Author Topic: Battlemaster. Assault mobility to the max  (Read 181 times)

Isokrates

  • Warrant Officer
  • *
  • Posts: 613
  • Dare to love the LGR.
Battlemaster. Assault mobility to the max
« on: 10 April 2024, 15:15:18 »
Code: [Select]
Battlemaster BLM-21M

Mass: 85 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-F-E
Production Year: 3132
Dry Cost: 23,372,283 C-Bills
Total Cost: 23,412,283 C-Bills
Battle Value: 2,332

Chassis: Unknown Endo-Composite
Power Plant: Unknown 340 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 180 meters (210 meters)
Armor: Unknown Standard Armor
Armament:
    1  Gauss Rifle
    6  Medium Lasers
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Composite               130 points                6.50
    Internal Locations: 7 LA
Engine:             XL Fusion Engine             340                      13.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 6 (7) Improved
    Jump Jet Locations: 2 LT, 2 RT, 1 LL, 1 RL                            12.00
Heat Sinks:         Double Heat Sink             10(23)                    0.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 256                 16.00
    CASE II Locations: 1 RA                                                1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     27           40       
                                 Center Torso (rear)                  11       
                                           L/R Torso     18           27       
                                    L/R Torso (rear)                  9         
                                             L/R Arm     14           28       
                                             L/R Leg     18           34       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Gauss Rifle                                  RA        1         7        15.00
2 Medium Lasers                              LA        6         2         2.00
Medium Laser                                 RT        3         1         1.00
Medium Laser                                 LT        3         1         1.00
Partial Wing                                 LT/RT     -         4/4       6.00
2 Medium Lasers                              CT        6         2         2.00
@Gauss Rifle (8)                             RA        -         1         1.00
@Gauss Rifle (8)                             HD        -         1         1.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 23
4/7j       5       5       2       0      4     0   Structure:  2
Special Abilities: CASEII, SRCH, ES, SEAL, SOA


Hazard Pay

  • Warrant Officer
  • *
  • Posts: 442
Re: Battlemaster. Assault mobility to the max
« Reply #1 on: 10 April 2024, 15:27:55 »
*The unlucky Locust looking on in horror and awe as a Battlemaster soars 210m to land a DFA on his 20t ass all while Freebird plays*

Hellraiser

  • Colonel
  • *
  • Posts: 13104
  • Cry Havoc and Unleash the Gods of Fiat.
Re: Battlemaster. Assault mobility to the max
« Reply #2 on: 10 April 2024, 18:18:56 »
Ah yes, the 4-6-7 Mech, we had a lot of these when IJJ/Partial Wing first appeared in the game rules.

TSM & Clan Lasers were also common.

The Gauss is something different, gives it a 4S feel still.
3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

Daryk

  • Lieutenant General
  • *
  • Posts: 37418
  • The Double Deuce II/II-σ
Re: Battlemaster. Assault mobility to the max
« Reply #3 on: 10 April 2024, 18:24:13 »
Not bad at all... thinking a PPC and Capacitor might obviate the CASE (or maybe not...). :)

garhkal

  • Lieutenant Colonel
  • *
  • Posts: 6654
Re: Battlemaster. Assault mobility to the max
« Reply #4 on: 10 April 2024, 22:58:30 »
Death from above..  The Highlander would like his title back!
It's not who you kill, but how they die!
You can't shoot what you can't see.
You can not dodge it if you don't know it's coming.