Although I may use some of these designs for the Warship Arms Race Redux I was thinking of it from a more systemic Fleet design based on the number of arcs with at least one heavy (40+) capital bay and acceleration. I will fill these in with some fan designs but just wanted to state my initial ideas. IMO >1MT Warships are boring so I stop there.
Revised Ratings of the My SLDFleet
Armored Freighter/Sloop - 0 Bays, Any speed or mass, Unsuitable for the Battleline, Unrated
Corvette - 1 Bay (Nose), 5/8, 100-200kt, Unsuitable for the Battleline, Unrated
Frigate - 2 Bays (Broadsides), 4/6, 200-300kt, Sixth Rate Battleline or Escort Carrier (with one Destroyer)
Destroyer - 3 Bays (Forward Arcs), 4/6, 300-400kt, Unsuitable for the Battleline, Anti-Fighter/Dropship Warship Escort for Carriers
Heavy Frigate - 4 Bays (Quarterdecks), 4/6, 500-600kt, Fifth Rate Battleline or Light Carrier (with two Destroyers)
Cruiser - 5 Bays (Quarterdecks+Nose), 4/6, 600-700kt, Fourth Rate Battleline or Fleet Services Ship (operating with Carriers)
Heavy Cruiser - 6 Bays (Broadsides), 3/5, 700-800kt, Third Rate Battleline or Fleet Carrier (with three Destroyers)
Battleship - 7 Bays (Broadsides+Nose), 3/5, 800-900kt, Second Rate Battleline
Dreadnought - 8 Bays (All-Aspect), 3/5, 900kt-1Mt, First Rate Battleline
Tumbleweed-class Armored Sloop
Mass: 100,000 tons
Fuel: 3,500 tons (35,000)
Safe Thrust: 3
Maximum Thrust: 5
Weapons
4x Barracuda
6x Light N-PPC
12x NL/45
20x PPCs
18x LPL
18x LL
20x AMS
Armor
Nose: 15
Fore Sides: 12/12
Aft Sides: 10/10
Aft: 7
Structural Integrity: 30
Cargo
Bay 1: Small Craft (12) 3 Doors
Bay 2: Cargo (4319.0 tons) 1 Door
Dropship Capacity: 0
Crew: 17 officers, 68 enlisted/non-rated, 33 gunners, 60 bay personnel
Battle Value: 23,352
Cost: 3,942,680,000 C-bills
Background - The Tumbleweed class was designed as a minimally capable Warship that could be built in standard Jumpship cages. Although not as quick as a Corvette the Tumbleweed's thrusters can give it decent intra-system mobility during its patrols which are typically of the Show the Flag, or Blow up an Asteroid with N-PPCs, variant. Still it is very expensive for its limited capabilities so these are mostly built as a way to maintain Warship building skills for lesser Cageworks and their associated contractors.
Sail Integrity: 3
KF Drive Integrity: 4
Heat Sinks: 1037(2074)
Ammunition:
720 rounds of Anti-Missile System [IS] ammunition (60 tons),
100 rounds of Ultra AC/20 ammunition (20 tons),
40 rounds of Barracuda ammunition (60 tons)
Grav Decks: 1 (80 m)
Escape Pods: 0
Life Boats: 15
Notes: Mounts 60 tons of standard aerospace armor.
