Author Topic: Caliburn class cruiser: NAC-armed Avalon sublcass  (Read 1208 times)

Templar87

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Caliburn class cruiser: NAC-armed Avalon sublcass
« on: 04 July 2020, 12:48:41 »
Caliburn class cruiser:

Capabilities:
Intended to be the first of the Caliburn subclass of Avalon class cruisers, the FSS Ian Davion replaced the standard Avalon's missile batteries with an array of class 30 naval autocannon, intended to provide punch unaffected by the proliferation of anti-missile systems.

Deployment:
Assigned to Capellan March Command, 3064-73 (CO: R/Adm. Lucas Jourdain (12-15 April, 3064), R/Adm. Stephanie Moon (30 April 3064-23 July 3073))
Declared lost with all hands, 23 July 3073
Wreck located, 17 November 3114

History:
Much as the Prince it was named for, the Ian Davion was an ill-starred ship. Intended to commission in 3063, a bomb attack by a terrorist cell of unknown affilations damaged the broadside mountings and yard slip, adding nearly eight months of repair time. On commissioning, as the Ian Davion made for Galax's nadir point, pro-Katherine Steiner-Davion elements of the crew attempted a mutiny, only put down with heavy loss of life (including the cruiser's commander, killed during fighting on the bridge).

Under the command of Rear-Admiral Stephanie Moon, the Ian Davion joined Victor Steiner-Davion's forces in May of 3064, supporting the Fourteenth FedCom and the Taliset and Everdawn CMM RCTs in liberating Icecrown and Port Allen from the Usurper's forces. Covering the landings on Port Allen, a squadron of aerospace fighters from the 45th Lyran Guards scored a direct hit on her aft small craft bays, inflicting damage that necessitated a year and a half of repairs.

Reentering service in time for Operation SOVEREIGN JUSTICE, the Ian Davion spent most of that time guarding rear areas from Capellan Warship raids. During the Capellans' Operation THUNDERSTRIKE counterattack, she sustained a near-miss from a nuclear warhead that narrowly avoided doing serious damage. Over the next four years, the Ian Davion was involved in commerce raiding and escort duties, against the Taurians, Capellans and Blakists, before vanishing en route back to New Syrtis for resupply in July of 3073 and declared lost with all hands on the 23rd.

Her fate was eventually uncovered by a Republic survey team in 3114, when they were renewing the Star League-era maps of uninhabitable star systems. In the JV48975 system, the survey ship Far Sight Lost found the wreck of the Ian Davion drifting at the zenith point, along with the wreck of an unidentifiable Feng Huang class cruiser. With both ships' computer logs unrecoverable, best estimates are that they both jumped into the system to recharge their KF drives at the same time, and consequently engaged in a battle that resulted in mutual destruction.

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Avalon Cruiser (Ian Davion)
Mass: 770,000 tons
Technology Base: Inner Sphere (Advanced)
Introduced: 3064
Mass: 770,000
Battle Value: 189,287
Tech Rating/Availability: F/X-X-E-X
Cost: 25,864,802,000 C-bills

Fuel: 10,000 tons (25,000)
Safe Thrust: 4
Maximum Thrust: 6
Sail Integrity: 5
KF Drive Integrity: 16
Heat Sinks: 1000 (2000)
Structural Integrity: 120

Armor
    Nose: 344
    Fore Sides: 310/310
    Aft Sides: 302/302
    Aft: 275

Cargo
    Bay 1:  Small Craft (6)         2 Doors 
    Bay 2:  Small Craft (6)         2 Doors 
    Bay 3:  Cargo (14204.5 tons)    1 Door 

Ammunition:
    1,200 rounds of Anti-Missile System [IS] ammunition (100 tons),
    250 rounds of LB 10-X Cluster ammunition (25 tons),
    300 rounds of Medium N-Gauss ammunition (120 tons),
    250 rounds of LB 10-X AC ammunition (25 tons),
    1,200 rounds of LRM 15 Artemis-capable ammunition (150 tons),
    30 rounds of Screen Launcher ammunition (300 tons),
    240 rounds of NAC/30 ammunition (192 tons)

