Author Topic: Power is a goal. Pleasure is eternal. Welcome to Canopus.  (Read 218034 times)

Dread Moores

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Re: Power is a goal. Pleasure is eternal. Welcome to Canopus.
« Reply #210 on: 27 February 2011, 02:19:07 »
As the opponent, I only have this to say.

"Whatever that comet is flying across the battlefield, spitting lightning...kill it. Kill it now. With lots of fire. NOWish."

The Ebony impressed me quite a bit. It was a real pain to drop, and I only managed to nab one after I got a lucky shot and knocked it down.

First time fighting against the Eyleukas. Those things are all kinds of wrong, especially when my force lacked options to kill fast movers well.

jimdigris

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Re: Power is a goal. Pleasure is eternal. Welcome to Canopus.
« Reply #211 on: 27 February 2011, 08:26:07 »
What units were you fielding?

Dread Moores

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« Reply #212 on: 27 February 2011, 09:30:50 »
A mix of modern Regulan/Andurien/FWL stuff.

2 MAD-9M2s, one of each of the non-Arrow IV Patriots, 2 of the MML and 2 of the LGR Moltkes, 2 Apollos for semi-guided, 2 of the new Kyudos, 2 snubbie Cicadas, and 2 Bloodhounds. Supporting type forces I had a lance of Thumpers, 4 Maxims, and a mixed battle armor company. Lost the Bloodhounds and Cicadas too early in a bid to whack the MML carriers, which unfortunately lived through the concentrated fire better than expected. And I'm still not the strongest on placing my artillery shots well, which hurt.

Edit: It was fun to try some of the new stuff for FWL, but I'll definitely skip the LGR Moltkes next time. Those MML ones are brutal. And bring a few more things to handle fast movers. Live and learn, though I'll admit that the combo was pretty successful early on.

Maelwys

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Re: Power is a goal. Pleasure is eternal. Welcome to Canopus.
« Reply #213 on: 27 February 2011, 14:05:41 »
Yeah, the M2 Moltke's are brutal. 35 missiles backed by a Snub-nose provide an interesting conundrum. Stay at range, and you've still got almost an Archer's worth of missiles hitting you. Close in, and the Snub-nose and SRMs make short work of you. They're a pretty good counter to the Canopian MML carriers. Fewer missiles, but they're faster and more heavily armored.

jimdigris

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« Reply #214 on: 27 February 2011, 14:36:47 »
I hope you weren't playing this as a cannon-flavored game.  Andurien and Canopus have had good relations for a long time.  In the wake of the Re-Unification war, Andurien went to great pains to rebuild the damage from the war and have been good customers since.  The economic ties between the two realms made the alliance between Andurien and Canopus against the Cappies much easier to establish.  To reinforce this "the logo of the [2nd Canopian Cuirassiers] is the three stars of the Magistracy on the chest of a stylized Marik eagle.  Their machines are painted in shades of purple", according to the Periphery Field Manual.
Half the mechs in the random unit table are FWL designs.

Dread Moores

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« Reply #215 on: 27 February 2011, 14:38:42 »
Canon-flavored? Yeah, in terms of units used. In terms of are we adhering strictly to canon? Nah, it was just a smash-'em game of MegaMek to play around with some of the newer units. No canonicity was harmed during the production of this MegaMek battle.

Maelwys

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Re: Power is a goal. Pleasure is eternal. Welcome to Canopus.
« Reply #216 on: 27 February 2011, 14:50:06 »
Yeah. About the only canon our games stick to is unit choices, and not even then. Usually it goes something like "I feel like playing a force based on the Blood Spirits today."

jimdigris

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« Reply #217 on: 27 February 2011, 14:59:12 »
Okay.  Any designs that stand out as favorites beside what was already mentioned?

Dread Moores

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« Reply #218 on: 27 February 2011, 15:04:57 »
Yeah, actually. I wouldn't have initially thought so, but those Tamerlanes were really effective at killing/critting MBTs/artillery tanks. Really cheap sacrificial units that can get to the more sensitive sides.

