Author Topic: MotW repost: Bushwacker BSW-**  (Read 28791 times)

jymset

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MotW repost: Bushwacker BSW-**
« on: 18 August 2011, 16:28:57 »
This one is a short and snappy one - but it is a compound construct. Originally posted by CoyoteWarDog on July 31st, 2003 (!), reposted and elaborated by yours truly on July 31st, 2009 (in green) and finally slightly elaborated on this day (in green + italics).

This week, we'll discuss the Bushwhacker. Right off the bat, I'd like to say that this thing has one of the most deliciously silly names of any 'mech in the BT universe. In fact, it probably gets the award for silliest name among the canon 'mechs (In non-canon territory, the Ventilator is a competitor).

On the other hand, it is one of the genuinely most iconic Inner Sphere 'Mechs of the post-invasion era. Parts of that has to do with its very early introduction in the Somerset Strikers Holo-Soap, parts with it gracing the cover of TRO: 3058(U); however, the most obvious reason for its high visibility is its great looks. Indeed, this war machine, with its aircraft-like fuselage, its gun-pod missile mounts and its functional weapon arms as well as sleek "chicken-walker" legs presents one heck of a sexy package.

Another point that is implied here: forget TRO: 3058 (the Bushwacker's TRO home). This thing is also genuinely one of the first post-TRO: 2750 "lvl2" 'Mechs - remember thast Somerset Strikers also introduced the first non-standard BA suits. This beast appeared early, early in the modern era of BattleTech.

It is small wonder that a design which originated in the very public entertainment medium TV has its forte in aesthetic aspects...


Now, on to more serious analysis, starting with the origonal BSW-X1: What we have here is a rather slow 'mech at the top of the medium 'mech weight scale. It's obviously designed for ranged fighting, but the two LRM 5s really aren't veru useful for that purpose. The choice of an AC/10 when the LB-10X has been available for years is very odd, especially since special ammo types hadn't been introduced yet in 3058 and it doesn't have a big enough ammo bin to use them anyway (You only get 5 shots if you use special AC rounds), but when you remember the context of its origin...

Armour? The Bushwacker is deeply flawed. While 9 tons of ferro fibrous armour provide more protection than one would have been used to coming from the classic 55-ton trio, its allocation is quite wacky (no pun intended). Its protection on all locations is almost maximised... except for the arms which carry the biggest weapon. Please, can anyone explain why it could possibly seem a good idea to provide a limb with 9 internal structure points with 11 points of armour?!?

2011 addition: This is basically an archetypal offense against smart armour doctrine.

Add to this the fact that the AC10 actually has a mediocre range when fielded on modern battlefields and that the LRM launchers are small, heavy and have a huge minimum range and you get a design that lacks real punch or focus. After this harsh assessment, it comes as no surprise that its two variants should be actual improvements.

2011 addition: Before delving into the true variants, let's quickly have a look at a sub-variant that saw the light of day with the release of the TW-style RS: 3058U. The BSW-X2 is a contemporary of the BSW-X1 that swaps the ERLL for 2x MPL and adds a 3rd LRM5 (at the expense of a DHS). What this does is two-fold: increase the capability of the indirect fire-support that was stated upon the original 3058's release; and also increase close-range defense to slightly more credible levels. Ammo is now also short for the LRM launchers and punch is even more unfocused, but I would probably rate it slightly higher as a cavalry unit.

Of course, what this variant really does is canonise the MechWarrior/MechCommander Bushwacker layout...


The BSW-S2 is, IMO, an improvement over the original model(s). It packs the LB-10X the Bushwhacker should have had all along (Saving weight for an additional ton of ammo in the process), does away with the useless machine guns, and abandons the long-range fighter idea by replacing the LRM 5s with much more effective SRM 4s.

Small tweaks sometimes add up to more than their sum. This variant does away with the pretense that it "is first and foremost a long-range combat BattleMech." (TRO: 3058U, p. 136) Its punch is improved and so is, strangely, the range of its effective guns. It also makes up for any lack of staggering punch by providing its pilot with a fairly impressive crit capacity through its SRMs and LB-X.

Unfortunately, it retains the poor armour choice of the X1 and hence, I cannot fully condone it.