Dropship Capacity: 6
Grav Decks: 2 (145 m, 210 m)
Escape Pods: 35
Life Boats: 15
Crew:  42 officers, 157 enlisted/non-rated, 52 gunners, 60 bay personnel, 20 passengers, 64 BA marines     

Notes: Equipped with
    lithium-fusion battery system
    1 Naval Comm-Scanner Suite (Large)
    1,771 tons of lamellor ferro-carbide armor.

Weapons:                                        Capital Attack Values (Standard)
Arc (Heat)                                  Heat  SRV     MRV     LRV      ERV    Class     
Nose (438 Heat)
1 Screen Launcher                           10   2(15)    0(0)    0(0)     0(0)   Screen Launcher
    Screen Launcher Ammo (10 shots)
4 Large Laser                               32   3(32)   3(32)    0(0)     0(0)   Laser     
2 Medium Pulse Laser                         8   1(12)    0(0)    0(0)     0(0)   Pulse Laser
3 Anti-Missile System                        3    1(9)    0(0)    0(0)     0(0)   AMS       
    Anti-Missile System Ammo [IS] (180 shots)
3 LRM 15+Artemis IV                         15   3(27)   3(27)   3(27)     0(0)   LRM       
    LRM 15 Artemis-capable Ammo (152 shots)
2 Naval Autocannon (NAC/30)                 200  60(600) 60(600) 60(600)   0(0)   Capital AC
    NAC/30 Ammo (40 shots)
2 Naval Laser 55                            170  11(110) 11(110) 11(110) 11(110)  Capital Laser
FRS/FLS (426 Heat)
1 Naval Gauss (Medium)                      15   25(250) 25(250) 25(250) 25(250)  Capital Gauss
    Medium N-Gauss Ammo (36 shots)
2 Large Laser                               16   2(16)   2(16)    0(0)     0(0)   Laser     
2 Medium Pulse Laser                         8   1(12)    0(0)    0(0)     0(0)   Pulse Laser
2 Anti-Missile System                        2    1(6)    0(0)    0(0)     0(0)   AMS       
    Anti-Missile System Ammo [IS] (1440 shots)
3 LRM 15+Artemis IV                         15   3(27)   3(27)   3(27)     0(0)   LRM       
    LRM 15 Artemis-capable Ammo (1152 shots)
2 Naval Autocannon (NAC/30)                 200  60(600) 60(600) 60(600)   0(0)   Capital AC
    NAC/30 Ammo (40 shots)
2 Naval Laser 55                            170  11(110) 11(110) 11(110) 11(110)  Capital Laser
RBS/LBS (275 Heat)
2 Naval Gauss (Medium)                      30   50(500) 50(500) 50(500) 50(500)  Capital Gauss
    Medium N-Gauss Ammo (78 shots)
1 Screen Launcher                           10   2(15)    0(0)    0(0)     0(0)   Screen Launcher
    Screen Launcher Ammo (10 shots)
2 Medium Pulse Laser                         8   1(12)    0(0)    0(0)     0(0)   Pulse Laser
3 Anti-Missile System                        3    1(9)    0(0)    0(0)     0(0)   AMS       
    Anti-Missile System Ammo [IS] (240 shots)
2 LB 10-X AC                                 4   2(20)   2(20)    0(0)     0(0)   LBX AC   
    LB 10-X Cluster Ammo (250 shots)
4 LRM 15+Artemis IV                         20   4(36)   4(36)   4(36)     0(0)   LRM       
    LRM 15 Artemis-capable Ammo (168 shots)
2 Naval Autocannon (NAC/30)                 200  60(600) 60(600) 60(600)   0(0)   Capital AC
    NAC/30 Ammo (40 shots)
ARS/ALS (56 Heat)
1 Naval Gauss (Medium)                      15   25(250) 25(250) 25(250) 25(250)  Capital Gauss
    Medium N-Gauss Ammo (36 shots)
2 Large Laser                               16   2(16)   2(16)    0(0)     0(0)   Laser     
2 Medium Pulse Laser                         8   1(12)    0(0)    0(0)     0(0)   Pulse Laser
2 Anti-Missile System                        2    1(6)    0(0)    0(0)     0(0)   AMS       
    Anti-Missile System Ammo [IS] (60 shots)
3 LRM 15+Artemis IV                         15   3(27)   3(27)   3(27)     0(0)   LRM       
    LRM 15 Artemis-capable Ammo (144 shots)
Aft (397 Heat)
2 Naval Laser 55                            170  11(110) 11(110) 11(110) 11(110)  Capital Laser
2 Medium Pulse Laser                         8   1(12)    0(0)    0(0)     0(0)   Pulse Laser
4 Anti-Missile System                        4   1(12)    0(0)    0(0)     0(0)   AMS       
    Anti-Missile System Ammo [IS] (180 shots)
3 LRM 15+Artemis IV                         15   3(27)   3(27)   3(27)     0(0)   LRM       
    LRM 15 Artemis-capable Ammo (136 shots)
2 Naval Autocannon (NAC/30)                 200  60(600) 60(600) 60(600)   0(0)   Capital AC
    NAC/30 Ammo (40 shots)
   

