Author Topic: MoTW: Mangonel  (Read 19031 times)

Sartris

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Re: MoTW: Mangonel
« Reply #60 on: 03 February 2019, 14:26:04 »
not the rarest, but definitely dwarfed by the dual erppc crowd

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JadeHellbringer

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Re: MoTW: Mangonel
« Reply #61 on: 04 February 2019, 14:59:51 »
Wait, what the hell is a Harpagos?
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Re: MoTW: Mangonel
« Reply #62 on: 04 February 2019, 16:13:10 »
Wait, what the hell is a Harpagos?
Look's like a quadvee.
...
I don't actually recall anything about the quadvees anymore.

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Re: MoTW: Mangonel
« Reply #63 on: 04 February 2019, 16:14:43 »
Shows how much attention I've paid to them, clearly.  ;D
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Re: MoTW: Mangonel
« Reply #64 on: 04 February 2019, 18:08:28 »
It's the heaviest Quadvee to date at 75 tons, but it's slow and only mounts the two GRs with a total of 3 tons of ammo.  It's not very good even by Quadvee standards.
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Re: MoTW: Mangonel
« Reply #65 on: 05 February 2019, 10:05:10 »
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Re: MoTW: Mangonel
« Reply #66 on: 26 July 2022, 08:27:44 »
Just throwing this out there, but now we have Julian Davion piloted a Mangonel!! If that doesn't prove Mangonels are cool...
It says "clan tech based" so I assume not the 3L rubbish.
It was donated to Davion from the Republic as part of the Dawn Guards.

Reference: Shattered Foretress, story "Bring the Dawn", page 8.
"But the Clanbuilt Mangonel was more his speed these days. More direct. More powerful. Faster."

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Re: MoTW: Mangonel
« Reply #67 on: 26 July 2022, 08:33:34 »
That probably refers to the  Mangonel 3W which is fully ClanTech. But it is not a proper Mangonel, fake-ass thrash, proper Mangonels have their guns on right torso only.

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Re: MoTW: Mangonel
« Reply #68 on: 27 July 2022, 10:01:52 »
That probably refers to the  Mangonel 3W which is fully ClanTech. But it is not a proper Mangonel, fake-ass thrash, proper Mangonels have their guns on right torso only.

Which... I'm on a phone and don't have sheets and all that handy, but I THINK you can actually make that work with twin Clan-Gauss. It would be a terrifying insta-bomb for any right torso crit, so it would be a BAD idea, but it's doable anyway. I think. Probably.
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Re: MoTW: Mangonel
« Reply #69 on: 27 July 2022, 10:18:17 »
XL engine is 2, gauss are 6 each. 14 slots.

The official sheet has one in each torso. I'll never get the mini, but it's a shame they didn't try to match it for the good version. ultra or LB 10s would have done it.

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Re: MoTW: Mangonel
« Reply #70 on: 27 July 2022, 10:53:57 »
Which... I'm on a phone and don't have sheets and all that handy, but I THINK you can actually make that work with twin Clan-Gauss. It would be a terrifying insta-bomb for any right torso crit, so it would be a BAD idea, but it's doable anyway. I think. Probably.
As if the 3L wasn't a bad idea  ;D
Twin LGRs with LFE, no CASE. I love it anyway.

As noted earlier in this thread, the original Wizkids made stats for the Mangonel were apparently illegal, because you can't fit twin Clan Gauss to one torso without SFE (and SFE doesn't allow 5/8 mobility with that armament). Hence the approximate 3L, and the 3W "variant", which the TRO3085 describes as a practically different 'Mech rather than merely a variant.


Strictly speaking the later 4S variant more or less matches the Mangonel's intent, as HAGs are sometimes portrayed with multiple barrels. (Unfortunately for me, i don't really like HAGs, i'd rather just use missiles for most part.)

