtli Assault Tank 'Huey' (AAA) #2 (Taiga Galaxy)
Driver : Warrior Ilane Andrews [3/2]
Kills : 1
Destroyed by Procyon (Quad) #40 (Tau Galaxy)

MechWarrior Mckenna Inoue (Taiga Galaxy)
Gunnery Skill : 4
Kills : 0
Destroyed by pilot error.

MechWarrior Star Colonel Ivar Oygard (Taiga Galaxy)
Gunnery Skill : 2
Kills : 0
Destroyed by pilot error.

Huitzilopochtli Assault Tank 'Huey' (AAA) #7 (Taiga Galaxy)
Driver : Point Commander Ruth Hansen [2/3]
Kills : 2
Destroyed by Beowulf C #4 (Tau Galaxy)

MechWarrior Minh-Khan Vu (Taiga Galaxy)
Gunnery Skill : 2
Kills : 0
Destroyed by pilot error.

Ryoken II (Standard) (Taiga Galaxy)
Pilot : Anurudha Yagi [3/5] ( 6 hit(s) )
Kills : 0
Destroyed by Mad Cat Mk II Enhanced (Tau Galaxy)

Huitzilopochtli Assault Tank 'Huey' (AAA) #8 (Taiga Galaxy)
Driver : Warrior Shayla Doukatelis [2/4]
Kills : 1
Destroyed by Dragonfly (Viper) S #2 (Tau Galaxy)

MechWarrior Anurudha Yagi (Taiga Galaxy)
Gunnery Skill : 3
Kills : 0
Destroyed by pilot error.

Marauder IIC 7 (Taiga Galaxy)
Pilot : Chiyono Takahashi [3/3] ( 6 hit(s) )
Kills : 4
Destroyed by Beowulf C #5 (Tau Galaxy)

MechWarrior Chiyono Takahashi (Taiga Galaxy)
Gunnery Skill : 3
Kills : 0
Destroyed by pilot error.

MechWarrior Star Commander Marta Altaner (Taiga Galaxy)
Gunnery Skill : 2
Kills : 0
Destroyed by pilot error.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 19 April 2019, 01:56:27
More pics from the current scenario, as of the session I just wrapped up:

(http://www.mediafire.com/convkey/048f/wpi0kmzthampvwgzg.jpg)


(http://www.mediafire.com/convkey/7dec/0vtf40c3bygddcbzg.jpg)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 03 May 2019, 03:22:47
I'm just about to wrap up the scenario depicted above, and it was a bloody victory for the Horses. My ProtoMechs in particular really took it on the nose, as I discovered that HAGs apparently reliably turn Procyon-Qs into chunky salsa; I deployed the entirety of Trinary Zeta (35th Mechanized) and of the fifty Procyon-Qs that entered the field I don't think even twenty will be leaving it. I'll post a full write-up in the days to come, of course.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 03 May 2019, 05:38:08
On that note, I think when I post that write-up I'm going to put in the place of the New Exford write-up, just in order to make the flow of the thread a little cleaner. I will re-post the New Exford stuff down the line when I get closer to actually starting that arc.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 04 May 2019, 01:53:22
Alright, I've replaced the New Exford post with the write-up of the latest scenario (https://bg.battletech.com/forums/index.php?topic=37902.msg1486780#msg1486780). Enjoy.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: deathfrombeyond on 18 May 2019, 01:55:30
Been lurking for awhile, stealing perusing for ideas for my own pre jihad 73rd Mechanized Cavalry Cluster that’s intended as an extremely mobile light strike force, one where the ProtoMech component actually has more firepower than the BattleMech component.

Just thought that the OP would like to know that their thread has spawned other ideas...
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 18 May 2019, 13:54:38
Been lurking for awhile, stealing perusing for ideas for my own pre jihad 73rd Mechanized Cavalry Cluster that’s intended as an extremely mobile light strike force, one where the ProtoMech component actually has more firepower than the BattleMech component.

Just thought that the OP would like to know that their thread has spawned other ideas...

I'm very pleased to hear that, yes. Always glad to see when my work provides inspiration for others.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: deathfrombeyond on 21 May 2019, 02:31:22
Okay, finally deep dove into the composition...was pretty surprised to see epona vehicles represented in only one cluster.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 21 May 2019, 03:04:46
Okay, finally deep dove into the composition...was pretty surprised to see epona vehicles represented in only one cluster.

To be honest, and I know this is tantamount to heresy as a Horse player: I don't care for the Epona. I think it's way too thin-skinned for what it's intended to do, and outclassed by most of the non-Omni Clan hovertanks on offer these days. I did use a least a few because they're iconic for the Horses, but that's about the only reason why.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: truetanker on 22 May 2019, 18:14:27
Truthfully I prefer Epona A over Bandit-C B, while happy with the Bandit-C A over the Epona C.

Weird, huh?

Epona don't scare people as much as the Bandit-C does...

Epona doesn't even carry infantry, except on the outside, Bandit-C's do...

Now I can make an awesome Nova Star with a 9/14 speed AND carry BA...

Epona: 2-A and 2-B w/ 5 Toads outboard one unit
Bandit-C: 2-A w/ 10 Toads, internally, 2-C w/ 10 Toads, internally
Hadur: 2 for that One-Two knockout

Configured: 2 E-A/ B-A combo, 2 E-B/ B-C combo, and the paired Hadur!

( That's an ERL, 2 SRM-2, 2 LRM-20, 2 ERM and a TAG  per Point -X2 and an UAC/10, 2 SSRM4 and 3 MPL per Point -X2, twin A4 launchers hugging paired ERM and AP Gauss(es?) each in the Arty Point. )

I haven't played this confiq. yet with the Hadur, but should be a nice support unit. I've played Epona / Bandit-C before... just replaced the Second Epona A for Hadur point... might replace a second unit, Bandit-C C? for a second Hadur point? Playtesting and all...

TT
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 22 May 2019, 19:23:17
You know, I've never really looked very hard at the Bandit-C because I've always thought of it as a Wolf/Dragoon design. But I just checked Objectives: Clans and the Wolves were building them on Weingarten, which is in Horse hands now. And I'm looking at the design now and it really seems like a great hover IFV, so I think I might have to find a way to work some into Tau.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: truetanker on 22 May 2019, 20:36:38
Yeah Bandit-C A is just a clan version of the regular Dragoon A variant, ERL vs. PPC. Just adds a SRM2 rack to turret and front to hose down Infantry and such.

And I much prefer the Bandit-C C variant to the otherwise whimpy Epona Prime.

Just remember these are NOT Omni, the Bandit-C is built with a 5 ton Infantry bay! Meaning any Mag-Clawed unit can ride them... from BA to Heavy Proto!

TT
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: deathfrombeyond on 23 May 2019, 02:35:15
One thing I've had problems with in pairing Power Armor with Infantry Fighting Vehicles, like the Svantovit or the Bandit, is that I always wind up with a mismatch of vehicle carrying capacity to power armor, due to one Power Armor Point taking up half a Point of Power Armor cargo in vehicle capacity.

Sure, I suppose you could have one Star of ten IFVs carrying two Stars of Battle Armor, but I wanna mix my Points up within a Star.

Thus, I'm left with an IFV Point carrying two Points of Power Armor in a single Star. I'd love to use the other two Points the same way, but I'm left with a half Point of IFV capability.

I suppose I could use the other two Points as Nova Points, but there's always something that seemed very cheatery to me about claiming what would otherwise be two Points (an OmniMech Point and a Power Armor Point) as a single Point.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 23 May 2019, 03:51:54
I generally have my armored cav Novas evenly split between carriers and not, so that five vees are carrying five BA Points, and it's still a legal Nova (as opposed to having one Star of tanks carrying two Stars of suits). Avoids the headaches.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: truetanker on 23 May 2019, 07:20:28
Which is why I only assign five of my tankstar with Omni capacity or Infantry carrying capacity. Also try to make the Star with other more interesting varieties then just IFV.

TT
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: deathfrombeyond on 24 May 2019, 02:59:41
You know, I was about to question the name of this Galaxy, because I thought that cataphracts were heavily armored infantry, until I learned differently.

It helped me come up with the name of my cluster, the Shadow Chasseurs.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: deathfrombeyond on 24 May 2019, 03:02:59
Truthfully I prefer Epona A over Bandit-C B...

40 LRM tubes on a 9/14 chassis? Yes please.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 24 May 2019, 21:33:03
It helped me come up with the name of my cluster, the Shadow Chasseurs.

Oooh, that's really good.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: marauder648 on 25 May 2019, 06:08:03
Holy hell, I've just read through this. Superb!
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 25 May 2019, 23:43:48
Holy hell, I've just read through this. Superb!

Thanks! If you enjoyed this, you might also like Graves' Dancers (https://bg.battletech.com/forums/index.php?topic=227.msg1504131#msg1504131) and House Ma-Tsu Kai (https://bg.battletech.com/forums/index.php?topic=35936.0;all).
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 04 June 2019, 16:59:32
A good friend of mine created a gorgeous insignia for Tau Galaxy a while back (the same friend that created the Graves' Dancers insignia), and I realized that I'd never actually debuted it outside of that art that Plog did of Deacon Amirault's Blood Asp, so I've now incorporated that into the first post of the thread. I'm also commissioning an artist to create the various Cluster insignia, and I will be posting those as I receive them in the days and weeks to come.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: truetanker on 05 June 2019, 07:58:12
DIBS!

I called dibs... sweet lookin' symbol.

TT
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 07 June 2019, 21:04:32
Just received the first insignia and it has been integrated into the relevant post (https://bg.battletech.com/forums/index.php?topic=37902.msg877392#msg877392). Big thanks to Octobomb (https://www.deviantart.com/octobomb), the artist who's doing these.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Natasha Kerensky on 08 June 2019, 09:53:47
Just received the first insignia and it has been integrated into the relevant post (https://bg.battletech.com/forums/index.php?topic=37902.msg877392#msg877392). Big thanks to Octobomb (https://www.deviantart.com/octobomb), the artist who's doing these.

