Author Topic: (Answered) Quad Talons & Hull Landings  (Read 2488 times)

pokefan548

  • Captain
  • *
  • Posts: 2782
  • The Barracuda knows where it is, hence the -2 mod.
    • Poke's Aerospace Academy (Discord Server)
(Answered) Quad Talons & Hull Landings
« on: 21 May 2022, 23:37:21 »
Per p. 23, BattleMechs using both claws and talons gain a -2 when attempting to land on the hull of a large craft according to the Hull Landing Modifiers Table. As quadruped 'Mechs lack arms, they cannot mount claws, but instead can mount four talons. Both have essentially sharp actuators on each limb, so should quadruped 'Mechs with talons receive the same benefits, or do they still only gain the -1 for having talons?
« Last Edit: 25 May 2022, 09:22:47 by pokefan548 »
Poke's Aerospace Academy
The best place to learn and discuss AeroTech.

"Poke is just a figment of our imagination really." - Siam
"Poke isn't a real person, he's just an algorithm programmed by CGL to try and get people to try the aerospace rules." - Phantasm
"I want to plant the meat eating trees and the meat growing trees on the same planet! Watch that plant on plant violence!" - Sawtooth
Leviathans: The Great War Backer #224
BattleTech: Mercenaries Backer #23

Sartris

  • Codex Conditor
  • BattleTech Volunteer
  • Colonel
  • *
  • Posts: 20143
  • Cap’n-Generalissimost
    • Master Unit List
Re: (Research) Quad Talons & Hull Landings
« Reply #1 on: 25 May 2022, 09:17:14 »
-1

You bought the box set and are ready to expand your bt experience. Now what? | Modern Sourcebook Index | FASA Sourcebook Index | Print on Demand Index
Equipment Reference Cards | DIY Pilot Cards | PaperTech Mech and Vehicle Counters

Quote
Interviewer: Since you’ve stopped making art, how do you spend your time?
Paul Chan Breathers: Oh, I’m a breather. I’m a respirateur. Isn’t that enough?

 

Register