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Re: MoTW: Mangonel
« Reply #71 on: 27 July 2022, 11:13:55 »
To be fair, 'mechs like the Marauder and Stone Rhino have their guns in side torsos whereas they're depicted in art as having them mounted above the center torso.  If you really want to then, just imagine that the actual gun barrel for the other torso's gun is in the right torso  ^-^
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Re: MoTW: Mangonel
« Reply #72 on: 27 July 2022, 11:25:26 »
To be fair, 'mechs like the Marauder and Stone Rhino have their guns in side torsos whereas they're depicted in art as having them mounted above the center torso.  If you really want to then, just imagine that the actual gun barrel for the other torso's gun is in the right torso  ^-^
No, bad BATTLEMASTER. Only the T-bolt gets away with truly weird wrong side-torso placement. (Top-mounted gun is fine.)

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Re: MoTW: Mangonel
« Reply #73 on: 27 July 2022, 12:24:40 »
I like the walking gun turret look of the Mangonel and I honestly wouldn't mind seeing more of it. Biggest problem though is the Rifleman and a few others in it's weight range can do the same job.
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Empyrus

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Re: MoTW: Mangonel
« Reply #74 on: 27 July 2022, 12:29:55 »
I like the walking gun turret look of the Mangonel and I honestly wouldn't mind seeing more of it. Biggest problem though is the Rifleman and a few others in it's weight range can do the same job.
I'm thinking this is a problem with most weight classes really. More or less every role is filled already, though in some cases advanced tech can push their limits.

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Re: MoTW: Mangonel
« Reply #75 on: 27 July 2022, 12:56:00 »
No, bad BATTLEMASTER. Only the T-bolt gets away with truly weird wrong side-torso placement. (Top-mounted gun is fine.)

Awww, well alright then.

*Goes back to making stomping and bang bang noises with Stone Rhino and Marauder minis*
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JadeHellbringer

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Re: MoTW: Mangonel
« Reply #76 on: 27 July 2022, 14:32:01 »
XL engine is 2, gauss are 6 each. 14 slots.

The official sheet has one in each torso. I'll never get the mini, but it's a shame they didn't try to match it for the good version. ultra or LB 10s would have done it.

Damn. For some reason I had it in my head that it was a SFE, which would have nicely used all twelve crits for Gauss- which would be hilariously stupid, but funny. I think when I'd built a test version ages ago that it was an SFE and 4/6, though I don't have access to any of my stuff- it's all packed for moving next week. (Also, I cannot enough recommend the mini, which despite being an ugly Mech is a lot of fun to paint thanks to its detail.)
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+Larry and his Flask, 'Blood Drunk'+

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+Crow T. Robot+

Empyrus

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Re: MoTW: Mangonel
« Reply #77 on: 27 July 2022, 14:36:29 »
Awww, well alright then.

*Goes back to making stomping and bang bang noises with Stone Rhino and Marauder minis*
On serious note, ignoring the looks issue, the 3W is boring. A Clan 5/8 heavy with twin Gauss rifles and supporting weapons? Describes so many Clan 'Mechs, even if most of them have ERPPCs instead of Gauss rifles.

The original is kinda silly, so much flavor. And the 4S is a bit different, not many 5/8 HAG-40ss around, are there?

(Also, I cannot enough recommend the mini, which despite being an ugly Mech is a lot of fun to paint thanks to its detail.)
It is one of those pretty uglies IMO. Not like the Yeoman, but a good ugly like the Orion or Thunderbolt.

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Re: MoTW: Mangonel
« Reply #78 on: 27 July 2022, 23:32:49 »
Forgo about the addition of the MNL-4S, nice load out!
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wantec

