Author Topic: CUSTOM MADE BATTLETECH GAME AIDS  (Read 729 times)

NeonKnight

  • Freelance Writer
  • Lieutenant Colonel
  • *
  • Posts: 6402
  • Cause Them My Initials!
CUSTOM MADE BATTLETECH GAME AIDS
« on: 19 April 2024, 08:28:52 »
I really, don't know how to describe these, but in our Home Game, we use the GHOST TARGETS rules from TACTICAL OPERATIONS (Pg 100) with regards to ECM suites. To that end, we often find during a game needing to know who's units with ECM is running which of the following:

ECM
ECCM (counters ECM fields)
GHOST TARGETS
STEALTH (as a unit with Stealth armor also has ECM: BMM pg 115/TW pg 142)

To that end I designed and 3D printed a base addon for the minis that sport a holder in the front, and with my new CO2 Laser Cutter, I have now made little tokens to place in the front to represent which mode the ECM is set for currently.
« Last Edit: 20 April 2024, 12:38:00 by NeonKnight »
AGENT #575, Vancouver Canada

Maingunnery

  • Lieutenant Colonel
  • *
  • Posts: 7228
  • Pirates and C3 masters are on the hitlist
Re: CUSTOM MADE BASE ADD-ON
« Reply #1 on: 19 April 2024, 16:16:33 »

Now that is handy.
Herb: "Well, now I guess we'll HAVE to print it. Sounds almost like the apocalypse I've been working for...."

The Society:Fan XTRO & Field Manual
Nebula California: HyperTube Xtreme & Nebula Confederation

NeonKnight

  • Freelance Writer
  • Lieutenant Colonel
  • *
  • Posts: 6402
  • Cause Them My Initials!
Re: CUSTOM MADE BATTLETECH GAME AIDS
« Reply #2 on: 20 April 2024, 12:38:54 »
A new addition to the game aids gonna try out tonight

RADAR BLIPS for modified Double Blind
AGENT #575, Vancouver Canada

Daryk

  • Lieutenant General
  • *
  • Posts: 37948
  • The Double Deuce II/II-σ
Re: CUSTOM MADE BATTLETECH GAME AIDS
« Reply #3 on: 20 April 2024, 15:03:38 »
Brilliant! :)

mbear

  • Stood Far Back When The Gravitas Was Handed Out
  • Major
  • *
  • Posts: 4504
    • Tower of Jade
Re: CUSTOM MADE BATTLETECH GAME AIDS
« Reply #4 on: 06 June 2024, 06:29:53 »
You could expand that to include other statuses, like "unconscious" or "fallen over".
Be the Loremaster:

Battletech transport rules take a very feline approach to moving troops in a combat zone: If they fits, they ships.

You bought the box set and are ready to expand your BT experience. Now what? (Thanks Sartis!)

NeonKnight

  • Freelance Writer
  • Lieutenant Colonel
  • *
  • Posts: 6402
  • Cause Them My Initials!
Re: CUSTOM MADE BATTLETECH GAME AIDS
« Reply #5 on: 06 June 2024, 07:24:51 »
You could expand that to include other statuses, like "unconscious" or "fallen over".

I did make some:

Prone
Stand Still
Unconcious
Immobile

I don't have pictures of them (I'll need to search my Facebook postings) as I did them as a give-away for a local CON where we did a Grinder
AGENT #575, Vancouver Canada

House Davie Merc

  • Lieutenant
  • *
  • Posts: 1268
Re: CUSTOM MADE BATTLETECH GAME AIDS
« Reply #6 on: 10 June 2024, 19:10:16 »
A new addition to the game aids gonna try out tonight

RADAR BLIPS for modified Double Blind
Late post to this but I missed it until now.

That's absolutely fantastic!

I can't 3D print right now but if I came across that for sale at a reasonable price I would
be all over it. We've been considering adding radar blips more frequently to our games
so I've been checking out what's available. Of all the ones I've seen so far I think that's my favorite.
If you can provide any info on it please let us know.
They remind of the old Pyrkov objective markers that I can't get anymore either.
Thanks.

garhkal

  • Lieutenant Colonel
  • *
  • Posts: 6701
Re: CUSTOM MADE BATTLETECH GAME AIDS
« Reply #7 on: 10 June 2024, 23:17:14 »
I did make some:

Prone
Stand Still
Unconcious
Immobile

What about one for being shutdown?
It's not who you kill, but how they die!
You can't shoot what you can't see.
You can not dodge it if you don't know it's coming.

NeonKnight

  • Freelance Writer
  • Lieutenant Colonel
  • *
  • Posts: 6402
  • Cause Them My Initials!
Re: CUSTOM MADE BATTLETECH GAME AIDS
« Reply #8 on: 11 June 2024, 08:52:12 »
What about one for being shutdown?

Sorry, was going from memory, the four I made were:

STAND STILL
PRONE
UNCONSCIOUS
SHUTDOWN

I never made a IMMOBILE token as while I bought some years ago from LITKO, I never used them, as it never really came up, and additionally, UNCONSCIOUS and SHUTDOWN both already include the IMMOBILE state.

Of course, once the KS Shows up and vehicles start seeing more use in folks games, I think an IMMOBILE token may see a need.
AGENT #575, Vancouver Canada