BattleTech - The Board Game of Armored Combat
BattleTech Player Boards => Fan Designs and Rules => BattleMechs => Topic started by: Tyler Jorgensson on 01 September 2019, 19:39:46
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Mega Mek aint accepting my files so lets post some quick changes to some mechs here. Most are Clan Omni's anyways so variant Tylers lol
First up is a non-Omni: the Nu-Grizzly (aka Grizzly 3) posted in another thread without a real stat block.
Grizzly - Nu Mek
Mass: 70 tons
Chassis: Endo Steel Biped
Power Plant: 350 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Standard
Jump Capacity: 150 meters
Armor: Ferro-Fibrous
Armament:
1 ATM 9
1 Gauss Rifle
1 Large Pulse Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 17,274,607 C-bills
Type: Grizzly - Nu
Technology Base: Mixed (Advanced)
Tonnage: 70
Battle Value: 2,650
Equipment Mass
Internal Structure Endo Steel 3.5
Engine 350 XL 15
Walking MP: 5
Running MP: 8
Jumping MP: 5
Double Heat Sink 10 [20] 0
Gyro 4
Cockpit 3
Armor Factor (Ferro) 217 11.5
Internal Armor
Structure Value
Head 3 9
Center Torso 22 33
Center Torso (rear) 11
R/L Torso 15 23
R/L Torso (rear) 7
R/L Arm 11 22
R/L Leg 15 30
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
Jump Jet LL 1 - 1.0
Jump Jet CT 1 - 1.0
High-Explosive ATM/9 Ammo (14) RT 2 - 2.0
Extended-Range ATM/9 Ammo (7) RT 1 - 1.0
Jump Jet RT 1 - 1.0
Large Pulse Laser LA 2 10 6.0
ATM 9 LT 4 6 5.0
Jump Jet LT 1 - 1.0
Jump Jet RL 1 - 1.0
Gauss Rifle Ammo (16) RA 2 - 2.0
Gauss Rifle RA 6 1 12.0
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So just a modification of the C Variant: probably everyone makes this. Exchange the two ER PPC's for Large Pulse Lasers. I just swapped the flamer to a probe.
Warhawk-Nu C-2
Mass: 85 tons
Chassis: Standard Biped
Power Plant: 340 XL
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Ferro-Fibrous
Armament:
4 Large Pulse Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 20,008,058 C-bills
Type: Warhawk-Nu
Technology Base: Mixed (Advanced)
Tonnage: 85
Battle Value: 2,591
Equipment Mass
Internal Structure 8.5
Engine 340 XL 13.5
Walking MP: 4
Running MP: 6
Jumping MP: 0
Double Heat Sink 23 [46] 13
Gyro 4
Cockpit 3
Armor Factor (Ferro) 259 13.5
Internal Armor
Structure Value
Head 3 9
Center Torso 27 41
Center Torso (rear) 13
R/L Torso 18 28
R/L Torso (rear) 8
R/L Arm 14 27
R/L Leg 18 35
Right Arm Actuators: Shoulder, Upper Arm
Left Arm Actuators: Shoulder, Upper Arm
Weapons
and Ammo Location Critical Heat Tonnage
Double Heat Sink LL 2 - 1.0
Double Heat Sink CT 2 - 1.0
Double Heat Sink RT 2 - 1.0
Targeting Computer RT 5 - 5.0
Double Heat Sink LA 2 - 1.0
2 Large Pulse Lasers LA 4 10 12.0
4 Double Heat Sinks LT 8 - 4.0
Double Heat Sink RL 2 - 1.0
Light Active Probe HD 1 - 0.5
Double Heat Sink RA 2 - 1.0
2 Large Pulse Lasers RA 4 10 12.0
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Basically a modification for the Kodiak 5: removes a medium laser to boost armor to manage the heat load better.
Kodiak-Nu 5-2 Mek
Mass: 100 tons
Chassis: Endo Steel Biped
Power Plant: 400 XL
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Standard
Armament:
8 ER Medium Laser
1 Gauss Rifle
2 ER Large Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 29,091,333 C-bills
Type: Kodiak-Nu 5-2
Technology Base: Mixed (Advanced)
Tonnage: 100
Battle Value: 3,055
Equipment Mass
Internal Structure Endo Steel 5
Engine 400 XL 26.5
Walking MP: 4
Running MP: 6
Jumping MP: 0
Double Heat Sink 23 [46] 13
Gyro 4
Cockpit 3
Armor Factor 296 18.5
Internal Armor
Structure Value
Head 3 9
Center Torso 31 45
Center Torso (rear) 14
R/L Torso 21 32
R/L Torso (rear) 10
R/L Arm 17 32
R/L Leg 21 40
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
Double Heat Sink LL 2 - 1.0
Double Heat Sink CT 2 - 1.0
Gauss Rifle Ammo (16) RT 2 - 2.0
Gauss Rifle RT 6 1 12.0
Double Heat Sink LA 2 - 1.0
4 ER Medium Lasers LA 4 5 4.0
2 Double Heat Sinks LT 4 - 2.0
2 ER Large Lasers LT 2 12 8.0
Double Heat Sink RL 2 - 1.0
Double Heat Sink RA 2 - 1.0
4 ER Medium Lasers RA 4 5 4.0
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A Viper A that just removes the SRM + ART IV for extra heat sink and TC for the lasers. A Flamer is for just because: infantry, mechs, smoke, cover, etc.
Viper A-2
Mass: 40 tons
Chassis: Endo Steel Biped
Power Plant: 320 XL
Cruising Speed: 86.4 kph
Maximum Speed: 129.6 kph
Jump Jets: Standard
Jump Capacity: 240 meters
Armor: Ferro-Fibrous
Armament:
5 ER Medium Laser
1 Flamer
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 8,785,327 C-bills
Type: Viper A-2
Technology Base: Mixed (Advanced)
Tonnage: 40
Battle Value: 2,354
Equipment Mass
Internal Structure Endo Steel 2
Engine 320 XL 11.5
Walking MP: 8
Running MP: 12
Jumping MP: 8
Double Heat Sink 12 [24] 2
Gyro 4
Cockpit 3
Armor Factor (Ferro) 134 7
Internal Armor
Structure Value
Head 3 9
Center Torso 12 18
Center Torso (rear) 5
R/L Torso 10 16
R/L Torso (rear) 4
R/L Arm 6 11
R/L Leg 10 20
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
2 Jump Jets LL 2 - 1.0
Targeting Computer CT 1 - 1.0
2 ER Medium Lasers RT 2 5 2.0
2 Jump Jets RT 2 - 1.0
Flamer LA 1 3 0.5
2 ER Medium Lasers LT 2 5 2.0
2 Jump Jets LT 2 - 1.0
2 Jump Jets RL 2 - 1.0
ER Medium Laser RA 1 5 1.0
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This would be the Tyr: a sorta Kodiak style Command mech of sorts. A WIP but I've tested it out in games and its performed okay.
Tyr-1
Mass: 100 tons
Chassis: Endo Steel Biped
Power Plant: 400 XL
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Standard
Jump Capacity: 90 meters
Armor: Ferro-Fibrous
Armament:
4 ER Medium Laser
1 Gauss Rifle
2 ATM 6
1 ER Large Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-E
Cost: 30,885,333 C-bills
Type: Tyr-1
Technology Base: Mixed (Experimental)
Tonnage: 100
Battle Value: 3,171
Equipment Mass
Internal Structure Endo Steel 5
Engine 400 XL 26.5
Walking MP: 4
Running MP: 6
Jumping MP: 3
Double Heat Sink 15 [30] 5
Gyro 4
Cockpit 3
Armor Factor (Ferro) 307 16
Internal Armor
Structure Value
Head 3 9
Center Torso 31 47
Center Torso (rear) 15
R/L Torso 21 32
R/L Torso (rear) 10
R/L Arm 17 34
R/L Leg 21 42
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
Jump Jet LL 1 - 2.0
ER Medium Laser CT 1 5 1.0
Jump Jet CT 1 - 2.0
High-Explosive ATM/6 Ammo (10) RT 1 - 1.0
ATM 6 RT 3 4 3.5
Extended-Range ATM/6 Ammo (10) RT 1 - 1.0
ER Medium Laser RT 1 5 1.0
ER Large Laser LA 1 12 4.0
High-Explosive ATM/6 Ammo (10) LT 1 - 1.0
Watchdog Composite Electronic Warfare System LT 2 - 1.5
ATM 6 LT 3 4 3.5
Extended-Range ATM/6 Ammo (10) LT 1 - 1.0
ER Medium Laser LT 1 5 1.0
Jump Jet RL 1 - 2.0
ER Medium Laser HD 1 5 1.0
Gauss Rifle Ammo (16) RA 2 - 2.0
Gauss Rifle RA 6 1 12.0
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And of course..... this is the Berserker IIC.... made by some crazy Rasalhague Dominion tech firm. Not gonna lie... it might not be fully optimized... but it's scary.
Berserker IIC
Mass: 100 tons
Chassis: Endo Steel Biped
Power Plant: 400 XL
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Ferro-Lamellor
Armament:
1 ER Medium Laser
1 ER PPC
2 Large Pulse Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-E
Cost: 35,184,333 C-bills
Type: Berserker IIC
Technology Base: Mixed (Experimental)
Tonnage: 100
Battle Value: 3,273
Equipment Mass
Internal Structure Endo Steel 5
Engine 400 XL 26.5
Walking MP: 4
Running MP: 6
Jumping MP: 0
Double Heat Sink 15 [30] 5
Compact Gyro 6
Cockpit 3
Armor Factor (Ferro-Lamellor) 301 21.5
Internal Armor
Structure Value
Head 3 9
Center Torso 31 45
Center Torso (rear) 15
R/L Torso 21 32
R/L Torso (rear) 10
R/L Arm 17 33
R/L Leg 21 41
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
2 Triple Strength Myomers CT/RL/LL 2/2/2 - 0.0
ECM Suite CT 1 - 1.0
2 Triple Strength Myomers CT/RL/LL 2/2/2 - 0.0
Large Pulse Laser RT 2 10 6.0
ER PPC LA 2 15 6.0
Partial Wing RT/LT 3/3 - 5.0
Large Pulse Laser LT 2 10 6.0
2 Triple Strength Myomers CT/RL/LL 2/2/2 - 0.0
ER Medium Laser HD 1 5 1.0
Hatchet RA 7 - 7.0
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Berserker IIC gets a nod here.
