The conversion from TW to AToW is for use against infantry. Would the conversion apply as it's against another vehicle? Or would it apply because Rifles can be a field gun?
Ultimately, it should, but the danger of adding a new ruleset into a combined set of rules over 25 years old is how we get oddball rules and exceptions to begin with. If I could strip the game all the way down to the studs and start over? We'd likely have a MUCH more streamlined system where all weapons scaled properly based on their AP/BAR variations. But again, we were not allowed to change extant weapons and rules.
I forgot about that added damage against units with BAR 4 or less armor. >:D Does that still apply to BT units with BAR-4 or less armor? ???
When the BAR system was first ported over to BT, the simplified rule used was instead that whole "everything gets a crit chance automatically" thing. One more example of designing an ever-evolving rule system.
Makes sense, although I'm not sure why the Basic Fire Control System couldn't be used on some of them. It is also a Pre-Spaceflight System.
In essence, because Basic FCS as presented in the rules is still more sophisticated than what WWII units used. (And also there is the fact that, under the Support Vee rules that served as the basis for XTR1945, even the basic FCS tended to create weight issues I didn't want to deal with.)
I always understood that Rifle Cannons were always useless/severely inferior to BT weapons. I never had a problem with that. That other pre-spaceflight weapons remained just as effective through the ages while the Rifles didn't is bugged me. The 75mm/76.2mm Tank Cannons/Light Rifle Cannon being equivalent to an infantry support weapon that does more damage than a heavy recoiless rifle but less than 1 full point would I think have made more sense. They'd still be really bad but they'd still be used by the desperate. And you wouldn't get an infantry rifle doing more damage than a tank cannon.
As for how to handle inferior weapons, the Rocket Launcher (Prototype) (Early Spaceflight) still does full damage with each Rocket doing 1 point of damage. Getting all the Rockets to hit though isn't easy though. They apply a –1 roll modifier when resolving damage on the Cluster Hits Table on top of the +1 targeting modifier so the chance of all the rockets hitting is small. That's on top of the whatever modifiers for the vehicles targeting system or lack thereof. It could be even worse for Pre-Spaceflight Rockets. Additional targeting modifiers could also be applied to weapons. You could also remove the chance for extra penetrating hits against lower BAR armors if the armor was introduced after the weapons creation. I wouldn't think a cannonball would have much chance penetrating Tech B Armor. A cannonball penetrating Tech D Armor... :toofunny: :toofunny: :toofunny: Maybe it'd knock out a Rifleman's Searchlights? If it's lucky.
Oh, you definitely have a point there, but, well... it all went out of my hands after 2013, so I have nothing to sell ya here.
Don't resist! Don't resist! In fact throw in some WWI stuff for too. Like what BAR Armor would an FT-17 have? They did see service in WWII.
As of my last bout of "cannot resist doing this," I statted the following units under XTR1945 (mod) rules that never got published:
(Bomber) Boeing B-17G Flying Fortress
(Bomber) Heinkel He-177 Greif
(Bomber) Avro Lancaster I
(Bomber) Petlyakov Pe-8
(Bomber) Piaggio P.108B
(Bomber) Arado Ar-234 Blitz
(Bomber-Post WWII) AC-130U Spooky II Gunship
(Fighter-Biplane-Pre WWI) Fokker D.VII
(Fighter-Biplane-Pre WWI) Sopwith Camel
(Fighter-Jet) Messerschmitt Me 262A-1a Schwalbe
(Fighter-Jet) Gloster F.8 Meteor
(VTOL-Post WWII) Bell UH-1 Iroquois
(VTOL-Post WWII) Mil Mi-24 Hind
(Fighter-Jet-Post WWII) A-10 Thunderbolt II
(Fighter-Jet-Post WWII) McDonnell-Douglas F-15 Eagle
(Fighter-Jet-Post WWII) Mikoyan MiG-29 Fulcrum
(Fighter-Crimson Skies) Curtiss-Wright J2 Fury
(Fighter-Crimson Skies) Fairchild F6-II Brigand
(Tank-Pre WWII) Medium Mk A Whippet
(Tank-Pre WWII) Mark IV Tank
(Tank-Pre WWII) A7V Sturmpanzerwagon
(Tank-Late/Post WWII) M26 (T26E3) Pershing
(Tank) M3 Lee
(Tank) Sturmgeschutz "StuG" III
(Tank) Panzerjager (Tiger-P) Elefant
(Tank) Kliment Voroshilov KV-II Dreadnought
(Tank) Katyusha Rocket Launcher (ZIS-6 Truck)
(Tank-Post WWII) M-1A2 Abrams
(Warship) Fletcher-class Destroyer
(Warship) Admiral-class Battlecruiser (HMS Hood)
(Warship) Yorktown-class Aircraft Carrier (USS Enterprise)
(Warship) Shokaku-class Aircraft Carrier
(Warship) Soryu-class Aircraft Carrier
(Warship) Bismarck-class Battleship (Bismarck)
(Warship) Iowa-class Battleship
(Warship) Pennsylvania-class Battleship (USS Arizona)
(Warship) Yamato-class Battleship (Yamato)
(Warship) Type VII U-Boat Submarine
(Warship) Gato-class Submarine
(Warship) I-400-class Carrier Submarine
(Warship) Vampire-class Submarine
...As you can see, I had a problem. (I would also be remiss in noting that the Support Vee rules predictably broke down on the warships.)
And for giggles more Nebula California Tech. :D Did anyone watching the movie"Fury" wonder when Blasters were issued during WWII? Or was it just me?
Someone on the fanfic boards looks to be making their own new material for the Nebula California; I'd only get hung up on the Syberians.
Well, if you can't get it out in the next couple weeks, there's always AFD 2021. This is from someone who made a mini-Gundam Wing fandex for 40K, and then started on one for Lizardmen, and then a Tyranid book for Warhammer Fantasy.
These days, I just can't do any of that without a contract. When I was helming the line, it was for my own fun that I had any of the AFD/HLW products done, but now, well, I find myself more in need of funds.
- Herb