Militia wants to arrest everyone- mech(warrior) and PCs, alles verboten society, for general suspicion
PCs are not getting away in truck, instead they have to dodge down the road to get to a tram/subway station- and deal with the guards who see them running up
City PCs are in is a Venice rip off- PCs must cross bridges, hop across anchored boats, and TBolt gets slowed down b/c of being in water
Bar is a dive in a burned out part of the city from the latest raid- 1SW era wrecked factories- not much traffic and what is present is not able to be hired/taken, time to hide
Bar is a biker gang hang out- gang decides whatever mechwarrior wants with group might be profitable for them, militia gets involved & bikers try to kidnap PCs
Bar is on Solaris VII and the SCPD show up to detain mech- all cars flee at sight of two mechs squared off, take cover!
Bar is on Manassas before Manassas Run (see Touring the Stars PDF), TBolt pilot makes generic announcement to detain and then everyone else's weapons come out
On Manassas, this Runner dive has high security vehicles- no jacking- and PCs must convince a Runner to drive them away while militia/NAIS enforcers respond to TBolt