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Berserker IIC gets a nod here.
I just love using the Berserker with TSM but wish I could swap some weapons around. I also play Ghost Bear so of course why not have a IIC Rasalhague variant that gets a lot of use from the galaxies of native Rasalhaguians? Production model would strip the Partial Wing and Ferro-Lam for FF and a mix of DHS and lasers (probably pulse).
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A copy-ish of the Omnifighter Visigoth-A. Just in mech form and not a LAM either
Visigoth
Mass: 65 tons
Chassis: Endo Steel Biped
Power Plant: 325 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Standard
Jump Capacity: 120 meters
Armor: Ferro-Fibrous
Armament:
1 ER PPC
2 ER Medium Laser
2 LRM 15
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 14,989,810 C-bills
Type: Visigoth
Technology Base: Mixed (Advanced)
Tonnage: 65
Battle Value: 2,649
Equipment Mass
Internal Structure Endo Steel 3.5
Engine 325 XL 12
Walking MP: 5
Running MP: 8
Jumping MP: 4
Double Heat Sink 19 [38] 9
Gyro 4
Cockpit 3
Armor Factor (Ferro) 201 10.5
Internal Armor
Structure Value
Head 3 9
Center Torso 21 31
Center Torso (rear) 9
R/L Torso 15 22
R/L Torso (rear) 7
R/L Arm 10 19
R/L Leg 15 28
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
Double Heat Sink LL 2 - 1.0
ER PPC CT 2 15 6.0
Double Heat Sink RT 2 - 1.0
LRM 15 RT 2 5 3.5
LRM 15 Ammo (16) RT 2 - 2.0
2 Jump Jets RT 2 - 2.0
Double Heat Sink LA 2 - 1.0
ER Medium Laser LA 1 5 1.0
Double Heat Sink LT 2 - 1.0
LRM 15 LT 2 5 3.5
LRM 15 Ammo (16) LT 2 - 2.0
2 Jump Jets LT 2 - 2.0
Double Heat Sink RL 2 - 1.0
Double Heat Sink RA 2 - 1.0
ER Medium Laser RA 1 5 1.0
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A Wolverine modern era style fast raider to deal with a variety of enemies of non-mech varieties. For my AU setting.
Quickhatch
Mass: 35 tons
Chassis: Endo Steel Biped
Power Plant: 245 XL
Cruising Speed: 75.6 kph
Maximum Speed: 118.8 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Ferro-Fibrous
Armament:
2 AP Gauss Rifle
4 ATM 3
2 ER Small Laser
1 Medium Pulse Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 6,383,835 C-bills
Type: Quickhatch
Technology Base: Mixed (Advanced)
Tonnage: 35
Battle Value: 1,475
Equipment Mass
Internal Structure Endo Steel 2
Engine 245 XL 6
Walking MP: 7
Running MP: 11
Jumping MP: 0
Double Heat Sink 10 [20] 0
Gyro 3
Cockpit 3
Armor Factor (Ferro) 115 6
Internal Armor
Structure Value
Head 3 9
Center Torso 11 17
Center Torso (rear) 5
R/L Torso 8 12
R/L Torso (rear) 4
R/L Arm 6 10
R/L Leg 8 16
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
Extended-Range ATM/3 Ammo (20) CT 1 - 1.0
ER Small Laser CT 1 2 0.5
Double Heat Sink RT 2 - 1.0
Anti-Personnel Gauss Rifle Ammo (40) RT 1 - 1.0
2 AP Gauss Rifles RT 2 1 1.0
High-Explosive ATM/3 Ammo (20) RT 1 - 1.0
2 ATM 3s LA 4 2 3.0
Medium Pulse Laser LT 1 4 2.0
ECM Suite LT 1 - 1.0
High-Explosive ATM/3 Ammo (20) LT 1 - 1.0
ER Small Laser HD 1 2 0.5
2 ATM 3s RA 4 2 3.0
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A Grasshopper IIC: Still mostly a zombie except the Clan XL engine. Now Clan weapons with a larger LRM launcher, but still mostly heat neutral except the JJ of course. Boosted speed because Clan duh. Would work well in my AU Wolverine forces.
Grasshopper IIC
Mass: 70 tons
Chassis: Standard Biped
Power Plant: 350 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Standard
Jump Capacity: 150 meters
Armor: Ferro-Fibrous
Armament:
4 ER Medium Laser
1 LRM 15
1 ER Large Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 16,785,007 C-bills
Type: Grasshopper IIC
Technology Base: Mixed (Advanced)
Tonnage: 70
Battle Value: 2,570
Equipment Mass
Internal Structure 7
Engine 350 XL 15
Walking MP: 5
Running MP: 8
Jumping MP: 5
Double Heat Sink 21 [42] 11
Gyro 4
Cockpit 3
Armor Factor (Ferro) 211 11.5
Internal Armor
Structure Value
Head 3 9
Center Torso 22 32
Center Torso (rear) 10
R/L Torso 15 23
R/L Torso (rear) 7
R/L Arm 11 21
R/L Leg 15 29
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
Double Heat Sink LL 2 - 1.0
ER Large Laser CT 1 12 4.0
Jump Jet CT 1 - 1.0
2 Double Heat Sinks RT 4 - 2.0
LRM 15 RT 2 5 3.5
ER Medium Laser RT 1 5 1.0
2 Jump Jets RT 2 - 2.0
Double Heat Sink LA 2 - 1.0
ER Medium Laser LA 1 5 1.0
Double Heat Sink LT 2 - 1.0
LRM 15 Ammo (16) LT 2 - 2.0
ER Medium Laser LT 1 5 1.0
2 Jump Jets LT 2 - 2.0
Double Heat Sink RL 2 - 1.0
Double Heat Sink RA 2 - 1.0
ER Medium Laser RA 1 5 1.0
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A larger Wolverine mech, almost a IIC style equivalent to the Phoenix Hawk IIC. Bigger, more armor, burst of speed, varied weapons. Wanted more heavier weapons but you gotta make some sacrifices for speed on an assault mech. Again for the Wolverine AU
Martyrn
Mass: 80 tons
Chassis: Endo Steel Biped
Power Plant: 400 Large XL
Cruising Speed: 54 kph
Maximum Speed: 108 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Ferro-Fibrous
Armament:
2 ER Medium Laser
1 ATM 3
1 Large Pulse Laser
1 Ultra AC/5
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-E
Cost: 38,636,040 C-bills
Type: Martyrn
Technology Base: Mixed (Experimental)
Tonnage: 80
Battle Value: 2,586
Equipment Mass
Internal Structure Endo Steel 4
Engine 400 Large XL 26.5
Walking MP: 5
Running MP: 8(10)
Jumping MP: 0
Double Heat Sink 14 [28] 4
Gyro 4
Cockpit 3
Armor Factor (Ferro) 228 12
Internal Armor
Structure Value
Head 3 9
Center Torso 25 36
Center Torso (rear) 9
R/L Torso 17 25
R/L Torso (rear) 7
R/L Arm 13 24
R/L Leg 17 31
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
Ultra AC/5 RT 3 1 7.0
Ultra AC/5 Ammo (40) RT 2 - 2.0
MASC RT 3 - 3.0
Large Pulse Laser LA 2 10 6.0
ATM 3 LT 2 2 1.5
Targeting Computer LT 3 - 3.0
Extended-Range ATM/3 Ammo (20) LT 1 - 1.0
High-Explosive ATM/3 Ammo (20) LT 1 - 1.0
2 ER Medium Lasers RA 2 5 2.0
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The Gale would be a fire support equivalent of the Mad Dog, just not an Omni. For Wolverine AU. Not not happy with it but ive got mixed feelings. Maybe an Omni will come later.
Gale
Mass: 60 tons
Chassis: Endo Steel Biped
Power Plant: 300 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Ferro-Fibrous
Armament:
2 ER Small Laser
4 ATM 6
1 Anti-Missile System
1 Plasma Cannon
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 13,270,560 C-bills
Type: Gale
Technology Base: Mixed (Advanced)
Tonnage: 60
Battle Value: 2,125
Equipment Mass
Internal Structure Endo Steel 3
Engine 300 XL 9.5
Walking MP: 5
Running MP: 8
Jumping MP: 0
Double Heat Sink 14 [28] 4
Gyro 3
Cockpit 3
Armor Factor (Ferro) 192 10
Internal Armor
Structure Value
Head 3 9
Center Torso 20 30
Center Torso (rear) 9
R/L Torso 14 22
R/L Torso (rear) 6
R/L Arm 10 20
R/L Leg 14 24
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
Double Heat Sink LL 2 - 1.0
2 ER Small Lasers CT 2 2 1.0
Anti-Missile System Ammo (24) RT 1 - 1.0
Plasma Cannon Ammo (20) RT 2 - 2.0
Plasma Cannon RT 1 7 3.0
High-Explosive ATM/6 Ammo (10) LA 1 - 1.0
ATM 6 LA 3 4 3.5
Extended-Range ATM/6 Ammo (10) LA 1 - 1.0
High-Explosive ATM/6 Ammo (10) LT 1 - 1.0
2 ATM 6s LT 6 4 7.0
Extended-Range ATM/6 Ammo (10) LT 1 - 1.0
Double Heat Sink RL 2 - 1.0
Anti-Missile System HD 1 1 0.5
High-Explosive ATM/6 Ammo (10) RA 1 - 1.0
ATM 6 RA 3 4 3.5
Extended-Range ATM/6 Ammo (10) RA 1 - 1.0
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And finally for tonight: a Wolverine model Exterminator IIC. Slightly lighter including weapons but a Partial Wing and Angel ECCM and TC give it nice hunting capabilities. Use Mercury II's and Stag's to flush out prey into its range and then pounce. Wolverine AU
Exterminator IIC
Mass: 60 tons
Chassis: Endo Steel Biped
Power Plant: 360 XL
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Standard
Jump Capacity: 210 meters
Armor: Ferro-Fibrous
Armament:
4 ER Medium Laser
1 ATM 6
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-E
Cost: 15,799,360 C-bills
Type: Exterminator IIC
Technology Base: Mixed (Experimental)
Tonnage: 60
Battle Value: 2,539
Equipment Mass
Internal Structure Endo Steel 3
Engine 360 XL 16.5
Walking MP: 6
Running MP: 9
Jumping MP: 7
Double Heat Sink 12 [24] 2
Gyro 4
Cockpit 3
Armor Factor (Ferro) 192 10
Internal Armor
Structure Value
Head 3 9
Center Torso 20 30
Center Torso (rear) 9
R/L Torso 14 21
R/L Torso (rear) 6
R/L Arm 10 20
R/L Leg 14 25
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
2 Jump Jets LL 2 - 2.0
Angel ECM Suite CT 2 - 2.0
ATM 6 RT 3 4 3.5
Jump Jet RT 1 - 1.0
2 ER Medium Lasers LA 2 5 2.0
High-Explosive ATM/6 Ammo (10) LT 1 - 1.0
Partial Wing RT/LT 3/3 - 3.0
Extended-Range ATM/6 Ammo (10) LT 1 - 1.0
Jump Jet LT 1 - 1.0
2 Jump Jets RL 2 - 2.0
Targeting Computer HD 1 - 1.0
2 ER Medium Lasers RA 2 5 2.0 [/code
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The Polecat, a Wolverine (AU) mech for basically sniping back for a while and then unleashing an Ultra AC/20 upon things that get close. A Quad and a tiny bit of a zombie despite all the random ammo locations... quads ya know?