2011 addition: TRO 3085's Old is the new New gave us the BSW-S2r which swapped the ER Large Laser and one SRM4 for a Plasma Rifle. While ostensibly an upgrade, it once again reduces the range of the Bushwacker, after the -S2 just upgraded it vs the -X1. It also reduces short-range firepower and crit capacity (though arguably, the Plasma Rifle's punch vs vehicles is so much better than the ERLL's that this is moot). Adding insult to injury, with 1 ton of ammo, it creates new endurance problems that again were originally remedied by the -S2 vs the -X1.

But no, strike that. The true added insult to injury is that yet again... yes, it has the same old heinous armour...


The BSW-L1 is so different from the previous variants that it's almost a new design. The Light Engine and improved armor protection make this Bushwhacker a much tougher machine than its brethren. The -L1 had a radically revised weapons load, including one of House Steiner's beloved giant guns (An LB-20X with three tons of ammo) and a single ER Large Laser. This Bushwhacker is probably the best of the three, although IMO it loses most of the earlier models "flavor".

Regardless of the model, the Bushwhacker is still a 55-ton 'mech with a relatively poor mobility (compared to modern cavalry units only). It has Steiner written all over it (Rather slow, big gun, etc). I wouldn't put this 'mech in a lance of medium 'mechs, since it will probably be left behind. Instead, I'd use it as a complement to fast heavies like the Argus and Rakshasa.

Comments?


edit: when adding the -X2, I should also be adding the -S2r... #P
« Last Edit: 18 August 2011, 17:02:08 by jymset »
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DragonKhan55

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Re: MotW repost: Bushwacker BSW-**
« Reply #1 on: 18 August 2011, 21:53:58 »
The -L1 remins me of a poor man's Lao Hu variant....

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Re: MotW repost: Bushwacker BSW-**
« Reply #2 on: 19 August 2011, 02:57:07 »
On a 55-ton chassis using a Light rather than Extralight engine? Yes please!
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Blackjack Jones

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Re: MotW repost: Bushwacker BSW-**
« Reply #3 on: 19 August 2011, 10:58:09 »
All the LRM variants seem to be the exception to the rule of "MML's are inefficient replacements for LRM's".
I'd take a refit of a pair of even MML-3's and a extra ton of ammo over the pair of LRM-5's in both the -X1 and -X2,
even if you'd have to do some fiddling to get it all to fit.

Honestly though, the Bushwacker is one of the all-time "What can I refit to make this work" 'Mechs.
There's just enough right (and wrong) with it that would-be 'Mech designers can kill hours trying to build
a better version of the -X and -S designs.


Warpimp

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Re: MotW repost: Bushwacker BSW-**
« Reply #4 on: 19 August 2011, 11:44:04 »
i spend quite a bit of time doing just that!
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Col.Hengist

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Re: MotW repost: Bushwacker BSW-**
« Reply #5 on: 19 August 2011, 12:23:44 »
Very good analasys. It was a lot of fun using it in mw3 and mc2. Heck i use one in mc2 almost to the end.

 A fun mech to tinker with and play stock. Yes my fav is the L variant but the one with the srm's is fun also.
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Re: MotW repost: Bushwacker BSW-**
« Reply #6 on: 19 August 2011, 13:03:03 »
It and the Lao Hu are my MechCommander mainstays.
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Col.Hengist

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Re: MotW repost: Bushwacker BSW-**
« Reply #7 on: 19 August 2011, 14:02:41 »
That mission in mc2 where you get the first Lao Hu is a lot of fun

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va_wanderer

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Re: MotW repost: Bushwacker BSW-**
« Reply #8 on: 19 August 2011, 18:41:19 »
It's an early revival-tech design, and it shows it. What's sad is that later refits didn't do much to fix that.

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Re: MotW repost: Bushwacker BSW-**
« Reply #9 on: 19 August 2011, 20:21:16 »
there are good points though. The ER LL and AC/10 pair nicely. There are no heat issues, the two LRM 5s are more efficient weight wise than an 10 tube launcher, and the 5/8 movement isn't too bad. It's like an enforcer and centurion had a thin-skinned baby. Find something to strip off (MGs) and slap on some more armor and i don't think its too bad.
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Re: MotW repost: Bushwacker BSW-**
« Reply #10 on: 19 August 2011, 22:03:11 »
That mission in mc2 where you get the first Lao Hu is a lot of fun

Wasn't that the last Lyran mission against pirates in some desert? I always try to capture that one plus any starslayers I can if I am lucky. Plus, that mission has you facing a full lance of Urbanmechs...whats more awesome then those little guys. :)

And back on topic for the Bushwaker...