Maelwys

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« Reply #219 on: 27 February 2011, 17:49:44 »
Except for the one that skidded off the map...

The Tamerlanes weren't bad at all. Fast enough that they can duck and hide behind hills while working their way into position. Their firepower is limited, but you get what you pay for at the weight, especially since the only non-Succession War equipment on it is some of its weaponry.

I probably would've taken Infernos for the SRM if I had known I was sending them after heavy vehicles. I'm sort of ambivalent about the Rocket Launcher variant. Having 2 front and 2 back is kind of odd. You lose that heavy, single turn punch, but on the other hand, it limits the chance of "Aww, I killed the target with the second RL, but I fired all 4..." The other bonus is you can race right past your target without having to worry about spending the MP to turn around, meaning you can start from further back, and you don't have to risk a skid.

jimdigris

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« Reply #220 on: 28 February 2011, 16:29:10 »
Infernos don't automatically kill vehicles anymore.  Is that why you wanted them?

Maelwys

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« Reply #221 on: 28 February 2011, 16:42:03 »
They don't automatically kill vehicles, but each hit provides a roll on the critical chart (albeit with a -2 to the roll, meaning even on a 12 you're unlikely/unable to kill it outright). When you've got a light vehicle with a SRM2 and an ERML hunting heavier vehicles, it becomes a juggle. Which is better at degrading the effectiveness of your opponent? 2-4 damage, or 1-2 chances to crit the design?

jimdigris

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« Reply #222 on: 28 February 2011, 17:11:09 »
I see.

Ian Sharpe

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Re: Power is a goal. Pleasure is eternal. Welcome to Canopus.
« Reply #223 on: 28 February 2011, 17:43:14 »
Massed infernoes are still powerful against vees; engine/mobility crits, turret locks, all sorts of handy things. 

jimdigris

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« Reply #224 on: 05 March 2011, 08:38:40 »
Which version of the Marauder does the Majistracy make, again?

ShadowRaven

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« Reply #225 on: 05 March 2011, 15:57:27 »
Didn't know they actually made any.
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Maelwys

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« Reply #226 on: 05 March 2011, 17:39:05 »
Which version of the Marauder does the Majistracy make, again?

5L according to Kit if I'm not misremembering.

Didn't know they actually made any.

Yup, it was listed as part of their production on Canopus in HB:MPS.

ShadowRaven

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« Reply #227 on: 09 March 2011, 00:23:56 »
Ah good to know.
We are Clan Snow Raven. Masters of the void, and reapers of your souls

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jimdigris

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« Reply #228 on: 14 March 2011, 16:19:01 »
Since it's getting quiet in here, some 2nd Canopian Fusiliers: http://www.classicbattletech.com/forums/index.php/topic,3108.0.html

Maelwys

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« Reply #229 on: 15 March 2011, 04:10:43 »
Good to see someone can make the Canopian color schemes look better than I picture them in my head :)

jimdigris

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« Reply #230 on: 15 March 2011, 16:14:46 »
Thanks. O0

Maelwys

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« Reply #231 on: 24 March 2011, 05:42:07 »
So what are some of the surprises from the MUL? A quick search through it finds some really interesting units that the MoC seems to have more than a handful of.

What's really tickled your fancy?

jimdigris

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« Reply #232 on: 24 March 2011, 15:32:07 »
I've only gotten through the armor and a few mechs and I was surprised to see that some of our new equiptment also appears on the Marian Hegemony lists.  Does this mean we have better relations with the Marians?

Kit deSummersville

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Re: Power is a goal. Pleasure is eternal. Welcome to Canopus.
« Reply #233 on: 24 March 2011, 16:05:24 »
I've only gotten through the armor and a few mechs and I was surprised to see that some of our new equiptment also appears on the Marian Hegemony lists.  Does this mean we have better relations with the Marians?