Polecat
Mass: 100 tons
Chassis: Standard Quad
Power Plant: 300 Fusion
Cruising Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Standard
Armament:
2 Gauss Rifle
1 Ultra AC/20
1 ER Large Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 10,952,000 C-bills
Type: Polecat
Technology Base: Mixed (Standard)
Tonnage: 100
Battle Value: 2,781
Equipment Mass
Internal Structure 10
Engine 300 Fusion 19
Walking MP: 3
Running MP: 5
Jumping MP: 0
Double Heat Sink 11 [22] 1
Gyro 3
Cockpit 3
Armor Factor 288 18
Internal Armor
Structure Value
Head 3 9
Center Torso 31 40
Center Torso (rear) 15
R/L Torso 21 30
R/L Torso (rear) 10
FR/L Leg 21 36
RR/L Leg 21 36
Weapons
and Ammo Location Critical Heat Tonnage
Gauss Rifle Ammo (8) CT 1 - 1.0
Gauss Rifle Ammo (8) FRL 1 - 1.0
2 Gauss Rifles RT 12 1 24.0
Gauss Rifle Ammo (8) FLL 1 - 1.0
Ultra AC/20 LT 8 7 12.0
Ultra AC/20 Ammo (15) LT 3 - 3.0
ER Large Laser HD 1 12 4.0
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Was messing around with mechs and trying to think of a couple mechs that might fit AU Clan Wolverine and I thought a couple of ammo-less harassers would work well. First up the Rattlesnake IIC. Straight swap to Clan Tech will all the standard ES/FF/XL/ER package.
Rattlesnake IIC
Mass: 35 tons
Chassis: Endo Steel Biped
Power Plant: 245 XL
Cruising Speed: 75.6 kph
Maximum Speed: 118.8 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Ferro-Fibrous
Armament:
7 ER Medium Laser
1 ER Small Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 6,043,298 C-bills
Type: Rattlesnake IIC
Technology Base: Mixed (Advanced)
Tonnage: 35
Battle Value: 1,979
Equipment Mass
Internal Structure Endo Steel 2
Engine 245 XL 6
Walking MP: 7
Running MP: 11
Jumping MP: 0
Double Heat Sink 17 [34] 7
Gyro 3
Cockpit 3
Armor Factor (Ferro) 119 6.5
Internal Armor
Structure Value
Head 3 9
Center Torso 11 17
Center Torso (rear) 5
R/L Torso 8 12
R/L Torso (rear) 4
R/L Arm 6 12
R/L Leg 8 16
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
Double Heat Sink LL 2 - 1.0
ER Small Laser CT 1 2 0.5
2 Double Heat Sinks RT 4 - 2.0
ER Medium Laser RT 1 5 1.0
Double Heat Sink LA 2 - 1.0
2 ER Medium Lasers LA 2 5 2.0
2 Double Heat Sinks LT 4 - 2.0
ER Medium Laser LT 1 5 1.0
Double Heat Sink RL 2 - 1.0
ER Medium Laser HD 1 5 1.0
Double Heat Sink RA 2 - 1.0
2 ER Medium Lasers RA 2 5 2.0
-
Number II: Lancelot IIC. Gets a bit slower, but gains MASC for the difference. Swap of lasers/PPC's to Clan Large Pulses with a TC. Bit Munchkiny with the TC/Pulse combo but.... maybe just fits the Wolverine OP narrative.
Lancelot IIC
Mass: 60 tons
Chassis: Endo Steel Biped
Power Plant: 300 XL
Cruising Speed: 54 kph
Maximum Speed: 108 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Ferro-Fibrous
Armament:
2 ER Medium Laser
3 Large Pulse Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 12,768,960 C-bills
Type: Lancelot IIC
Technology Base: Mixed (Advanced)
Tonnage: 60
Battle Value: 2,949
Equipment Mass
Internal Structure Endo Steel 3
Engine 300 XL 9.5
Walking MP: 5
Running MP: 8(10)
Jumping MP: 0
Double Heat Sink 15 [30] 5
Gyro 3
Cockpit 3
Armor Factor (Ferro) 201 10.5
Internal Armor
Structure Value
Head 3 9
Center Torso 20 30
Center Torso (rear) 10
R/L Torso 14 21
R/L Torso (rear) 7
R/L Arm 10 20
R/L Leg 14 28
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
Double Heat Sink LL 2 - 1.0
Large Pulse Laser CT 2 10 6.0
Targeting Computer RT 4 - 4.0
ER Medium Laser RT 1 5 1.0
Large Pulse Laser LA 2 10 6.0
Double Heat Sink LT 2 - 1.0
MASC LT 2 - 2.0
ER Medium Laser LT 1 5 1.0
Double Heat Sink RL 2 - 1.0
Large Pulse Laser RA 2 10 6.0
-
Next up an AU Wolverine 70 Omni: the Mountain Cat. Designed to be a cavalry mech the mech imitates the IS Shootist, Cestus, and Ceaser in loadouts being a main ballistic with supporting energy based weapons.
The Prime mounts a Gauss Rifle and two ER Large Lasers mated to a Targeting Computer. Dual ER Medium Lasers are its only backup, but its a very direct machine.
Mountain Cat Prime
Mass: 70 tons
Chassis: Endo Steel Biped
Power Plant: 350 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Ferro-Fibrous
Armament:
31.0 tons of pod space
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 20,721,796 C-bills
Type: Mountain Cat
Technology Base: Mixed (Advanced)
Tonnage: 70
Battle Value: 2,861
Equipment Mass
Internal Structure Endo Steel 3.5
Engine 350 XL 15
Walking MP: 5
Running MP: 8
Jumping MP: 0
Double Heat Sink 14 [28] 4
Gyro 4
Cockpit 3
Armor Factor (Ferro) 211 11.5
Internal Armor
Structure Value
Head 3 9
Center Torso 22 34
Center Torso (rear) 10
R/L Torso 15 24
R/L Torso (rear) 6
R/L Arm 11 21
R/L Leg 15 28
Weight and Space Allocation
Location Fixed Space Remaining
Head Endo Steel 0
Center Torso 2 Endo Steel 0
Right Torso 2 Endo Steel 8
2 XL Engine
Left Torso 2 Endo Steel 5
2 XL Engine
3 Ferro-Fibrous
Right Arm 4 Ferro-Fibrous 6
Left Arm None 8
Right Leg 2 Double Heat Sink 0
Left Leg 2 Double Heat Sink 0
Right Arm Actuators: Shoulder, Upper Arm
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
Gauss Rifle Ammo (16) RT 2 - 2.0
Gauss Rifle RT 6 1 12.0
Double Heat Sink LA 2 - 1.0
ER Large Laser LA 1 12 4.0
ER Medium Laser LA 1 5 1.0
Targeting Computer LT 5 - 5.0
Double Heat Sink RA 2 - 1.0
ER Large Laser RA 1 12 4.0
ER Medium Laser RA 1 5 1.0
The Alpha Version is a more mobile machine mounting jump jets instead of the targeting computer. Twin Large Pulse Lasers are mated with an LBX-AC/10 with two tons of ammo. Twin ER Mediums remain as backup, but it does drop a DHS from the Prime variant to accomplish this.
Mountain Cat A
Mass: 70 tons
Chassis: Endo Steel Biped
Power Plant: 350 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Standard
Jump Capacity: 120 meters
Armor: Ferro-Fibrous
Armament:
33.0 tons of pod space
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 21,189,296 C-bills
Type: Mountain Cat
Technology Base: Mixed (Advanced)
Tonnage: 70
Battle Value: 2,534
Equipment Mass
Internal Structure Endo Steel 3.5
Engine 350 XL 15
Walking MP: 5
Running MP: 8
Jumping MP: 4
Double Heat Sink 13 [26] 3
Gyro 4
Cockpit 3
Armor Factor (Ferro) 215 11.5
Internal Armor
Structure Value
Head 3 9
Center Torso 22 33
Center Torso (rear) 11
R/L Torso 15 23
R/L Torso (rear) 6
R/L Arm 11 22
R/L Leg 15 30
Weight and Space Allocation
Location Fixed Space Remaining
Head Endo Steel 0
Center Torso None 2
Right Torso 3 Endo Steel 7
2 XL Engine
Left Torso 3 Endo Steel 4
2 XL Engine
3 Ferro-Fibrous
Right Arm 3 Ferro-Fibrous 7
Left Arm Ferro-Fibrous 7
Right Leg None 2
Left Leg None 2
Right Arm Actuators: Shoulder, Upper Arm
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
2 Jump Jets LL 2 - 2.0
Double Heat Sink CT 2 - 1.0
LB 10-X AC RT 5 2 10.0
LB 10-X Cluster Ammo (20) RT 2 - 2.0
ER Medium Laser LA 1 5 1.0
Large Pulse Laser LA 2 10 6.0
2 Double Heat Sinks LT 4 - 2.0
2 Jump Jets RL 2 - 2.0
ER Medium Laser RA 1 5 1.0
Large Pulse Laser RA 2 10 6.0
The Beta Variant drops a single DHS from the Prime but keeps the Targeting Computer. It pairs an ER PPC with an Ultra AC/10 with three tons of ammo. It has two Medium Pulse lasers for backup weapons. It also mounts MASC for short bursts of speed.