For Mechwarrior4, I absolutely love this design. Clan LB-20X in one arm, LL in CT and dual SSRM6's for little heat and armor punching power against other mediums.
For MM well....that is another story entirely. It is a almost decent design but it never seems to work perfectly.
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Re: MotW repost: Bushwacker BSW-**
« Reply #11 on: 20 August 2011, 00:22:28 »
It was fun in the MW series, but it needs to be tinkered with to be more effective.  Not enough ammunition on the X1.  The S2 seems a little better.  The L1 comes across as a faster better armed Hunchback to me.


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Re: MotW repost: Bushwacker BSW-**
« Reply #13 on: 20 August 2011, 08:22:54 »
And therre's... a problem with a faster, better-armed hunchback?

 only if it's the H-back IIC...lets see, 2 tons of ammo for those 2 ultra 20's? bang bang amd to quote Austin Powers..."and I'm Spent!"
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Spheroid

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Re: MotW repost: Bushwacker BSW-**
« Reply #14 on: 20 August 2011, 12:05:58 »
I see no one has mentioned what is possibly the greatest quality difference between cover and illustration art in the battletech universe.


Col.Hengist

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Re: MotW repost: Bushwacker BSW-**
« Reply #15 on: 20 August 2011, 23:09:30 »
or that the linedrawing art is way better than the mini? I like how it is all hunkered down in the art.It makes it look very menacing. I was going to buy one and a cauldron born and throw the CB legs on the BW but i still haven't done it yet.
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RogueK

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Re: MotW repost: Bushwacker BSW-**
« Reply #16 on: 21 August 2011, 03:04:17 »
I think the armor is laid out as it is to protect the Bushwacker's engine and mobility. Accepting the risk of weapons loss in order to have better odds of preserving the engine and legs it needs to walk home.

After all it does mount an XL engine. Seen from that perspective it becomes IMO a rather flavorful unit. And makes sense for what has to be one of the first mech designs mounting an ungodly expensive XL engine that they'd want to preserve it if at all possible.

Dread Moores

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Re: MotW repost: Bushwacker BSW-**
« Reply #17 on: 21 August 2011, 10:55:28 »
And makes sense for what has to be one of the first mech designs mounting an ungodly expensive XL engine that they'd want to preserve it if at all possible.

Huh? It's not one of the first designs with an XL.

Col.Hengist

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Re: MotW repost: Bushwacker BSW-**
« Reply #18 on: 21 August 2011, 11:33:54 »
Huh? It's not one of the first designs with an XL.

 it was, however, a prototype under construction when the clans hit. He could possably be refering to it being one of the first post clan invasion to have an XL straight from the factory which i could see.
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RogueK

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Re: MotW repost: Bushwacker BSW-**
« Reply #19 on: 21 August 2011, 12:04:26 »
it was, however, a prototype under construction when the clans hit. He could possably be refering to it being one of the first post clan invasion to have an XL straight from the factory which i could see.

Yeah. One of the first mechs developed specifically to carry an XL engine (Post Star League of course). I'm pretty sure any other XL mech from the same time period was a refit (Of course I could be wrong and it'd be a TOUCH time consuming to dig through most TRO's I have to confirm)

Dread Moores

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Re: MotW repost: Bushwacker BSW-**
« Reply #20 on: 21 August 2011, 12:06:44 »
Yeah. One of the first mechs developed specifically to carry an XL engine (Post Star League of course). I'm pretty sure any other XL mech from the same time period was a refit (Of course I could be wrong and it'd be a TOUCH time consuming to dig through most TRO's I have to confirm)

I guess. Seeing as any of the designs in TRO 3050 came first, and any of those with an XL/endo steel change pretty much have to come from a factory and not be a refit...I'm not so sure I'd agree.

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Re: MotW repost: Bushwacker BSW-**
« Reply #21 on: 21 August 2011, 12:28:23 »
A factory refit is still a refit.
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RogueK

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Re: MotW repost: Bushwacker BSW-**
« Reply #22 on: 21 August 2011, 12:30:57 »
I guess. Seeing as any of the designs in TRO 3050 came first, and any of those with an XL/endo steel change pretty much have to come from a factory and not be a refit...I'm not so sure I'd agree.

