Author Topic: Improved LRMs(Clan)  (Read 3781 times)

Garydee

  • Sergeant
  • *
  • Posts: 168
Improved LRMs(Clan)
« on: 29 April 2011, 12:55:09 »
These weapons are based off the ATM's long range ability.

                Heat    Crits   Tonnage
ILRM 5       2          1          1.5
ILRM 10     4          2             4
ILRM 15     5          3             6
ILRM 20     6          5             8


All these launchers have a 4/9/18/27 range. They can use any LRM ammo, Artemis, and can fire indirectly like any other LRM.

Demos

  • Captain
  • *
  • Posts: 1602
Re: Improved LRMs(Clan)
« Reply #1 on: 02 May 2011, 11:07:54 »
While I'm not a fan of much improved weapons, my suggestions:
1) Minimum range of '6'
2) Tonnage like the IS standard counterpart or a clan streak launcher (2t, 5t , 7t,10t).

Compared to ATMs they are too good.
"WoB - Seekers of Serenity, Protectors of Human Purity, Enforcers of Blake's Will!"

evilauthor

  • Captain
  • *
  • Posts: 2709
Re: Improved LRMs(Clan)
« Reply #2 on: 06 May 2011, 08:52:13 »
How are these "Improved" Clan LRMs when STANDARD Clan LRMs weigh less (half of what IS LRMs weigh) and have NO minimum ranges?

Demos

  • Captain
  • *
  • Posts: 1602
Re: Improved LRMs(Clan)
« Reply #3 on: 06 May 2011, 09:36:41 »
Compare "my" iCLRM20 with other weapons, e.g. a HAG/20
Both weigh 10t, have the same heat, damage and damage spread.
The LRM have slightly (even) better range than the HAG/20, can fire indirectly have the advantage of special ammo (versatility), on the con side the minimum range.

"My" iCLRM10 is roughly comparable to a ATM9. 5t vs. 5t, 4 heat vs. 6 heat, same range for *LRM* missiles, more ammo per ton for the iCLRM (12 vs. 7 shots), ammo selection with damage variety for ATM vs. indirect fire and versatility for iCLRM.

While I'm not a fan of much improved weapons, my suggestions:
1) Minimum range of '6'
2) Tonnage like the IS standard counterpart or a clan streak launcher (2t, 5t , 7t,10t).

Compared to ATMs they are too good.
Range.

So, in my book, they are improved enough.
« Last Edit: 06 May 2011, 09:53:50 by Demos »
"WoB - Seekers of Serenity, Protectors of Human Purity, Enforcers of Blake's Will!"

Demos

  • Captain
  • *
  • Posts: 1602
Re: Improved LRMs(Clan)
« Reply #4 on: 06 May 2011, 09:52:55 »
Sorry, double-post.
"WoB - Seekers of Serenity, Protectors of Human Purity, Enforcers of Blake's Will!"

evilauthor

  • Captain
  • *
  • Posts: 2709
Re: Improved LRMs(Clan)
« Reply #5 on: 06 May 2011, 13:20:59 »
All these launchers have a 4/9/18/27 range. They can use any LRM ammo, Artemis, and can fire indirectly like any other LRM.

I somehow missed this, but this looks more like the Clan version of ELRMs rather than any kind if iLRM.

Stormfury

  • Major
  • *
  • Posts: 4429
  • Death couldn't stop me. How will you?
Re: Improved LRMs(Clan)
« Reply #6 on: 12 May 2011, 03:11:40 »
Quote
Compared to ATMs they are too good.

Heh. Compared to ATMs, standard Clan LRMs are already too good.
Mordin Solus: We need a plan to stop them.
John Shepard: We fight or we die. That's the plan.
Ashley Williams: Wow. That's the plan? Is it just me, or did Shepard have better plans before he died?
Urdnot Wrex: Silence! This is the best plan anyone, anywhere has ever had!
Garrus Vakarian: Yes! I AM SO THERE I AM THERE ALREADY!
Tali'Zora vas Normandy: *Facepalm*

Luciora

  • Major
  • *
  • Posts: 5813
Re: Improved LRMs(Clan)
« Reply #7 on: 20 May 2011, 01:04:20 »
Clan Streak LRMS would be clan iLRMs in my book.