Mountain Cat B
Mass: 70 tons
Chassis: Endo Steel Biped
Power Plant: 350 XL
Cruising Speed: 54 kph
Maximum Speed: 108 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Ferro-Fibrous
Armament:
30.0 tons of pod space
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 22,657,458 C-bills
Type: Mountain Cat
Technology Base: Mixed (Advanced)
Tonnage: 70
Battle Value: 2,931
Equipment Mass
Internal Structure Endo Steel 3.5
Engine 350 XL 15
Walking MP: 5
Running MP: 8(10)
Jumping MP: 0
Double Heat Sink 13 [26] 3
Gyro 4
Cockpit 3
Armor Factor (Ferro) 215 11.5
Internal Armor
Structure Value
Head 3 9
Center Torso 22 33
Center Torso (rear) 11
R/L Torso 15 23
R/L Torso (rear) 6
R/L Arm 11 22
R/L Leg 15 30
Weight and Space Allocation
Location Fixed Space Remaining
Head Endo Steel 0
Center Torso None 2
Right Torso 3 Endo Steel 7
2 XL Engine
Left Torso 3 Endo Steel 4
3 MASC
2 XL Engine
Right Arm 5 Ferro-Fibrous 5
Left Arm 2 Ferro-Fibrous 8
Right Leg None 2
Left Leg None 2
Right Arm Actuators: Shoulder, Upper Arm
Left Arm Actuators: Shoulder, Upper Arm
Weapons
and Ammo Location Critical Heat Tonnage
Double Heat Sink LL 2 - 1.0
Double Heat Sink CT 2 - 1.0
Ultra AC/10 RT 4 3 10.0
Ultra AC/10 Ammo (30) RT 3 - 3.0
ER PPC LA 2 15 6.0
Targeting Computer LT 4 - 4.0
Double Heat Sink RL 2 - 1.0
2 Medium Pulse Lasers RA 2 4 4.0
Designed to destroy enemies at a distance to Charlie variant adds a DHS and features for the first time a missile launcher as part of its loadout: in this case an ATM-9 fed by three tons of ammo. Paired ER Large Lasers and LBX-AC/2's (with two tons of ammo) it can stand back at range to support its star.
Mountain Cat C
Mass: 70 tons
Chassis: Endo Steel Biped
Power Plant: 350 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Ferro-Fibrous
Armament:
33.0 tons of pod space
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 21,278,971 C-bills
Type: Mountain Cat
Technology Base: Mixed (Advanced)
Tonnage: 70
Battle Value: 2,171
Equipment Mass
Internal Structure Endo Steel 3.5
Engine 350 XL 15
Walking MP: 5
Running MP: 8
Jumping MP: 0
Double Heat Sink 15 [30] 5
Gyro 4
Cockpit 3
Armor Factor (Ferro) 215 11.5
Internal Armor
Structure Value
Head 3 9
Center Torso 22 33
Center Torso (rear) 11
R/L Torso 15 23
R/L Torso (rear) 6
R/L Arm 11 22
R/L Leg 15 30
Weight and Space Allocation
Location Fixed Space Remaining
Head Endo Steel 0
Center Torso None 2
Right Torso 3 Endo Steel 7
2 XL Engine
Left Torso 3 Endo Steel 6
2 XL Engine
Ferro-Fibrous
Right Arm 6 Ferro-Fibrous 4
Left Arm None 10
Right Leg None 2
Left Leg None 2
Right Arm Actuators: Shoulder, Upper Arm
Left Arm Actuators: Shoulder, Upper Arm
Weapons
and Ammo Location Critical Heat Tonnage
Double Heat Sink LL 2 - 1.0
Double Heat Sink CT 2 - 1.0
High-Explosive ATM/9 Ammo (7) RT 1 - 1.0
ATM 9 RT 4 6 5.0
Extended-Range ATM/9 Ammo (14) RT 2 - 2.0
LB 2-X AC LA 3 1 5.0
ER Large Laser LA 1 12 4.0
2 Double Heat Sinks LT 4 - 2.0
LB 2-X Cluster Ammo (90) LT 2 - 2.0
Double Heat Sink RL 2 - 1.0
LB 2-X AC RA 3 1 5.0
ER Large Laser RA 1 12 4.0
The Delta Variant is designed to be brutal: to both its pilot and to its target. It's primary weapon is an Ultra AC/20 fed by three tons of ammo. An ER Large Laser and an Improved Heavy Large Laser are its long range backups, while twin AP Gauss Rifles with a ton of ammo are a minor concession against smaller targets like infantry or battle armor. Even Four additional DHS are not enough to cool the mech if the pilot Alpha Strikes, and the ammo is waiting in one location for an enemy to target.
Mountain Cat D
Mass: 70 tons
Chassis: Endo Steel Biped
Power Plant: 350 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Ferro-Fibrous
Armament:
33.0 tons of pod space
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 21,735,208 C-bills
Type: Mountain Cat
Technology Base: Mixed (Experimental)
Tonnage: 70
Battle Value: 2,486
Equipment Mass
Internal Structure Endo Steel 3.5
Engine 350 XL 15
Walking MP: 5
Running MP: 8
Jumping MP: 0
Double Heat Sink 17 [34] 7
Gyro 4
Cockpit 3
Armor Factor (Ferro) 215 11.5
Internal Armor
Structure Value
Head 3 9
Center Torso 22 33
Center Torso (rear) 11
R/L Torso 15 23
R/L Torso (rear) 6
R/L Arm 11 22
R/L Leg 15 30
Weight and Space Allocation
Location Fixed Space Remaining
Head Endo Steel 0
Center Torso None 2
Right Torso 2 XL Engine 10
Left Torso 3 Endo Steel 7
2 XL Engine
Right Arm 3 Endo Steel 4
3 Ferro-Fibrous
Left Arm 4 Ferro-Fibrous 6
Right Leg None 2
Left Leg None 2
Right Arm Actuators: Shoulder, Upper Arm
Left Arm Actuators: Shoulder, Upper Arm
Weapons
and Ammo Location Critical Heat Tonnage
Double Heat Sink LL 2 - 1.0
Double Heat Sink CT 2 - 1.0
Double Heat Sink RT 2 - 1.0
Ultra AC/20 RT 8 7 12.0
Double Heat Sink LA 2 - 1.0
Improved Heavy Large Laser LA 3 18 4.0
AP Gauss Rifle LA 1 1 0.5
Double Heat Sink LT 2 - 1.0
Anti-Personnel Gauss Rifle Ammo (40) LT 1 - 1.0
Ultra AC/20 Ammo (15) LT 3 - 3.0
ECM Suite LT 1 - 1.0
Double Heat Sink RL 2 - 1.0
Double Heat Sink RA 2 - 1.0
ER Large Laser RA 1 12 4.0
AP Gauss Rifle RA 1 1 0.5
-
Designed to hunt Battle Armor and infantry formations the Howlett is quick and fast. Its weapons are of decent use against lighter mechs (or up to mediums of Inner Sphere quality) but against anything heavier it must use its speed to evade.
Howlett
Mass: 45 tons
Chassis: Endo Steel Biped
Power Plant: 270 XL
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Standard
Jump Capacity: 120 meters
Armor: Ferro-Fibrous
Armament:
3 AP Gauss Rifle
1 LB 10-X AC
2 Medium Pulse Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 8,593,715 C-bills
Type: Howlett
Technology Base: Mixed (Advanced)
Tonnage: 45
Battle Value: 1,536
Equipment Mass
Internal Structure Endo Steel 2.5
Engine 270 XL 7.5
Walking MP: 6
Running MP: 9
Jumping MP: 4
Double Heat Sink 10 [20] 0
Gyro 3
Cockpit 3
Armor Factor (Ferro) 144 7.5
Internal Armor
Structure Value
Head 3 9
Center Torso 14 21
Center Torso (rear) 6
R/L Torso 11 16
R/L Torso (rear) 5
R/L Arm 7 13
R/L Leg 11 20
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
2 Jump Jets LL 2 - 1.0
Anti-Personnel Gauss Rifle Ammo (40) RT 1 - 1.0
3 AP Gauss Rifles RT 3 1 1.5
LB 10-X AC LA 5 2 10.0
LB 10-X AC Ammo (20) LT 2 - 2.0
2 Jump Jets RL 2 - 1.0
Active Probe HD 1 - 1.0
2 Medium Pulse Lasers RA 2 4 4.0
A member of the scientist caste created a prototype for the Howlett 2X: a mad fusion of Inner Sphere and Clan Tech. Mounting only a single to of ER ATM ammo the 2X is designed to rip apart formations in close range. In addition to a larger engine, Ferro-Lamellor armor was used, while the Jump Jets were cut.
