Author Topic: Personal changes to Mechwarrior Destiny  (Read 966 times)

Dahmin_Toran

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Personal changes to Mechwarrior Destiny
« on: 15 May 2020, 10:37:40 »
*Please move to the appropriate thread if needed*

Although Destiny is hopefully coming down the pipe, but I was coming up with a few changes to incorporate with Life Modules from ATOW:

Ignore the Characteristics

Use the Traits as a list of potential Traits to choose from in CharGen

All the Skills with Positive points put them on the sheet as Level 0 Skills (can use with Hard skill checks)

Here are a few other changes I wanted to incorporate some other features of ATOW:

Use Skills/Traits from ATOW

Limit Positive/Negative Traits to 3 for Green, 4 for Regular, 5 for Veteran, 6 for Elite

Include Extra Damage which would be a extra point of damage per 4 points of MOS (round down)

Include Burst Fire which would be a extra point of damage per MOS (limit to ROF - use ATOW stats)

Finally here are some things I would like to do to incorporate Destiny with BT/AS:

Use Destiny dice rules

Use Gunnery/Piloting mods as negatives

Instead of number of hexes moved, use the rules in Destiny to hit.

Please tell me what you think. Too OP? Too many Skills? Hopefully I will get a chance to try some of these changes this weekend with the wife.

 

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