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Re: MoTW: Mangonel
« Reply #79 on: 28 July 2022, 07:35:33 »
Damn. For some reason I had it in my head that it was a SFE, which would have nicely used all twelve crits for Gauss- which would be hilariously stupid, but funny. I think when I'd built a test version ages ago that it was an SFE and 4/6, though I don't have access to any of my stuff- it's all packed for moving next week. (Also, I cannot enough recommend the mini, which despite being an ugly Mech is a lot of fun to paint thanks to its detail.)
Yeah, interestingly enough, if all you do is swap the 5/8 XL engine for a 4/6 SFE you gain 1 out-of-engine DHS and that's it, the tonnages of the two engines match. If you really, really want to be able to hit 8 hexes of speed, on a 4/6 SFE a supercharger is only 2 tons. And that's as far as I'll go down the customs route.
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Re: MoTW: Mangonel
« Reply #80 on: 28 July 2022, 11:35:08 »
Can the 2nd Guass crits not be split?  Not sure I have ever had to since all I remember that being done with was AC/20s and HGRs.
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Re: MoTW: Mangonel
« Reply #81 on: 28 July 2022, 11:50:10 »
Can the 2nd Guass crits not be split?  Not sure I have ever had to since all I remember that being done with was AC/20s and HGRs.
No. Only weapons with 8 or more slots can be split. IS GR is 7, LGR 5, Clan GR is 6. The prototype Gauss Rifle can be split as it is 8 slots but not exactly a common thing.

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Re: MoTW: Mangonel
« Reply #82 on: 28 July 2022, 13:18:09 »
Can the 2nd Guass crits not be split?  Not sure I have ever had to since all I remember that being done with was AC/20s and HGRs.

Arrow IV launchers (at least the IS version) can also be split (see the O-Bakemono).

EDIT:  And Sniper cannons (see the Helepolis).  And any other similarly bulky artillery piece.

cheers,

Gabe
« Last Edit: 28 July 2022, 14:42:58 by gyedid »
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Re: MoTW: Mangonel
« Reply #83 on: 28 July 2022, 20:10:52 »
And Sniper cannons (see the Helepolis).  And any other similarly bulky artillery piece.

We know Sniper Artillery can be split, but I'm not certain if Sniper Cannons can be split.
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gyedid

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Re: MoTW: Mangonel
« Reply #84 on: 28 July 2022, 21:32:03 »
We know Sniper Artillery can be split, but I'm not certain if Sniper Cannons can be split.

What is the difference between Sniper *Artillery* and Sniper *Cannons*?

cheers,

Gabe
So, now I'm imagining people boxing up Overlords for loading as cargo.  "Nope, totally not a DropShip.  Everyone knows you can't fit a DropShip in a WarShip!  It's...a ten thousand ton box of marshmallows!  Yeah.  For the Heavy Guards big annual smores party."
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TERRAN SUPREMACY DEFENSE FORCE.  For when you want to send the SLDF, but couldn't afford the whole kit and kaboodle.

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Re: MoTW: Mangonel
« Reply #85 on: 28 July 2022, 22:00:00 »
Full rifle vs a carbine effectively . . . the cannons are cut down, limited on ammo, and cannot fire past 17 or 18 hexes IIRC.  They also target a hex and not a unit.
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Re: MoTW: Mangonel
« Reply #86 on: 29 July 2022, 00:17:29 »
The artillery piece functions as artillery.  The cannon functions as an indirect fire ballistic weapon that has a ranged measured in hexes rather than maps and deals less damage, but it uses normal attack rules rather than artillery rules while targeting hexes and functioning as AoE weapons.
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Re: MoTW: Mangonel
« Reply #87 on: 29 July 2022, 03:27:27 »
We know Sniper Artillery can be split, but I'm not certain if Sniper Cannons can be split.
Sniper and Long Tom Cannons can be split, being 10 and 15 slots, respectively. Thumper Cannon's just 7 slots.

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Re: MoTW: Mangonel
« Reply #88 on: 29 July 2022, 19:24:22 »
Can you get a Sniper piece onto a Mangonel if you drop the LGR's and ammo?

Cheers,

Gabe
So, now I'm imagining people boxing up Overlords for loading as cargo.  "Nope, totally not a DropShip.  Everyone knows you can't fit a DropShip in a WarShip!  It's...a ten thousand ton box of marshmallows!  Yeah.  For the Heavy Guards big annual smores party."
--Arkansas Warrior, on the possibility of carrying Dropships as cargo in Warship cargo bays.

TERRAN SUPREMACY DEFENSE FORCE.  For when you want to send the SLDF, but couldn't afford the whole kit and kaboodle.

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Re: MoTW: Mangonel
« Reply #89 on: 29 July 2022, 19:50:04 »
Probably, but only in Fan Designs. C:-)
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