Author Topic: Clan Watch forces?  (Read 5864 times)

Kidd

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Re: Clan Watch forces?
« Reply #30 on: 12 June 2018, 11:21:42 »
In tabletop games, this would be a force rapidly deployed to crush a pirate group/bandit caste settlement/Society cell quickly, before their targets can realize they've been discovered and escape.
Cheers. Totally dependent on mission parameters I think. Shouldn't need more than a mixed Star of Watch Mechs and Elementals (veteran g/p) and a Binary of second-line/solahma (regular g/p) to do most of the work...

...then they stumble on like two Septs worth of Septicemias, Cephalus, Z-config Mechs, an Osteon, tanks, Protos, Genecaste infantry!!!  :D

wantec

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Re: Clan Watch forces?
« Reply #31 on: 12 June 2018, 12:43:18 »
I think it helps to go back to the founding of the Watch to get some answers. It was formed by Nicholas to get information on individual Clans at different times. These warriors were chosen to operate in or lead small groups that sought information in non-typical Clan ways. The methods the Watch uses aren't always typical Clan, so the warriors must be chosen by higher-ups for each operation.

I would expect the warriors of the Watch in each Clan are like a secret society ...club where new members don't seek it out, but are chosen and offered a chance to join. So while there are warriors in the Watch on active duty in various units with 'Mechs/BA/etc. I doubt there are any organized units above the star level.

Nothing official here, just building off of what I've read and remember.
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Re: Clan Watch forces?
« Reply #32 on: 12 June 2018, 12:48:51 »
Ah, I hadn't stumbled across the genesis of this thread until just now.  Yes, in the case of the Onager, being a Jihad era mech it seems it could absolutely be plausible for a Watch COIN force.  And with all bets being off in the Jihad, the Watch absolutely could be given mechs.  We don't have to argue as to whether it'd be plausible beforehand as the mech didn't exist before the Jihad ;)

I've actually been pondering the idea of a Watch battle force for quite some time, the bit about the Onager just brought it back to the forefront of my mind. Which reminds me, I really need to finish that airship kitbash...

Cheers. Totally dependent on mission parameters I think. Shouldn't need more than a mixed Star of Watch Mechs and Elementals (veteran g/p) and a Binary of second-line/solahma (regular g/p) to do most of the work...
You're getting the idea, though that's probably a bit more powerful than I'm envisioning. I don't have anything firm yet, but if the final product has more mechs than just the one Onager, be very surprised. My current extremely vague ideas involve the one mech, a few Chalupas and/or Sokars, a Schatten-alike, some Quikscell stuff because I find that particular match-made-in-hell absolutely hilarious, and all the rest being infantry of some kind. Any battlesuits will likely be light ones, such as Afreets or Constables.
Quote
...then they stumble on like two Septs worth of Septicemias, Cephalus, Z-config Mechs, an Osteon, tanks, Protos, Genecaste infantry!!!  :D

Now that's a party! :D
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Crimson Dynamo

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Re: Clan Watch forces?
« Reply #33 on: 12 June 2018, 21:11:29 »
What was the source of that out of curiosity? I heard about it being a Hell Horses Trial but never knew their was some fiction about it.

Masters and Minions and TRO 3050U are where I know of it from. There isn't any fiction that I know of on the fight, only the blurb in 3050U's notable pilot for the Mad Dog that states Lita died defending Jake Kabrinski against the Hell's Horses Watch. M&M states that this fight was against "Hell’s Horses troops assigned to the Watch during an intelligence-gathering raid on Rasalhague."

Personally, I've always seen the Watch as a sort of "another path taken" for Warriors teetering on the edge of Solahma status. The bitter ones would probably take up their infantry kit to march into the grinder, but the less-bitter may elect to continue in some greater service to the Clan, however distasteful. Whether they get that choice or not, I have no idea...

I've actually been pondering the idea of a Watch battle force for quite some time, the bit about the Onager just brought it back to the forefront of my mind.

I was going to say, I remember you posted a list for maybe a Binary's worth of units for a Jade Falcon-themed Watch force somewhere a while back that blew my socks off for how cool the concept was, and that themed forces in BattleTech could be more diverse than I had previously thought.
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JadedFalcon

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Re: Clan Watch forces?
« Reply #34 on: 12 June 2018, 21:42:27 »
Personally, I've always seen the Watch as a sort of "another path taken" for Warriors teetering on the edge of Solahma status. The bitter ones would probably take up their infantry kit to march into the grinder, but the less-bitter may elect to continue in some greater service to the Clan, however distasteful. Whether they get that choice or not, I have no idea...

This kinda jives with the part of I Am Jade Falcon that deals with spy-fu in the occupation zone, and with Kael Pershaw's attitude in general.

