Roadhouse (Waystation)
Mass: 99,000 tons
Technology Base: Inner Sphere (Advanced)
Introduced: 2700
Mass: 99,000
Battle Value: 7,799
Tech Rating/Availability: D/E-X-F-F
Cost: 497,497,500 C-bills
Fuel: 10,000 tons (100,000)
Safe Thrust: 0
Maximum Thrust: 0
Sail Integrity: N/A
Heat Sinks: 93 (186)
Structural Integrity: 1
Armor
Nose: 69
Fore Sides: 57/57
Aft Sides: 49/49
Aft: 31
Cargo
Bay 1: ARTS Fighter (12) 4 Doors
Bay 2: ARTS Small Craft (2) 1 Door
Bay 3: Cargo (57751.0 tons) 5 Doors
Dropship Capacity: 2
Grav Decks: 1 (250 m)
Escape Pods: 0
Life Boats: 30
Crew: 15 officers, 50 enlisted/non-rated, 25 gunners, 10 bay personnel, 36 BA marines
Ammunition: None
Notes: Equipped with 1 Booby Trap, 1 Smart Robotic Control System (SRCS), and 390 tons of standard aerospace armor.
Weapons: Capital Attack Values (Standard)
Arc (Heat) Heat SRV MRV LRV ERV Class
Nose (117 Heat)
1 Naval Laser 45 70 5(45) 5(45) 5(45) 5(45) Capital Laser
4 Large Laser 32 3(32) 3(32) 0(0) 0(0) Laser
15 Small Laser 15 5(45) 0(0) 0(0) 0(0) Point Defense
FRS/FLS (117 Heat)
1 Naval Laser 45 70 5(45) 5(45) 5(45) 5(45) Capital Laser
4 Large Laser 32 3(32) 3(32) 0(0) 0(0) Laser
15 Small Laser 15 5(45) 0(0) 0(0) 0(0) Point Defense
ARS/ALS (117 Heat)
1 Naval Laser 45 70 5(45) 5(45) 5(45) 5(45) Capital Laser
4 Large Laser 32 3(32) 3(32) 0(0) 0(0) Laser
15 Small Laser 15 5(45) 0(0) 0(0) 0(0) Point Defense
Aft (117 Heat)
1 Naval Laser 45 70 5(45) 5(45) 5(45) 5(45) Capital Laser
4 Large Laser 32 3(32) 3(32) 0(0) 0(0) Laser
15 Small Laser 15 5(45) 0(0) 0(0) 0(0) Point Defense
The Roadhouse-class Waystation is a Star League era deep space station. A SRCS drone, the Roadhouse could be carried to an uninhabited system via manned jumpship and then activated to serve as an unmanned supply station, requiring little more than occasional refueling after deployment to keep them in service.
The Roadhouse is minimally armed for anti-meteoroid protection and to discourage casual piracy. Each arc has a single NL-45 to discourage Pocket Warships from attacking, while a quad Large Laser battery and fairly sizeable small laser battery provides some protection against fighters and missiles. A few ARTS bays with drone shuttles and fighters are also aboard to round off the defense, which during the Star League would most frequently be filled with BlackWasp drones. If all of these measures fail to protect the Roadhouse from hostile action, a booby trap will detonate to prevent any adversary from getting important cargo aboard.
Roadhouses were quietly introduced by the Star League in 2700, and placed in key strategic locations in minimally inhabited and uninhabited zones. Stations placed around the Zenith and Nadir points were usually simple rest stops, with their cargo bays loaded with basic consumables like fuel, water, oxygen, and nonperishable foods for Star League fleets in the region. Better hidden were the stations positioned deeper within the system, in orbit around planetoids or in asteroid belts. Outside prying eyes, these stations instead housed more substantial stockpiles war material, including ammunition, armor plating, spare parts and even entire assembled Battlemechs. Most of these stockpiles were located near problematic Periphery worlds and were picked clean by Aleksandr Kerensky's forces during the initial years of the Amaris Civil War.
The Roadhouse-class outlived the Star League and remains in use as of the Dark Ages. After the collapse of the 1st Star League, Comstar managed to find the codes to activate any remaining Roadhouse stations they came across, and also gained the design plans, enabling them to make new ones. Roadhouse stations were highly useful, being deployable in key spots to increase the effective range of the Explorer Corps. The Clans, who likewise took a few Roadhouse stations along with them on their Exodus and never lost the technology to build them, built and deployed these waystations as infrastructure to support their invasion of the Inner Sphere. Similarly, the Republic of Crossroad retained the Roadhouse and uses them to extend the range of patrols.
[Note: Cost may be incorrect. My design program did not have K-F adapters for Space Stations implemented and I don't know how that impacts the cost).