Author Topic: Strategic Operations - 6 August 2020 (v3.02)  (Read 38722 times)

Revanche

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Re: Strategic Operations - 2 July 2011 Update
« Reply #30 on: 22 November 2012, 23:40:25 »
Errata for Errata 2.0 (p. 17):

1) Change the first entry for Special Ability Descriptions and Conversion Rules (p. 347) to read:In the C3 Master Computer (C3M#) entry, change the third line in the second paragraph under “Advanced
Rules” to delete the words “…with line of sight.”

2) Delete the second entry for Special Ability Descriptions and Conversion Rules (p. 347) completely.



Xotl

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Re: Strategic Operations - 2 July 2011 Update
« Reply #31 on: 30 December 2012, 22:49:41 »
Movement section of p. 19, PDF:

"An aerospace unit using abstract movement never suffers random movement.  If they would do so and are not already out of control, they go out of control instead."
« Last Edit: 31 December 2012, 21:47:46 by Xotl »
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BirdofPrey

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Re: Strategic Operations - 2 July 2011 Update
« Reply #32 on: 26 January 2013, 08:57:33 »
PDF  Corrected Second Printing

Page 189.
Omni Units

Add the following sentence (or your own better worded version) :
Modifying the fixed equipment on an omni unit converts it to a standard, non-omni unit.

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Xotl

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Re: Strategic Operations - 2 July 2011 Update
« Reply #33 on: 18 February 2013, 22:33:18 »
Strategic Operations, pg131, under JumpShip Gymnastics:

"There's a brief period for the drive controller to accept certain feedback, like recognizing a gravity-distorted field or damage in the core from quick-charging."

Should read, per pg22 HMHB sidebar, "Salt in Their Blood":

"There's a brief period for the drive controller to accept certain feedback, like recognizing a gravity-distorted field via the Brandt Recoil effect or damage in the core from quick-charging."
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SCC

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Re: Strategic Operations - 2 July 2011 Update
« Reply #34 on: 12 May 2013, 06:53:38 »
First Printing, but doesn't show in the errata or the effects in the MUL.
Page 346, under BOMB(BOMB#) doesn't list anything for VTOLs to carry bombs but per TacOps page 108 VTOLs may now carry bombs, alternatively the section should state that thos rules don't apply under BattleForce/QuickStrike

nckestrel

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Re: Strategic Operations - 2 July 2011 Update
« Reply #35 on: 18 September 2013, 22:14:18 »
AS p46, SO p346 (same text in each)
Under SHLD entry.
Change the "additional +2" to "additional +1".
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Xotl

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Re: Strategic Operations - 2 July 2011 Update
« Reply #36 on: 19 September 2013, 02:35:51 »
Hello.  Below is a link to a document that will update the BattleForce and Quick Strike rulesets, as found in the second printing of Strategic Operations, to the new Alpha Strike ruleset:

https://www.dropbox.com/s/27e2tjs9zrbr7f3/BF%2BQS%20Update%20v1.0%202013-09-18.pdf?dl=0

If you have any questions about this, please ask in this forum's Errata Discussion thread.  Thank you.
« Last Edit: 06 December 2017, 01:55:03 by Xotl »
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Lorcan Nagle

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Re: Strategic Operations - 2 July 2011 Update
« Reply #37 on: 19 September 2013, 09:41:57 »
Errata report for the BattleForce update document:

Page 5 and page 6: Reflective and Reactive armour are both given the abbreviation RCA
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nckestrel

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Re: Strategic Operations - 2 July 2011 Update
« Reply #38 on: 19 September 2013, 09:53:46 »
Reflective should be RFA.

