Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Panzersoldaten Bis
Tech/Era: Inner Sphere / 3060 / CBT Rules
Chassis Type: Humanoid
Weight Class: Medium Battle Armor (751 - 1,000 kg)
Rules: Level 3, Standard design
Ground Speed: 10.8 km/h
Jump Capacity: 90 meters
Armor Type: Standard
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Type/Model: Panzersoldaten Bis
Equipment: Slots Mass
Chassis Type: Medium Class Humanoid 0 175
Motive System: Ground Movement (1 MP) 0 0
Jump Jets (3 MP) 0 150
Armor Type: 10 Points Standard 0 500
Manipulators:
Left Arm: Basic Manipulator 0 0
Right Arm: Basic Manipulator 0 0
Weapons and Equipment Loc Shots Slots Mass
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Missile-Capable Modular Weapon Mount RA 1 10
(Anti-BattleMech Weapon Space) RA 0 0
Modular Weapon Mount LA 1 10
(Anti-BattleMech Weapon Space) LA 0 0
Anti-Personnel Weapon Mount LA 1 5
(Anti-Personnel Weapon Space) LA 0 0
Squad Support Weapon Mount Body 1 0
(Anti-BattleMech Weapon Space) @ Body 0 0
@ Trooper #1, other 5 troopers have: Rifle, Automatic
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TOTALS: 4 850
Slots & Mass Left: 6 150
Calculated Factors:
Total Cost: 592,573 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 26 (156 for 6) Weapon Value: 7 (Ratio=.27)
Cost per BV: 17,022.04 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 3J Armor/Structure: 3 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 2 Specials: mec, car6
Created by HeavyMetal Battle Armor