Okay this is a question of definitions really. I mean that they were based on an altered version of an existing chassis rather than a completely new chassis design. And I'm fairly sure that means there's usually some legacy traits in design (Or at least intended to be) from the previous variants.

And I really can't find any better word to describe that than "Refit."

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Re: MotW repost: Bushwacker BSW-**
« Reply #23 on: 21 August 2011, 12:55:52 »
I guess. Seeing as any of the designs in TRO 3050 came first, and any of those with an XL/endo steel change pretty much have to come from a factory and not be a refit...I'm not so sure I'd agree.

 Weren't many of those from 3050 a field refit ? Other than the ones where it actually takes a factory like changing the skeleton in endo or coming off the line with an XL.They are a factory upgrade package done in the factory.

 Slightly off topic, i apologise.
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jymset

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Re: MotW repost: Bushwacker BSW-**
« Reply #24 on: 21 August 2011, 13:16:46 »
The Bushwacker is not a 3058 original.

It is one of the units that debuted with Somerset Strikers and thus grandfathered into 3058 - which puts the finished prototype (which they got to play with) on duty in 3051 at the very latest, more likely 3050.

That is really durned early for a newly built unit in a time just emerging from the age of Lostech. I for one am happy with RogueK's interpretation. If the arms just didn't add up to exactly 20 total damage... :'(

The differences between the Bushwackers in 3058 is like a duel between the two gods of BT art, Chaffee and Loose. And Loose changed quite a few shapes of designs in the book. The Piranha stayed close to what it was, so did many others, but the Cauldron-Born changed at least as significantly as the Bushwacker. Chaffee's cover is the one that sticks to what the Somerset Strikers SB shows.

The Tyco toy, btw, looks like it took the fuselage (because the Bushwacker's torso is more like an aircraft fuselage to me) of the Loose illustration and mated it to the rest of the normal Bushwacker. IMO. But that's because it had a gimmick canopy.
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Col.Hengist

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Re: MotW repost: Bushwacker BSW-**
« Reply #25 on: 21 August 2011, 14:53:59 »
Fluff says shipping date of '53 for the standard version with most being sent to the clan front( lyran part of the FC ) to replace units destroyed.
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Re: MotW repost: Bushwacker BSW-**
« Reply #26 on: 21 August 2011, 17:32:44 »
which puts the finished prototype (which they got to play with) on duty in 3051 at the very latest, more likely 3050.

;)
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Re: MotW repost: Bushwacker BSW-**
« Reply #27 on: 22 August 2011, 15:22:26 »
according to the "mini-TRO' in the back of the old Battletech Compendium: rules of warfare, the bushwacker was completed before the clans arrived. apparently the narrow torso design was intended to reduce the odds of it being hit by enemy fire, but the narrow design led to some problems with the XL Engine sheilding, which prevented it from being OK'd for mass production.

at least, IIRC. i wish i still knew where my old copy was, i bet the fluff could help answer some of the questions in this thread.
IIRC, didn't TRo3058 say something about the engine trouble being fixed with the study of captured clan Vultures? or was that another BC:RoW bit?

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Re: MotW repost: Bushwacker BSW-**
« Reply #28 on: 22 August 2011, 16:40:18 »
This mech so needs a RAC variant. 

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Re: MotW repost: Bushwacker BSW-**
« Reply #29 on: 23 August 2011, 01:41:22 »
This mech so needs a RAC variant.

Standard Davion mech upgrade evaluation:
Does the mech have a RAC variant?
If yes, everything is fine.
If no, create a RAC variant.
 :P

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Re: MotW repost: Bushwacker BSW-**
« Reply #30 on: 23 August 2011, 05:56:18 »
according to the "mini-TRO' in the back of the old Battletech Compendium: rules of warfare, the bushwacker was completed before the clans arrived. apparently the narrow torso design was intended to reduce the odds of it being hit by enemy fire, but the narrow design led to some problems with the XL Engine sheilding, which prevented it from being OK'd for mass production.

at least, IIRC. i wish i still knew where my old copy was, i bet the fluff could help answer some of the questions in this thread.
IIRC, didn't TRo3058 say something about the engine trouble being fixed with the study of captured clan Vultures? or was that another BC:RoW bit?