Also
SO p358
The entire section of "Reflective (Glazed) and Reactive (Blazer) Armor" should be removed.  There is no longer an armor value multiplier for this armor types, just the special ability.
« Last Edit: 19 September 2013, 14:14:06 by nckestrel »
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Xotl

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Re: Strategic Operations - 2 July 2011 Update
« Reply #39 on: 19 September 2013, 21:07:19 »
A version 1.1 update will be released by the start of October, giving enough time to collect any errors in the document.
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nckestrel

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Re: Strategic Operations - 2 July 2011 Update
« Reply #40 on: 30 September 2013, 10:50:19 »
SO p229 Damage Underwater
"Elements underwater take only 50 percent of normal damage (round down to a minimum of 1) from each attack; however, each attack generates a Critical Hit chance regardless of whether or not structure is damaged (see Roll For Critical Hits, p. 236)."
change to
"Attacks against an underwater element are reduced to 50 percent of normal damage (round down to a minimum of 1).  Weapon attacks from an element with the ENE special ability are not reduced for an underwater target and deal full damage.  Each attack against an underwater element generates a Critical Hit chance regardless of whether or not structure is damage (see Roll For Critical Hits, p. 236)."

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SCC

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Re: Strategic Operations - 2 July 2011 Update
« Reply #41 on: 04 March 2014, 03:53:17 »
I suspect that this is already in some document somewhere but I can't find it in either this tread or the current errata document because I'm simply carrying it forward from something I noticed in the ASC BT:PVS thread where it was noted that the Rokurokubi RK-4K has ENE and the RK-4T doesn't, a quick check of the unit and StratOps so I knew what ENE was (I was confusing it with EEE/EE/FC) and then I noticed something: the RK-4K has a sword and ENE is restricted to unarmed units and those with strict energy weapon loadouts.

So StartOps, page 349, ENE entry change "Conversion: No weapons or only energy weapons." to "Conversion: No weapons or only energy weapons and physical attack weapons."

Additionally exceptions may well need to be added for the following weapons:
Plasma Cannon/Rifle [Energy Weapons that use ammo but neither weapon nor ammo explode]
Chem lasers [Energy Weapons with exploding ammo]
Heavy Laser (Including improved) [Exploding energy weapons]
PPC Capacitors [Exploding energy weapon accessory]

nckestrel

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Re: Strategic Operations - 2 July 2011 Update
« Reply #42 on: 04 March 2014, 08:43:12 »
The update to catch up with Alpha Strike (last link on first post in this thread) has a note that ENE is for a unit with "no explosive ammo, weapons or equipment".
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Xotl

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Re: Strategic Operations - 2 July 2011 Update
« Reply #43 on: 19 May 2014, 21:46:16 »
* Armor Diagram (p. 12)
Replace the "Capital-Scale Armor" section with the following:

Capital-Scale: JumpShips, WarShips and Space Stations track armor and structural integrity using capital scale (10 x standard-scale). To help differentiate capital-scale from standard-scale, these record sheets use squares for each armor and structural integrity point, instead of circles.


* Allocate Weight For Structural Integrity (p. 146)
After the first sentence insert the following:

Advanced aerospace units possess capital-scale Structural Integrity (SI): each point is equal to 10 points of standard-scale SI.
« Last Edit: 06 December 2017, 02:11:05 by Xotl »
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Xotl

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Re: Strategic Operations - 2 July 2011 Update
« Reply #44 on: 18 September 2014, 16:04:35 »
P. 287, Artillery
After Cruise Missiles add a new section:

Artillery Cannons
Artillery cannons do not use command points for direct or indirect fire.  They do not use artillery to-hit modifiers, but instead use standard attack to-hit modifiers, including range, terrain, etc.  They may fire indirectly using the standard IF#, Indirect Fire rules (see p. 225).  Artillery cannons, like standard Artillery, make their attack in addition to their standard attacks, may target a POI (Point of Interest) rather than a target unit, and scatter (at half the distance of standard artillery). They do not apply the immobile target modifier.
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sillybrit

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Re: Strategic Operations - 2 July 2011 Update
« Reply #45 on: 20 September 2014, 00:18:42 »
p192, Ammunition Quality Table:
The table lists the chances of salvaged ammo jamming, which can in turn lead to ammo exploding. A footnote states that gauss ammo cannot but explode, but neglects to mention plasma ammo, which is also non-explosive.

*Gauss ammunition does not explode.

should be changed to

*Gauss and plasma ammunition does not explode.

