After 15 hours of ****** around I finally tackled the prison break mission. When the big bad lance appeared from the courtyard I burst out laughing because it was spearheaded by a jagermech. The one outrage was when Kamea breached the walls and stole not one but two kills by going full kintaro into the rear arc. I am overqualified for this work.
Picked up a griffin to replace the vindicator and a Wolverine. Unfortunately the only energy hard point is in the head so it can’t carry the ridiculous snub+. Dekker will ride on in the pixie for at least the foreseeable future
So far this is climbing the power rankings of my favorite bt games
1. Mech Commander 1
2. MW2 / Mercs
3. HBS Game
4. Crescent Hawk’s inception
It has a shot at 2nd place but it’s going take a magical experience to replace my homies gunman, hitman, and gator
Exactly the same thing happened on this play through - Jagermech and lance came bursting through to face... my Quickdraw, Warhammer, Centurion and Vindy.
It was a farce - PPCs and heavy AC fire ripped the enemy Mechs apart, while my CO jumped all over the place, trick shooting with LRM salvos that ignore guarded and cover or sandblasting off armour with masses medium laser fire.
And then the princess turns up and fires everything into the Jag that was down a leg and about to lose the other - giving me decent salvage - and blows though the centre torso
It really goes to show what grinding out some easy contracts does. My first play through, I damn near lost the whole lance having Grim Cybil and her pirates because my stock lance was so green. This time, the only real damage we took was from heat as four experienced warriors tore through the pirate scum