Tau is now working for Sauron.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 09 June 2019, 20:48:33
Yeah, the instruction I gave was "Make it vaguely reminiscent of the Eye of Sauron but not so much that anyone would mistake it for a copyright violation."
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 19 June 2019, 23:14:53
The latest insignia, this time for the 231st Mechanized Assault Cluster, has been received and edited into the appropriate post (https://bg.battletech.com/forums/index.php?topic=37902.msg877393#msg877393). I'm really in love with this latest one, he knocked it out of the park.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 25 July 2019, 01:32:05
Just got a preview of the insignia for the 35th Mechanized Cluster and it's looking pretty sweet. I should be getting the final version in the very near future.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 20 August 2019, 02:55:47
The latest insignia has arrived in finished form, and I've added it into the relevant post.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 20 September 2019, 23:13:10
Another new insignia, this time for the 116th Mechanized Cav; like the others, it's of course been edited into the appropriate post.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 06 July 2020, 22:47:27
Well, yet again thanks to Nav_Alpha, I now have a clear idea of how to do the conclusion of this arc, because what I'd originally planned was going to be absurd even by my standards. This should be a fun climax that will allow me to finally wrap up New Oslo and move on to the New Exford arc, which is long overdue. Said scenario is next on the docket for Taharqa and I, so watch this space. I will try to remember to post some pics of the battle as it happens.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 10 July 2020, 02:32:56
Well, we got the first session in tonight, but sadly neither force made contact because the map is pretty sizable (64x68) and Moderate Snowfall is on, so there are some visibility limitations to boot, so no pictures from the battle yet. But the next session, in three weeks, should hopefully produce some good results in that regard. Stay tuned!
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Nav_Alpha on 10 July 2020, 04:03:26
Well, we got the first session in tonight, but sadly neither force made contact because the map is pretty sizable (64x68) and Moderate Snowfall is on, so there are some visibility limitations to boot, so no pictures from the battle yet. But the next session, in three weeks, should hopefully produce some good results in that regard. Stay tuned!


Ahhh, I didn’t think of that.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Taharqa on 10 July 2020, 16:21:30
Its kind of fun to hunt for each other in the snow, unless of course we completely miss each other on our way to the other end of the map.  :D
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 10 July 2020, 16:53:10
I mean, there's still 20-hex visibility and sensors, so we're not exactly blind out there. I have a feeling this snow is gonna be real bad for the survival prospects of my Buraqs, though.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 31 July 2020, 02:17:26
The Horses and Bears have finally made contact in the snow, and things have gotten a bit shooty.

(http://www.mediafire.com/convkey/4c29/cpz40i9e4quymeuzg.jpg)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 09 October 2020, 01:45:36
Got in another three turns tonight, and things got very violent very quickly.

(http://www.mediafire.com/convkey/e76a/n17j2gbq77tg10lzg.jpg)

(https://i.imgur.com/BfVhI3w.png)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 23 October 2020, 01:54:35
Taharqa's scenario wrapped up very quickly, so we got in a couple more turns on my game.

(http://www.mediafire.com/convkey/8a19/f559o1pskvv0zglzg.jpg)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 30 October 2020, 01:55:46
The RasDom thrust was blunted and forced back, though at considerable cost. Enemy reinforcements are en route, but they're not going to make it in time to save their Galaxy Commander. Victory is just a matter of time, now.

(https://www.mediafire.com/convkey/3e66/gpnbvnhagq7x0i0zg.jpg)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 11 December 2020, 02:43:25
Reinforcements from both sides have reached a collision point, and more RasDommers are en route. This is gonna get very bloody, if the opening round, in which the lead RasDom Shadow Hawk was immediately headshotted by Elias Cobb in his Kingfisher X, is any indication.

(https://www.mediafire.com/convkey/c3ca/rk3h5q9va4xl56ozg.jpg)

Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 08 January 2021, 02:45:52
Two more very bloody turns tonight, as the snow finally becomes Deep Snow, bogging everyone down. This resulted in an incredibly destructive pair of turns that saw nearly a Trinary of 'Mechs go down between the two sides, though mostly on the Dominion side. Now, the Horses are bracing for the final Bear charge.

(https://www.mediafire.com/convkey/f318/4zb4yr484i86hzuzg.jpg)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 22 January 2021, 03:07:03
Just wrapped up the scenario tonight. I'll try to get the write-up written and posted tomorrow night.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 23 January 2021, 03:11:30
FIFTEEN FEET OF PURE WHITE SNOW

Near Haakonstad, Christiana
New Oslo
Clan Hell's Horses Occupation Zone
16 November 3146


Stung yet again the wily Horses, Taiga Galaxy at last gathered its strength at Lillihammer and then set out for the final march against Haakonstad. With Tau having had nearly three weeks to dig in, the Dominion forces were expecting a brutal decisive contest, but Galaxy Commander Johansen remained confident that the weight of Taiga's remaining artillery and the sheer fanaticism of his troops would be enough to secure victory. The Horses, too, braced themselves for what likely be an incredibly bloody affair.

Then the snow started.

A sudden cold snap on 15 November brought the first of the white flurries. Soon, both temperature and visibility plummeted. The Dominion's various Clusters, still in the middle of the march, began to lose sight of each other during maneuvers the following day, and the artillery bogged down, their spotting VTOLs and hovercraft unable to operate effectively in the sudden icy conditions. Unbeknownst to the Bears, even as they began to drift out of their artillery umbrella, they were being tracked from high in the clouds by the high-powered imagers of the 116th Mechanized Cavalry's Issus ASFs. With the Dominion positions relayed to him as he went, Deacon Amirault personally led the Galaxy Command Supernova in a series of expert maneuvers that used the obscuring weather to cut around several troop concentrations before honing in on his opposite number. As the two Galaxies' command units came into contact, a savage battle erupted, even as the snow began to come down even harder.

The Horses' two heavier Novas pinned Johansen and his 'Mechs against a ridge, trading gouts of laser and missile fire while Kasinda Rickard's Nova angled around the left side of the Dominion lines, suddenly appearing on their flank and disgorging a horde of Salamanders. The deadly battlesuits tore into Johansen's command Star with reckless abandon, bringing down his Stone Rhino even as he screamed for reinforcements. Nearby BattleMechs from both sides began vectoring toward the site, as it suddenly became clear that the campaign could end here and now if the Horses captured Johansen. Two more Trinaries from Taiga, one each from the First and Fourth Freemen, tried to overrun Galaxy Commander Amirault and his Supernova, but the arrival of Nova Captain Lanoe Hawker with two Stars of heavy and assault 'Mechs in tow proved just enough to stop them dead in their tracks. With the snow now so deep that 'Mechs were routinely bogging down in it, the jump jets on most of the remaining Horse 'Mechs proved the decisive advantage, as their precise use of the terrain to shield themselves from a significant portion of the Dominion's return fire nullified their lesser numbers. The Horses funneled the Dominion 'Mechs into overlapping fields of fire and methodically cut them down, targeting suspected officers first. Finally, with barely more than a Star of 'Mechs still standing, the Freemen began to fall back, tacitly acknowledging the Horses' victory.

Tau Galaxy Elementals pulled Galaxy Commander Johansen, unconscious and badly injured but still alive, out of the wreckage of his Stone Rhino, several minutes later. While Horse medics treated him, Deacon Amirault broadcast an open message from Rocinante, declaring to the remaining Freemen that Johansen was in their custody but would be returned once his injuries had been stabilized. With Johansen's aide, Star Colonel Carl Frederickson, now breveted into command of a Galaxy that had lost three-quarters of its BattleMechs, half its artillery and most of its command staff inside of three weeks, it took little further convincing on Amirault's part that the honorable thing would be to conclude the Trial without further bloodshed. Taking only a meager amount of isorla and a handful of bondsmen as a token of respect for the Rasalhagians' ferocity, Tau stood by and watched as Taiga's DropShips landed, loaded the survivors, and burned back toward the jump point. Victory had finally come on New Oslo! Tau Galaxy had definitively secured its precious BattleMech factories for their Clan, a triumph that would no doubt be celebrated in the Remembrance and catapult Deacon and his warriors to ever greater glories.

Victory!
-------------------

Winner is: Tau Galaxy

First Freemen: 13662 BV remaining (10.88% of 125564 initially) 0 BV fled
Tau Galaxy: 61586 BV remaining (46.53% of 132350 initially) 18554 BV fled

Survivors are:
Blood Asp M (Tau Galaxy)
Pilot : Galaxy Commander Deacon Amirault [2/1]
Kills : 3

Kingfisher X (Tau Galaxy)
Pilot : Star Colonel Elias Cobb [0/1]
Kills : 6

Gladiator (Executioner) G (Tau Galaxy)
Pilot : Homer [1/4] ( 1 hit(s) )
Kills : 2

Gladiator (Executioner) F (Tau Galaxy)
Pilot : Danny [2/3] ( 2 hit(s) )
Kills : 1

Gnome Battle Armor (LRM) #5 (Tau Galaxy)
Gunnery Skill : 2
Kills : 1

Man O' War (Gargoyle) W (Tau Galaxy)
Pilot : Leo [1/4] ( 2 hit(s) )
Kills : 2

Mad Cat (Timber Wolf) T (Tau Galaxy)
Pilot : Farah [0/3]
Kills : 1

Black Lanner S (Tau Galaxy)
Pilot : Rhodes [3/2]
Kills : 0

Dragonfly (Viper) S #2 (Tau Galaxy)
Pilot : Karla [3/1]
Kills : 0

Tomahawk (Prime) (Tau Galaxy)
Pilot : Alban [2/3]
Kills : 2

Daishi (Dire Wolf) C (Tau Galaxy)
Pilot : Raquel [2/5]
Kills : 0

Savage Coyote HH (Tau Galaxy)
Pilot : Owen [2/4]
Kills : 1

Masakari (Warhawk) C (Tau Galaxy)
Pilot : Nova Commander Zarek Moiseyev [1/2] ( 1 hit(s) )
Kills : 3

Kingfisher C (Tau Galaxy)
Pilot : Lykaios [1/4] ( 1 hit(s) )
Kills : 2

Night Gyr Prime (Tau Galaxy)
Pilot : Saadet [2/5] ( 1 hit(s) )
Kills : 0

Loki Mk II (Hel) C (Tau Galaxy)
Pilot : Felix [3/3]
Kills : 0

Pilot Margaritha (Tau Galaxy)
Gunnery Skill : 0
Kills : 0

Pilot Tyler Dowthwaite (First Freemen)
Gunnery Skill : 3
Kills : 0

Pilot Galaxy Commander Fred Johansen (First Freemen)
Gunnery Skill : 1
Kills : 0

Pilot Seiryo Morimoto (First Freemen)
Gunnery Skill : 2
Kills : 0

Kodiak (Standard) (First Freemen)
Pilot : Noel Blom [2/2]
Kills : 1

Dragon Fire DGR-3F (First Freemen)
Pilot : Stine Iqbal [2/4]
Kills : 0

Black Knight BL-6-KNT (First Freemen)
Pilot : Bjorn Sundal [3/5] ( 2 hit(s) )
Kills : 1