(I wanted something silly to mimic a 'Wolverine' in mech form. I'm sure with a bit of work I could fine tune it into an 'actual' design, but this might be 1am madness creeping in)
Howlett 2X
Mass: 45 tons
Chassis: Endo Steel Biped
Power Plant: 315 XL
Cruising Speed: 75.6 kph
Maximum Speed: 118.8 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Ferro-Lamellor
Armament:
2 AP Gauss Rifle
2 ATM 3
2 Flamer
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-E
Cost: 10,197,415 C-bills
Type: Howlett
Technology Base: Mixed (Experimental)
Tonnage: 45
Battle Value: 1,257
Equipment Mass
Internal Structure Endo Steel 2.5
Engine 315 XL 11
Walking MP: 7
Running MP: 11
Jumping MP: 0
Double Heat Sink 10 [20] 0
Gyro 4
Cockpit 3
Armor Factor (Ferro-Lamellor) 133 9.5
Internal Armor
Structure Value
Head 3 9
Center Torso 14 18
Center Torso (rear) 6
R/L Torso 11 16
R/L Torso (rear) 4
R/L Arm 7 12
R/L Leg 11 18
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
2 Triple Strength Myomers LA/RL/LL 2/2/2 - 0.0
ATM 3 RT 2 2 1.5
Extended-Range ATM/3 Ammo (20) RT 1 - 1.0
AP Gauss Rifle RT 1 1 0.5
High-Explosive ATM/3 Ammo (20) RT 1 - 1.0
Flamer LA 1 3 0.5
Claw LA 3 - 3.0
2 Triple Strength Myomers LA/RL/LL 2/2/2 - 0.0
ATM 3 LT 2 2 1.5
Anti-Personnel Gauss Rifle Ammo (40) LT 1 - 1.0
AP Gauss Rifle LT 1 1 0.5
High-Explosive ATM/3 Ammo (20) LT 1 - 1.0
2 Triple Strength Myomers LA/RL/LL 2/2/2 - 0.0
Flamer RA 1 3 0.5
Claw RA 3 - 3.0
-
A standard Wolverine mech the Jarfi serves as a generalist trooper mech. Twin ER Larges, Twin ER Mediums, and an ATM-6 (with three tons of ammo) are all mated to a Targeting Computer. In addition it mounts five Jump Jets to better cover broken terrain.
Jarfi
Mass: 50 tons
Chassis: Endo Steel Biped
Power Plant: 250 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Standard
Jump Capacity: 150 meters
Armor: Ferro-Fibrous
Armament:
2 ER Medium Laser
1 ATM 6
2 ER Large Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 9,482,000 C-bills
Type: Jarfi
Technology Base: Mixed (Advanced)
Tonnage: 50
Battle Value: 2,587
Equipment Mass
Internal Structure Endo Steel 2.5
Engine 250 XL 6.5
Walking MP: 5
Running MP: 8
Jumping MP: 5
Double Heat Sink 15 [30] 5
Gyro 3
Cockpit 3
Armor Factor (Ferro) 169 9
Internal Armor
Structure Value
Head 3 9
Center Torso 16 24
Center Torso (rear) 8
R/L Torso 12 18
R/L Torso (rear) 6
R/L Arm 8 16
R/L Leg 12 24
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
2 Jump Jets LL 2 - 1.0
Jump Jet CT 1 - 0.5
2 Double Heat Sinks RT 4 - 2.0
ER Medium Laser RT 1 5 1.0
High-Explosive ATM/6 Ammo (10) LA 1 - 1.0
ATM 6 LA 3 4 3.5
Extended-Range ATM/6 Ammo (20) LA 2 - 2.0
2 Double Heat Sinks LT 4 - 2.0
Targeting Computer LT 2 - 2.0
ER Medium Laser LT 1 5 1.0
2 Jump Jets RL 2 - 1.0
Double Heat Sink RA 2 - 1.0
2 ER Large Lasers RA 2 12 8.0
-
The Daken is a clone of the Highlander IIC 2. The Wolverines saw the mech in combat and decided to Trial for the mech against Clan Diamond Shark. The Trial was brutal and in the end only a single mech on the Wolverine side was left standing. Taking the mechs designs they tweaked it ever so slightly to produce an effective multiple unit type killer. A little slacking in long ranged combat (with only a single Gauss Rifle and twin ATM-6's) it more than makes up this in urban combat. Pilots also tend to copy the famed Highlander Burial maneuver common to all Highlander variants. Scientists are also looking to make a sub variant that uses Plasma weaponry, SRM's, and LBX Autocannons as a teammate but have so far not finished a prototype.
Daken
Mass: 90 tons
Chassis: Standard Biped
Power Plant: 270 Fusion
Cruising Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: Standard
Jump Capacity: 120 meters
Armor: Ferro-Fibrous
Armament:
6 AP Gauss Rifle
2 ER Medium Laser
1 Gauss Rifle
2 ATM 6
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 10,391,480 C-bills
Type: Daken
Technology Base: Mixed (Experimental)
Tonnage: 90
Battle Value: 2,632
Equipment Mass
Internal Structure 9
Engine 270 Fusion 14.5
Walking MP: 3
Running MP: 5
Jumping MP: 4
Double Heat Sink 11 [22] 1
Gyro 3
Cockpit 3
Armor Factor (Ferro) 279 15
Internal Armor
Structure Value
Head 3 9
Center Torso 29 44
Center Torso (rear) 14
R/L Torso 19 29
R/L Torso (rear) 9
R/L Arm 15 30
R/L Leg 19 38
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm
Weapons
and Ammo Location Critical Heat Tonnage
Jump Jet LL 1 - 2.0
ER Medium Laser CT 1 5 1.0
Jump Jet CT 1 - 2.0
Double Heat Sink RT 2 - 1.0
High-Explosive ATM/6 Ammo (10) RT 1 - 1.0
ATM 6 RT 3 4 3.5
Standard ATM/6 Ammo (20) RT 2 - 2.0
Gauss Rifle Ammo (16) LA 2 - 2.0
Gauss Rifle LA 6 1 12.0
High-Explosive ATM/6 Ammo (10) LT 1 - 1.0
Partial Wing RT/LT 3/3 - 4.5
ATM 6 LT 3 4 3.5
Standard ATM/6 Ammo (20) LT 2 - 2.0
Jump Jet RL 1 - 2.0
ER Medium Laser HD 1 5 1.0
Anti-Personnel Gauss Rifle Ammo (80) RA 2 - 2.0
6 AP Gauss Rifles RA 6 1 3.0
-
The Viper Wolf is a combo between, as you might have guessed, the Viper and the Timber Wolf. The base is a 6/9 with 12 DHS. Almost every configuration mounts Jump Jets.
The Prime has a little bit of everything: speed, JJ, long range weapons, close range weapons.
Viper Wolf Prime
Mass: 55 tons
Chassis: Endo Steel Biped
Power Plant: 330 XL
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Standard
Jump Capacity: 180 meters
Armor: Ferro-Fibrous
Armament:
1 LRM 15
1 SRM 6
2 Medium Pulse Laser
1 ER Large Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 12,508,190 C-bills
Type: Viper Wolf
Technology Base: Mixed (Advanced)
Tonnage: 55
Battle Value: 2,227
Equipment Mass
Internal Structure Endo Steel 3
Engine 330 XL 12.5
Walking MP: 6
Running MP: 9
Jumping MP: 6
Double Heat Sink 15 [30] 5
Gyro 4
Cockpit 3
Armor Factor (Ferro) 182 9.5
Internal Armor
Structure Value
Head 3 9
Center Torso 18 27
Center Torso (rear) 8
R/L Torso 13 20
R/L Torso (rear) 6
R/L Arm 9 17
R/L Leg 13 26
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
Double Heat Sink LL 2 - 1.0
2 Jump Jets CT 2 - 1.0
SRM 6 RT 1 4 1.5
2 Jump Jets RT 2 - 1.0
SRM 6 Ammo (15) RT 1 - 1.0
2 Medium Pulse Lasers LA 2 4 4.0
LRM 15 LT 2 5 3.5
LRM 15 Ammo (8) LT 1 - 1.0
2 Jump Jets LT 2 - 1.0
Double Heat Sink RL 2 - 1.0
ER Large Laser RA 1 12 4.0
The Alpha Variant is reminiscent of a Linebacker: twin ER PPC's and a Targeting Computer with 15 DHS to keep it marginally cool.
Viper Wolf Alpha
Mass: 55 tons
Chassis: Endo Steel Biped
Power Plant: 330 XL
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Standard
Jump Capacity: 180 meters
Armor: Ferro-Fibrous
Armament:
2 ER PPC
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 12,350,090 C-bills
Type: Viper Wolf
Technology Base: Mixed (Advanced)
Tonnage: 55
Battle Value: 2,811
Equipment Mass
Internal Structure Endo Steel 3
Engine 330 XL 12.5
Walking MP: 6
Running MP: 9
Jumping MP: 6
Double Heat Sink 15 [30] 5
Gyro 4
Cockpit 3
Armor Factor (Ferro) 182 9.5
Internal Armor
Structure Value
Head 3 9
Center Torso 18 27
Center Torso (rear) 8
R/L Torso 13 20
R/L Torso (rear) 6
R/L Arm 9 17
R/L Leg 13 26
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
Double Heat Sink LL 2 - 1.0
2 Jump Jets CT 2 - 1.0
Targeting Computer RT 3 - 3.0
2 Jump Jets RT 2 - 1.0
ER PPC LA 2 15 6.0
2 Jump Jets LT 2 - 1.0
Double Heat Sink RL 2 - 1.0
ER PPC RA 2 15 6.0
The Bravo variant resembles an upgraded Viper A, mounting ER Medium Lasers and Stream SRM's. Five extra heat sinks keep this mech quite cold.
Viper Wolf Bravo
Mass: 55 tons
Chassis: Endo Steel Biped
Power Plant: 330 XL
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Standard
Jump Capacity: 180 meters
Armor: Ferro-Fibrous
Armament:
5 ER Medium Laser
2 Streak SRM 6
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 12,706,590 C-bills
Type: Viper Wolf
Technology Base: Mixed (Advanced)
Tonnage: 55
Battle Value: 2,388
Equipment Mass
Internal Structure Endo Steel 3
Engine 330 XL 12.5
Walking MP: 6
Running MP: 9
Jumping MP: 6
Double Heat Sink 17 [34] 7
Gyro 4
Cockpit 3
Armor Factor (Ferro) 182 9.5
Internal Armor
Structure Value
Head 3 9
Center Torso 18 27
Center Torso (rear) 8
R/L Torso 13 20
R/L Torso (rear) 6
R/L Arm 9 17
R/L Leg 13 26
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
Double Heat Sink LL 2 - 1.0
2 Jump Jets CT 2 - 1.0
Streak SRM 6 Ammo (15) RT 1 - 1.0
Double Heat Sink RT 2 - 1.0
2 Jump Jets RT 2 - 1.0
Streak SRM 6 RT 2 4 3.0
2 ER Medium Lasers LA 2 5 2.0
Streak SRM 6 Ammo (15) LT 1 - 1.0
Double Heat Sink LT 2 - 1.0
2 Jump Jets LT 2 - 1.0
Streak SRM 6 LT 2 4 3.0
Double Heat Sink RL 2 - 1.0
ER Medium Laser HD 1 5 1.0
2 ER Medium Lasers RA 2 5 2.0
The Charlie is a modern era variant designed to kill all sorts of targets from Battle Armor, to Tanks, to VTOL's.
