Author Topic: A light spheroid space (marine) BA  (Read 1071 times)

AngryButler with a KNIFE!

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A light spheroid space (marine) BA
« on: 13 August 2024, 02:00:16 »
I left one hand as armored gloves solely so it could carry an infantry weapon outside of whatever is on the AP Mount. Unlike the Clan's Aerie, this actually has a hardmounted Anti-Mech grade - however pathetic - weapon installed, a Firedrake Needler in the torso. That and rather than a very niche role cutting torch, it has a vibro-claw to not only rapidly rip into airlocks and bulkheads, but also usable if down on a planet in melee. Even with Space Adaptation equipment & bonus life support, it still has room for sachel charges w/ 10kg set aside as mission equipment.

Downsides? I just couldn't find room to max the armor, so it can only take a ML before the infantryman needs to rapidly rethink their role in life, or a MPL if you want to end his job hunting permanently.

Name comes from, beyond the obvious anti-ship term, one of the most well known early Victorian era gangs in the UK, whom were referred to as 'Scuttlers'.

Code: [Select]
Scuttler Space Adapted BattleArmor
Type: Scuttler
Manufacturer: Unknown
    Primary Factory: Unknown

Tech Base: Inner Sphere (Standard)
Chassis Type:  Biped
Weight Class: Light
Maximum Weight: 750 kg
Battle Value: 117
Swarm/Leg Attack/Mechanized/AP: Yes/Yes/Yes/No
</p>

Equipment                                     Slots      Mass
Chassis:                                               100 kg
Motive System:                                               
     Ground MP:          3                              60 kg
     Jump MP:            3                              75 kg
Manipulators:                                                 
    Left Arm:            Vibro-Claw                     50 kg
    Right Arm:           Armored Gloves                  0 kg
Armor:                   Stealth (Basic)        3      275 kg
    Armor Value:         6 (Trooper)                         

                                             Slots           
Weapons and Equipment             Location (Capacity)   Mass 
Space Operations Adaptation         Body       1       100 kg
Anti Personnel Weapon Mount       Left Arm     1        5 kg 
Needler                             Body       1       50 kg 
Extended Life Support               Body       1       25 kg 
Mission Equipment Storage (10 kg)   Body       1       10 kg 

I love my Wiesel XII. Yes, yes I do.

Hellraiser

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Re: A light spheroid space (marine) BA
« Reply #1 on: 16 September 2024, 18:23:52 »
Not bad, similar to something I created long ago.

But you really have no need to waste Stealth on a BA that won't see Long Range inside ship corridors.

Then you can pay for a real weapon that can damage opposing BA like a LMG/MG.
3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

Daryk

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Re: A light spheroid space (marine) BA
« Reply #2 on: 16 September 2024, 18:39:28 »
Lasers are generally the way to go in space, but a Firedrake will certainly make most spacers sad...

Hellraiser

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Re: A light spheroid space (marine) BA
« Reply #3 on: 16 September 2024, 23:03:31 »
Lasers are generally the way to go in space, but a Firedrake will certainly make most spacers sad...
Agreed on both.
The MG is really more a Weight Issue after paying for all those add ons for Space Ops, and it can actually damage defending BA which the FD can't.
3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

Sabelkatten

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Re: A light spheroid space (marine) BA
« Reply #4 on: 17 September 2024, 00:39:26 »
The BA Firedrake does one point of CBT damage...?

Hellraiser

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Re: A light spheroid space (marine) BA
« Reply #5 on: 17 September 2024, 18:03:38 »
The BA Firedrake does one point of CBT damage...?
Does it?
I thought it did 0 to anything that has actual "Armor" on it, IE, not Infantry Vest/Suit Armor.
3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

Daryk

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Re: A light spheroid space (marine) BA
« Reply #6 on: 17 September 2024, 19:24:59 »
I think the incendiary effects count for something, but I could be wrong...

Sabelkatten

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Re: A light spheroid space (marine) BA
« Reply #7 on: 18 September 2024, 13:07:55 »
Does it?
I thought it did 0 to anything that has actual "Armor" on it, IE, not Infantry Vest/Suit Armor.
I also think it’s weird, but every listing of the BA Firedrake I can find says 1 damage, 1/2/3 range.