I'm still dangling the idea of IFVs with RAC2s. The Bolla seems to have stolen some of my thunder, but I think it's a good weapon to replicate the effects of the 25mm chain gun and .50 cal on todays IFVs. What I'm still trying to figure out are the MBTs. ACs have too short a range, and I'm having trouble getting iHGR concepts to fit together.
It could be because I'm so desperate to shoehorn in the armored motive system.
The Armored Motive System is definitely fun.
iHGR and HGR are kinda only going to be for tanker hunter style vehicles due to the rules stating that they need to be hull mounted.
That leaves the GR and LGR as the only real ballistic MBT main guns unless you really enjoy AC/10s (for that NATO flavored special munitions), Ultra AC/10s (if you like soviet style jam happy rapid fire fun), LB-10X (I heard you like canister shot), or RAC/5s (because the Ultra just wasn't jamming nearly enough for your tastes). Any bigger and it might as well not even be acknowledged as viable in an MBT role, anything smaller and it is just not hitting hard enough. The fact that most MBTs fall into what is considered a medium weight class in B-Tech does kind of weigh heavily on what can be put on the chassis (40 to 60 tons seems to be the across the board weight with a few high end scales touching into the heavy bracket at nearly 70).
The lack of a good, hard hitting ATGM really makes for keeping the game fun... but boy do we love our Itano Circus/Macross Missile Massacre (MMM) launchers (SRMs, LRMs, MRMs, MMLs, ect). Sadly, a rolling Itano Circus tank doesn't capture the feel of an MBT (even if it is really effective!). Only the T-Bolt launchers really come close to a single hard hitting missile if trying to get an ingame analogue to an ATGM... but they are somewhat lack luster compared to the MMM launchers themselves. Win some, lose some.
The MGs and LMGs work wonders as in game analogues tbh. They fill the intended role splendidly. I would stick with the LAC/2 and use the older optional rules for rapid firing standard ACs make good stand ins for the autocannons that IVFs carry... only because the LAC/2 and LAC/5 are light enough to actually keep an IFV to about a historical weight bracket (the joy of trying to stick to between 15 tons to 30 tons and still be semi-useful).
The various basic armors in the game work great for getting an analogue between the various armor grades out there. Feel that the 2nd Generation Chobham of the Challenger II is great? Hvy Ferro. General 3rd Generation Armor? Ferro. Reactive Armor? Should be obvious. Older 2nd Generation MBT Armor? Standard. Am I saying that this is what we have today compared to 1000 years from now? No. But it is a great analogue without having to go beat one's head into a desk with trying to use half baked primitive rules in a game where someone is throwing 4 cERPPCs around a turn from a single vehicle.
Engines? Due to the general venomous hatred that sometimes seems to pour forth from people over the idea that vehicles might actually get a fusion engine alotted to them... ICEs work great as your standard diesel engine with Fuel Cells being great stand ins for turbine or light weight diesels.
Need to replicate the ability of most 3rd Gen MBTs being able to fire on the move? Targeting computer tied to the main gun. Simple as that. Yeah, it is 4 tons of valuable weight to get a GR or some of the AC/10 class guns hooked up but it does a wonderful analogue.
I don't need to mention CASE do I?
Sorry if this is not what you wanted or desired or have already been said...