Rifleman IIC 8 #2 (First Freemen)
Pilot : Vui Thu [2/4] ( 1 hit(s) )
Kills : 0

Thresher (Standard) (First Freemen)
Pilot : Zhi-jun Chin [2/4] ( 1 hit(s) )
Kills : 0

Thresher (Standard) #2 (First Freemen)
Pilot : Mehveth Akbulut [2/2] ( 1 hit(s) )
Kills : 1

Arctic Wolf (Standard) #2 (First Freemen)
Pilot : Yong-sup Kwon [2/4]
Kills : 0

Pilot Hilde Endress (First Freemen)
Gunnery Skill : 3
Kills : 0

Pilot Sanaul Puliyur (First Freemen)
Gunnery Skill : 4
Kills : 0

Pilot Swagata  Priti (First Freemen)
Gunnery Skill : 4
Kills : 0

Pilot Di Haugen (First Freemen)
Gunnery Skill : 4
Kills : 0

Pilot Marilyn Engebretsen (First Freemen)
Gunnery Skill : 2
Kills : 0

Pilot Toimi (Tau Galaxy)
Gunnery Skill : 1
Kills : 0

Pilot Star Captain Dorothy Suzuki (First Freemen)
Gunnery Skill : 3
Kills : 0

Pilot Nick Hiorvst (First Freemen)
Gunnery Skill : 5
Kills : 0

Pilot Petter Schjonberg (First Freemen)
Gunnery Skill : 3
Kills : 0

Pilot Hakeem Saud (First Freemen)
Gunnery Skill : 4
Kills : 0

Pilot Star Captain Neill Marr (First Freemen)
Gunnery Skill : 1
Kills : 0

Pilot Anthony Narita (First Freemen)
Gunnery Skill : 3
Kills : 0


The following units are in retreat:
Dragonfly (Viper) S (Tau Galaxy)
Pilot : Damiano [1/4]
Kills : 0

Man O' War (Gargoyle) W #2 (Tau Galaxy)
Pilot : Izabella [1/3]
Kills : 0

Grendel (Mongrel) A (Tau Galaxy)
Pilot : Nova Commander Kasinda Rickard [1/1] ( 1 hit(s) )
Kills : 0

Gnome Battle Armor (LRM) #3 (Tau Galaxy)
Gunnery Skill : 2
Kills : 1

Gnome Battle Armor (LRM) (Tau Galaxy)
Gunnery Skill : 0
Kills : 0

Gnome Battle Armor (LRM) #2 (Tau Galaxy)
Gunnery Skill : 1
Kills : 0

Salamander Battle Armor (Anti-Infantry) #3 (Tau Galaxy)
Gunnery Skill : 1
Kills : 0

Gnome Battle Armor (LRM) #4 (Tau Galaxy)
Gunnery Skill : 2
Kills : 0

Buraq Fast Battle Armor (Support) (Tau Galaxy)
Gunnery Skill : 0
Kills : 2

Buraq Fast Battle Armor (Support) #2 (Tau Galaxy)
Gunnery Skill : 2
Kills : 0

Buraq Fast Battle Armor (Support) #3 (Tau Galaxy)
Gunnery Skill : 2
Kills : 0

Buraq Fast Battle Armor (Support) #4 (Tau Galaxy)
Gunnery Skill : 2
Kills : 0

Buraq Fast Battle Armor (Support) #5 (Tau Galaxy)
Gunnery Skill : 1
Kills : 0


Graveyard contains:
Arcas 2 #2 (First Freemen)
Pilot : Karen Koriche [3/4] ( 4 hit(s)  )
Kills : 0
Destroyed by Arctic Wolf II A (Tau Galaxy)

Wyvern IIC (Standard) (First Freemen)
Pilot : Helga Eichmann [3/4]
Kills : 0
Destroyed by Gnome Battle Armor (LRM) #3 (Tau Galaxy)

Vulture Mk IV (Mad Dog Mk IV) A (Tau Galaxy)
Pilot : Nova Commander Javier Mendoza [0/2]
Kills : 0
Destroyed by Arcas 2 #4 (First Freemen)

Highlander IIC (Standard) (First Freemen)
Pilot : Matthew Martens [3/3] ( 6 hit(s)  )
Kills : 0
Destroyed by Kingfisher X (Tau Galaxy)

Guillotine IIC (Standard) (First Freemen)
Pilot : Star Commander Pippa Travanti [2/2]
Kills : 0
Destroyed by Buraq Fast Battle Armor (Support) (Tau Galaxy)

Masakari (Warhawk) E (Tau Galaxy)
Pilot : Adisvara [2/1] ( 1 hit(s) )
Kills : 0
Destroyed by Ursus II (Standard) (First Freemen)

Arcas 2 #4 (First Freemen)
Pilot : Jamilyn Brown [3/4] ( 1 hit(s) )
Kills : 1
Destroyed by Gnome Battle Armor (LRM) #5 (Tau Galaxy)

Arctic Wolf II A (Tau Galaxy)
Pilot : Margaritha [0/3] ( 1 hit(s) )
Kills : 1
Destroyed by Behemoth (Stone Rhino) (Standard) (First Freemen)

Salamander Battle Armor (Anti-Infantry) #5 (Tau Galaxy)
Gunnery Skill : 3
Kills : 0
Destroyed by pilot error.

Behemoth (Stone Rhino) (Standard) (First Freemen)
Pilot : Galaxy Commander Fred Johansen [1/2] ( 5 hit(s)  )
Kills : 1
Destroyed by Salamander Battle Armor (Anti-Infantry) (Tau Galaxy)

Arcas 2 #5 (First Freemen)
Pilot : Tyler Dowthwaite [3/3] ( 1 hit(s) )
Kills : 0
Destroyed by Blood Asp M (Tau Galaxy)

Pilot Star Commander Pippa Travanti (First Freemen)
Gunnery Skill : 2Kills : 0
Destroyed by pilot error.

Pilot Helga Eichmann (First Freemen)
Gunnery Skill : 3Kills : 0
Destroyed by pilot error.

Arcas 2 #3 (First Freemen)
Pilot : Seiryo Morimoto [2/4]
Kills : 0
Destroyed by Kingfisher X (Tau Galaxy)

Shadow Hawk SHD-12C (First Freemen)
Pilot : Mangala  Maqbool [5/6] ( 6 hit(s)  )
Kills : 0
Destroyed by Kingfisher X (Tau Galaxy)

Supernova (Standard) #3 (First Freemen)
Pilot : Christine Horn [4/3] ( 3 hit(s) )
Kills : 0
Destroyed by Salamander Battle Armor (Anti-Infantry) #2 (Tau Galaxy)

Barghest BGS-1T (First Freemen)
Pilot : Sanaul Puliyur [4/6]
Kills : 0
Destroyed by Kingfisher C (Tau Galaxy)

Hunchback IIC (Standard) #2 (First Freemen)
Pilot : Hilde Endress [3/6]
Kills : 0
Destroyed by Kingfisher X (Tau Galaxy)

Hunchback IIC (Standard) (First Freemen)
Pilot : Star Commander Josh Kim [4/5]
Kills : 0
Destroyed by Mad Cat (Timber Wolf) T #2 (Tau Galaxy)

Hunchback HBK-5N (First Freemen)
Pilot : Swagata  Priti [4/5] ( 5 hit(s) )
Kills : 0
Destroyed by Gladiator (Executioner) G (Tau Galaxy)

Hitotsume Kozo HKZ-1F (First Freemen)
Pilot : Star Commander Karlijn Arents [4/4]
Kills : 0
Destroyed by Kingfisher C (Tau Galaxy)

Shadow Hawk SHD-12C #2 (First Freemen)
Pilot : Johan Yamada [4/6] ( 1 hit(s) )
Kills : 0
Destroyed by Tomahawk (Prime) (Tau Galaxy)

Mad Cat (Timber Wolf) T #2 (Tau Galaxy)
Pilot : Toimi [1/3]
Kills : 1
Destroyed by Kodiak (Standard) (First Freemen)

Ryoken II 2 (First Freemen)
Pilot : Star Captain Dorothy Suzuki [3/4] ( 2 hit(s) )
Kills : 1
Destroyed by Man O' War (Gargoyle) W (Tau Galaxy)

Salamander Battle Armor (Anti-Infantry) (Tau Galaxy)
Gunnery Skill : 0
Kills : 1
Destroyed by pilot error.

Salamander Battle Armor (Anti-Infantry) #2 (Tau Galaxy)
Gunnery Skill : 1
Kills : 1
Destroyed by pilot error.

Hunchback IIC (Standard) #3 (First Freemen)
Pilot : Mona Johansen [5/4] ( 1 hit(s) )
Kills : 0
Destroyed by Gladiator (Executioner) F (Tau Galaxy)

Shadow Hawk SHD-12C #3 (First Freemen)
Pilot : Nick Hiorvst [5/6] ( 2 hit(s) )
Kills : 0
Destroyed by Masakari (Warhawk) C (Tau Galaxy)

Ursus (Standard) (First Freemen)
Pilot : Petter Schjonberg [3/2] ( 1 hit(s) )
Kills : 0
Destroyed by pilot error.

Arctic Wolf (Standard) (First Freemen)
Pilot : Inger Breen [2/4] ( 3 hit(s)  )
Kills : 0
Destroyed by pilot error.

Pack Hunter II (Standard) (First Freemen)
Pilot : Star Commander Langgeng Hieke [1/3] ( 1 hit(s) )
Kills : 0
Destroyed by pilot error.

Great Wyrm 2 (First Freemen)
Pilot : Sari Aguilera [4/5] ( 6 hit(s)  )
Kills : 0
Destroyed by pilot error.

