Nice battle, I am curious how it would go with an equal number of units on both sided though. While FSM's are a bit much in the current rules, those 4 sprints are an edge well beyond what their BV indicates in these battles.
True, the Sprints are incredible. They are amazingly hard to hit and TAGing really makes it easier for me to hit enemy units. I can just go 'Mechs only - I do have an Ostscout - or I can just use a Scimitar in place of a 'Mech. I'm really not trying to power game - I'm just trying out different units and, for movement, I did pair up each Sprint with a 'Mech to move at the same time. My problem is that I like to use infantry, vehicles, and helicopters and I have been trying them all out in my past few battles.
It is a good point, however. I guess I could start matching my number of units exactly with my opponent's so we both start out with exactly the same number of units.
This is a strange game in that regard: I play Warhammer 40K, Star Wars minis, GW's Lord of the Rings SBG and WotR, HorrorClix, and tons of other minis games and this is the only one that I play where people are obsessed with the number of pieces being equal for each game. In the other games, the player is not penalized for taking a small number of elite units or a large number of horde-type troops.
If goblin armies were not allowed to have greater numbers than elf armies, the goblins would never have a chance. When I play my Dark Angel Deathwing army in 40K, I'm always outnumbered at least 4:1 in models and no one ever suggests that I should get thousands of extra points in compensation.
Anyhoo, BTU is 'Mech-dominated but it is not only 'Mechs fighting. I want to be able to use other equipment too.