If you're using BV, remove the jamming capability from the RAC. Jamming is not calculated in the BV of the weapon, so you are paying in BV for the average damage of a hypothetical LRM-30, but with a drawback that makes it too risky to use. Scrapping the jam means you're getting what you already paid for. ::shrug::
http://www.heavymetalpro.com/bv_calc.htmLRM-30 231 BV (29 per ton of ammo): 5/10/15 range (no min)
30 damage max (18 average)
1 damage/missile (30 shots)
RAC/5: 247 BV (31 per ton of ammo)5/10/15 range (no min)
30 damage max (20 average)
5 damage/hit (6 shots)
As you can see, the fake "LRM-30" is every bit as good as the RAC/5, and then some. For LESS BV, you get indirect fire, varied ammo types, and smaller ammo bins. The RAC/5 has less heat, but becomes practically useless in a fight once it jams, unless your opponent is slow enough to allow you to take two turns hiding / unjamming while not firing. It's quite silly and I never play with jamming anyhow.
Even
if you're not going with "no jamming," then scaling back the jamming brackets goes a long way in making up for lost BV:
1-3 shots = no jam
4-5 shots = jams on 2
6 shots = jams on 3