Author Topic: (Answered) Historical: Reunification War Molotov Cocktails  (Read 2701 times)

Atlas3060

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Molotov Cocktails in this latest Historical book heat up 'Mechs, damage buildings/Wood hexes, and damage infantry but vehicles aren't mentioned.  Do they get the 2 points of damage that buildings or wood hexes get?
« Last Edit: 10 September 2014, 15:01:43 by Xotl »
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Chunga

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Re: Molotov Cocktails
« Reply #1 on: 28 June 2011, 11:59:33 »
Is that Reunification War or Age of War?
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Atlas3060

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Re: Molotov Cocktails
« Reply #2 on: 28 June 2011, 23:19:27 »
Reunification War, I don't recall the Era Digest Age of War having rules for this.
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Chunga

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Re: Molotov Cocktails
« Reply #3 on: 29 June 2011, 13:51:27 »
From the author:

Every Molotov cocktail that strikes a vehicle automatically causes a
roll on the appropriate column of the appropriate unit's Critical
Hits Table, corresponding to the location of the hit, with the
following modifiers to the dice roll result: -3 for Combat Vehicles
and -1 for Support Vehicles.
"Don't think 'cos I understand, I care." - Sneakerpimps
If at first you don't succeed, destroy all evidence that you tried.
I wasn't there.  If I was there, I was sleeping.  If I wasn't sleeping, I didn't hear or see anything.
Money has never been a problem for Davion. "Why waste money on social services when you can spend it on weapons instead?" - aldous

 

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