Author Topic: need help with cargos  (Read 1211 times)

cawest

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need help with cargos
« on: 13 June 2012, 14:03:59 »
okay, i'm working on a fan fic.  i need some help with cargos. 

back ground
Your a SLDF remainent, your on your own fighting stefans goons.  you attack cargo shipsments that are supplying Stefans forceses off planet.  I need something that i can roll off of for what is being carried.  I'm using the Vec Annex TRO. i have a MagLev train i'm going to attack what is in each car and how much of it.  thanks

cawest

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Re: need help with cargos
« Reply #1 on: 14 June 2012, 17:50:32 »
well i came up with this, i'm using this as a GM/Writing guide

Roll 20 side, than re-roll if needed (ie you roll a 7 that’s Weapons {than roll a 6 side} you get a 6 (a load of Missile launchers), roll 8 side for type of launcher, you roll a 4 (that’s X tons of SRM 6 launchers)
1-3) Warship component (not use able for you)
4-6) Dropship component (not use able for you)
7) Weapons
1) Autocannons   2) energy weapons, 3)electronics, 4)Artillery, 5)special,6) Missile
Autocannons       Energy weapons                Electronics                     Artillery                      Missiles
1) AC Class 2       1) Small Laser      1-2) ECM                   1-2) Long tom                   1) SRM 2
2) AC Class 5      2) Small P laser      3-4) Probe   3-4) Sniper      2) SSRM 2
3-4) AC Ultra 5      3) Medium Laser                   5-6) Atriums             5-6) Thumper      3) SRM 4
5) AC Class 10      4) Medium P laser                   7-8) Arrow             4) SRM 6
6-7) AC Class LB      5) Large Laser      9-10) AMS            5) LRM 5
8) AC Class 20      6-7Large P laser                     6) LRM 10
9-10) Gauss Rifle                   8-9) ER Large laser                                  7) LRM 15
         10) PPC                        8) LRM 20
         11-12) ER PPC
8) Engines
   1) ICE, 2-5) Standard, 6) XL
9) Armor plate
   1-3) Ferro Fibrous, 4-6) Standard,
10) Ammo
   1) AC, 2) LRM,3) SRM,4) Artillery, 5)Mines, 6)AMS,7) Inf, 8)Navel
   1) AC 2      1) LRM-5        1) SRM 2   1) Long Tom      1) Inf side
   2) AC 5      2) LRM 10        2) SSRM 2   2) Sniper                      2) Inf main
   3) AC 10                    3) LRM 15        3) SRM 4   3) Thumper      3)support weapon
   4-5) AC 10 CL   4) LRM 20      4) SRM 6   4-6) Arrow       4) Support SRM
   6) AC 20
   7-8) Gauss Rifle
11) Skeleton materials
   1-2)Endo , 3-4)Standard, 5-6)components (actuators ,ect)
12-13) Large tools
14-15) complete Mech (use SLDF tables)
   1-2) Light, 3-4) Med, 5) Heavy, 6) Assault,
16-17) complete Fighter (use SLDF Tables)
   1-3) Light, 4-5) Med, 6) Heavy
18) complete conventional craft
19) complete vehicles (use SLDF Tables
   1-2) Light, 3-4) Med, 5) Heavy, 6) Assault
20) support Vehicles