Tomahawk II D (Tau Galaxy)
Pilot : Geoffroy [2/3] ( 5 hit(s)  )
Kills : 0
Destroyed by Black Knight BL-6-KNT (First Freemen)

Bombardier BMB-12D (First Freemen)
Pilot : Devavadha Vivatma [4/6] ( 2 hit(s)  )
Kills : 0
Destroyed by Masakari (Warhawk) C (Tau Galaxy)

Hitman HM-1 (First Freemen)
Pilot : Hakeem Saud [4/3]
Kills : 0
Destroyed by Mad Cat (Timber Wolf) T (Tau Galaxy)

Rifleman IIC 8 (First Freemen)
Pilot : Star Commander Lucas Goethe [1/3] ( 1 hit(s) )
Kills : 0
Destroyed by Man O' War (Gargoyle) W (Tau Galaxy)

Turkina X (Tau Galaxy)
Pilot : Star Captain Lanoe Hawker [1/2] ( 2 hit(s) )
Kills : 1
Destroyed by Thresher (Standard) #2 (First Freemen)

Rifleman IIC 8 #3 (First Freemen)
Pilot : Anthony Narita [3/2] ( 4 hit(s)  )
Kills : 0
Destroyed by Tomahawk (Prime) (Tau Galaxy)

Pilot Star Commander Lucas Goethe (First Freemen)
Gunnery Skill : 1
Kills : 0
Destroyed by pilot error.


The following utterly destroyed units are not available for salvage:
Ursus II (Standard) #2 (First Freemen)
Pilot : Bianka Pohl [2/3] ( 6 hit(s) )
Kills : 0
Destroyed by Buraq Fast Battle Armor (Support) (Tau Galaxy)

Pilot Bianka Pohl (First Freemen)
Gunnery Skill : 2
Kills : 0
Destroyed by pilot error.

Pilot Matthew Martens (First Freemen)
Gunnery Skill : 3
Kills : 0
Destroyed by pilot error.

Ursus II (Standard) #3 (First Freemen)
Pilot : Jeroen Sakshaug [1/4] ( 6 hit(s) )
Kills : 0
Destroyed by Salamander Battle Armor (Anti-Infantry) #4 (Tau Galaxy)

Salamander Battle Armor (Anti-Infantry) #4 (Tau Galaxy)
Gunnery Skill : 2
Kills : 1
Destroyed by pilot error.

Pilot Jeroen Sakshaug (First Freemen)
Gunnery Skill : 1
Kills : 0
Destroyed by pilot error.

Supernova (Standard) (First Freemen)
Pilot : Sigrun bin Nu'man [2/4] ( 6 hit(s) )
Kills : 0
Destroyed by Kingfisher X (Tau Galaxy)

Pilot Sigrun bin Nu'man (First Freemen)
Gunnery Skill : 2
Kills : 0
Destroyed by pilot error.

Supernova (Standard) #2 (First Freemen)
Pilot : Rai Yokoyama [2/2] ( 6 hit(s) )
Kills : 0
Destroyed by Blood Asp M (Tau Galaxy)

Arcas 2 (First Freemen)
Pilot : Star Commander Etkin Talu [1/4] ( 6 hit(s) )
Kills : 0
Destroyed by pilot error.

Pilot Rai Yokoyama (First Freemen)
Gunnery Skill : 2
Kills : 0
Destroyed by pilot error.

Pilot Star Commander Etkin Talu (First Freemen)
Gunnery Skill : 1
Kills : 0
Destroyed by pilot error.

Pilot Mangala  Maqbool (First Freemen)
Gunnery Skill : 5
Kills : 0
Destroyed by pilot error.

Ursus II (Standard) (First Freemen)
Pilot : Marilyn Engebretsen [2/3]
Kills : 1
Destroyed by Kingfisher X (Tau Galaxy)

Loki Mk II (Hel) F (Tau Galaxy)
Pilot : Kisabaka [3/4] ( 6 hit(s) )
Kills : 0
Destroyed by Ryoken II 2 (First Freemen)

Hunchback HBK-5N #2 (First Freemen)
Pilot : Di Haugen [4/6]
Kills : 0
Destroyed by Blood Asp M (Tau Galaxy)

Hitotsume Kozo HKZ-1F #2 (First Freemen)
Pilot : Sam Porter [4/4] ( 6 hit(s) )
Kills : 0
Destroyed by Masakari (Warhawk) C (Tau Galaxy)

Pilot Kisabaka (Tau Galaxy)
Gunnery Skill : 3
Kills : 0
Destroyed by pilot error.

Pilot Sam Porter (First Freemen)
Gunnery Skill : 4
Kills : 0
Destroyed by pilot error.

Great Wyrm (Standard) (First Freemen)
Pilot : Benjamin Harnock [5/4] ( 6 hit(s) )
Kills : 0
Destroyed by Turkina X (Tau Galaxy)

Pilot Benjamin Harnock (First Freemen)
Gunnery Skill : 5
Kills : 0
Destroyed by pilot error.

Pilot Sari Aguilera (First Freemen)
Gunnery Skill : 4
Kills : 0
Destroyed by pilot error.

Warhammer IIC 6 (First Freemen)
Pilot : Star Captain Neill Marr [1/2] ( 3 hit(s) )
Kills : 0
Destroyed by Gladiator (Executioner) G (Tau Galaxy)

Kabuto KBO-7A (First Freemen)
Pilot : Lisa Hrusovsky [3/4] ( 6 hit(s) )
Kills : 0
Destroyed by Savage Coyote HH (Tau Galaxy)

Pilot Lisa Hrusovsky (First Freemen)
Gunnery Skill : 3
Kills : 0
Destroyed by pilot error.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: DOC_Agren on 17 February 2021, 16:49:02
Question:  I noticed you have a # of you unit marked with Destroyed by pilot error.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 17 February 2021, 17:03:36
And your question is?
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: DOC_Agren on 17 February 2021, 17:23:52
I'm assuming in Computer Program that you are running it "common" for Pilots to destroy the unit by own error?
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 17 February 2021, 17:50:40
MegaMek registers anything that doesn't die from weapons fire as death by "pilot error" -- falling down, getting caught in an engine explosion, and so on.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: DOC_Agren on 17 February 2021, 23:49:38
MegaMek registers anything that doesn't die from weapons fire as death by "pilot error" -- falling down, getting caught in an engine explosion, and so on.
thanks
never used it, so I was think the system causing pilot suicide your forces.  Thanks for the answer
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 19 February 2021, 04:09:30
To be honest, I wish it had a more robust system that indicated exactly how a unit died, rather than a simple "destroyed by" tag, but alas, I've got what I've got.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: truetanker on 21 February 2021, 01:11:16
D20 each " kill " and see if it survives? And if it does, repair to master list. If not, it's dead.

TT
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 12 March 2021, 03:34:16
Just received this incredible custom commission of Deacon Amirault's custom-podded Blood Asp from the miniature maestro from Down Under himself, Insane Kangaroo. Rocinante is now sitting in pride of place on one of my bookcases.

(https://cdn.discordapp.com/attachments/801321553177346058/819846004982415380/20210312_001143.jpg)

(https://cdn.discordapp.com/attachments/801321553177346058/819846034350931978/20210312_000950.jpg)

(https://cdn.discordapp.com/attachments/801321553177346058/819846067696435230/20210312_000905.jpg)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kerfuffin(925) on 12 March 2021, 03:38:52
Damn if that’s not fancy.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: snakespinner on 12 March 2021, 16:49:12
Insane is still doing miniatures that's good to know. :thumbsup:
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 16 March 2021, 18:16:31
Well, now that the New Oslo arc has concluded, it's time for me to both expand the 49th BattleMech to a full Cluster, and to add a fifth and final Cluster, the content of which I've been toying with in my head for years now. I'm leaning toward the idea of a fully Nova'd Cluster, and I definitely want to include some Notos QuadVees, but beyond that, I'm pretty open to suggestion. But working this out will be the next phase of this, before the New Exford campaign begins.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: GuyIncognito on 18 March 2021, 17:33:01
Would be fun to see you put some of the wacky new Rec Guide configs through their paces, like hatchet Gargoyles.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 18 March 2021, 18:31:37
I agree, and that new Cluster seems like the perfect vehicle for that.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: DOC_Agren on 21 March 2021, 18:20:07
Insane's Mech is Insanely well done   :thumbsup:
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 21 March 2021, 19:50:16
What do you guys think of calling the new Cluster the First Hypernova Cluster?
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kerfuffin(925) on 21 March 2021, 20:47:04
Depends. What’s a hyper nova?
If it’s a actual formation it seems kind of silly.
If it’s some sort of tactical maneuver or doctrine it doesn’t seem as bad.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 21 March 2021, 21:26:17
The idea is that it's a Cluster where every Star is a Nova (yes, even the ASFs). It is to a standard Cluster as a Supernova is to a standard Trinary. I'm not totally in love with that name, but thus far I can't think of anything I find more satisfying.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kerfuffin(925) on 21 March 2021, 21:47:22
If that’s the case I would replace the word cluster with hyper nova. When you have a Horde Cluster it refers to its doctrine more so than its make up. Obviously one effects the other but generally it’s more one than the other.

1st Assault HyperNova or whatever. It’s not really referred to as a supernova trinary it’s just a supernova

Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: truetanker on 21 March 2021, 21:49:17
Nova or Mova?

Cause I see Mova :

What do you guys think of calling the new Cluster the First Hypernova Cluster?

Typo?

TT

Edit: I see it... need better lighting. Hype mova!  xp
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kerfuffin(925) on 21 March 2021, 21:52:26
Nova or Mova?

Cause I see Mova :

Typo?

TT

Edit: I see it... need better lighting. Hype mova!  xp

It’s the way the r and n run up on each other. Lol
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 21 March 2021, 22:13:07
It’s not really referred to as a supernova trinary it’s just a supernova

That's...not accurate. I just ran a search of my PDF library and it's already found three dozen instances -- FMs Warden and Crusader Clans alone have a dozen between them.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kerfuffin(925) on 21 March 2021, 23:39:36
That's...not accurate. I just ran a search of my PDF library and it's already found three dozen instances -- FMs Warden and Crusader Clans alone have a dozen between them.

