Anyway, here is the reorganized structure of the Brigade.
Brigade Command Company
A Lance:
Brigade Commander – Enforcer III ENF-6M(MD)
Pilot #1 - Dervish DV-8D
Pilot #2 – Centurion CN9-D(MD)
Pilot #3 – Centurion CN9-D(MD)
B Lance:
Commander #1 – Dervish DV-8D
Pilot #4 – Enforcer III ENF-6M
Pilot #5 – Centurion CN9-D
Pilot #6 – Hunchback HBK-4G
C Lance:
Commander #2 – Dervish DV-8D
Pilot #7 – Dervish DV-8D
Pilot #8 – Enforcer III ENF-6M
Pilot #9 – Centurion CN9-D
Thoughts.
1. Pretty sure a Brigade Commander is no longer in the field.
Most RCTs have a Mech Regimental Commander & a full on RCT commander & that 2nd person rarely sees combat any more. But if you really want them in the field then I would consider the rest of my points.
2. A single 4/6/0 Hunchback slowing down an entire company that moves 5/8+ ? Bad Idea.
3. Brigade Command Unit w/o a single Heavy/Assault Design ?
Where is the Cyclops for Tactical Command, the BattleMaster for 2nd Cockpit, the Rifleman/Jaggermech/Longbow for ADA protection, the Ostscouts for Recon.
I'm not opposed to having some mediums in the BCU but they should be mixed in w/ every other mech type that handles these special functions.
Consider the following set up.....
Cyclops-11C, BattleMaster-3S, Marauder-5R, Axeman-1N
LongBow-7V, RifleMan-6X, Jaggermech-III, Dervish-8D
Centurion-9D, Valkyrie-QD, OstScout-9S, Locust-5M
1st Regiment(Heavy)
As for the rest of the choices........lets look at Assaults.
8 Victor VTR-9K
8 Battlemaster BLR-3S
8 Templar OmniMech's
24 Assaults, Average should be 13.2
And only 3 models. Even if you want to have a lot of duplicate units, they still don't come this well stacked.
Why not a 9B, 10D, 11D Victor mixed in with some 9K's
I wouldn't go more than a single Lance of Templars to anyone, its just too new.
Battlemaster is the right model to pick but shouldn't be all 8.
Toss in some 1G, 1D, & 4S's to go with the 3S's.
Consider the following.... 16 Assaults...
Victors..9K, 9K, 9B, 10D
BattleMasters...1G, 1D, 3S, 4S
Templars x3.... Sunder x1
Devastator-2, LongBow-7Q, Atlas-7S, Nightstar-9J
Next up, the Heavies...... 44 of them, conventional wisdom says 26 on average.
16 Thunderbolt TDR9NAIS
4 Jagermech JM7-D
4 Cataphract CTF-3D
4 Archer ARC-8M
8 Barghest BGS-3T
8 Crusader CRD-5M
T-Bolts have never been big in the FedSuns till the NAIS model, but even so, I'd still mix it up use some 5S, 5SS, 7E, & 10E
4 Jaggers is good, but I'd mix around models....ditto the Archer count is okay but I'd mix in 2R, 2S, 5S, &/or 4M v/s all 8M models.
8 Crusaders & 4 Cataphracts both could be cut in 1/2 in numbers.
And WAY to many Barghests IMHO.
Medium Mechs = Average 40% = 53 in 132 ....... Right on for averages here.
20 Enforcer III ENF-6M
16 Dervish DV-8D
16 Centurion CN9-D
But lacking in Diversity.
Common FedSuns Mediums not on this list.
Phoenix Hawk - 1, 1D, 3D, 3PL, 6D
Vulcan - 5T, 5S
HatchetMan - 3F, 5S, 6D
Enforcer - 4R, 5D, III-6T
Centurion - 9, 3D/5D ?
Dervish - 6M, 7D, 9D
ShadowHawk-2D, 2D2, 5D
Griffin-1N, 1S, 1DS, 3M
Wolverine-6R, 7D
Seriously, even as common as the Enforcer & Centurion are said to be, I don't think your seeing more than a companies worth in any Regiment. And likely different models too.
Finally, we come to the Lights, Only 12 when Average is 40
4 Ostscout OTT-10CS
4 Valkyrie VLK-QT2
4 Osiris OSR-4D
Where to begin. I'd up your Lights to at least 25+
Seriously, even the biggest battalion should have a lance w/ at least 2 Light Mechs in it for Recon. Average battalions should have a lance in every company. The Regimental Group should have another 1-2 light mechs.
The Ostscout needs to be 7J, 7K, or 9S models, not 10CS
Need lots of Valkyries, its the most common FS light.... QA, QD, QD1, QD3.
Osiris is okay but mix together 3D & 4D.
Mostly just need more across the board.
Wasp-1A, 1D, 3W, 1S...
Locust-1V, 1E, 1S, 1M, 3M, 3D, 3S, 5M, & 6M
Commando - 2D, 5S
Spider-5V, 5D
Javelin - 10N, 10F, 10P, 11A, 11B, 11D
WolfHound - 1, 2
FireStarter-H, M, C?
I wont go into the other 2 regiments, over all they should be lighter on average & with more diversity.