Author Topic: (Answered) CO - Ubiquitous quirk and spare parts  (Read 2741 times)

pheonixstorm

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(Answered) CO - Ubiquitous quirk and spare parts
« on: 23 March 2017, 18:24:51 »
p24

Quote
units with the “Easy to Maintain” quirk (see p. 193, SO) multiply
the cost of their spare parts (per ton) by 0.8. units with the “Difficult
to Maintain quirk (see p. 198, SO) multiply the cost of their spare
parts by 1.25, and units with the “Non-Standard Parts” quirk (see p.
198, SO) multiply the of their spare parts by 2.0

Since Non-Standard parts is the opposite of Ubiquitous does the amount of spare parts get cut in half or will it have a lesser modifier such as .75?
« Last Edit: 10 April 2017, 12:12:36 by Xotl »

cray

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Re: CO - How will the Ubiquitous quirk affect spare parts?
« Reply #1 on: 05 April 2017, 17:43:13 »
I'd go with 0.75.
Mike Miller, Materials Engineer

**"A man walks down the street in that hat, people know he's not afraid of anything." --Wash, Firefly.
**"Well, the first class name [for pocket WarShips]: 'Ship with delusions of grandeur that is going to evaporate 3.1 seconds after coming into NPPC range' tended to cause morale problems...." --Korzon77
**"Describe the Clans." "Imagine an entire civilization built out of 80’s Ric Flairs, Hulk Hogans, & Macho Man Randy Savages ruling over an entire labor force with Einstein Level Intelligence." --Jake Mikolaitis


Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.

pheonixstorm

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Re: CO - How will the Ubiquitous quirk affect spare parts?
« Reply #2 on: 05 April 2017, 18:15:38 »
Thanks!

Don't forget this one needs a final ruling . http://bg.battletech.com/forums/index.php?topic=54683.msg1296305#msg1296305 Either is fine really.