I suppose I should have left that part out.
Either way I’m not a huge fan of that designation, just seems overly generic even for a clan formation
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 22 March 2021, 04:19:09
Yeah, I don't really care for it either -- I just also can't think of anything that I actually do like.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 31 March 2021, 00:15:52
Experimenting with some Supernova formations for the First Hypernova Cluster. Tell me what y'all think:


Supernova Alpha

Timber Wolf S
Gargoyle J
Nova I
Nova I
Nova I
Minotaur Z
Minotaur Z
Procyon-Q
Procyon-Q
Procyon-Q

Minotaur Z
Minotaur Z
Procyon-Q
Procyon-Q
Procyon-Q

Gnome (LRM) Point
Gnome (LRM) Point
Gnome (LRM) Point

Notos Prime
Notos Prime
Notos Prime
Notos Prime
Notos Prime
Notos D
Notos D
Notos D
Notos D
Notos D
Gnome (Cavalry) Point (https://bg.battletech.com/forums/battle-armor/gnome-apgr-2/)
Gnome (Cavalry) Point
Gnome (Cavalry) Point
Gnome (Cavalry) Point
Gnome (Cavalry) Point

Sleipnir Main Battle Tank Prime (https://bg.battletech.com/forums/combat-vehicles/sleipnir-main-battle-tank/msg1297403/#msg1297403)
Sleipnir Main Battle Tank Prime
Sleipnir Main Battle Tank Prime
Sleipnir Main Battle Tank Prime
Sleipnir Main Battle Tank Prime
Sleipnir Main Battle Tank C
Sleipnir Main Battle Tank C
Sleipnir Main Battle Tank C
Sleipnir Main Battle Tank C
Sleipnir Main Battle Tank C
Golem (Eclipse) Point (https://bg.battletech.com/forums/battle-armor/eclipse-assault-suit-(3145)/msg693685/#msg693685)
Golem (Eclipse) Point
Golem (Eclipse) Point
Golem (Eclipse) Point
Golem (Eclipse) Point



Supernova Beta

Balius P (https://bg.battletech.com/forums/battlemechs/tau-galaxy-upgrade-thread/msg1510724/#msg1510724)
Balius P
Balius P
Balius P
Balius P
Minotaur Z
Minotaur Z
Procyon-Q
Procyon-Q
Procyon-Q
Minotaur
Z
Minotaur Z
Procyon-Q
Procyon-Q
Procyon-Q
Minotaur
Z
Minotaur Z
Procyon-Q
Procyon-Q
Procyon-Q
Minotaur
Z
Minotaur Z
Procyon-Q
Procyon-Q
Procyon-Q
Minotaur
Z
Minotaur Z
Procyon-Q
Procyon-Q
Procyon-Q


Notos B
Notos B
Notos B
Notos B
Notos B
Notos C
Notos C
Notos C
Notos C
Notos C
Gnome (Cavalry) Point
Gnome (Cavalry) Point
Gnome (Cavalry) Point
Gnome (Cavalry) Point
Gnome (Cavalry) Point

Enyo Strike Tank
Enyo Strike Tank
Enyo Strike Tank
Enyo Strike Tank
Enyo Strike Tank
Badger-C Tracked Transport
Badger-C Tracked Transport
Badger-C Tracked Transport
Badger-C Tracked Transport
Badger-C Tracked Transport
Clan Heavy Jump Infantry Point
Clan Heavy Jump Infantry Point
Clan Heavy Jump Infantry Point
Clan Heavy Jump Infantry Point
Clan Heavy Jump Infantry Point
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 20 January 2022, 01:36:43
Just finished Tamar Rising, and while obviously given some of the non-canon turns in this campaign already it will play out differently here, you better believe I'm looking forward to Tau playing in the sandbox that is the Hinterlands.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Crimson Dynamo on 26 January 2022, 21:17:03
Just finished Tamar Rising, and while obviously given some of the non-canon turns in this campaign already it will play out differently here, you better believe I'm looking forward to Tau playing in the sandbox that is the Hinterlands.

With how much fun the Hinterlands sound like, I was thinking that I might need to cook up a CHH unit for this timeframe. Imagine my delight to find another of your excellent, detailed personal unit threads on this very subject, Kojak.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 28 January 2022, 03:07:43
Glad to hear you enjoy it! These units are real labors of love for me.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kerfuffin(925) on 28 January 2022, 03:22:12
Glad to hear you enjoy it! These units are real labors of love for me.

I have been setting up a unit about a quarter of the size, and I’m exhausted just by the initial set up.

 I do enjoy reading along to these.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 02 February 2022, 17:33:31
Now that the New Oslo arc is wrapped up and the next arc can start, it's time to finally repost that New Exford writeup I previewed a while back.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 02 February 2022, 17:35:13
(http://www.mediafire.com/convkey/f304/jodidn45u0ic5tuzg.jpg)

New Exford
Star Type (Recharge Time): F8V (179 hours)
Position in System: 2
Time to Jump Point: 4.89 days
Number of Satellites: 1 (Lyncombe)
Surface Gravity: 1.03
Atm. Pressure: Standard (Breathable)
Equatorial Temperature: 35° C
Surface Water: 85 percent
Recharging Station: Zenith
HPG Class: B (Exile enclave: A)
Highest Native Life: Reptile
Population: 388,100,000
Socio-Industrial Levels: B-B-B-C-A
   Technological Sophistication: Advanced
   Industrial Development: Moderately industrialized
   Raw Material Dependence: Mostly self-sufficient
   Industrial Output: Limited output
   Agricultural Dependence: Breadbasket
Defending Forces: Second Wolf Legion
Landmasses (Capital City): Dulverton, Exmoor (Woodborough), Johor, Jurong, Lynmouth, Sentosa, Ujong
Importance: Industrial, Strategic

Tracing a barely-eccentric orbit around a star a bit younger than that of humanity's birthworld, New Exford was catalogued early in the 22nd century by Terran Alliance surveyors in one of the very first stellagraphic tours of what would soon be known as the Inner Sphere. They found a waterlogged world whose archipelagic landmasses banded the world's wide intertropical zone like a girdle, their formation implying a high degree of glacial retreat in recent geological time, likely due to widespread vulcanism early in the planet's history. Hotter and with slightly higher gravity than Terra, the world was not initially flagged for colonization efforts. A second, more thorough survey in 2277 discovered that beneath the seas was another ocean: an ocean of oil. Multiple KT-extinction-level volcanic events had reset the world's biosphere a number of times, and now a practically bottomless supply of precious petrochemicals lay in wait for those with the means to exploit it. A conglomerate of seven British and Singaporean families known for their power and influence within the Alliance petroleum industry were the first to organize a serious colonization effort, and by the early 2300s New Exford boasted a booming economy and a population rapidly approaching eight figures. Spread across the planet's seven continental archipelagos, each of the families was given virtual sovereignty of their respective domains. The three most prominent families were House Stilson of Exmoor, House Linghui of Johor, and House Singh of Sentosa, with the lesser Houses Ward of Dulverton, Kuek of Jurong, Ishak of Ujong and D'Arcy of Lynmouth rounding out their ranks. It was not until the late 2370s that they were enticed to join the burgeoning Lyran Commonwealth, responding to the self-styled 'Archon Basileus' Robert Marsden's offer of incorporation by signing the Articles of Acceptance he was circulating throughout the region; the benefits of tighter economic ties with their now-fellow-Lyran neighboring worlds, along with protection from the marauding armies of House Kurita, outweighed any potential loss of political autonomy. In order to be more practically represented within the Estates General, the Commonwealth's new deliberative body, the Seven Families formed the Petrogarchy, a confederal oligarchy that formalized their grip on New Exford. Over the course of the next two centuries, as the Age of War raged across the Inner Sphere, the Petrogarchs became phenomenally wealthy; with a bevy of Periphery worlds and other backwaters lacking sufficient access to fusion power to maintain their economies, there was rarely any shortage of customers for Exfordite petromerchants.

For many worlds the Star League is remembered as a golden age, and New Exford is no exception. In the late 26th and early 27th centuries, numerous discoveries involving the pharmaceutical properties of various Exfordite fungi-esque life forms gave rise to a thriving biopharmaceutical industry, thanks to the introduction of advanced gene-splicing technology imported from the Terran Hegemony. The so-called “Mold Rush” that followed caused a second population explosion and a real economic rival to the Petrogarchy; moreover, unlike the wealth inequalities produced by the more starkly bimodal class spread of the petroleum industries, the ascent of the biopharms contributed in turn to the creation of a sizable middle class. At the same time, thanks to the increase in living standards across the Inner Sphere, demand for petrochemicals slackened, constricting the Seven Families' economic leverage. Over time this populace began to demand more substantive political rights, and in the face of increasing pressure the Petrogarchy caved to reality and instituted a planetary parliament, with their own influence confined to an executive 'Council of Seven' that nevertheless left them with considerable clout in the new government. This proved to be an altogether more effective arrangement of power on New Exford given the recent demographic and economic shifts that had led to this juncture, with infrastructure-improvement grants from the Commonwealth's Bureau of Economic Development fueling growth for the next century and and half. Over a dozen sprawling underwater cities were built in this era, possible thanks once again to Hegemony technologies. These gleaming aquatic metropolises were seen by Exfordites as a symbol of the golden age of progress and prosperity...and their slow decline in the wake of the Star League's fall was likewise a memorial to everything they had lost.

Ultimately, New Exford was as much a victim of the systemic effects of Star League's collapse as it was the direct ones. As the number of JumpShips plummeted and interstellar trade networks foundered, the biopharms could no longer sustain themselves, and for a time the petromerchants found themselves with massive surpluses they no longer had the physical ability to export, with the subsequent inflationary spirals only compounded by lackluster government response; by the end of the Second Succession War the economy was a shell of a its former self. Over the following decades, as the demand for petrochemicals once again began to rise, the Petrogarchy slowly reasserted itself, and by the late 30th century the parliament was effectively a rubber-stamp committee for the resurgent oligarchs. Feeling unfettered by either local or national oversight, several of the Seven Families (particularly Houses Stilson, Ishak and D'arcy) grew phenomenally corrupt, venal even by the standards of Lyran nobility. This led to a scion of House Stilson becoming a literal textbook example of Lyran governmental corruption in 3017: the so-called 'Stilson Incident' began after Duke George Stilson VIII bought his son, George Stilson IX, a position in the prestigious Nagelring by way of an ample infusion of kroners into the local chapter of Veterans of the Succession Wars. Agreeing to sponsor the young man in turn, Stilson only barely graduated, and soon became a notable disgrace in the 4th Lyran Regulars, practically infamous within the unit for his pratfalls in the BattleMaster the Duke had also bought for him. But instead of being dismissed, his father simply used his wealth and connections to have his son promoted to hauptmann instead. A few months later he was promoted to leutnant-colonel, and then again to leutnant-general: all less than a year after graduation. It was only ended thanks to Kommandant Hana Fuchs of the LCAF's Administration Section, who caught wind of the goings-on and brought it to the attention to the Section Chief herself, Hauptmann-General Janet Page-Ripley. Somewhat ironically, the Stilson Incident drove Katrina Steiner to spend a great deal of her focus on cleansing the military of such graft and corruption, ridding the High Command of deadwood, strengthening the JAG Corps, and adding Military Ethics courses at Lyran academies.