Viper Wolf Charlie
Mass: 55 tons
Chassis: Endo Steel Biped
Power Plant: 330 XL
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Standard
Jump Capacity: 180 meters
Armor: Ferro-Fibrous
Armament:
2 AP Gauss Rifle
2 ER Medium Laser
1 ATM 6
1 Anti-Missile System
1 Plasma Cannon
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 13,123,540 C-bills
Type: Viper Wolf
Technology Base: Mixed (Advanced)
Tonnage: 55
Battle Value: 2,106
Equipment Mass
Internal Structure Endo Steel 3
Engine 330 XL 12.5
Walking MP: 6
Running MP: 9
Jumping MP: 6
Double Heat Sink 14 [28] 4
Gyro 4
Cockpit 3
Armor Factor (Ferro) 182 9.5
Internal Armor
Structure Value
Head 3 9
Center Torso 18 27
Center Torso (rear) 8
R/L Torso 13 20
R/L Torso (rear) 6
R/L Arm 9 17
R/L Leg 13 26
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
2 Jump Jets CT 2 - 1.0
Plasma Cannon Ammo (20) RT 2 - 2.0
Double Heat Sink RT 2 - 1.0
Anti-Personnel Gauss Rifle Ammo (40) RT 1 - 1.0
Plasma Cannon RT 1 7 3.0
2 Jump Jets RT 2 - 1.0
AP Gauss Rifle LA 1 1 0.5
ER Medium Laser LA 1 5 1.0
High-Explosive ATM/6 Ammo (10) LT 1 - 1.0
ATM 6 LT 3 4 3.5
Anti-Missile System LT 1 1 0.5
Extended-Range ATM/6 Ammo (10) LT 1 - 1.0
2 Jump Jets LT 2 - 1.0
Anti-Missile System Ammo (24) HD 1 - 1.0
AP Gauss Rifle RA 1 1 0.5
ER Medium Laser RA 1 5 1.0
The Delta Variant is an almost copy of the Mad Cat III 4. It essentially switches out the Artemis IV systems for extra ammo, removes the AMS, and keeps the JJ of the Viper Wolf.
Viper Wolf Delta
Mass: 55 tons
Chassis: Endo Steel Biped
Power Plant: 330 XL
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Standard
Jump Capacity: 180 meters
Armor: Ferro-Fibrous
Armament:
2 ER Medium Laser
4 ER Micro Laser
2 LRM 15
2 ER Small Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 12,601,965 C-bills
Type: Viper Wolf
Technology Base: Mixed (Advanced)
Tonnage: 55
Battle Value: 2,221
Equipment Mass
Internal Structure Endo Steel 3
Engine 330 XL 12.5
Walking MP: 6
Running MP: 9
Jumping MP: 6
Double Heat Sink 15 [30] 5
Gyro 4
Cockpit 3
Armor Factor (Ferro) 182 9.5
Internal Armor
Structure Value
Head 3 9
Center Torso 18 27
Center Torso (rear) 8
R/L Torso 13 20
R/L Torso (rear) 6
R/L Arm 9 17
R/L Leg 13 26
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
Double Heat Sink LL 2 - 1.0
2 Jump Jets CT 2 - 1.0
2 ER Micro Lasers RT 2 1 0.5
LRM 15 RT 2 5 3.5
LRM 15 Ammo (16) RT 2 - 2.0
2 Jump Jets RT 2 - 1.0
ER Small Laser LA 1 2 0.5
ER Medium Laser LA 1 5 1.0
2 ER Micro Lasers LT 2 1 0.5
LRM 15 LT 2 5 3.5
LRM 15 Ammo (16) LT 2 - 2.0
2 Jump Jets LT 2 - 1.0
Double Heat Sink RL 2 - 1.0
ER Small Laser RA 1 2 0.5
ER Medium Laser RA 1 5 1.0
A bit of departure from the Clan mechs, the Echo variant mimics the Rakshasa 2A: a Clan built Rotary AC backed up by pulse lasers. It is forced to drop the Jump Jets to mount these weapons and the ammo for the ac.
Viper Wolf Echo
Mass: 55 tons
Chassis: Endo Steel Biped
Power Plant: 330 XL
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Ferro-Fibrous
Armament:
1 Large Pulse Laser
1 Rotary AC/2
2 Medium Pulse Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-E
Cost: 11,562,690 C-bills
Type: Viper Wolf
Technology Base: Mixed (Experimental)
Tonnage: 55
Battle Value: 1,875
Equipment Mass
Internal Structure Endo Steel 3
Engine 330 XL 12.5
Walking MP: 6
Running MP: 9
Jumping MP: 0
Double Heat Sink 13 [26] 3
Gyro 4
Cockpit 3
Armor Factor (Ferro) 182 9.5
Internal Armor
Structure Value
Head 3 9
Center Torso 18 27
Center Torso (rear) 8
R/L Torso 13 20
R/L Torso (rear) 6
R/L Arm 9 17
R/L Leg 13 26
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
Rotary AC/2 Ammo (90) RT 2 - 2.0
Medium Pulse Laser RT 1 4 2.0
Large Pulse Laser LA 2 10 6.0
Medium Pulse Laser LT 1 4 2.0
Rotary AC/2 RA 4 1 8.0
The Foxtrot variant mimics a lighter Mad Cat Mark II. Its firepower is essentially cut in half but it makes up for it with a bit more manuaverability.
Viper Wolf Foxtrot
Mass: 55 tons
Chassis: Endo Steel Biped
Power Plant: 330 XL
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Standard
Jump Capacity: 120 meters
Armor: Ferro-Fibrous
Armament:
2 ER Medium Laser
1 Gauss Rifle
2 LRM 5
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-E
Cost: 12,074,190 C-bills
Type: Viper Wolf
Technology Base: Mixed (Experimental)
Tonnage: 55
Battle Value: 2,147
Equipment Mass
Internal Structure Endo Steel 3
Engine 330 XL 12.5
Walking MP: 6
Running MP: 9
Jumping MP: 4
Double Heat Sink 12 [24] 2
Gyro 4
Cockpit 3
Armor Factor (Ferro) 182 9.5
Internal Armor
Structure Value
Head 3 9
Center Torso 18 27
Center Torso (rear) 8
R/L Torso 13 20
R/L Torso (rear) 6
R/L Arm 9 17
R/L Leg 13 26
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
2 Jump Jets LL 2 - 1.0
LRM 5 RT 1 2 1.0
Gauss Rifle Ammo (16) RT 2 - 2.0
ER Medium Laser RT 1 5 1.0
LRM 5 LT 1 2 1.0
LRM 5 Ammo (24) LT 1 - 1.0
ER Medium Laser LT 1 5 1.0
2 Jump Jets RL 2 - 1.0
Gauss Rifle RA 6 1 12.0
The Golf variant is a combination of several variants of the Timber Wolf mounting two Ultra AC's, a quad pack of SRM's, and ER Medium Lasers for support.
Viper Wolf Golf
Mass: 55 tons
Chassis: Endo Steel Biped
Power Plant: 330 XL
Cruising Speed: 64.8 kph
Maximum Speed: 129.6 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Ferro-Fibrous
Armament:
2 ER Medium Laser
4 SRM 4
2 Ultra AC/2
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-E
Cost: 12,987,140 C-bills
Type: Viper Wolf
Technology Base: Mixed (Experimental)
Tonnage: 55
Battle Value: 1,894
Equipment Mass
Internal Structure Endo Steel 3
Engine 330 XL 12.5
Walking MP: 6
Running MP: 9(12)
Jumping MP: 0
Double Heat Sink 12 [24] 2
Gyro 4
Cockpit 3
Armor Factor (Ferro) 182 9.5
Internal Armor
Structure Value
Head 3 9
Center Torso 18 27
Center Torso (rear) 8
R/L Torso 13 20
R/L Torso (rear) 6
R/L Arm 9 17
R/L Leg 13 26
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
MASC CT 2 - 2.0
2 SRM 4s RT 2 3 2.0
Ultra AC/2 Ammo (45) RT 1 - 1.0
SRM 4 Ammo (25) RT 1 - 1.0
Ultra AC/2 LA 2 1 5.0
ER Medium Laser LA 1 5 1.0
2 SRM 4s LT 2 3 2.0
SRM 4 Ammo (25) LT 1 - 1.0
Ultra AC/2 RA 2 1 5.0
ER Medium Laser RA 1 5 1.0
Do not Alpha Strike with the Hotel variant: mounting twin Improved Heavy Large Lasers (and a bevy of close range 'backup' weapons), the Hotel is for experienced (or suicidal) pilots only.