(should have the ammo and HS counts fixed, but I did it manually so if anything's off, that's 'cause I stuffed it up)
« Last Edit: 05 July 2020, 15:14:56 by Templar87 »
“Keep your feet on the ground, a spare magazine in your pocket, watch your buddy’s back and never, ever give anything but your all!”
–First Prince Andrew Davion
"He who has made no mistakes in war has never made war."
- Henri de la Tour d'Auvergne, Vicomte de Turenne, Marshal of France, 1641

David CGB

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Re: Caliburn class cruiser: NAC-armed Avalon sublcass
« Reply #1 on: 04 July 2020, 15:36:10 »
too bad it was lost, it does make a great ship
Federated Suns fan forever, Ghost Bear Fan since 1992, and as a Ghost Bear David Bekker star captain (in an Alt TL Loremaster)

Tyler Jorgensson

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Re: Caliburn class cruiser: NAC-armed Avalon sublcass
« Reply #2 on: 04 July 2020, 17:21:17 »
Sorry just nitpicking: shouldn’t 250 LBX Cluster and 250 LBX Slug ammo weigh 25 tons each rather than 24 tons?

But nice design: like the changes.

Templar87

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Re: Caliburn class cruiser: NAC-armed Avalon sublcass
« Reply #3 on: 05 July 2020, 15:14:29 »
Sorry just nitpicking: shouldn’t 250 LBX Cluster and 250 LBX Slug ammo weigh 25 tons each rather than 24 tons?

But nice design: like the changes.


*looks*


*curses*


Yes, it should, thank you for catching that one. *goes to fix it*
“Keep your feet on the ground, a spare magazine in your pocket, watch your buddy’s back and never, ever give anything but your all!”
–First Prince Andrew Davion
"He who has made no mistakes in war has never made war."
- Henri de la Tour d'Auvergne, Vicomte de Turenne, Marshal of France, 1641

Dragon Cat

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Re: Caliburn class cruiser: NAC-armed Avalon sublcass
« Reply #4 on: 05 July 2020, 15:41:19 »
Nice design
My three main Alternate Timeline with Thanks fan-fiction threads are in the links below. I'm always open to suggestions or additions to be incorporated so if you feel you wish to add something feel free. There's non-canon units, equipment, people, events, erm... Solar Systems spread throughout so please enjoy

https://bg.battletech.com/forums/index.php/topic,20515.0.html - Part 1

https://bg.battletech.com/forums/index.php/topic,52013.0.html - Part 2

https://bg.battletech.com/forums/index.php/topic,79196.0.html - Part 3

 

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