Author Topic: Use for cruise missiles?  (Read 15385 times)

Khymerion

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Use for cruise missiles?
« on: 28 February 2011, 14:54:02 »
Has anyone had any success in using any of the cruise missiles as of yet?  If so, how so?

They kinda seem like the Schwerer Gustav of ground level weapons, the biggest you can get without going to orbital bombardment or nuclear weapons.

Forgive me if I have hit on a topic that has been discussed to death already.
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MoneyLovinOgre4Hire

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Re: Use for cruise missiles?
« Reply #1 on: 02 March 2011, 01:25:12 »
The correct use for Cruise Missiles is to aim them in the general direction as the person you're mad at and watch them splatter his forces all over the terrain.

Of course, at this point we've got a whopping one unit that actually packs a Cruise Missile Launcher- the super Sturmfeur from XTRO Corporate, which mounted a single Cruise Missile 50.  Kind of a waste, really.  If you're going to have to use ammo haulers to pack the ammo around, you might as well just go with a static launcher anyway, because the vehicle's not giving you any benefit.
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Cannon_Fodder

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Re: Use for cruise missiles?
« Reply #2 on: 02 March 2011, 02:14:06 »
The best vehicles to carry cruise missiles IMO are wet navy support or combat vessels.

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Arkansas Warrior

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Re: Use for cruise missiles?
« Reply #3 on: 02 March 2011, 02:39:48 »
Or DropShips.
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Stormfury

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Re: Use for cruise missiles?
« Reply #4 on: 02 March 2011, 03:50:04 »
Yeah, but DropShips can also carry Arrows and the (sub) capital missiles. If you really need that level of devastation, easier to load nukes.

And while DropShips can carry them, they still have to land in order to fire them... unlike Arrows or (sub) capital missiles.

I guess the advantage there is not being able to employ AMS against the Cruise Missiles, but even so I'd prefer other options.
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verybad

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Re: Use for cruise missiles?
« Reply #5 on: 02 March 2011, 15:58:32 »
Cruise missiles aren't really for use in tactical games, but in a real world use, they're MUCH better artillery than Arrows etc because of their far better range.

I see them as being great dropship based artillery similiar to the Fortress, but with better range. If you're taking on a fortified target, they'd be great.

They also make good targets/escort units for games other than simply kill the enemy. Using them in a 1-4 map game isn't gonna be terribly useful, they're more strategic.
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MadCatBob

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Re: Use for cruise missiles?
« Reply #6 on: 05 March 2011, 07:52:26 »
Where do cruise missiles appear in the rules?   ???

Stormfury

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Re: Use for cruise missiles?
« Reply #7 on: 05 March 2011, 08:38:14 »
Tactical Operations.
Mordin Solus: We need a plan to stop them.
John Shepard: We fight or we die. That's the plan.
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Diamondshark

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Re: Use for cruise missiles?
« Reply #8 on: 05 March 2011, 09:30:10 »
Mounting a Cruise Missile-120 on a structure is BEASTLY.  The tremendous damage/splash radius can obliterate nearly anything.  Not to mention, this is the only artillery piece I can actually hit my target with. :P
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NightmareSteel

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Re: Use for cruise missiles?
« Reply #9 on: 05 March 2011, 13:10:42 »
Artillery *does* suffer from an accuracy issue, yeah...

Personally, I like my cruise missile launchers in silos or on support vehicles.  Think SCUD.

Stormfury- have you seen the rules for Nukes?  Unnecessary, and *definitely* not tactical scale.  A cruise missile can be useful for punching a hole in a wall, or flattening a bunker.

The baby nukes are good for flattening multiple mapsheets.

MoneyLovinOgre4Hire

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Re: Use for cruise missiles?
« Reply #10 on: 05 March 2011, 13:50:58 »
Cruise missiles aren't gamebreakers.

Nukes most definitely are.
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NightmareSteel

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Re: Use for cruise missiles?
« Reply #11 on: 05 March 2011, 13:59:45 »
They don't even have a BV associated, because it's expected that you'll use them for "sucks to be you" scenarios.

Didn't get to the DropShip in time?  Sucks to be you.

Didn't stop the terrorists in time?  Sucks to be you.

You get the idea.

MoneyLovinOgre4Hire

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Re: Use for cruise missiles?
« Reply #12 on: 05 March 2011, 14:03:25 »
Yup.
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I am Belch II

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Re: Use for cruise missiles?
« Reply #13 on: 05 March 2011, 17:43:52 »
Cant you throw a nuke on a Cruise Missle??
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Moonsword

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Re: Use for cruise missiles?
« Reply #14 on: 05 March 2011, 17:44:53 »
Cant you throw a nuke on a Cruise Missle??

No.  On the other hand, Killer Whales fired surface-to-surface are functionally in the same niche.

NightmareSteel

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Re: Use for cruise missiles?
« Reply #15 on: 05 March 2011, 17:55:00 »
Not... really.  StS CapMissiles still affect a radius 5 area.

Nukes hit a radius that is variable, but IIRC, well over a twenty hexes.  Anything in that area is pretty much toast.

Moonsword

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Re: Use for cruise missiles?
« Reply #16 on: 05 March 2011, 18:01:16 »
The Killer Whale, by itself, isn't a nuke, which was my point: Surface-to-surface capital or sub-capital missiles are in more or less the same operational profile as cruise missiles but among their number is a nuclear-capable platform (the one I mentioned).
« Last Edit: 05 March 2011, 18:02:53 by Moonsword »

Stormfury

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Re: Use for cruise missiles?
« Reply #17 on: 05 March 2011, 18:14:05 »
Quote
Stormfury- have you seen the rules for Nukes?  Unnecessary, and *definitely* not tactical scale.  A cruise missile can be useful for punching a hole in a wall, or flattening a bunker.

