@ OgreMagi: A friend of mine listed these benefits to MW:AoD recently:
1. Free prize support every month
2. Social interaction & atmosphere
3. That "Christmas present" feeling of opening boosters and not knowing for sure what you were going to get
4. Trading & collecting
5. Metagame discussions
6. Planning new army ideas and carrying them out at a tournament
7. The thrill of hearing tiny bits of news about a future release
8. About 30 new novels of fiction set in the BT universe
9. You can play a whole game in 50 minutes
10. You can play 4 whole games against 4 opponents in 4 hours
11. World-wide rankings. This was DEEPLY flawed, but was still amusing
12. More player impact on the product and on the fiction than with FASA or Catalyst
Aside from #2, which of these does Battletech offer?
I'll take this:
1. Battletech isn't collectable, so it doesn't need prize support every month. And there is prize support at Cons.
2. Obviously, both games have this.
3. This is not a positive. How much money did players waste getting the same damn booster three times in a row of figures they didn't want? At least with Battletech I know what I'm getting.
4. People don't trade and collect Battletech? Books, novels, 'Mechs, both games have this.
5. Both games have this. Battletech simply isn't constantly changing due to power creep and unbalanced units.
6. Both games have this.
7. TPTB release info all the time.
8. Battletech had what, 60 novels first? Without that base, MW:DA never happens.
9. You can do this with Battletech and Quick Strike.
10. MW:DA does have this one. Unless you are throwing nukes around in BT.
11. Battletech had this years ago with the MechForce rankings.
12. Impact? Debatable. Battletech has had canon events for years as has been stated by others. I'd call it a push.
The two games are entirely different. Like many others, I hated the initial game because the ConstructionMech angle was ridiculous, and the rules were pretty terrible. Once it reformed into AoD, it became better, but most Battletech players I know still didn't want to play collectable, and many Battletech fans like 'MECHS. Combined arms is good fun and all, but if I'm in the Battletech universe I want to run 'Mechs, and possibly 'Mechs only and have a chance to win. It simply wasn't feasible. ANd that was a big turn off.