The experience of an orbital drop must be ... interesting.
It's been described in before, from the pilot's perspective and it
sucks! There you are aboard the dropship, cocooned in your drop pod with a single com line as your only link to the outside world. You're all nicely padded, so you can only feel the strongest vibration - like the DropShip getting hit. Then, just before drop, your com line is cut and freefall! Into a sky that you
know is full of AeroSpace Fighters over a hot landing site (otherwise you wouldn't be dropping) and you have absolutely no sensors! Now, you're trusting only to luck, whatever AeroSpace your side has and enemy incompetence to keep you from being blasted all to hell by a fighter you couldn't have even detected. You know how good your Aero pilots are and if the enemy is half as good....... Then there's a loud noise from the outer shell breaking off into sections (it's done it's job for breaching the atmo) and hopefully adding radar targets. The spun foam inside the cocoon now ablates into more chaff, hopefully giving you a little more of a chance.
Then finally "Poof" and the last of the spun foam shreds off and
now you can finally see! That's when you find out how good your DropShip pilot was. If they're good, you're on target (or close to), if not or they got interupted........ At best, you've got a hike on your hands. But first, you're still high up in the air, and any ASF's left are coming for you. You can shoot back, at least, but you are not atmospheric craft of any type, so it's their playground.
Hopefully, after all that, you land and regroup with the surviving members of you unit.
Interesting indeed! :o
- Shane