I too remember something similar but am currently too lazy to climb the flight of stairs to get to my copy of the BattleTech Compendium
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Re: MotW repost: Bushwacker BSW-**
« Reply #31 on: 23 August 2011, 10:52:50 »
Standard Davion mech upgrade evaluation:
Does the mech have a RAC variant?
If yes, everything is fine.
If no, create a RAC variant.
 :P

 lol totally, but to be a true davion mech it needs a RAC and a targeting computer  #P
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Re: MotW repost: Bushwacker BSW-**
« Reply #32 on: 24 August 2011, 05:34:36 »
lol totally, but to be a true davion mech it needs a RAC and a targeting computer  #P

don't forget the pulse lasers #P

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Re: MotW repost: Bushwacker BSW-**
« Reply #33 on: 24 August 2011, 11:38:46 »
I don't know about a pulse laser but if you pull the LB - 20X + ammo out of the L1 you can drop in a RAC/5 + 3 tons ammo with enough tonnage leftover for a TC.

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Re: MotW repost: Bushwacker BSW-**
« Reply #34 on: 24 August 2011, 14:00:23 »
I love this mech. The original one, despite all the flaws, is very good as a fast fire support unit. It is very effective, just use it like the old Trebuchet... lots of movement and with careful range management.

The best part is that is very cheap, with only 1223 BV 2.0. It is one of the best bargains I know. There are few mechs that gave more bang for the buck than this little one.
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Re: MotW repost: Bushwacker BSW-**
« Reply #35 on: 31 July 2016, 11:35:45 »
I wanted to add that in MW4, I used to slap a light guass rifle on her (replacing the AC/10). I kept the 2x lrm5 on for purely harassment and indirect fire option.
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Re: MotW repost: Bushwacker BSW-**
« Reply #36 on: 31 July 2016, 14:13:52 »
Very good analasys. It was a lot of fun using it in mw3 and mc2. Heck i use one in mc2 almost to the end.

 A fun mech to tinker with and play stock. Yes my fav is the L variant but the one with the srm's is fun also.

I used one even two variants to the end of MC2 :)

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Re: MotW repost: Bushwacker BSW-**
« Reply #37 on: 31 July 2016, 20:17:08 »
according to the "mini-TRO' in the back of the old Battletech Compendium: rules of warfare, the bushwacker was completed before the clans arrived. apparently the narrow torso design was intended to reduce the odds of it being hit by enemy fire, but the narrow design led to some problems with the XL Engine sheilding, which prevented it from being OK'd for mass production.

at least, IIRC. i wish i still knew where my old copy was, i bet the fluff could help answer some of the questions in this thread.
IIRC, didn't TRo3058 say something about the engine trouble being fixed with the study of captured clan Vultures? or was that another BC:RoW bit?

While this is late, the topic DID just get bumped.


Wasn't it the Somerset Strikers raid that got them the Vulture that they used to fix the Bushwacker's issues?

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Re: MotW repost: Bushwacker BSW-**
« Reply #38 on: 31 July 2016, 21:41:05 »
Wasn't it the Somerset Strikers raid that got them the Vulture that they used to fix the Bushwacker's issues?

Never specified , though it would explain why the Bushwacker was featured in the cartoon Holovid ;)
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Re: MotW repost: Bushwacker BSW-**
« Reply #39 on: 01 August 2016, 12:54:54 »
The MUL gives the 'wacker an intro date of 53, so that's probably a good guess.
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Re: MotW repost: Bushwacker BSW-**
« Reply #40 on: 10 August 2016, 21:27:35 »
Aesthetically, I think the Bushwacker is great.  It's one of my favorite designs for the late invasion era.  I've run the canon variant successfully in a few games...

However I do wish there was a different model that maybe dropped the extra heat sink for some more autocannon ammo.  I do like the standard AC on the design, more so because of Alpha Strike.  Also, if the side torso armor was lowered by 2 points, rear raised 1 point, and the arms upped 1 point, it would IMO be a slight improvement considering smart armor placement.  Seems like the AC always gets tanked early.