Weapons: Capital Attack Values (Standard)
Arc (Heat) Heat SRV MRV LRV ERV Class
Nose (403 Heat)
5 Ultra AC/20 40 15(150) 15(150) 0(0) 0(0) AC
Ultra AC/20 Ammo (500 shots)
6 Large Laser 48 5(48) 5(48) 0(0) 0(0) Laser
3 Naval PPC (Light) 315 21(210) 21(210) 21(210) 0(0) Capital PPC
FRS/FLS (262 Heat)
3 Naval Laser 45 210 14(135) 14(135) 14(135) 14(135) Capital Laser
6 Large Laser 48 5(48) 5(48) 0(0) 0(0) Laser
4 Anti-Missile System 4 1(12) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (144 shots)
RBS/LBS (120 Heat)
10 PPC 100 10(100) 10(100) 0(0) 0(0) PPC
2 Capital Missile Launcher (Barracuda) 20 4(40) 4(40) 4(40) 4(40) Capital Missile
Barracuda Ammo (20 shots)
ARS/ALS (274 Heat)
6 Large Pulse Laser 60 5(54) 5(54) 0(0) 0(0) Pulse Laser
3 Naval Laser 45 210 14(135) 14(135) 14(135) 14(135) Capital Laser
4 Anti-Missile System 4 1(12) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (144 shots)
Aft (379 Heat)
6 Large Pulse Laser 60 5(54) 5(54) 0(0) 0(0) Pulse Laser
3 Naval PPC (Light) 315 21(210) 21(210) 21(210) 0(0) Capital PPC
4 Anti-Missile System 4 1(12) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (144 shots)
Coriolis-class Corvette
Mass: 155,000 tons
Fuel: 4,000 tons (20,000)
Safe Thrust: 5
Maximum Thrust: 8
Weapons
2x NAC/30
3x M-NPPC
6x Killer Whales
15x SCL/3
24x Large Laser
20x PPCs
18x Large Pulse Laser
12x Ultra AC/20
24x AMS
Armor
Nose: 21
Fore Sides: 18/18
Aft Sides: 15/15
Aft: 11
Structural Integrity: 40
Cargo
Bay 1: Cargo (3698.0 tons) 1 Door
Dropship Capacity: 1
Crew: 20 officers, 125 enlisted/non-rated, 39 gunners
Battle Value: 56,990
Cost: 5,075,483,000 C-bills
Background - Designed as a pursuit hunter the Coriolis Corvette is unlike the Tumbleweed capable of carrying a dropship and its weapon strike potential is nose focused with a pair of Armstrong NAC/30s and its rear armament is upgraded from light to medium N-PPCs. In the process however the Coriolis has to sacrifice the NLs but considering its speed it is capable of evading incoming Aerospace Fighters so designers deemed the threat from fighters to be minimal and something to be off-loaded to its dropship.
Sail Integrity: 3
KF Drive Integrity: 5
Heat Sinks: 900(1800)
Ammunition:
320 rounds of Ultra AC/20 ammunition (64 tons),
864 rounds of Anti-Missile System [IS] ammunition (72 tons),
60 rounds of Killer Whale ammunition (100 tons),
20 rounds of NAC/30 ammunition (0.8 tons)
Grav Decks: 1 (80 m)
Escape Pods: 0
Life Boats: 15
Notes: Mounts 124 tons of standard aerospace armor.
Weapons: Capital Attack Values (Standard)
Arc (Heat) Heat SRV MRV LRV ERV Class
Nose (267 Heat)
2 Naval Autocannon (NAC/30) 200 60(600) 60(600) 60(600) 0(0) Capital AC
NAC/30 Ammo (20 shots)
8 Large Laser 64 6(64) 6(64) 0(0) 0(0) Laser
3 Anti-Missile System 3 1(9) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (108 shots)
FRS/FLS (187 Heat)
3 Sub-Capital Laser (SCL/3) 96 9(90) 9(90) 0(0) 0(0) Sub-Capital Laser
8 Large Laser 64 6(64) 6(64) 0(0) 0(0) Laser
3 Anti-Missile System 3 1(9) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (1296 shots)
3 Ultra AC/20 24 9(90) 9(90) 0(0) 0(0) AC
Ultra AC/20 Ammo (80 shots)
RBS/LBS (163 Heat)
3 Capital Missile Launcher (Killer Whale) 60 12(120) 12(120) 12(120) 12(120) Capital Missile
Killer Whale Ammo (30 shots)
10 PPC 100 10(100) 10(100) 0(0) 0(0) PPC
3 Anti-Missile System 3 1(9) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (108 shots)
ARS/ALS (183 Heat)
3 Sub-Capital Laser (SCL/3) 96 9(90) 9(90) 0(0) 0(0) Sub-Capital Laser
6 Large Pulse Laser 60 5(54) 5(54) 0(0) 0(0) Pulse Laser
3 Anti-Missile System 3 1(9) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (108 shots)
3 Ultra AC/20 24 9(90) 9(90) 0(0) 0(0) AC
Ultra AC/20 Ammo (80 shots)
Aft (564 Heat)
3 Naval PPC (Medium) 405 27(270) 27(270) 27(270) 27(270) Capital PPC
3 Sub-Capital Laser (SCL/3) 96 9(90) 9(90) 0(0) 0(0) Sub-Capital Laser
6 Large Pulse Laser 60 5(54) 5(54) 0(0) 0(0) Pulse Laser
3 Anti-Missile System 3 1(9) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (108 shots)