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shadow_walker

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« Reply #234 on: 24 March 2011, 16:11:16 »
I'm curious how in the dark age the the MOC loses the assault commado, but MH has them. Cyborg legionaries?
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Maelwys

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« Reply #235 on: 24 March 2011, 18:38:45 »
Y'all might want to check out the errata thread, I think there's already a half dozen units that are switched from MH to MC, the Assault Commandos being one of them.

shadow_walker

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« Reply #236 on: 24 March 2011, 18:57:53 »
Cool. I guess cyborg legionaries will have to wait.
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Maelwys

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« Reply #237 on: 25 March 2011, 00:45:55 »
I think its interesting that they have access to the Asterion "Upgrade" from 3085. I wonder if this means they're buying from the Taurians, or if they're building the same version, but with the Theseus' looks (opposite is true for the Taurians..are they buying the Killshot, or making their own version with the Asterion look).

The MoC has access to the RAC Pike..which had to be a nasty surprise the first time a raider ran into one.

The MAF, maybe due to their connections to the Capellans, has quite a bit of artillery support. Chaparrals, Demolishers, Danais, Regulators...

And oddly a Buccaneer variant. I wonder what the story there is.

I'm sort of surprised that there are enough Strikers out there in the Universe for 4 factions to lay claim to it :)

ANS Kamas P81

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« Reply #238 on: 25 March 2011, 07:24:56 »
Here's the list of stuff specifically tagged MC; this doesn't include the giant list of generics.

Code: [Select]
Bellona Hover Tank (Laser), (Standard)
Blizzard Hover Transport "Black Blizzard", (SRM), (Standard)
Danai Support vehicle (Standard)
Demolisher Heavy Tank (Arrow IV)
Heavy MML Carrier (Standard)
Hetzer Wheeled Assault Gun (LB-X)
Maultier Hover APC (Standard)
Partisan Heavy Tank (AC2), (LRM), (Standard)
Pike Support Vehicle (AC5), (Missile), (RAC) "Assault Pike"
Po II (Arrow IV), (Standard)
Regulator Hovertank (Arrow IV), (RAC), (Standard)
Tamerlane Strike Sled 2, (Flamer), (RL), (Standard)
Tufana Hovercraft (iNarc), (Standard)
Vedette Medium Tank (LB-X), (Ultra)
Zhukov Heavy Tank (LB-X), (Liao)

ASN-23 Assassin
AS7-K, AS7-S Atlas
AWS-9M Awesome
BNDR-01A, BNDR-01Ar, BNDR-01B Bandersnatch
BNC-3M, BNC-3MC, BNC-3Mr Banshee
BJ2-O, BJ2-OA, BJ2-OB, BJ2-OC, BJ2-OD, BJ2-OF, BJ2-OU Blackjack
BCN-5W Buccaneer
CTF-3L Cataphract
CPLT-C3, CPLT-C4, CPLT-C5, CPLT-C5A Catapult
CRD-8L Crusader
CP-11-A, CP-11-G Cyclops
DVS-2 Devastator
D9-G9 Duan Gung
EGL-2M Eagle
MEB-9, MEB-10, MEB-11 Ebony
EMP-6A Emperor
EYL-45A, EYL-45B Eyleuka
GLT-7-0, GLT-8-0 Gallant
GAL-1GLS, GAL-2GLS, GAL-2GLSA Gallowglas
T-IT-N10M Grand Titan
GRF-5L Griffin
GLT-5M Guillotine
HMR-3M Hammer
HEL-3D Helios
HER-5S, HER-5Sr Hermes II
HBK-5H, HBK-5M, HBK-5N Hunchback
HUR-WO-R4L Huron Warrior
JA-KL-1532 Jackal
JR7-K Jenner
JN-G8A Jinggau
KSC-3I, KSC-5I, KSC-5MC, KSC-5X Koschei
LCT-5V Locust
LGB-12C Longbow
MAD-5L, MAD-6L Marauder
MHL-2L, MHL-6MC Marshal
MS1-O, MS1-OA, MS1-OB, MS1-OC, MS1-OD Men Shen
ON1-M Orion
OSR-4C, OSR-4L Ostroc
PXH-4L, PXH-4W, PXH-5L Phoenix Hawk
PLG-1N, PLG-3Z Pillager
QKD-5M Quickdraw
RTX1-O, RTX1-OB, RTX1-OC, RTX1-OD, RTX1-OE, RTX1-OF, RTX1-OR, RTX1-OU Raptor
RVN-3L Raven
SHD-7M, SHD-8L Shadow Hawk
SNK-1V Snake
STK-5M Stalker
STY-3C, STY-3D, STY-3Dr Starslayer
STG-3G, STG-6L Stinger
STC-2C Striker
ZPH-1 Tarantula
THR-1L Thunder
TSG-9H, TSG-9J Ti Ts'ang
VND-1R, VND-3L, VND-3Lr, VND-4L, VND-5L Vindicator
WR-DG-02FC War Dog
WHM-5L Warhammer
Warhammer IIC 9
WSP-3L, WSP-7MAF, WSP-8T Wasp
WTC-4M Watchman
WLF-1 Wolfhound
TR1, TR2 Wraith
Y-H9G Yu Huang

