Yet another from my archives. Enjoy
Built from an old BLR-1G Battlemaster chassis, the Reaper is the pride and joy of the Aces Wild Mercenary Company Commander. The chassis was stripped bare and refurbished with new actuators where necessary. The Myomer was replaced with new Triple strength type and the armor was completely replaced and actually increased by a ton. The only weapon of the original loadout to be left was the Donnal PPC, which was enhanced by the addition of a new PPC Capacitor. A Class 10 Ultra Autocannon was installed in the left arm to supplement the Particle cannon and has been equipped with three tons of ammunition. Since there was no room or mass to allow the addition of the life and mech saving CASE equipment, the ammo was placed in the Head and Center Torso….the most heavily armored area on the entire machine. To back up the primary weapons, and cover the Particle Cannon’s minimum ranges, a trio of Extended Ranged Medium lasers and a single medium pulse laser were installed. To combat the various active probes found on the modern battlefield, a newly developed Angel ECM was installed. One problem that was discovered while testing the Angel was that it wasn’t very effective on older electronics, so they also installed a Guardian ECM in the opposite torso. Thus far, the combination has proven devastating against enemy probes.
BattleMech Technical Readout
Type/Model: Reaper BLR-1RPR
Tech: Inner Sphere / 3058
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 85 tons
Chassis: Standard
Power Plant: 340 VOX XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 [86.4] km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
1 PPC Capacitor
1 PPC
1 Ultra AC/10
1 Angel ECM Suite
1 Guardian ECM
1 Medium Pulse Laser
3 ER Medium Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Reaper BLR-1RPR
Mass: 85 tons
Equipment: Crits Mass
Int. Struct.: 130 pts Standard 0 8.50
Engine: 340 XL Fusion 12 13.50
Walking MP: 4 [5]
Running MP: 6 [8]
Jumping MP: 0
Heat Sinks: 17 Double [34] 12 7.00
(Heat Sink Loc: 1 RA, 2 LT, 1 RT)
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Triple Strength Myomer: 6 .00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 263 pts Standard 0 16.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 27 40
Center Torso (Rear): 14
L/R Side Torso: 18 27/27
L/R Side Torso (Rear): 9/9
L/R Arm: 14 28/28
L/R Leg: 18 36/36
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 PPC Capacitor RA 5 1 1.00
1 PPC RA 10 3 7.00
1 Ultra AC/10 LA 4 30 10 16.00
(Ammo Locations: 1 HD, 2 CT)
1 Angel ECM Suite RT 0 2 2.00
1 Guardian ECM RT 0 2 1.50
1 Medium Pulse Laser RT 4 1 2.00
1 ER Medium Laser RT 5 1 1.00
2 ER Medium Lasers LT 10 2 2.00
--------------------------------------------------------
TOTALS: 42 77 85.00
Crits & Tons Left: 1 .00
Calculated Factors:
Total Cost: 24,128,194 C-Bills
Battle Value 2: 2,406 (old BV = 1,851)
Cost per BV2: 10,028.34
Weapon Value: 3,205 / 3,205 (Ratio = 1.33 / 1.33)
Damage Factors: SRDmg = 36; MRDmg = 20; LRDmg = 6
BattleForce2: MP: 4, Armor/Structure: 7/3
Damage PB/M/L: 6/4/2, Overheat: 1
Class: MA; Point Value: 24
Specials: ecm