Xotl

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Re: Strategic Operations - 2 July 2011 Update
« Reply #46 on: 25 October 2014, 00:10:59 »
Page 145: text says Jumpships have 6 weapon arcs.  Table says 8 arcs.  Example (page 156) puts weapons into only 6 arcs.
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Frabby

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Re: Strategic Operations - 2 July 2011 Update
« Reply #47 on: 17 March 2015, 02:59:51 »
Corrected Second Printin PDF edition, p. 343 (Special Ability Table), Hyperpulse Generator entry

Problem: Text is "Element mounts and HPG"
Solution: Reword/correct to "Element mounts a HPG"
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sillybrit

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Re: Strategic Operations - 2 July 2011 Update
« Reply #48 on: 23 May 2015, 19:14:56 »
Corrected Second Printing, PDF, p115, Capital Weapons Detailed Range Table:

The three Mass Driver entries show both the heat and the damage of the weapons in the Heat column. There is no damage column on this table.

Light Mass Driver 30/60 1–10 11–20 21–30 31–40
Medium Mass Driver 60/100 1-9 10-18 19-27 28-36
Heavy Mass Driver 90/140 1-8 9-16 17-24 25-32

Suggested Fix:

Remove the erroneous damage value.

Light Mass Driver 30 1–10 11–20 21–30 31–40
Medium Mass Driver 60 1-9 10-18 19-27 28-36
Heavy Mass Driver 90 1-8 9-16 17-24 25-32

wantec

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Re: Strategic Operations - 2 July 2011 Update
« Reply #49 on: 16 February 2016, 15:41:42 »
Strategic Operations p.49

I have been looking at the Battle and Raid tables for linked scenarios and I believe that they are incorrect.  The only way to get a Base Attack scenario is for the attacker to have a campaign score of +5 or greater and the defender to have a campaign score of -5 or less.  If the players had the scores during the order writing phase, the difference in scores is 10.  This would be an automatic win for the attacker based on the third campaign victory condition of outperforming the opposition.

The +5/-5 error would actually apply to both tables.  In any case where the players have scores of +5/-5 no battle would take place.  I believe that both tables should end at scores of +4.5/-4.5 and have the scenarios readjusted accordingly.  I am posting this both here and in the rules question section.  If I am incorrect could someone please explain where I am mistaken.

Thank you.
The discussion in your rules question thread (http://bg.battletech.com/forums/index.php?topic=14523.0) appears to have missed something. On pg 49 of SO, under the "Winning the Campaign" section, it says the campaign is over if either side has an unmodified campaign score at least 10 points higher than the opponent's. On pg 48 of SO, under the "Determining Scenarios" section, there are modifiers that can give the attacker a +1, +2, or +3 to it's campaign score when determining the scenario. While the errata you suggested and Xotl agreed with makes the Base Attack scenario more likely, it was possible before, with only a +4/-3 campaign score ratio.
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Xotl

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Re: Strategic Operations - 6 June 2015 (v2.1)
« Reply #50 on: 06 June 2016, 10:34:11 »
Bump for the new errata.  V.2.1 is now out.  No major changes.
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sillybrit

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Re: Strategic Operations - 6 June 2016 (v2.1)
« Reply #51 on: 06 December 2016, 00:41:29 »
Strategic Operations, Corrected Second Printing, PDF
p158, Advanced Aerospace Unit Structural Costs And Availability table

Change Introduction date of Standard Core from 2107 to 2300.
Change Introduction date of Compact Core from 2300 to 2107.

Xotl

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Re: Strategic Operations - 6 June 2016 (v2.1)
« Reply #52 on: 08 April 2017, 11:05:38 »
Remove the Mobile Field Base entry from the table on p. 150.
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Xotl

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Re: Strategic Operations - 6 June 2016 (v2.1)
« Reply #53 on: 10 April 2017, 11:54:05 »
Page 103, Orbit-to-Surface Fire, after the sixth bullet point insert the following new bullet point:

If the attack misses, the distance scattered is equal to the MoF x 2 hexes.
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Alfaryn

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Re: Strategic Operations - 6 June 2016 (v2.1)
« Reply #54 on: 22 November 2017, 17:49:07 »
Problem: The rules on Bad Reputtion quirk on p. 196 SO, don't match the rules for the same quirk on p. 86 BMM. BMM states, that a Clan 'Mech with a Bad Reputation gives it's MechWarrior one dezgra point at the beginning of a battle fought under Clan Honor rules instead of a lower resale value. No such note is made in the SO.
Solution: Change the SO rules for the quirk to match those in BMM.