Sometimes I wonder what the prototype variant looked like before the Clans arrived...  I've made an introtech Bushwacker that was like a Shadowhawk with an added large laser and some machine guns.
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Re: MotW repost: Bushwacker BSW-**
« Reply #41 on: 10 August 2016, 21:31:51 »
Sometimes I wonder what the prototype variant looked like before the Clans arrived...  I've made an introtech Bushwacker that was like a Shadowhawk with an added large laser and some machine guns.
Probably like the X1 but with massively wide torso, making it awkward and probably kinda bad enough it wasn't really produced, rather than having any actual equipment differences. If i recall correctly, the narrow profile is the real innovation of the 'Mech but it could not be done due to shielding problems, until the Spheroids figured out how the Mad Dog's narrow profile was possible.
Consider the weapon's loadout: AC/10, rather than LB-10X. Pretty clear the thing was done on a limited budget or probably just not being finalized, then getting rushed to production. The Clan Invasion did cause a lot of rush-jobs, i seem to recall.

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Re: MotW repost: Bushwacker BSW-**
« Reply #42 on: 11 August 2016, 00:54:23 »
I love the visual aesthetic - it is very AH-64 - but I think playing MW3 really put me off the canon design
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Re: MotW repost: Bushwacker BSW-**
« Reply #43 on: 23 August 2016, 16:58:47 »
MGs are the immediate upgrade option . . .

And yeah, I was surprised that MW3 was not mentioned as the big reason this mech became iconic for BT.  IMO MW3 saw more circulation than the cartoon.
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Re: MotW repost: Bushwacker BSW-**
« Reply #44 on: 24 August 2016, 06:14:38 »
To be honest, I always really enjoyed running my Bushy in MW3.  I kept running it for ages...

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Re: MotW repost: Bushwacker BSW-**
« Reply #45 on: 24 August 2016, 08:17:49 »
Did we ever get a RS for the Bushwhacker Amanda Black used as part of Kathil CMM?  IIRC the MGs were stripped out for a 2nd ton of LRM ammo and a bit more armor.  She liked to pack Thunder LRMs in that 2nd ton for tactical manipulation.
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Re: MotW repost: Bushwacker BSW-**
« Reply #46 on: 24 August 2016, 11:13:26 »
Did we ever get a RS for the Bushwhacker Amanda Black used as part of Kathil CMM?  IIRC the MGs were stripped out for a 2nd ton of LRM ammo and a bit more armor.  She liked to pack Thunder LRMs in that 2nd ton for tactical manipulation.

Sounds like a pretty good upgrade. I can't think of having seen a sheet for it, but it does make sense. Getting an LB-10X and an extra ton of ammo in place of the standard AC would be nice as well.
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Re: MotW repost: Bushwacker BSW-**
« Reply #47 on: 24 August 2016, 12:21:20 »
Yeah, IMO it should have been like a after factory mod kit but we did not officially get one . . .

SgtMaj Amanda Black's set up was a personal customization IIRC and I think the book was pretty clear it was the standard AC/10.  Have to look and see if her custom became a Gauntlet config.
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Re: MotW repost: Bushwacker BSW-**
« Reply #48 on: 26 August 2016, 01:44:03 »
I doubt there is but if there was I want one for her comrade Corp. Smiths custom Cestus as well

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Re: MotW repost: Bushwacker BSW-**
« Reply #49 on: 26 August 2016, 14:07:01 »
I am very fond of this mech had good luck with the BSW-S2 oddly I never used the original except in MW3

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Re: MotW repost: Bushwacker BSW-**
« Reply #50 on: 27 August 2016, 11:24:11 »
I really like the L-1. I used it a game where the table was gridded off and you rolled for placement of your mechs. It was to represent a night maneuver with the planet having odd electronic interference.

 The Wacker got dropped almost surrounded. That LB really helped to make my oponent (Nahuris ) run for cover. It was surrounded by lights and mediums, and he didn't want to be around that boom stick.

 The game set up was his idea, and it was really fun. The Wacker even survived to the end if I remember right.
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Re: MotW repost: Bushwacker BSW-**
« Reply #51 on: 27 August 2016, 13:05:19 »
I really like the L-1. I used it a game where the table was gridded off and you rolled for placement of your mechs. It was to represent a night maneuver with the planet having odd electronic interference.

 The Wacker got dropped almost surrounded. That LB really helped to make my oponent (Nahuris ) run for cover. It was surrounded by lights and mediums, and he didn't want to be around that boom stick.

 The game set up was his idea, and it was really fun. The Wacker even survived to the end if I remember right.

