Hello! New guy here, and this is my first post. I just got the Alpha Strike boxed set (reading the free online rules convinced me), and I'm excited to get back into the universe of giant stompy robots.
I played Battletech back when it first came out, and played Alpha Strike once at a game convention several years ago. These days, I have more money and less time than I did as a teen, and I enjoy Alpha Strike's quicker game play--it's like Federation Commander in comparison to Starfleet Battles.
Right now, I am working on getting the Mechs painted and understanding the rules so I can run a scenario for my gaming group. As I do that, I have a couple of questions about critical hits:
- When rolling attacks, a natural 12 is a critical hit, but does the target also take damage in the usual manner? I want to say yes based on the yes/no process on page 21 of the quick-start rulebook, but it's not explicitly spelled out.
- If a natural 12 attack also damages the target's structure, does it result in a second critical hit? Same reasoning as above.
Thanks in advance!