As with much of the rest of the Inner Sphere, New Exford's gradual descent from the heights of the Star League was finally arrested with the discovery and dissemination of the famed Helm Memory Core. Now able to produce for themselves critical components in the failing machinery behind the ailing biopharms, the 3030s and 3040s saw a steady recovery, compounded by coming on the heels of the transfer of Nashan Foods' headquarters to the planetary capital of Woodborough in 3008. The move injected considerable capital into both the biopharms and New Exford's inland ranching industry, and established lucrative trade ties with nearby Bountiful Harvest, Hamilton, Graceland and Summit (the four breadbasket worlds that with New Exford were known as the 'Fertile Saltire'); by 3040 Lyran economists were predicting that New Exford was on track to return to or even exceed its Star League-era prosperity by the century's end. Of course, no Lyran could predict the way the '40s ended: the return of the descendants of the self-exiled Star League Defense Force, now reborn as the Clans and tearing their way through coreward space with frightening speed. As the invasion progressed and more and more worlds fell to the marauding Clans, Exfordites began to seriously worry that their world would be next, and in the early 3050s a not-insignificant portion of the populace emigrated to worlds perceived to be safer, such as Donegal or Coventry. In fairness, of course, these émigrés were greatly outnumbered by the waves of refugees fleeing worlds that had fallen to the invaders, and many never left. While the borders finally stabilized before the Clans reached New Exford, the populace increased by nearly a third by the decade's end. Since most of these refugees had been those with enough means to escape from their former homeworlds to begin with, their arrival ultimately accelerated the ongoing trends in the economy. Real refurbishment of the two aquatic cities that had survived the centuries, Bagong Sarawak and Shoreham-by-Coral, was spearheaded in large part by these newcomers, with tentative plans underway to recover and repopulate at least three others. Of course, this relatively good luck did not come without a price: their industrial and agricultural wealth combined with their proximity to the Clan Occupation Zones made them the target of regular raids by both the Jade Falcon and Steel Viper Clans. In 3054, New Exford's militia was the first to debut the Warrior H-8 VTOL against one of these raids: a Nova from the Eleventh Viper Regulars landed outside Woodborough, swiftly outflanking the defending militia's BattleMechs and leaving only their tanks and infantry between the Vipers and the Nashan granaries they were clearly intent on ransacking. The half-dozen Warriors made repeated attack runs against the Clan forces, losing most of the VTOLs in the process but slowing the Viper advance long enough for the militia to regroup its BattleMechs and counterattack. When the Clans finally found purchase on New Exford, it was neither through war nor conquest, but through cooperation.

Exiled from their brethren at the conclusion of the tumultuous Refusal War that gripped the newly-conquered worlds of the Wolves and Jade Falcons in 3057, the Warden Wolves decamped to Arc-Royal, the domain of the Kell Hounds. Welcomed by their freeborn Khan's father, Grand Duke Morgan Kell, they initially spread across Grunwald, at the time a largely unsettled continent. Just a few months before their arrival, Grand Duke Kell had declared the formation of the Arc-Royal Defense Cordon, a sixteen-world semi-autonomous military district within the Lyran Alliance (which itself was barely weeks older, having just seceded from the Federated Commonwealth). New Exford was one of those sixteen, as the Petrogarchy had long-standing ties with Arc-Royal and trusted the famously elite Kell Hounds with their defense far more than the nascent LAAF or the clearly self-interested Katherine Steiner-Davion. After the Exiled Wolf touman returned from its participation in Operation Bulldog in 3061, they began to spread enclaves across several ARDC worlds. Landgrave von Dulverton Reginald Ward XII practically rolled out the red carpet for the Exiles, and he was a strident force for their integration into New Exford, believing strongly as he did that partnership with the Wolves could reap enormous benefits for the populace in general and the biopharms in particular; as one of the few Petogarch Houses that had diversified its corporate portfolio over the years to include significant biopharm assets, House Ward was not above such lobbying efforts to improve both their standing and their bottom line. The landgrave voluntarily gave up a huge tract of his family's lands in order to facilitate the building of Enclave W137, known to the locals (and, eventually, the enclave's lower castes) as Wolfcastle. For the rest of the decade, even as various conflicts engulfed the Inner Sphere, New Exford was peaceful and quietly thriving, as the Wolves began to make major inroads into Exfordite society thanks to selective tech-sharing. The biopharms in particular underwent a renaissance as Clan gene-tech gave them the ability to produce some of the most cutting-edge medicines ever devised. The sole attempt to raid the world, a probe by the Third Falcon Talon during the Jade Falcon Incursion of 3064, was fended off by a Kell Hounds-subcontracted mercenary 'Mech company rotating through, in a Trial of Possession on the Cocuala island chain of the Ujong archipelago.

It was this burgeoning high-tech infrastructure that made the world a natural fallback point for both the First Kell Hounds regiment and Snord's Irregulars after brutal defeats by the Jade Falcons in the early 3070s. When the Hounds returned to recuperate in the wake of grueling fights against the Word of Blake on Tharkad and Arc-Royal in 3072, they unknowingly made the world a target. On 28 August 3073, Blakist JumpShips arrived at a pirate point just hours from the planet, and their DropShips blew past the hasty aerospace defense thrown up by the Hounds. Tentatively identified by BattleROMs as the Fiftieth Shadow Division, the attackers seemed to anticipate every move by the Kell Hounds: an attempt by the Hounds' Second Battalion to hit the Division's flank ran into vast minefields and then was hit by massed mechanized battlesuit infantry. The slaughter was total. Simultaneous to this massacre, the Fiftieth's 'Mechs struck the remaining two battalions, while headhunting squads targeted Christian Kell, the regiment's commander and Morgan Kell's nephew. Going down fighting, Kell ordered the few remaining Hounds to retreat, and the devastated mercenaries fled offworld, having lost nearly three-quarters of the regiment in a single day. The Manei Domini, surprising the Exfordites, ransacked the Kell Hounds' base for supplies and salvage but otherwise left the civilian populace and local industry entirely untouched. After this incident, it was rare for the Exiles not to have a full cluster stationed at Wolfcastle.

Further Wolf investment came in the late 3070s, when the Exiles built a genetic repository at the enclave, desiring a backup site for their most precious Bloodheritages (especially since many of those had been made highly exclusive thanks to the damage done by the Blakist nuclear attacks on Tamar in 3070). Bloodname House Ward, with their ancestral ties to the world, was especially eager to set up their genechapel on the grounds of Wolfcastle, though their relationship to their freeborn 'brethren' would wax and wane over the years, as Clan reverence for those lineages was often at odds with the reality of House Ward's behavior. Finally, in 3086, Khan Phelan Kell decided to share their limb/organ replacement technology with the Exfordites, on the condition that it could not be exported offworld and had to be used with the supervision of a member of the Wolf scientist caste. Limb regrowth clinics began to sprout up all over New Exford, and soon the planet was one of the premier destinations for medical tourism; one such clinic attached to the famous Helspring Resort, nestled in the Lynmouth capital of Crescent Harbor, became the destination du jour for numerous nobles, artists, Mechwarriors and other éminence grises. Whether or not this move was a clever ploy designed to ingratiate the Exiles to the Lyran aristocracy and military by catering so directly to nobles and soldiers is anyone's guess, but with a Lyran noble for a Khan, one perhaps might be wise to attribute them more political savvy than would otherwise be expected from the Clans. At any rate, ingratiate them it certainly did, and with them New Exford. With such a reliable source of patronage in both the Estates General and the High Command, the Seven Families now found themselves competing for these patrons' favor, and this competition has been a vital part of the world's political ebb and flow ever since. Likewise, the ties between the Exiles and the Exfordites were pulled even tighter on Gray Monday; ComStar's B-class HPG went down like most of the rest of the network, but the HPG the Exiles had constructed for themselves at Wolfcastle inexplicably still functioned. This has given the people of New Exford a badly-needed lifeline to the rest of humanity in a time of great darkness...but it has also painted a target on their backs.

Modern New Exford is one of the most advanced and developed worlds in the Lyran Commonwealth. Their cities are a masterwork of urban planning, making the absolute most out of limits imposed by the planet's archipelagic and primarily thick tropical jungle terrain. They sprawl not outwards but upwards, tight bundles of enormous gleaming towers allowing for some of the highest population density of any city in the Commonwealth, with over 52,000 people per square kilometer in some places. Woodborough in particular, home to nearly forty million people, has some towers that house more people than some entire Periphery planets. To relieve this density, from time to time these towers are built in the shallows between islands, serviced by canals rather than roads. Civilian hovervehicles have become the norm over the centuries as a result, able to traverse both land and sea with equal facility. The thick jungles also make traveling overland extremely difficult, and while roads and bridges between and across the islands on each archipelago do exist, the last century has seen the rising popularity of mass-transit VTOLs. Blackstone BattleMechs of Inarcs debuted their first foray into the civilian VTOL market, the Pegasus, in Woodborough and Bedok, the planet's two largest cities. By the turn of the century, the yellow taxi VTOLs were a ubiquitous sight in the skies of New Exford.  Not unrelatedly, this has led the planetary militia to rely heavily on VTOLs themselves, backed by a hovercraft-based navy; models not usually seen outside of frontline LCAF regiments are sometimes found here as well. The militia largely draws from the Military Institute of Woolwich on Jurong, a tri-service academy that trains cavalrymen, infantry and chopper pilots with a degree of quality exceeded only by the Commonwealth's premier war colleges. This quality is in part due to the opportunity to train against Exiled Wolf warriors in their biannual war games. Between this and the seasoning garnered from the occasional Falcon raid, the militia is one of the toughest in the region, with only its small size disqualifying it from attaining Regional Militia status within the LCAF. Ironically, probably the weakest element of the militia is its BattleMech contingent: composed entirely of the sixteen 'Mechs owned by the various Petrogarch families, their pilots are traditionally the wastrel sons and daughters of their Houses, those unsuited for either the family business or the Nagelring. The militia's current commanding officer, Colonel Kuanyu Lee, is the exception: a former Kell Hound who had the good fortune to retire to his homeworld just a few years before the Hounds' scourging on Timkovichi, he has brought his drive and experience to the position and has made an effort to whip the militia's Mechwarriors into shape, albeit with limited results thus far.

