Poll

Who wins one on one?

HTM-28T Hatamoto-Chi
4 (22.2%)
WHM-9D Warhammer
14 (77.8%)
Too Close to Call
0 (0%)

Total Members Voted: 18

Author Topic: Fight Night: HTM-28T Hatamoto-Chi vs WHM-9D Warhammer  (Read 1541 times)

Banzai

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Fight Night: HTM-28T Hatamoto-Chi vs WHM-9D Warhammer
« on: 17 November 2011, 18:11:48 »
This is a follow-up to the HTM-26T Hatamoto-Chi vs WHM-6R Warhammer Fight Night.

Lets run the same battle 26 years latter.  These two Mechs moved in different directions.

HTM-28T Hatamoto-Chi slowed down and added jump jets, giving a 3/5/3 movement profile.  It has 15.5 tons of standard armor and a standard fusion engine.   Weapons are updates of the originals, with a pair of arm-mounted ER PPCs and a pair of torso mounted Streak SRM-6, each with it's own CASE protected one ton ammo bins.  The DC added a pair of ER Medium Lasers, one in each arm.  It also mounts a C3 slave, which is mostly useless in a duel (other than as a crit sink.)  The 17 heat sinks are now doubles.

The WHM-9D Warhammer went with a larger XL engine, giving a Shadowhawk's 5/8/3 movement at the cost of resilience.   Endosteel cuts some weight to allow this.  The Warhammer mounts 13.5 tons of standard armor, a loss of half-a-ton from the 6-D.  It also mounts two ER PPCs and two ER Medium Lasers aided by a Targeting Computer.  18 double heat sinks still comes short of completely cooling an alpha strike.

A well-armed zombie vs. a TC-equipped fast heavy.   And....fight!

Rules:
- 4/5 pilots
- 8 standard BT 25th Anniversary Box-set maps (4x2)  (A PPC playground.)
- TW tournament-legal rules

Neufeld

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Re: Fight Night: HTM-28T Hatamoto-Chi vs WHM-9D Warhammer
« Reply #1 on: 17 November 2011, 18:53:41 »
If the Warhammer is able to play the range game, dancing at long range, it will probably win. The targeting computer, the better movement profile, and the fact the it is able to take two PPC hits in all locations except the head without going internal gives it an advantage.


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Drasius

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Re: Fight Night: HTM-28T Hatamoto-Chi vs WHM-9D Warhammer
« Reply #2 on: 17 November 2011, 19:24:19 »
Neufeld has it. The 'Hammer will school the -Chi every weekday and make it stay after class and come back on the weekends as well. I can't see the 'Hammer losing bar some lucky shot placement by the Hatamoto since the Warhammer can walk backwards as fast as the -Chi can close, they can both jump 3 so bad terrain is not as much of a movement factor, the 'Hammer can generate a positive move mod difference, they both have the same long range firepower but the 'Hammer has more heat sinks (not that it's much of a factor here since the PPC's will be doing all the work) and the 'Hammer has a TarComp while the -Chi has a slave which is useless in this fight.

The -Chi has a couple of things going for it; the better close in firepower with the streaks, the SFE and 2T more armour but the short range firepower isn't going to do it much good as it can't close in to use it, especially not on a big open map like this one. It will need the extra armour but it will only delay the inevitable rather than turn the fight around. 3/5 vs 5/8 with roughly the same firepower is just too big of a disadvantage IMHO.

martian

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Re: Fight Night: HTM-28T Hatamoto-Chi vs WHM-9D Warhammer
« Reply #3 on: 18 November 2011, 00:35:55 »
Warhammer

Short range weapons are worthless if you can't close to use them.