Both the Bushwacker and the Razorback it played tag with, survived... the Talon had to flee.

The battle was based on a USCivil War battle, where the commanders from both sides had been in the same West Point Class together. During the night, they had heavy fog, which turned to light drizzle the next morning --- however, both commanders had ordered their units to spread out and sneak across a small valley towards the enemy..... due to the fog, troops got turned around, some wandered all over, and by morning, both units were spread all over the field, with some enemy troops travelling together, due to mistaken identity during the night.

So, using that, I had a FedCom Civil War battle, where both commanders were from the same class, and got the same idea --- the night had very heavy fog that would burn off right at sunrise ----- so both sides used artillery to blanket the area with small ecm pods that created a lot of background noise, similar to what was used against the clans on Wolcott. And then both units spread out to minimize noise and seismic, and went sneaking across the field.
However, as always, no plan survives contact, and under radio silence, pilots got turned around or lost ----- so you divide the battlefield up into grids, and randomly roll location and facing....... and then start.

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Re: MotW repost: Bushwacker BSW-**
« Reply #52 on: 03 July 2018, 23:57:06 »
For my go around in MW3 I did my usual thing where I hate ammo so I replaced the AC with a PPC.  Also gave it endo steel so I could add jump jets along with some some armor and more LRM ammo.  Replaced the machine guns with a flamer too.  Worked out pretty well I think.

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Re: MotW repost: Bushwacker BSW-**
« Reply #53 on: 27 November 2018, 23:18:30 »
 Bit of necro here.
 Seems to me I made a MW3 mod that replaced just about everything with lasers. A second ER LLaser in the arm. 4 SLasers replacing the MGs. Mediums replacing the LRMs. I called it the Firetrap. If you alpha struck you would shut down.

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Re: MotW repost: Bushwacker BSW-**
« Reply #54 on: 03 January 2019, 16:31:07 »
I just noticed something: like the GRF-1N, the Bushwacker uses the Earthwerk GRF internal structure.  How?!
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Re: MotW repost: Bushwacker BSW-**
« Reply #55 on: 03 January 2019, 16:50:02 »
Considering Barghest chassis is listed as Earthwork GRF Quad, I can only assume that GRF refers to the assemble line or facility rather than the mech itself.
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Re: MotW repost: Bushwacker BSW-**
« Reply #56 on: 03 January 2019, 17:44:23 »
Or brand name of the material- like Ford or Chevy.
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Re: MotW repost: Bushwacker BSW-**
« Reply #57 on: 03 January 2019, 20:49:55 »
I just noticed something: like the GRF-1N, the Bushwacker uses the Earthwerk GRF internal structure.  How?!

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Re: MotW repost: Bushwacker BSW-**
« Reply #58 on: 04 January 2019, 21:54:47 »
I've wanted to like the Bushwacker, but it's really just never quite sufficient.

Though throwing the LB20-X variant out is pretty hilarious given that people generally aren't even aware of that particular config.
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Re: MotW repost: Bushwacker BSW-**
« Reply #59 on: 11 January 2019, 08:47:29 »
With a crowbar and a LOT of axle grease.  ^-^
Yeah... Just hunch the torso forward a bit and install the legs backwards.

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Re: MotW repost: Bushwacker BSW-**
« Reply #60 on: 18 January 2019, 23:25:48 »
I just noticed something: like the GRF-1N, the Bushwacker uses the Earthwerk GRF internal structure.  How?!

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Re: MotW repost: Bushwacker BSW-**
« Reply #61 on: 19 January 2019, 12:59:10 »
since it was one of my first ten IWM minis, i've grown quite fond of the guy. I prefer the S2 to the LRM configs unless someone was crazy enough to let me use mines. The S2r from 3085 ONN is also a lot of fun, especially if you need to force some vehicles to stop resisting.

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Re: MotW repost: Bushwacker BSW-**
« Reply #62 on: 22 January 2019, 11:37:18 »
I've wanted to like the Bushwacker, but it's really just never quite sufficient.

Though throwing the LB20-X variant out is pretty hilarious given that people generally aren't even aware of that particular config.