Very few people, other than rich oligarchs who can afford to have land cleared and estates built, live outside of the urbanized areas of the planet. Most of the remaining land is used for two things: the vast tracts deep in the interiors of the largest islands, owned mostly by Nashan Foods, where pig and gnu-oxen ranches are cut out of the jungle (Exford truffles are a famed delicacy across the Inner Sphere), and the World Heritage Preserve System, a series of government-protected nature sanctuaries that also double as pristine research fodder for the biopharmaceuticals. The environmental damage the former has gradually done to the latter has been an ongoing source of political and social strife between the ranchers and the biopharms.

The culture of New Exford's first settlers was a mix of British and Singaporean; it featured a heavy emphasis on meritocracy and a semi-rigid class system. While this has waxed and waned with passage of centuries and the influx of refugees in the mid-31st century, it still holds considerable influence. English and Malay-tinged Mandarin are the primary languages, although as with many multilingual worlds the influence of the Star League made English the language of the monied and educated classes from the late 26th century onward. Another relic of the Star League is the planet's dominant religion. The Voyager Christian Church, whose members sometimes refer to themselves as Mahayana Anglicans, is a syncretic faith founded by Karishma Singh, disowned eldest daughter of Sentosa's Petrogarch House and first captain of the SLS Pioneer, the Avatar-class WarShip permanently attached to the Star League Expeditionary Brigade. After imbibing a highly potent entheogen in the company of an isolated religious community on a distant Periphery world, Captain Singh was overwhelmed with visions and became convinced she saw a way to bridge the two major religions of her homeworld and bind them into a single creed. When she returned to New Exford, she published her writings on the matter, Voyage into the Light, and her fiery charisma (not to mention her famous name) quickly gained her many converts in her home city of Bedok. A collection of her sayings gathered by a pair of her closest disciples, The Singh Sutras, became immensely popular following its publication in 2699. By the time of her death in 2749, at the ripe old age of 138, nearly eighty percent of the Exfordite populace had converted to the Voyager faith, and it had spread to sizable portions of nearby Bountiful Harvest, Kandersteg and Hamilton. The disappearance of the Pioneer in the wake of the Star League's fall, captained by Karishma Singh's grandson Joshua Singh, led to a belief that one day the lost captain would return as the messiah and grant humanity enlightenment. Among other things, the Voyager Church is extremely pro-Star League and romanticizes the era greatly: not exactly a difficult sell given New Exford's history, to be sure, but this also made the Exfordites much more welcoming to the Wolves-in-Exile than your average Lyran populace might otherwise have been.

Of course, nothing highlights the impact of the Star League quite like the great thalassopolises, truly one of the wonders of that age: numbering fifteen at their zenith, just two remained by the end of the Succession Wars, the rest gradually abandoned as the machinery required to sustain them went out of production. This trend was reversed thanks to the Helm Core in the 3030s, and with the inundation of refugees two decades later several of the lost cities were brought back to working order. At present there are seven thalassopolises, each putatively under the suzerainty of one of the Seven Families. The two most venerable, Bagong Sarawak and Shoreham-by-Coral, each host nearly a million residents, while the remaining five (Lazarus, Yishun, Queenstown, Sengkang and Pioneer) each hold somewhere in the range of a half a million apiece. Each is situated near one of the Petrogarchy's major drilling operations, and most residents are employed by the petrochemicals industry in some capacity, many of them commuting by way of ever-present Baleena passenger submarines. There is currently no inclination to recover more of the sunken cities: seven is considered a very lucky number in Exfordite culture, and buildings with a second “seventh” or “seventy-seventh” floor are quite common.

With an island-centric culture, seafood and fruit are the staples of the Exfordite diet. Here the culture's Malay roots show strongly: most start their day with a breakfast of kaya toast and coffee, and street vendors hock Sambal stingray and hot pisang goreng. Sport hunting of New Exford's largest native life form, a rough analog to prehistoric Terran thyreophorans, was popular in the days before the World Heritage Preserves, but since then acquiring a license to hunt one has become prohibitively expensive in order to keep such hunts from endangering the species; outside of bored Petrogarchs, only the wealthier inland ranchers take up the hobby. Surfing, swimming, sailing and scuba-diving are also quite popular, and among the middle and upper class cricket is yet another affectation inherited from the earliest colonists. Perhaps the most popular sport, though, is jetski racing: it's rare these days to look off a coast and not see a group of Exfordites bounding across the waves on their StarCorps Sundivers, somewhere in the distance.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: GuyIncognito on 02 February 2022, 22:01:01
I look forward to Doom Courser stars btw.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 03 February 2022, 03:03:53
Oh, the Doom Courser will absolutely be appearing in Tau Galaxy. I'm totally smitten with that thing.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Deadborder on 03 February 2022, 05:40:14
With a name like Doom Courser, how could you not be?
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 03 February 2022, 20:38:20
With a name like Doom Courser, how could you not be?

Ha, I know you know I hate that name, but the art and stats fully won me over.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 29 April 2022, 19:27:06
Okay, this is just a first pass, but now that the RecGuides are out, I decided to finally work up this theoretical Cluster idea I've been bandying about for so long. I'm definitely going to keep fiddling with it, but this at least gives me a base to work from.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 03 May 2022, 03:50:34
I'm looking at this Cluster again and thinking maybe I should say screw it, dump the Enyo/Ku combos and go all in on the Sleipnirs and Epona IIs.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 04 May 2022, 02:23:37
Taking another look at Nova Command and trying to decide if A) I should vary it up instead of doing five Doom Coursers, and B) if I should pair them with something other than LRM Gnomes...though I'm not sure what.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: truetanker on 04 May 2022, 19:36:59
Taking another look at Nova Command and trying to decide if A) I should vary it up instead of doing five Doom Coursers, and B) if I should pair them with something other than LRM Gnomes...though I'm not sure what.

Minotaur 3's with B model as support? Could even add Buraq to the mix... You can also throw in some Salamanders riding for funsies.

Ideal? Probably not, confusing? Oh yeah!

TT
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 04 May 2022, 23:16:18
Decided to swap two of the Doom Coursers for Hels, for the versatility. Still not sure re: the Gnomes, but in order to justify attaching Protos I'd need to have magclamp Protos riding the Omnis, and the only qualifying one that isn't as fast or faster is the Minotaur P2, a Proto I don't think would fit well here.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: tassa_kay on 23 September 2022, 12:48:23
When you have a Horde Cluster it refers to its doctrine more so than its make up.

That's absolutely not true. Horde Clusters are specifically about their make-up: they're comprised of a Mangudai Trinary, a Tulughma Trinary, and a support Supernova.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 26 November 2022, 00:43:37
I can't recall if I brought it up here before, but I decided to work up a Scorpion Empire Seeker Cluster that will be making a cameo in the New Exford campaign. Just finished up the latest draft of it, and would love to get some feedback. Please note that unlike in canon, I've decided that the Scorpions still use ProtoMechs, so their inclusion is not an error on my part.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 29 November 2022, 09:07:06
Okay, new draft of those Scorpions, now with possibly entirely too many ProtoMechs (four Stars worth!).
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Crimson Dynamo on 07 December 2022, 19:10:22
Seems like a well-rounded and capable unit, able to handle about any task asked of it. Which makes sense for the well-traveled Seekers. I especially like the Society equipment, the Sun Spider inclusions, and the fluffy use of some SLDF designs.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 09 December 2022, 03:16:20
As of the end of the session this evening, the first scenario of the New Exford arc is seven turns deep and fire is finally beginning to be exchanged.

I can't upload a snapshot with a decent resolution, so here's a link: Scenario 01, Turn 07 (https://www.mediafire.com/view/cnnehwn1vukty1l)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 06 January 2023, 03:39:06
Another session done, and now combat is finally, properly underway. It's gonna be a grinding fight what with all the jumping, jungle, fire and smoke all around. Star Colonel Grimheald's Sprites have definitely been extremely effective -- they've already knocked out one Flamberge and done serious damage to another.

Scenario 01, Turn 08 (https://www.mediafire.com/view/ovvk94xs5vy3vp6/Scenario_01%252C_Turn_08_-_Jungle_City_Defense.png/file)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 08 January 2023, 02:34:50
Definitely going to be replacing my non-canon Sleipnir tanks in the First Hypernova Cluster with Eurus MBTs, now that those are an option. Also, regardless of availability, I am going to contrive a way to get at least one Charger C in Tau's TO&E, because I think it might be my new favorite 'Mech.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 09 January 2023, 20:54:41
Looks like availability for the Charger C is on the MUL now, and one of those availabilities is RasDom, so I can just handwave some in there via trade or salvage.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 20 January 2023, 03:40:59
Well, another evening, another turn completed (only one this time because the server crashed right as we hit the end of the movement phase the first time around). But while Tau and their Lyran allies took some lumps, including the Horses losing of their ten BattleMechs on the field (the Phoenix Hawk IIC 7), they did quite a bit of damage in return, destroying another Flamberge and killing or crippling several of the Falcons' veritable swarm of Griffin IIC 8s.

Scenario 01, Turn 09 (https://www.mediafire.com/view/mvuc8q3h09f4fig)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 22 January 2023, 00:25:44
Updated the New Exford write-up to reflect the new info on it that appeared in the Tamar Rising poster map and a couple of other recent sources.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Crimson Dynamo on 17 February 2023, 20:16:28
Kojak, interesting news in the newest RecGuide, 32. One that has implications for the history of Deacon Amirault and particularly his mount.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: tassa_kay on 17 February 2023, 21:20:55
Kojak, interesting news in the newest RecGuide, 32. One that has implications for the history of Deacon Amirault and particularly his mount.