Xotl: There will be a Quirks Update document bringing pre-Manual quirks up to the Manual standard.
« Last Edit: 22 November 2017, 22:46:11 by Xotl »

Xotl

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Re: Strategic Operations - 9 December 2017 (v3.0)
« Reply #55 on: 09 December 2017, 03:42:39 »
Version 3.0 is out.  This contains most of the errata that will appear in the upcoming third printing of SO.

Note that there's a separate list of corrections for BattleForce.  This is the same list as has been available for a couple of years, with a few new updates.  I've not included it in this main errata document.  It will be available later when I have time to clean it up.

Big changes are updating quirks to the BattleMech Manual standard and updates to maintenance to make it less explodey.

Of all the errata releases coming out today, this is the only one marked PRE.  That's not because the errata isn't final, but because the document is so ugly that I don't want to up it to the main site.  I'll try to find time to clean that up later as well.
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Alfaryn

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Re: Strategic Operations - 9 December 2017 (v3.0)
« Reply #56 on: 09 December 2017, 07:37:16 »
There is one thing, that was apparently missed when compiling the recent errata document. Clarifications regarding how to determine unit's facing after an atmospheric drop discussed here http://bg.battletech.com/forums/index.php?topic=59530.0 appeared only in the BMM errata (under Dropping 'Mechs (p. 80)), but should also appear in the SO errata (under Atmospheric Drops on pp. 22-23). Note, that in the BMM errata thread I've posted report regarding an issue in how the new BMM errata handles facing atmospheric drops (in short - it says how to determine facing after a succeful drop, but not after a failed one). A correction of this issue should be included in the SO errata.

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Re: Strategic Operations - 9 December 2017 (v3.0)
« Reply #57 on: 26 July 2018, 07:37:04 »
Strat Ops v2.0 PDF, p199. Quirk Examples:

"Mike’s Chippewa aerospace fighter employs special insulation on its large lasers. However, it is a notorious gas hog that is also hard to pilot.
Positive Quirks
Improved Cooling Jacket x 4 (Large Lasers) ...................4"

Tac Ops p322 states the Laser Insulator was designed specifically for the Chippewa, so it shouldn't have the Improved Cooling Jackets quirk. The simple fix would be to drop the Improved Cooling Jacket Quirk from the example, but that nerfs the intent somewhat as the quirk intro section on SO p193 says to try and balance positive and negative quirks. However, the quirk list in the BMM p90-95 has 'Mechs that only have positive and negative quirks so that isn't really an issue. So either amend the example, or change it to something else that is balanced.

Chris W

Xotl

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Re: Strategic Operations - 6 June 2019 (v3.01)
« Reply #58 on: 06 June 2019, 13:56:15 »
Okay, further updates in the multi-year process to update SO.  We're getting closer to a reprint, but I still don't have a firm date.  Still, it's close enough that I feel it's worth putting out what extra pieces have accumulated over the past year and a half, to meet the traditional errata date.  it's not as pretty a document as normal, because I don't have the time to format it properly, but it should be usable; let me know if you have any issues.

Also in the first post is the cleaned up BattleForce amendment I mentioned back in December 2017, and a complete rework of Customization to close more loopholes, because the original is quite unclear.  Big thanks to various anons and MegaMek pros for piles of help with the Customization rework.

Download links in first post as always.
« Last Edit: 06 June 2019, 14:13:23 by Xotl »
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Xotl

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Re: Strategic Operations - 6 June 2019 (v3.01)
« Reply #59 on: 06 June 2019, 19:19:47 »
StratOps errata silently updated to fix a quick wording issue on the new quirk and incorrect times with heat sink replacement, and refit rules updated along with them to show the proper values.  Redownload if you have already.  Thanks.

Please remember as always that the files aren't final until the hit the main website's errata section.  Further updates may occur.

File last updated June 7th.
« Last Edit: 07 June 2019, 09:54:41 by Xotl »
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