Author Topic: When is it socially acceptable to throw the dice of your friends into traffic?  (Read 1778 times)

FedRatCowboy

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in a word, yes.
"War is Hell. Combat is a mother ******."  --General Tommy Franks, US Army

Gardensnake

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We never threw other people's dice but there was a tradition of throwing our own under-performing dice on top of a movie theater that shared a parking lot with the game shop that we played at. The theater was torn down and replaced not too long ago and I can only imagine the bewilderment of the construction crew finding all of those dice among the debris.

William

General308

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It is just the wildest thing, but it keeps happening. My assault 'mechs keep getting headcapped. And I know what you are going to say: assault 'mechs draw a lot of fire. Except that isn't the case. We are talking early rounds of combat. 'Mechs almost untouched. Over and over again. A PPC to the face. Gauss rifle to the face. Floating crit with a large laser. Lost a Hunchback that way too.

This time my BattleMaster took three groups of indirect LRM fire to the dome across two turns. Yes: two turns. The second round resulted in back-to-back 12s from my friend. As if the to-hit wasn't high enough with indirect LRM fire.

Guys, it is maddening. When I GM the campaign, they are all incompetent. A lance of Vedettes and a stiff wind is a threat to them. One-on-one: forget it.

This is really just me venting. I know I can't throw their dice into traffic... yet.

But it is the case that they draw a lot of fire especially early on when numbers to hit tend to be high and the weapons that can reach out and touch someone many of them are head cappers.   The reality is it happens sucks.   I swear every single time I have ever used a Rifleman IIC it has got headcapped early on.  It is what it is

OatsAndHall

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We were playing a massive BV game (like 10k/player) and I was running a Dire Wolf Prime, Timber Wolf TC and a Warhawk D, all with great pilots. Two turns in, my Timber Wolf eats a Gauss round to the head. The next turn, my untouched Dire Wolf eats some LBX flak and ends up with floating gyro and hip crits. I miss the PSR and pull another floating crit: to the head and cockpit.

I wanted to flush everyone's dice....

Daryk

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Yikes!  Talk about the mighty MIGHTY LB-10X! :D

MoneyLovinOgre4Hire

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We were playing a massive BV game (like 10k/player) and I was running a Dire Wolf Prime, Timber Wolf TC and a Warhawk D, all with great pilots. Two turns in, my Timber Wolf eats a Gauss round to the head. The next turn, my untouched Dire Wolf eats some LBX flak and ends up with floating gyro and hip crits. I miss the PSR and pull another floating crit: to the head and cockpit.

I wanted to flush everyone's dice....

There's only been one time when I've run a Dire Wolf without it eating a TAC by the second round.
Warning: this post may contain sarcasm.

"I think I've just had another near-Rincewind experience," Death, The Color of Magic

"When in doubt, C4." Jamie Hyneman

OatsAndHall

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Yikes!  Talk about the mighty MIGHTY LB-10X! :D

Yup.... He managed to land 8 shots of the cluster and then his luck with the dice just kept going. This is a good example of why having crit-seeking weapons in the lineup is a big plus. I've had a whole lot of fun with the Silver Bullet Gauss over the years; plinking away at people from 15-20 hexes with an average of 9 potential crits each time.

OatsAndHall

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Although, I have to say, the situation I described isn't the weirdest I've experienced. It was the end of a game and I had a Nova Cat F left, dueling with a Phoenix Hawk. My mech was scratched up but the Phoenix Hawk wasn't going to survive another couple of rounds. My brother unloads with everything he's got and only hits with his machine gun (which he needed 12 TH). He rolls pings me in the head, I miss the consciousness roll (snake eyes...), autofall, land on my head, and take more damage. The next three turns, I keep missing the consciousness rolls and he goes to town with the Phoenix Hawk. He kicks me, rolls another friggin' floating crit to the head, the pilot takes more damage and I never wake up.

Daryk

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Now THAT's maximum OUCH! :D

garhkal

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Yup.... He managed to land 8 shots of the cluster and then his luck with the dice just kept going. This is a good example of why having crit-seeking weapons in the lineup is a big plus. I've had a whole lot of fun with the Silver Bullet Gauss over the years; plinking away at people from 15-20 hexes with an average of 9 potential crits each time.

Sounds like a one off adnd game i had way back when..  I rolled on the table a pc for the group, a straight dwarf priest, and got two 18s, a 17 two 14's and a 12.  THEN in the 2nd combat, i rolled a nat 1 vs a poison save!
Some times the dice just hate you!
It's not who you kill, but how they die!
You can't shoot what you can't see.
You can not dodge it if you don't know it's coming.

DOC_Agren

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I had the game where my only effective weapons were MG everything else were impossible to hit with but those MG were hitting at long range no problem
"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed:And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"

 

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