So I'm looking at Remote Sensor Dispensers in Alpha Strike, and struggling to divine any magical secret about why I should bother or care about them. Probes uncover hidden units much, much better and more effectively, they're fragile, and a +3 in addition to normal indirect fire mods when spotting is crippling beyond anything could possibly useful in Alpha Strike. A cumulative +4 in order to hit indirectly? Utterly, completely not worth it.
So, I guess my question is: was that +3 decided on for Alpha Strike, or did it carry over from standard? It seems... prohibitively high for Alpha Strike, where I've not ever seen anything get that high (especially in addition to more inherent mods!).