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Fan Designs and Rules / Re: Is it time for an Underwater Rules Overhaul (?)
« Last post by drjones on Today at 08:50:20 »I'm not sure about an overhaul, but one thing that seems odd to me is that breach checks only need to be made for damage incurred in the water, not for damage taken prior to entering the water (see TW pg. 121). I don't see the reasoning for that; it seems that prior damage could have compromised the damaged location and made it not watertight. I suppose there could be an explanation of either playability or something having to do with water pressure during the damage sequence. Also, if prior damage could make a location not watertight an interesting question would be whether you'd roll for a breach before or after entering the water; the underlying rationale would be whether a breach is detectable by the mechwarrior/crew before water starts pouring into the location upon submerging...