I can't think of too many hardened targets I would want to hit that don't occupy a large amount of space and/or can't easily withstand even the biggest Cruise Missiles.

A Killer Whale is capable of delivering damage almost equal to that of a CM-50, at significantly greater range. If you really get down to it, even the Sub-Capital Missiles are about as good, potentially even better when you consider the mass of the launcher and ammunition for it.

Not only does a capital missile launcher (and the Piranha) give you something nearly as good, if not outright better, the capital missiles are a lower rules level and more generally available, they give you the ability to strike at enemies in orbit as well- something no Cruise Missile can offer.
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NightmareSteel

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Re: Use for cruise missiles?
« Reply #18 on: 05 March 2011, 18:32:27 »
Oh, cap missiles are definitely the same niche as cruise missiles, that I wouldn't argue.  Very possibly better STS as well.

Cap missiles are emphatically not nukes, normally, that's all.

Moonsword

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Re: Use for cruise missiles?
« Reply #19 on: 05 March 2011, 20:26:20 »
Cap missiles are emphatically not nukes, normally, that's all.

I'm well aware of that.  However, nuclear capability was the question asked.

Not only does a capital missile launcher (and the Piranha) give you something nearly as good, if not outright better, the capital missiles are a lower rules level and more generally available, they give you the ability to strike at enemies in orbit as well- something no Cruise Missile can offer.

The main practical difference between experimental and advanced rules is rarity.  Given that cruise missiles are usable right out of TacOps without having to crack StratOps, I'm inclined to shrug and move on.  In addition, a major reason for rarity is likely how much of a pain in the neck they are to deploy.  In addition to the tonnage, they're rather annoying to mount on support vehicles due to the space requirements.
« Last Edit: 05 March 2011, 20:37:03 by Moonsword »

NightmareSteel

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Re: Use for cruise missiles?
« Reply #20 on: 05 March 2011, 20:43:25 »
True, but a SCUD style support vehicle and launcher is *way* cheaper than an advanced, magazine fed missile tube.

Stormfury

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Re: Use for cruise missiles?
« Reply #21 on: 05 March 2011, 21:14:06 »
Quote
Given that cruise missiles are usable right out of TacOps without having to crack StratOps, I'm inclined to shrug and move on.

OTOH, Capital Missiles are Tech Manual (tournament-level) equipment and can already be found on a number of existing DropShips. Vehicles can't carry them at all, but.
Mordin Solus: We need a plan to stop them.
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NightmareSteel

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Re: Use for cruise missiles?
« Reply #22 on: 05 March 2011, 21:54:55 »
OTOH, Capital Missiles are Tech Manual (tournament-level) equipment and can already be found on a number of existing DropShips. Vehicles can't carry them at all, but.
Since buildings with launchers are *also* TacOps play, this does not apply to StS.  :P

Stormfury

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Re: Use for cruise missiles?
« Reply #23 on: 05 March 2011, 22:02:30 »
DropShips with them are TW-compliant, though.
Mordin Solus: We need a plan to stop them.
John Shepard: We fight or we die. That's the plan.
Ashley Williams: Wow. That's the plan? Is it just me, or did Shepard have better plans before he died?
Urdnot Wrex: Silence! This is the best plan anyone, anywhere has ever had!
Garrus Vakarian: Yes! I AM SO THERE I AM THERE ALREADY!
Tali'Zora vas Normandy: *Facepalm*

NightmareSteel

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Re: Use for cruise missiles?
« Reply #24 on: 05 March 2011, 22:06:55 »
But we were talking surface to surface.  If you *really* want to spend the BPs BVs on an unmoving dropship rather than escalating to TacOps, fine.

But you're crazy.

Edit: Oops, cross-narfing.
« Last Edit: 05 March 2011, 22:15:34 by NightmareSteel »

Stormfury

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Re: Use for cruise missiles?
« Reply #25 on: 05 March 2011, 22:10:13 »
BPs?
Mordin Solus: We need a plan to stop them.
John Shepard: We fight or we die. That's the plan.
Ashley Williams: Wow. That's the plan? Is it just me, or did Shepard have better plans before he died?
Urdnot Wrex: Silence! This is the best plan anyone, anywhere has ever had!
Garrus Vakarian: Yes! I AM SO THERE I AM THERE ALREADY!
Tali'Zora vas Normandy: *Facepalm*

NightmareSteel

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Re: Use for cruise missiles?
« Reply #26 on: 05 March 2011, 23:32:56 »
Fixed.

Lore

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Re: Use for cruise missiles?
« Reply #27 on: 06 March 2011, 04:35:38 »
Or DropShips.

I must admit, I also can't knock the image of some of the smaller WarShips carrying a limited number of cruise missiles.
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NightmareSteel

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Re: Use for cruise missiles?
« Reply #28 on: 06 March 2011, 04:43:34 »
Certainly doable.  Prefer SubCap/Cap missiles for flexibility, not requiring dedicated launcher, etc. etc.

Also, not sure if you can drop Cruise from orbit.

MoneyLovinOgre4Hire

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Re: Use for cruise missiles?
« Reply #29 on: 06 March 2011, 04:46:04 »
Since they're classified as artillery, I'm pretty sure you can't.
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