D-M3D-3, D-M3D-4 Diomede
AM-PRM-RH7, AM-PRM-RH7A "Rock Otter", AM-PRM-RH7C "Rock Possum" Rock Hound
AM-PRM-SH1 Space Hound

MSF-42 Bluehawk Combat Support Fighter
MNG-8L Mengqin

Assault Commando (Ebon Magistrate Shock Troops)
Space Marines (Com Guards Warship Fleet Marine)
SpecOps Paratrooper (MI6 Extraction Team)
TAG Spotter Infantry (Stalwart Support-Spotter Infantry)
Xenoplanetary Infantry (Eagle Corps Eyrie Defense Force)
AA Jump Infantry (292nd League Regulars, Gryphons)
Commando (Battlefield Infiltration Units)
Heavy Jump Infantry (Royal Gurkha Battalion, 4th Regulan Hussars)
Submersible Mechanized Infantry (Kraken Unleashed-The Mermen)
Anti-Infantry Unit (2nd Lyran AI, 32nd Lyran Guards)
Firefighter (24th Hellfire Fire Fighting Battalion, 84th Avalon LI, 17th Avalon Hussars)
Heavy Infantry (Heavy Urban Response Platoon, 608th Lyran MTR, 3rd Lyran Guards)
Heavy Support Infantry (Irian Technologies SWAT Team)
Motorized XCT infantry (Explorer Corps Hostile Environment Recon Units)
VTOL Infantry (Hachiman Taro Enterprise Extraction Force)
Yeah, it's kinda big, but I tried to shorten it up some.  Anyway...there's some interesting things.  The aforementioned artillery saturation, including the AIV Catapult.  Some nasty infantry, and a curious bit of Wolf's Dragoons hardware acquired after they get vaporized.  One wonders if there's a unit that went that way, or just how it ended up there.  Oh and that curious little IIC in there...that's the twin-CRAC-5(!!!!!!) and Clan LRM-10 version, with an ECM pack, 2 ERML, 2 ERSL, enough ammo to make the gunload workable, enough heat sinks to be an alpha-baby and still make slurpees, and unlike a certain Davion twin-RAC machine more rear armor than anything starting with R-I-F or J-A-G.  Crits for the crit god, headcaps for the skull throne?
Der Hölle Rache kocht in meinem Herzen,
Tod und Verzweiflung flammet um mich her!
Fühlt nicht durch dich Jadefalke Todesschmerzen,
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shadow_walker

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Re: Power is a goal. Pleasure is eternal. Welcome to Canopus.
« Reply #239 on: 25 March 2011, 08:07:55 »
I think its interesting that they have access to the Asterion "Upgrade" from 3085. I wonder if this means they're buying from the Taurians, or if they're building the

They way TRO:3085 read to me is that the two nations are still on a talking/trading relation.
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