It's not a bad one, but it's got some serious problems too. I hate- HAAAATE- weapons split between two body locations, and while I acknowledge there's no way around it with the Bushie here it still gives me fits. It's odd here too, to have removed the arm actuators to allow it to flip its arms- and not be able to do so anyway. A weapon split between an arm and torso can't flip backwards, and there's nothing (AT ALL) in the left arm to make it worthwhile. It feels like it's trying to do too much and just can't make it work- it's average-speed for its size in the era it debuted in, can't jump, its main weapon has a ton of drawbacks and few advantages, it only has a token long-range weapon to compensate... I have trouble looking at it and thinking that it's a better choice for getting an LBX gun into the field compared to, say, an Enfield. Bigger cannon, sure, but it's not able to really utilize it as well as I'd like. (The three-ton ammo bin is nice though.)

Now, the S2? That's a lovely machine. The thinner armor is discouraging, but the AMS compensates for that to some extent anyway. The LBX is smaller but has better range now, a fine tradeoff in this Mechwarrior's opinion. The SRMs feel a little unneeded since we already have crit-seeking, but add a pretty nasty punch regardless (and are a big improvement over the original LRM-5s overall- those always felt a little pointless). Savage little beastie, a longtime favorite of mine if I'm using FedCom-style gear.
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Re: MotW repost: Bushwacker BSW-**
« Reply #63 on: 22 January 2019, 12:04:38 »
I think later, 3060 and beyond, the original BSW-X1 gets better as a fire support body guard.  Give the AC/10 some precision rounds and Thunders for the LRM5 and you are going to keep backstabbers away.  If its escorting Steiner Archers & Crusaders, it will have the speed to adjust to threat . . . and its also got the speed to keep up with the faster Salamanders if they are gathered for a fire support lance.

Hmm, Salamander 5T, Falconer or Rakshasa or Jag III or Argus 2D (pick 2) and Bushwacker . . . not a bad FCCW fire support lance.

I think the -S2r is interesting b/c its all about killing armor . . . but I would have liked to see one that replaced the LBX with the Plasma Rifle and kept the ERLL.
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Re: MotW repost: Bushwacker BSW-**
« Reply #64 on: 22 January 2019, 12:13:04 »
It's not a bad one, but it's got some serious problems too. I hate- HAAAATE- weapons split between two body locations, and while I acknowledge there's no way around it with the Bushie here it still gives me fits. It's odd here too, to have removed the arm actuators to allow it to flip its arms- and not be able to do so anyway. A weapon split between an arm and torso can't flip backwards, and there's nothing (AT ALL) in the left arm to make it worthwhile. It feels like it's trying to do too much and just can't make it work- it's average-speed for its size in the era it debuted in, can't jump, its main weapon has a ton of drawbacks and few advantages, it only has a token long-range weapon to compensate... I have trouble looking at it and thinking that it's a better choice for getting an LBX gun into the field compared to, say, an Enfield. Bigger cannon, sure, but it's not able to really utilize it as well as I'd like. (The three-ton ammo bin is nice though.)

True.  Most of its appeal to me is just the fact that it's unexpected.  In general I prefer the Hunchback 6S.
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Re: MotW repost: Bushwacker BSW-**
« Reply #65 on: 22 January 2019, 12:39:37 »
True.  Most of its appeal to me is just the fact that it's unexpected.  In general I prefer the Hunchback 6S.

Oh yeah, I mean if I see a Bushie show up on the field I expect the large laser and LRMs. If we're doing a blind record-sheet game and I don't see LRMs, I get awful nervous. The gun may be horribly flawed (and thus the Mech carrying it), but it still hurts like hell to get punched in the gut with it. Sooner it's off the map the better, just in case.

Fun story, only time I've used one of them myself was in conjunction with an Emperor, a Fortune tank, and an Enfield. That's a whole mess of pellets to throw at someone. Your airpower suuuuuucks.  ;D
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Re: MotW repost: Bushwacker BSW-**
« Reply #66 on: 22 January 2019, 13:37:46 »
That's a lot of dice rolling.
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Re: MotW repost: Bushwacker BSW-**
« Reply #67 on: 22 January 2019, 13:56:31 »
That's a lot of dice rolling.

WHAT COULD GO WRONG?  :fine_print:
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Re: MotW repost: Bushwacker BSW-**
« Reply #68 on: 22 January 2019, 14:17:10 »
Lol, lance of S2 vs a battalion of Scorpions . . . definitely would call for the big dice box o'death
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