Since the Autocannon thread is still ongoing and merged with the other thread, I felt it would be a good time to introduce this.
One of my first "custom equipment" I designed. It's basically an attempt to make a late (~mid 32nd century) improvement of the Autocannon, to consolidate the LB-X, Ultra, and Standard Autocannons into one platform. Designed to be competitive with the likes of energy weapons and gauss rifles, but not so overbearingly that they become the next Medium Laser so to speak.
The first iteration of the UnivAC was basically a pretty strict "Take the best parts of each Autocannon branch and mash together the result". Since then, after posting in my original Autocannon thread (which got merged somewhere in the void), I also applied those changes to this series of autocannon (No AC/2 heat, no minimum ranges, extra ammo). The revised version is posted here.
The price is set to be rather... high, for such a new and advanced technology. I'd expect the price to fall down a lot eventually though, near Standard AC prices by the 3170s for instance.
UNIVERSAL AUTOCANNONS (Revised)
The Universal Autocannons are long-term refinement and modernization project made to Autocannons that aimed to incorporate advances made on the general AC series as well as its offshoots (LB-X, Ultras) into one single versatile weapons platform, and were first deployed in the 3140s.
The rules for the Universal Autocannon are as follows:
-The Universal Autocannon can use all ammunition available to both the LB-X series and Standard Autocannon Series
-The Universal Autocannon can "double tap", firing twice and making two separate to-hit rolls. This doubles heat production.
-Double-Tapping is compatible with any ammunition type
-The LB-X special ammo behaves somewhat poorly with the additional barrel vibrations when doing double-tapping, negating its -1 to-hit bonus and also adding a -2 cluster table malus.
UnivACs costs 2.5x that of a standard autocannon in C-Bills and have the rating F/X-X-X-F since they're a very new technology.
The Clans also have Protomech versions of the UnivAC, though these have yet to hit mass production. Their costs are based off of the prototype PAC, not the iPAC.
IS UnivACs:
UnivAC/2
6 tons
2 Crits
0 Heat
9/18/27 Range
60 Shots/ton
UnivAC/5
8 tons
4 Crits
1 Heat
7/14/21 Range
24 Shots/ton
UnivAC/10
11 tons
6 Crits
2 Heat
6/12/18 Range
12 Shots/ton
UnivAC/20
14 tons
10 Crits
6 Heat
4/8/12 Range
6 Shots/ton
Clan UnivACs:
UnivAC/2
5 tons
1 Crit
0 Heat
11/22/33 Range
60 Shots/ton
UnivAC/5
7 tons
3 Crits
1 Heat
9/18/27 Range
24 Shots/ton
UnivAC/10
10 tons
4 Crits
2 Heat
7/14/21 Range
12 Shots/ton
UnivAC/20
12 tons
8 Crits
6 Heat
4/8/12 Range
6 Shots/ton
UnivPAC/2
2.5 tons
2 Crits
0 Heat
7/14/20 Range
48 Shots/ton
UnivPAC/4
3.5 tons
3 Crits
1 Heat
5/10/15 Range
24 Shots/ton
UnivPAC/8
4.5 tons
4 Crits
2 Heat
3/7/10 Range
12 Shots/ton