I think you are more likely to see a wider deployment of weapons against armor and infantry than against mechs- for instance I can see a Wolf commander having his Naga drop mines ahead of or behind a armor formation to keep them from retreating through a gap in woods or taking a bridge. If you were playing with double blind, using smoke to block LOS as your forces turn 120 degress from their previous heading work.
During the Invasion, another key factor with the Wolves was strategic and tactical speed- which always causes a Clan and specifically a Wolf player problems when the IS wants to fight in the 2x2 phone booth. Against the IS in the first couple waves, the Wolves should be playing a lot of breakthrough scenarios . . . the IS gets set in their defensive position, dresses their lines and prepares to utilize their fire lanes . . . then the Wolves find the IS force, pick the weak spot to exploit, rush through the IS defensive line smashing what is there and turning to roll up the defensive line from the flank a bit before breaking contact to capture the objective. Sure they smashed defenders, but they captured what was needed to force capitulation of the defenders- planetary capital/governor, enemy base w/support, enemy dropships, or whatever would make them the winners of the Trial. The Wolves are the only Clan during the Invasion that practiced headhunting sending specifically equipped Elementals behind lines or dropping them on enemy HQs, they were configured for endurance.
The preference for speed among the Wolves can be found in their 'assault' clusters, which unlike other Clans or the IS are not called that b/c they are filled with assault class mechs and thus based on the weight, but rather its their role- to assault. Its why they are filled with typical Wolf mechs like the Gargoyle, Timberwolf, Ice Ferret and Adder along with late comers like the Linebacker, Pouncer, Phantom and Naga. To increase the options, of course you could add the Cauldron Born, Stooping Hawk, and other later 5/8 or faster mechs with the less frequent Summoner, Hellbringer, Mad Dog, Stormcrow, Nova and Kit Fox in the Wolf ranks. In WCSB you do not find many Executioners, Warhawks or Dire Wolves- and can add the other later (IRL) 4/6 and 3/5 designs to that list.