Viper Wolf Hotel
Mass: 55 tons
Chassis: Endo Steel Biped
Power Plant: 330 XL
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Standard
Jump Capacity: 180 meters
Armor: Ferro-Fibrous
Armament:
2 Improved Heavy Large Laser
4 ER Micro Laser
2 SRM 4
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-E
Cost: 13,008,840 C-bills
Type: Viper Wolf
Technology Base: Mixed (Experimental)
Tonnage: 55
Battle Value: 2,093
Equipment Mass
Internal Structure Endo Steel 3
Engine 330 XL 12.5
Walking MP: 6
Running MP: 9
Jumping MP: 6
Double Heat Sink 18 [36] 8
Gyro 4
Cockpit 3
Armor Factor (Ferro) 182 9.5
Internal Armor
Structure Value
Head 3 9
Center Torso 18 27
Center Torso (rear) 8
R/L Torso 13 20
R/L Torso (rear) 6
R/L Arm 9 17
R/L Leg 13 26
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
Double Heat Sink LL 2 - 1.0
2 Jump Jets CT 2 - 1.0
Double Heat Sink RT 2 - 1.0
2 ER Micro Lasers RT 2 1 0.5
SRM 4 RT 1 3 1.0
SRM 4 Ammo (25) RT 1 - 1.0
2 Jump Jets RT 2 - 1.0
Improved Heavy Large Laser LA 3 18 4.0
2 Double Heat Sinks LT 4 - 2.0
2 ER Micro Lasers LT 2 1 0.5
SRM 4 LT 1 3 1.0
2 Jump Jets LT 2 - 1.0
Double Heat Sink RL 2 - 1.0
Improved Heavy Large Laser RA 3 18 4.0
And Lastly the Iota Variant. It switches out the Carlie's Plasma Canon for a full suite of Electronics and is quite an adept Battle Armor and infantry hunter. Often deployed against the Dark Caste.
Viper Wolf Iota
Mass: 55 tons
Chassis: Endo Steel Biped
Power Plant: 330 XL
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Standard
Jump Capacity: 180 meters
Armor: Ferro-Fibrous
Armament:
2 AP Gauss Rifle
2 ER Medium Laser
1 TAG (Clan)
1 ATM 6
2 Flamer
1 Anti-Missile System
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-E
Cost: 13,208,790 C-bills
Type: Viper Wolf
Technology Base: Mixed (Experimental)
Tonnage: 55
Battle Value: 1,897
Equipment Mass
Internal Structure Endo Steel 3
Engine 330 XL 12.5
Walking MP: 6
Running MP: 9
Jumping MP: 6
Double Heat Sink 13 [26] 3
Gyro 4
Cockpit 3
Armor Factor (Ferro) 182 9.5
Internal Armor
Structure Value
Head 3 9
Center Torso 18 27
Center Torso (rear) 8
R/L Torso 13 20
R/L Torso (rear) 6
R/L Arm 9 17
R/L Leg 13 26
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
2 Jump Jets CT 2 - 1.0
High-Explosive ATM/6 Ammo (10) RT 1 - 1.0
Anti-Personnel Gauss Rifle Ammo (40) RT 1 - 1.0
ATM 6 RT 3 4 3.5
Extended-Range ATM/6 Ammo (20) RT 2 - 2.0
AP Gauss Rifle RT 1 1 0.5
2 Jump Jets RT 2 - 1.0
Flamer LA 1 3 0.5
ER Medium Laser LA 1 5 1.0
Anti-Missile System Ammo (24) LT 1 - 1.0
TAG LT 1 0 1.0
Active Probe LT 1 - 1.0
Anti-Personnel Gauss Rifle Ammo (40) LT 1 - 1.0
ECM Suite LT 1 - 1.0
AP Gauss Rifle LT 1 1 0.5
2 Jump Jets LT 2 - 1.0
Anti-Missile System HD 1 1 0.5
Flamer RA 1 3 0.5
ER Medium Laser RA 1 5 1.0
-
Also: the Widowmaker…. I have an Omni I'm trying to work on and this was one of the failed versions of the 100 ton variant. Basically 'I wanna emulate Natasha K. ' variant … and don't slap the big red button.
The Widowmaker
Mass: 100 tons
Chassis: Endo-Composite Biped
Power Plant: 300 XL
Cruising Speed: 32.4 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Standard
Armament:
2 ER PPC
3 Large Pulse Laser
1 Ultra AC/20
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-E
Cost: 26,478,000 C-bills
Type: The Widowmaker
Technology Base: Mixed (Experimental)
Tonnage: 100
Battle Value: 3,156
Equipment Mass
Internal Structure Endo-Composite 7.5
Engine 300 XL 9.5
Walking MP: 3
Running MP: 5(6)
Jumping MP: 0
Double Heat Sink 19 [38] 9
Gyro 3
Cockpit 3
Armor Factor 304 19
Internal Armor
Structure Value
Head 3 9
Center Torso 31 46
Center Torso (rear) 15
R/L Torso 21 32
R/L Torso (rear) 10
R/L Arm 17 33
R/L Leg 21 42
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm
Weapons
and Ammo Location Critical Heat Tonnage
Double Heat Sink LL 2 - 1.0
Double Heat Sink CT 2 - 1.0
Ultra AC/20 RT 8 7 12.0
Ultra AC/20 Ammo (10) RT 2 - 2.0
2 Double Heat Sinks LA 4 - 2.0
ER PPC LA 2 15 6.0
MASC LT 4 - 4.0
3 Large Pulse Lasers LT 6 10 18.0
Double Heat Sink RL 2 - 1.0
Ultra AC/20 Ammo (5) HD 1 - 1.0
2 Double Heat Sinks RA 4 - 2.0
ER PPC RA 2 15 6.0
-
My first design ever really created. The design resembles a combination between a Hellspawn, Crab, and Wolfhound in terms of capabilities, electronics, and firepower. I created it in High School, simply having to switch the ER PPC’s I had for Light PPC’s.
Cajun CJ-1
Mass: 45 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Era Specific
Era: All Eras (non-canon)
Cost: 9,126,590 C-Bills
Battle Value: 1,551
Chassis: Unknown Endo-Steel
Power Plant: Unknown 270 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Ferro-Fibrous
Armament:
2 (CL) Medium Pulse Lasers
2 (IS) Light PPCs
1 (CL) Ultra AC/2
1 TAG
1 Active Probe
1 ECM Suite
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 75 points 2.50
Internal Locations: 2 LT, 1 RT, 2 LA, 2 RA
Engine: XL Engine 270 7.50
Walking MP: 6
Running MP: 9
Jumping MP: 4 Standard
Jump Jet Locations: 2 LL, 2 RL 2.00
Heat Sinks: (CL) Double Heat Sink 11(22) 1.00
Heat Sink Locations: 1 LT
Gyro: XL 1.50
Cockpit: Small 2.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 144 7.50
Armor Locations: 1 LT, 2 RT, 2 LA, 2 RA
CASE Locations: RT 0.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 14 21
Center Torso (rear) 6
L/R Torso 11 18
L/R Torso (rear) 4
L/R Arm 7 14
L/R Leg 11 18
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
(IS) Light PPC RA 5 2 3.00
(IS) Light PPC LA 5 2 3.00
(CL) Ultra AC/2 RT 1 2 5.00
2 (CL) Medium Pulse Lasers LT 8 2 4.00
Active Probe LT 0 1 1.00
TAG HD 0 1 1.00
ECM Suite HD 0 1 1.00
@Ultra AC/2 (135) RT - 3 3.00
Free Critical Slots: 8
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 16
6/3j 3 3 2 0 2 0 Structure: 2
Special Abilities: TAG, PRB, RCN, ECM, CASE, SRCH, ES, SEAL, SOA
The Cajun is a Battlemech designed primarily for harassment and scouting. A mixed tech design it combines a mostly Clan-tech design with Inner Sphere electronics and weapons. 7.5 Tons of Ferro-Fibous armor provide 94% protection across an Endo-Steel chassis, combined with an Extra-Light Engine and Extra-Light Gyro for weight saving technology. A Small Cockpit with Clan ECM, TAG, and Active Probe provide long range electronics and a decent scouting package. An 120-meter jump capability an 97.2 kph run capacity is a more than adequate movement profile for the lighter design. Twin Clan Medium Pulse Lasers bracket the lighter range enemies, while Twin Light PPC’s and a Clan Ultra AC/2 with three tons of ammunition are capable of longer range firepower. Eleven Clan Double Heat Sinks provide nearly maximum heat dissipation's to the design.
-
A weird combination of XL Engine, Compact Gyro, Small Cockpit, CASE, and massive guns: fits right in with the Lyrans right? Built this is MW4: Mercs (where I jacked the speed up to 70+kph in non-heat games) and it was epic for the campaign, and only slightly usable in the multi-player because of the times. Still wanted to re-create it in SSW and see how it did. A massive targeting computer provides data for three CER PPC's and a Clan Gauss Rifle with three tons of ammo. 83% maximum armor, CASE, Compact Gyro, and standard structure with the oddball XL Engine and small cockpit. Enough heat sinks to Alpha and walk, and yeah....
Inferior to a Hellstar.
Mass: 95 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Era Specific
Era: All Eras (non-canon)
Tech Rating/Era Availability: X/X-X-X
Production Year: 0
Cost: 22,228,575 C-Bills
Battle Value: 3,022
Chassis: Unknown Standard
Power Plant: Unknown 285 Fusion XL Engine
Walking Speed: 32.25 km/h
Maximum Speed: 53.75 km/h
Jump Jets: None
Armor: Unknown Standard Armor w/ CASE
Armament:
3 (CL) ER PPCs
1 (CL) Gauss Rifle
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 145 points 9.50
Engine: XL Engine 285 8.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: Double 25(50) 15.00
Heat Sink Locations: 1 HD, 1 CT, 2 RT, 4 LA, 4 RA, 1 LL, 1 RL
Gyro: Compact Gyro 4.50
Cockpit: Small 2.00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 256 16.00
CASE Locations: 1 LT 0.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 30 39
Center Torso (rear) 10
L/R Torso 20 30
L/R Torso (rear) 10
L/R Arm 16 26
L/R Leg 20 33
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
(CL) ER PPC RA 15 2 6.00
(CL) ER PPC LA 15 2 6.00
(CL) Targeting Computer RT - 6 6.00
(CL) Gauss Rifle LT 1 6 12.00
(CL) ER PPC CT 15 2 6.00
@Gauss Rifle (24) LT - 3 3.00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 9 Points: 30
3 7 7 7 0 4 0 Structure: 5
Special Abilities: SRCH, EEE, ES, SOA
-
A custom creation back in the days of MW4, I tricked out a Thanatos with triple LBX’s and Quad Medium lasers, a sorta replacement to all those urban mechs and anti-aircraft guns. Boosting jump jets, a little bit less than maximum armor, two tons of ammo for each gun, sadly no CASE, and in this version a small cockpit to be able to afford the jump jets. Oh and the error in the 1XT is that their should be three tons of each slug and cluster ammo, but well too lazy to fix it now that I'm posting #P Cheaper C-Bills wise than the canon Thanatos, more expensive BV wise.
