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Aerospace / Re: Design Challenge: 'Combat' JumpShip
« Last post by Gorgon on Today at 08:04:15 »
Yes, we all know that. Despite this, there a couple of 'armed' jumpships, that are meant to operate in a theater with higher than usual threatlevels or even subsititute 'proper' navy ships. Is a Scout with an atteched Leopard CV more efficient than a Quetzalcoatl? Absolutely. Yet, both exist in canon.
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Going to see Civil War tonight, saw Arcadia last night. 

Arcadia is from (Produced/Released by) "Shudder", the horror movie channel, and that's where anyone interested in watching it should watch it.   :undecided:  In MY opinion, it wasn't Horrible or even "Bad", but certainly not worth seeing at a theater.  I like Nicholas Cage, but wasn't that impressed with this one.   :tongue:
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General BattleTech Discussion / Re: Forum Banner - 35?
« Last post by GRUD on Today at 07:54:00 »
I cleared my cache, and inside the forums I get the 40 logo.  At http://bg.battletech.com/index.php I still get the 35 logo.
Clicked the link and I got 35 also.
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BattleTech Miniatures / Re: Some randos
« Last post by Wasteland Warrior on Today at 07:53:37 »
Great work as usual.  I am getting a green stone marble vibe from that Nightstar.  Very cool!
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That is very cool.  Well done.
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MechWarrior Hall / Re: Word Association 36: SAY WHAT AGAIN!!!
« Last post by Wrangler on Today at 07:40:21 »
Spectacular
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BattleMechs / Re: 'Warcriming the Militia' - Battlemechs of the WoB
« Last post by Red Pins on Today at 07:25:06 »
Thanks, I keep forgetting that.
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Aerospace / Re: Lurk Jumpship
« Last post by Lagrange on Today at 07:19:00 »
Oh, you meant per arc!  That should more than do! :)
Yeah, Jumpships can't really control their orientation vs. ASF very well.  Nevertheless, I tweaked the nose arc to have 6 point defense bays (and one more gunner) just in case.

It's difficult to estimate how much the point defense bays increase survivability but the first point defense bay in each arc almost certainly increases survivability by more than 0.05% cost.  Restated, in all the situations where 'naked' version is destroyed the version with one point defense bay per arc may survives at least 1-in-2000 times.  The 4th bay may increase survivability by the .2% cost (i.e. 1-in-500).  After that point, the tonnage cost starts becoming the primary concern since you'd like enough supplies to be able to run around a system and survive for a half-year+ on your own should that end up necessary.
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Ground Combat / Re: Tactics
« Last post by Col Toda on Today at 07:14:26 »
My tactics are radically different by ERA . Star League had the most use of WMDs during the Reunification War. 

Succession wars I used standard lance of Centurion and Trebuchet  as well as some heavy hitting Tanks or Mechs.  Heavy installation and use of Hitches, Trailers, and recon cameras .

Clan Invasion ERA : C3 ; TAG ; Homming Arrow to make holes and Semi - Guided  LRMs to Exploit them.

Jihaad much the same as Clan ERA but Expect an ECM rich situation .

Republic ERA heavy Wight use in Urban combat .
Nearly all experimental  tech becomes Advanced. 

Il Khan nearly all experimental and Advanced becomes tournament legal .




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BattleTech Miniatures / Re: Winterguard (Non-Battletech)
« Last post by 17thRecon on Today at 07:02:42 »
Good work. That was a really fun and interesting game that just seemed to fall off the map one day.
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