He knows. That's his Kickstarter backer character.  ;D
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Crimson Dynamo on 17 February 2023, 21:43:28
Of course! Everyone knows that!  :))

https://www.youtube.com/watch?v=DsGZYW_DTEg
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: tassa_kay on 17 February 2023, 21:48:10
Of course! Everyone knows that!  :))

https://www.youtube.com/watch?v=DsGZYW_DTEg

Incidentally, this movie is the BEST. All other parodies can go home.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 18 February 2023, 01:46:14
Kojak, interesting news in the newest RecGuide, 32. One that has implications for the history of Deacon Amirault and particularly his mount.

Yeah, the character was a tribute both to Deacon (who I obviously wasn't going to have inserted into the canon) and my favorite character from 100 Bullets.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Crimson Dynamo on 19 February 2023, 12:28:55
Incidentally, this movie is the BEST. All other parodies can go home.

I knew I liked you. ;D

Yeah, the character was a tribute both to Deacon (who I obviously wasn't going to have inserted into the canon) and my favorite character from 100 Bullets.

Good for you getting your canon character in like that. I'm guessing they kept most/all of the details in as you asked? I read the "only Blood Asp in the Hell's Horses" bit and knew I had remembered reading something like that before. Didn't cross my mine till Tassa commented that it was a canon character, but in retrospect, it seems obvious (or at least phenomenally bad luck there being an 'only Blood Asp' reference).
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 20 February 2023, 04:01:55
The "only Blood Asp" bit is in reference to some fluff that appeared on BattleCorps many years ago when they did a paragraph or two for the various new 'Mech variants that debuted in RS 3060U, which referenced that the Hell's Horses had somehow acquired a single Blood Asp that had made it out of the Homeworlds with them. It was what I used as the basis for Deacon's Blood Asp, so referencing it again seemed appropriate for my canon character.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 23 February 2023, 01:19:09
Forgot to post this a couple weeks ago when it happened, but here's the latest turn, with the two sides coming into full contact and a whole lot of things either A) on fire or B) getting riddled with LRMs.

Scenario 01, Turn 10 (https://www.mediafire.com/view/qb7ipw3kqjgtc7i)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 19 June 2023, 22:19:07
Been a while since I've updated here, but five more turns have passed and things have gotten extremely violent.

Scenario 01, Turn 15 (https://www.mediafire.com/view/h1whx0sal8ncls4/Scenario_01%252C_Turn_15_-_Jungle_City_Defense.png/file)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 20 October 2023, 01:27:52
Finally finished the latest scenario. Will post a more detailed write-up when I get the chance.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 10 November 2023, 04:58:27
WELCOME TO THE JUNGLE

Outskirts of Bedok, Sentosa
New Exford
Lyran Commonwealth
20 August 3147


In the nine months since Tau Galaxy's conquest of New Oslo, momentous events had occurred across the coreward Inner Sphere. Shortly after their victory, news arrived that Arc-Royal had fallen to Malvina Hazen, scourged by her talons. The Wolves-in-Exile were now in a deep defensive crouch on Donegal and their remaining enclaves, licking their wounds. In response, eager to show their reclamation of the Mongol Doctrine and reassert the initiative in the factional dispute within the Horses, saKhan Fulk Lassenerra launched Operation NOYAN. An April thrust into the Rasalhague Dominion that sought to solidify the Horses' hold on New Oslo not only defeated a coincidentally-timed attempted recapture of that world, but also wrested away St. John and Unzmarkt. Two months later, they struck at the Jade Falcons directly, claiming Biota and Colmar. In each Trial, victory was achieved through methodical application of Domnhall Seidman's original Mongol Doctrine.

Galaxy Commander Deacon Amirault knew that Malvina was monomaniacally focused on the destruction of the Exiled Wolves, seeing them as anathema to all the Clans stood for. Using his Watch connections, he reached out to Loremaster Lukas Mehta. The Loremaster at first was dismissive of the Galaxy Commander, the arrogance famed among House Mehta leading him to deride the Horseman as a lackey of Mongols and therefore Malvina. But Amirault won him over with his eloquence, using passages from both Clans' Remembrances to remind him that their Clans had once been allies in the heady days of the post-Jihad era. He looked now to revive that alliance against their common enemy. To renew the bonds between them, Amirault proposed to the Loremaster that they suborn themselves to the Exiles under the ancient Horse practice of contract bidding. By pledging Tau Galaxy in joint defense of New Exford, the world closest to Falcon space that still had an Exile presence, they would bait a trap that Mad Malvina would be unable to resist.

By May of 3147, even as Clan Hell's Horses was hip-deep in Operation NOYAN, the Brimstone Cataphracts had migrated to New Exford, where they were welcomed to the enclave of Wolfcastle. The hardbitten Star Colonel Abioye Ward, whose Cluster had been slowly ground down from years of heavy Falcon raids and only recently replenished by survivors of Arc-Royal, was eager to be a part of any plan that involved exacting some measure of vengeance on Clan Jade Falcon. Considerably less receptive, however, was Leutnant-General Sir Eugen Hasseldorf, commander of the veteran and venerable Fifth Lyran Guards RCT. Recently redeployed with his regiments to the wealthy world, the Lyran noble was extremely leery about Tau Galaxy's arrival given that Clan Hell's Horses had been part of the Golden Ordun just two years prior. Amirault disarmed the tension with a move that demonstrated his sophisticated understanding of the terrain: he invited the local LCAF officer corps and nobility to a formal ball. While the affair, held at the estate of Landgrave Reginald "Big Reg" Ward XV, was a cavalcade of social faux pas due to Clan misunderstandings of Lyran etiquette, Hasseldorf was so charmed by the attempt that he agreed to meet with the Galaxy Commander and Star Colonel Ward to coordinate New Exford's defense.

Those diplomatic efforts would bear fruit when the inevitable Falcon assault came in August. Amirault had known that such a concentration of force would draw in a sizable Falcon response, in accordance with their time-honored battle philosophy of the nathaculor, and thus was unsurprised when two full Galaxies, Epsilon and Kappa, jumped into the system. Galaxy Commander Fred Buhallin, eager to show his Galaxy's loyalty to Malvina and the Mongols after Epsilon's siding against them in the Rending, saw a successful Trial for New Exford as the chance to redeem himself and his warriors. His counterpart, Galaxy Commander Earl Helmer, had spent years seeing his hard-luck force whittled down by Wolf-in-Exile raids, and was hungry for glory and revenge. Together, Malvina judged, they would be the perfect weapon to shatter this bastion of her foes.

As Epsilon was a frontline force, Buhallin assumed command over the joint operation, to Helmer's simmering displeasure. The Falcons first took roost on New Exford's satellite Lyncombe, overwhelming and slaughtering the militia cordon around the moon's aerodrome. From this perch, they could launch attacks all across the planet. Buhallin then made his opening gambit: an audacious, multi-pronged attack that aimed to shatter his enemy's morale.

One prong of this assault was a terror attack against the sacred city of Bedok. The birthplace of New Exford's dominant faith, Mahayana Anglicanism, it held a place of supreme cultural import among the planet's populace. At Buhallin's behest, Galaxy Commander Earl Helmer dispatched three 'Mech Trinaries to land in the surrounding jungle and use their weaponry to ignite a forest fire that would burn whatever remained of the city as their BattleMechs swept in and flattened it. Led by Star Colonel Laura Mattlov, the Falcon arsonists landed in an Overlord-C and began debarking, marching through the jungle toward Bedok and lashing out with their lasers to set it alight.

Suddenly, dozens of red-and-black ProtoMechs came boiling out of the brush. Tearing into the Falcon 'Mechs as wave after wave of pinpoint artillery missiles and semi-guided LRMs crashed down in their wake, they stopped the march cold. Then Star Captain Rory Mitchell's Binary of heavy and assault 'Mechs slammed into the Falcons' right flank, supported by a medium 'Mech company from Sir Hasseldorf's Lyran Guards. In the savage game of hide and seek among the flame and smoke that followed, Clan Jade Falcon was hoist upon their own blazing petard. Months of close cross-training meant the Horses and Lyrans fought in tight coordination with each other, taking only minimal losses. The Falcons, on the other hand, lost two entire Trinaries, only sounding the retreat when Star Colonel Laura Mattlov's Flamberge was felled by a massive barrage of laser-guided missiles.

As the survivors boosted away in their DropShip and the Lyrans marshaled a battalion of FireMechs to contain the blaze before it could reach Bedok, local Horse commander Star Colonel Lana Grimheald took grim satisfaction in her efficient bloodying of the Falcons' beak. This battle was only the beginning. War was unfolding across New Exford. The wrath of Clan Jade Falcon had come.


Scenario 01a - Victory! (https://docs.google.com/document/d/19JBeTJKQ4lkyYBJSJqC52FLtCQ2SwIka/edit?usp=sharing&ouid=114366589490803328089&rtpof=true&sd=true)
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: truetanker on 10 November 2023, 10:43:11
So it's safe to say Round One is over?

Good write up.

TT
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 11 November 2023, 14:20:09
Stayed up way too late last night putting together most of the details of the next scenario, the assault on Wolfcastle, which is going to be insane.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: truetanker on 11 November 2023, 14:32:34
Kojak...

Does the Brimstone Cataphracts have any assigned Naval Support?

Just curious if they did and what would it might be...

TT
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 11 November 2023, 16:24:54
If you look at the first page, at the bottom of each sub-unit's post, there's a list of transport and naval assets attached. They do have a sizable contingent of assault DropShips, if that's what you're asking.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: truetanker on 11 November 2023, 18:07:17
I found it...

Seems the 49th is missing transport TO&E.

I was wondering if you gave the entire unit a Warship, usually something small like a Carrack or Fredasa in support. That way you can have a space battle using the assets previously assigned in a battle.

TT
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: Kojak on 12 November 2023, 03:32:05
The 49th didn't have intrinsic transport units at the time because it was a brand-new Cluster. Now that it's been fully integrated, I should probably give it a transport contingent as well.

As far as WarShips go, the Horses only have three at present and they require the dispensation of the Khan to make use of. That said, I do have some WarShip-related plans for this campaign.
Title: Re: Clan Hell's Horses Tau Galaxy: The Brimstone Cataphracts
Post by: truetanker on 12 November 2023, 11:32:18
Cool, looking forward to the AAR.

TT