I had the idea of making a custom infantry unit on a larger-than-usual base. Use a vehicle, biped Mech, or quad Mech base to give myself more room to work with. Pull infantry off their regular bases, and then build a little "diorama" with many infantry on the larger unit's base.
Placing infantry on a vehicle base would seem to make that unit a vehicle; placing them on a quad base would define them as a quad, etc. My question is, would this create any unforseen problems that you can think of?
I re-read the Rulebook last night to see how this could work out rule-wise. The glossary at the back does not define "infantry" or "vehicle". However, vehicles and quad Mechs are not allowed to free spin; I had the idea of giving the infantry a 360- or 270-arc to compensate. Also, energy damage against infantry units is typically reduced to 1. So, either my infantry unit would lose that advantage, or I would have to add some text to the base, such as "This unit is considered an infantry unit, instead of its base type."
What do you think? Any other problems I have missed?