I've actually been pondering the idea of a Watch battle force for quite some time, the bit about the Onager just brought it back to the forefront of my mind. Which reminds me, I really need to finish that airship kitbash...
You're getting the idea, though that's probably a bit more powerful than I'm envisioning. I don't have anything firm yet, but if the final product has more mechs than just the one Onager, be very surprised. My current extremely vague ideas involve the one mech, a few Chalupas and/or Sokars, a Schatten-alike, some Quikscell stuff because I find that particular match-made-in-hell absolutely hilarious, and all the rest being infantry of some kind. Any battlesuits will likely be light ones, such as Afreets or Constables.
Now that's a party! :D

Also look at the Resgate. Might be more Falcony than the Constable and the variants will work well with all the wacky Watchy work. The variants have things like salvage arms, improved sensors, ecm, and even TAG. Grab one of each and an Undine point for CSI work, pack em into your Clan Saladins, and watch your Scorpion tanks try to keep up.

Colt Ward

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Re: Clan Watch forces?
« Reply #35 on: 14 June 2018, 11:10:10 »
Even before '67 it was noted each Clan went their own way in regards to how their Watch developed.  The examples IIRC was the Falcons & Crusader Wolves- one went passive gathering & analysis route while the other Clan had a higher degree of covert ops operations- I honestly forget which did which.  We also see Watch operatives in various places in fiction . . . Phelan confronts a captured Crusader Wolf Watch member on a world during Operation Audacity, I cannot remember if it was a Lyran or Falcon world, and identifies him by his bloodhouse.  He gives the unconfessed Watch member a message for Vlad, which spurs the Crusaders to strike at the Falcons.

We also run into a Inner Sphere abathka who had been taken in by the Falcons, regained warrior status and some rank.  He was captured by the Hellions as a bondsmen and again worked his way back & up during Icestorm . . . he abandoned the Hellions on Sudeten after they orbitally bombarded Borealtown.  He had stayed lower ranking, by his own mental admission, for busting heads with those who tried to put him down as a freebirth.  Sounded like a good intel analyst but he was also considered a warrior IIRC.

I think by the Jihad we start to see the Clan watches more closely ape the Inner Sphere powers- but you would have to taken into account the general Clan cultural biases as well as individual Clan attitudes.  For instance, the Jade Falcons who I think were the more paramilitary Watch . . . it makes sense with their stereotypes- especially when you find that they could gather some (most?) of those assigned to the Watch to create a new galaxy of warriors that were not so out of practice to be green.  It means they must have either used or at least kept their skills up while assigned as analysts or observers (embassy), and especially as direct action teams.  Infiltrators may or may not have been able to unless they were inserted with light mechs, BA or light vehs as part of their 'sensor platforms' . . . if they were tasked to wander the streets of some city's planet then, no practice.

Finally the other Watch reference that springs to mind is the Watch agents secreted among the civilians traveling from the OZ to the Empire in Bonfire of Worlds.  One of them overheard a DS captain complaining about the Archon and sent a report about the incident.  She also used a child as camouflage (pretty sure that is the way she would think about it) to get closer to her target- in this case the captain on his circuit.

I would personally expect a lot of the Watch strike teams to look like Scorpion Seekers.  Which would also fit with how you might expect the Watches to be structured-  Your mission is to learn about why the Horses are doing X on Planet Y.  You may start off interviewing merchant caste traders on your side of the border with your support team.  The warrior in charge (WoC?) may decide to send support staff on one of those merchant DS traveling to Planet Y to see what they can learn.  Eventually the WoC may decide to launch a intel probe to see what happens and what is at the site.  If its deemed a big enough deal . . . well, a Cluster may come calling to launch a Trial for whatever is found.
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Tai Dai Cultist

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Re: Clan Watch forces?
« Reply #36 on: 14 June 2018, 11:33:32 »
It was the Inner Sphere's successful Refusal of the invasion that finally spurred the ostensibly unified Clan Watch to formally break apart and become true Clan specific organizations in 3060.

By 3067 they've had what, in Clan perspectives half a generation to evolve in each Clan's respective vision for what they wanted out of their Watch?  Enough time for some organizational mandates but not a whole lot of time to turn a bureaucracy.  To reply to one of Colt Ward's points:  Post 3060 the Falcons for example went full in on SIGINT Analysis, while the Wolves decided to engage in Ninja Commando Ops.  Even though the Falcons attempted to avoid dishonor and the Wolves embraced it, those opposite approaches are described as two of the most effective Clan Watches as of 3067.

Of course the Jihad helped spur changes along immensely.   The Watch being a "necessary evil-with emphasis on the evil, suitable for staffing only by the dregs of the warrior caste" (more or less a quote from GtCO, pg 81) doesn't have to remain true for any of the Clans after the Blakists start their Nukeshow.
« Last Edit: 14 June 2018, 11:36:38 by Tai Dai Cultist »

Colt Ward

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Re: Clan Watch forces?
« Reply #37 on: 14 June 2018, 11:53:45 »
Ah, I reversed them . . . lol, which means those analysts were using the local garrison's mechs to keep current?

I think the Guide to the Clans had already started talking about Watch differences, and now without the book in front of me I am wondering where it was placed in that book- solahma or paramilitary/police sections.
Colt Ward
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"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."

 

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