Reviewing the rules in Ghosts of Obeedah, BA Tube Artillery is noticeably absent from the list of prohibited weapons (despite Mortars being on that list). While certainly not cheap, having a 9/14 AOE weapon with R1 and a 2 map board range is nothing to sneeze at. Since the BA Tube is so expensive (200,000 C-Bills), I figured a Fusion engine's relatively negligible cost was worth it to cram another 33 rounds in (which were also more expensive than the upgrade to Fusion). The third most expensive part of the truck is actually the armor! And yeah, the tube will fit on a Ferret too (even with a Mast Mounted Recon Camera, if you're willing to shave armor)! :D
BA Tube Artillery Truck
Mass: 5 tons
Tech Base: Inner Sphere
Motive Type: Wheeled
Rules Level: Experimental Tech
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-E-D-D
Production Year: 0
Total Cost: 277,297 C-Bills
Battle Value: 124
Construction Options: Fractional Accounting
Power Plant: 25 Fusion Engine
Cruise Speed: 97.2 km/h
Flanking Speed: 151.2 km/h
Armor: Standard Armor
Armament:
None
Manufacturer:
Primary Factory:
Communications System:
Targeting and Tracking System:
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Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 4 points 0.500
Engine: Fusion Engine 25 0.750
Cruise MP: 9
Flank MP: 14
Heat Sinks: Single Heat Sink 10 0.000
Control Equipment: 0.250
Lift Equipment: 0.000
Armor: Standard Armor AV - 40 2.500
Armor
Factor
Front 10
Left/Right 10/10
Rear 10
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Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
BA Tube Artillery BD 0 1 0.500
Ammo (66) BD 0 1 0.500
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 1 Points: 1
9w 0 0 0 0 1 0 Structure: 0
Special Abilities: