The Arracourt class is designed to deploy a square battalion of mechs, reinforced by a composite artillery company (Arrow IV and ADA), VTOL company, and a composite support company. Doctrine calls for four Arracourts to deploy an RCT's mech regiment, although they are typically the least numerous dropships that comprise a Forward Operating Bastion.
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Arracourt class Mech Dropship
Tech: Inner Sphere / 3067
Vessel Type: Spheroid DropShip
Rules: Level 2, Standard design
Rules Set: AeroTech2
Mass: 55,000 tons
Length: 196 meters
Power Plant: Standard
Safe Thrust: 5
Maximum Thrust: 8
Armor Type: Ferro-aluminum
Armament:
2 Arrow IV System
8 Rotary AC/2
4 Rotary AC/5
36 Large Pulse Laser
11 AMS
16 LRM 20
8 Heavy Gauss Rifle
16 ER PPC
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Class/Model/Name: Arracourt class Mech Dropship
Mass: 55,000 tons
Equipment: Mass
Power Plant, Drive & Control: 17,875.00
Thrust: Safe Thrust: 5
Maximum Thrust: 8
Structural Integrity: 162 17,820.00
Total Heat Sinks: 464 Double 116.00
Fuel & Fuel Pumps: 255.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 413.00
Fire Control Computers: 80.00
Food & Water: (2 days supply) 5.00
Armor Type: Ferro-aluminum (5,872 total armor pts) 583.00
Standard Scale Armor Pts
Location: L / R
Fore: 1,674
Left/Right Sides: 1,468/1,468
Aft: 1,262
Cargo:
Bay 1: BattleMechs (4) with 4 doors 600.00
Bay 2: BattleMechs (32) with 8 doors 4,800.00
Bay 3: BattleMechs (32) with 8 doors 4,800.00
Bay 4: BattleMechs (16) with 4 doors 2,400.00
Bay 5: Light Vehicles (to 50T) (16) with 4 doors 800.00
Bay 6: Heavy Vehicles (51-100T) (16) with 4 doors 1,600.00
Life Boats: 44 (7 tons each) 308.00
Escape Pods: 4 (7 tons each) 28.00
Crew and Passengers:
5 Officers (5 minimum) 50.00
10 Crew (10 minimum) 70.00
17 Gunners (17 minimum) 119.00
39 1st Class Passengers 390.00
77 2nd Class Passengers 539.00
376 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
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2 Arrow IV System(40 roundsNose 4(40) 4(40) 4(40) 4(40) 20 38.00
2 Rotary AC/2(900 rounds) FL/R 2(16) 2(16) -- -- 24 72.00
2 Rotary AC/5(400 rounds) FL/R 4(40) 4(40) -- -- 24 80.00
3 Large Pulse Laser FL/R 3(27) 3(27) -- -- 60 42.00
3 Large Pulse Laser FL/R 3(27) 3(27) -- -- 60 42.00
3 Large Pulse Laser FL/R 3(27) 3(27) -- -- 60 42.00
3 Large Pulse Laser FL/R 3(27) 3(27) -- -- 60 42.00
1 AMS(120 rounds) FL/R -- -- -- -- 2 21.00
1 AMS(120 rounds) FL/R -- -- -- -- 2 21.00
1 AMS(120 rounds) FL/R -- -- -- -- 2 21.00
1 AMS(120 rounds) FL/R -- -- -- -- 2 21.00
2 LRM 20(120 rounds) AL/R 2(24) 2(24) 2(24) -- 24 80.00
2 LRM 20(120 rounds) AL/R 2(24) 2(24) 2(24) -- 24 80.00
2 LRM 20(120 rounds) AL/R 2(24) 2(24) 2(24) -- 24 80.00
2 LRM 20(120 rounds) AL/R 2(24) 2(24) 2(24) -- 24 80.00
2 Heavy Gauss Rifle(80 rounAL/R 5(50) 4(40) 2(20) -- 8 112.00
2 Heavy Gauss Rifle(80 rounAL/R 5(50) 4(40) 2(20) -- 8 112.00
2 ER PPC AL/R 2(20) 2(20) 2(20) -- 60 28.00
2 ER PPC AL/R 2(20) 2(20) 2(20) -- 60 28.00
2 ER PPC AL/R 2(20) 2(20) 2(20) -- 60 28.00
2 ER PPC AL/R 2(20) 2(20) 2(20) -- 60 28.00
3 Large Pulse Laser Aft 3(27) 3(27) -- -- 30 21.00
3 Large Pulse Laser Aft 3(27) 3(27) -- -- 30 21.00
3 Large Pulse Laser Aft 3(27) 3(27) -- -- 30 21.00
3 Large Pulse Laser Aft 3(27) 3(27) -- -- 30 21.00
2 Rotary AC/2(900 rounds) Aft 2(16) 2(16) -- -- 12 36.00
2 Rotary AC/2(900 rounds) Aft 2(16) 2(16) -- -- 12 36.00
1 AMS(120 rounds) Aft -- -- -- -- 1 10.50
1 AMS(120 rounds) Aft -- -- -- -- 1 10.50
1 AMS(120 rounds) Aft -- -- -- -- 1 10.50
1 Lot Spare Parts (0.11%) 60.00
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TOTALS: Heat: 815 54,996.50
Tons Left: 3.50
Calculated Factors:
Total Cost: 2,453,724,000 C-Bills
Battle Value: 35,225
Cost per BV: 69,658.59
Weapon Value: 31,205 (Ratio = .89)
Damage Factors: SRV = 1,016; MRV = 794; LRV = 131; ERV = 2
Maintenance: Maintenance Point Value (MPV) = 1,576,952
(1,445,313 Structure, 115,575 Life Support, 16,064 Weapons)
Support Points (SP) = 35,901 (2% of MPV)
BattleForce2: MP: 5, Armor/Structure: 98 / 98
Damage PB/M/L: 45/43/22, Overheat: 0
Class: DL; Point Value: 352
Specials: sph