Thanatos TNS-1XT
Mass: 75 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Era Specific
Era: All Eras (non-canon)
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 0
Cost: 17,192,000 C-Bills
Battle Value: 2,148
Chassis: Unknown Endo-Steel
Power Plant: Unknown 300 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Ferro-Fibrous
Armament:
3 (CL) LB 10-X ACs
4 (CL) ER Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 114 points 4.00
Internal Locations: 1 LT, 2 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine: XL Engine 300 9.50
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 CT, 1 LL, 1 RL 4.00
Heat Sinks: (CL) Double Heat Sink 12(24) 2.00
Gyro: Standard 3.00
Cockpit: Small 2.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 201 10.50
Armor Locations: 2 HD, 2 LT, 1 RT, 2 LA
CASE Locations: LT, RT, RA 0.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 23 30
Center Torso (rear) 8
L/R Torso 16 26
L/R Torso (rear) 6
L/R Arm 12 20
L/R Leg 16 25
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
(CL) LB 10-X AC RA 2 5 10.00
4 (CL) ER Medium Lasers LA 20 4 4.00
(CL) LB 10-X AC RT 2 5 10.00
(CL) LB 10-X AC LT 2 5 10.00
@LB 10-X (Cluster) (20) RA - 2 2.00
@LB 10-X (Cluster) (20) RT - 2 2.00
@LB 10-X (Cluster) (20) LT - 2 2.00
Free Critical Slots: 1
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 21
4j 5 5 2 0 3 0 Structure: 4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, FLK 2/2/2
The second version drops the jump jets, installs CASE , fixes the armor, and therefore the heat curve is better.
Thanatos TNS-2XT
Mass: 75 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Era Specific
Era: All Eras (non-canon)
Tech Rating/Era Availability: F/X-X-F-A
Production Year: 0
Cost: 17,787,000 C-Bills
Battle Value: 2,082
Chassis: Unknown Endo-Steel
Power Plant: Unknown 300 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
3 (CL) LB 10-X ACs
4 (CL) ER Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 114 points 4.00
Internal Locations: 1 CT, 1 LT, 1 RT, 2 LL, 2 RL
Engine: XL Engine 300 9.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: (CL) Double Heat Sink 12(24) 2.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 230 12.00
Armor Locations: 1 HD, 1 CT, 1 LT, 1 RT, 3 LA
CASE Locations: LT, RT, RA 0.00
CASE II Locations: 1 LT, 1 RT, 1 RA 1.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 23 36
Center Torso (rear) 9
L/R Torso 16 24
L/R Torso (rear) 8
L/R Arm 12 24
L/R Leg 16 32
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
(CL) LB 10-X AC RA 2 5 10.00
4 (CL) ER Medium Lasers LA 20 4 4.00
(CL) LB 10-X AC RT 2 5 10.00
(CL) LB 10-X AC LT 2 5 10.00
@LB 10-X (Slug) (20) RA - 2 2.00
@LB 10-X (Cluster) (20) RT - 2 2.00
@LB 10-X (Cluster) (10) LT - 1 1.00
@LB 10-X (Slug) (10) LT - 1 1.00
Free Critical Slots: 1
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 21
4 5 5 2 0 3 0 Structure: 4
Special Abilities: CASEII, CASE, SRCH, ES, SEAL, SOA, FLK 2/2/2
This design will definitely be edited in the future: a pure Clan Tech or IS design.
-
From: REDACTED
To: REDACTED
Regarding: REDACTED
I have no words for what he has done. This man needs his genes Reaved or used in future sibko's, I cannot tell which.
I had a message from another warrior telling me of this Trial of Possession he waged against some Star League era science facility. Apparently they had some old stealth systems under research and he took them! Then I next hear of him heading to Scorpion space bargaining for one of their new Rhino-class mechs... and then stripping it down for parts! Finally on his way back home he decided to anger the Clan Wolf Watch and Trial for a new Skinwalker, piloting his abomination (which might I might add was half finished, which is why they only bid a single Elemental against it. The Elemental is still in his medically induced coma from being battered against the cliff walls). Now with that 'brilliant' display of mech prowess he spent half a year (he was due back initially to report at the beginning of the year... before we heard about the IlClan) 'refining' his creation, and 'testing' it on bandits and rogue pirates apparently.
I am at a loss for words REDACTED . Attached are the tech files for his design along with holo's of the 'trials' he has sent us. As you can see it is fast and physical with very few weapons. He stated and I quote "I wish i had been able to equip it with Jump Jets and a Partial Wing like those new Falcon designs but their wasn't enough space'. Apparently he did not consider to equip it with many weapons either, some of our own Battle Armor suits can outgun it, but again I quote "It's not meant to be up close... until it is". I also am baffled how he got so many complex technologies to function without blowing it sky high, but apparently it is functioning "100% with a side of chaos sometimes". May the Founders have mercy on my sanity from dealing with this man.
Oh and he named it something insane, but for the technical specifications provided I have reclassified it as the Mountain Goat.
Goat GT-1X
Mass: 50 tons
Chassis: Reinforced Quad
Power Plant: 300 XL
Cruising Speed: 64.8 kph
Maximum Speed: 162 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Ferro-Fibrous
Armament:
1 ER Large Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Tech Rating/Availability: F/X-X-X-F
Cost: 17,114,250 C-bills
Battle Value: 2,668
Equipment Mass
Internal Structure Reinforced 10
Engine 300 XL 9.5
Walking MP: 6
Running MP: 9(15)
Jumping MP: 0
Double Heat Sink 12 [24] 2
GYRO_NONE 0
Interface Cockpit 4
Armor Factor (Ferro) 182 9.5
Internal Armor
Structure Value
Head 3 9
Center Torso 16 21
Center Torso (rear) 8
R/L Torso 12 18
R/L Torso (rear) 6
FR/L Leg 12 24
RR/L Leg 12 24
Weapons
and Ammo Location Critical Heat Tonnage
Null Signature System CT/RT/LT/FRL/FLL/RRL/RLL1/1/1/1/1/1/1 - 0.0
MASC CT 2 - 2.0
Supercharger CT 1 - 1.0
Spikes CT 1 - 0.5
Chameleon Light Polarization Shield RT/LT/FRL/FLL/RRL/RLL1/1/1/1/1/1 - 0.0
Spikes RT 1 - 0.5
ER Large Laser LT 1 12 4.0
Ram Plate (Armored) CT/RT/LT 1/1/1 - 5.0
Spikes LT 1 - 0.5
-
That mountain goat is hilarious
-
That mountain goat is hilarious
I was trying to make a stealth heavy and then I saw the record sheet for the Rhino from my last match and was like *mad cackling laughter* let’s merge the two ideas into something silly.
-
Friend and local opponent runs Hell Horses combined arms units and quite often has two or more points of BA and Infantry with a couple vehicles to deliver/transport them. So I decided to just make a walking mass war crime. Not the best against BA or vehicles but it'll do. Could I run something a quarter the size and half the BV? Sure... but that's no fun. Want to see if he'll allow me to run it against one of his normal 'units'. I mean his supporting mechs will probably kill it before it gets into effective range, the Plasma weapons, Thumper Cannon, and Medium Pulse being the longest range effective mech weapons (didn't count the Mortar cause I didn't load anything but AI ammo).
IDK any comments on this insanity, or am I properly insane?
Cannae CN1-AE1
Mass: 200 tons
Technology Base: Mixed (Experimental)
Chassis: Standard Superheavy Biped
Power Plant: 400 XL
Cruising Speed: 21.6 kph
Maximum Speed: 32.4 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Standard
Armament:
2 Heavy Flamer (C)
4 AP Gauss Rifle
2 ER Small Pulse Laser (C)
1 Thumper Cannon
1 Plasma Rifle
2 SRM 4 (C)
3 Heavy Machine Gun (C)
1 'Mech Mortar 8
1 Heavy Machine Gun Array (C)
1 Laser AMS (C)
2 Plasma Cannon
2 Medium Pulse Laser (C)
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-F*
Cost: 81,159,250 C-bills
Battle Value: 3,472
Equipment Mass
Internal Structure 40
Engine 400 XL 26.5
Walking MP: 2
Running MP: 3
Jumping MP: 0
Double Heat Sink 23 [46] 13
Superheavy Gyro 8
Superheavy Cockpit 4
Armor Factor 600 37.5
Internal Armor
Structure Value
Head 4 12
Center Torso 60 90
Center Torso (rear) 30
R/L Torso 42 63
R/L Torso (rear) 21
R/L Arm 33 66
R/L Leg 42 84
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm
Weapons
and Ammo Location Critical Heat Tonnage
Double Heat Sink LL 2 - 1.0
Anti-Personnel Pods LL 1 - 0.5
Angel ECM Suite CT 2 - 2.0
Radical Heat Sink System CT 3 - 4.0
3 Heavy Machine Gun CT 3 0 1.5
Plasma Rifle Ammo (10) CT 1 - 1.0
Heavy Machine Gun Array CT 1 0 0.25
SRM 4 RT 1 3 1.0
Heavy Machine Gun Ammo (100) RT 1 - 1.0
Plasma Rifle RT 2 10 6.0
CASE II RT 1 - 1.0
Plasma Rifle Ammo (10) RT 1 - 1.0
Anti-Personnel Gauss Rifle Ammo (40) RT 1 - 1.0
'Mech Mortar 8 RT 3 10 5.0
SRM 4 Fragmentation Ammo (25) RT 1 - 1.0
Anti-personnel Mortar 8 Ammo (8) RT 2 - 2.0
Plasma Cannon Ammo (20) RT 2 - 2.0
Heavy Flamer Ammo (20) LA 2 - 2.0
Plasma Cannon LA 1 7 3.0
ER Small Pulse Laser LA 1 3 1.5
Medium Pulse Laser LA 1 4 2.0
2 AP Gauss Rifle LA 2 1 1.0
Heavy Flamer LA 1 5 1.5
2 Double Heat Sink LA 4 - 2.0
SRM 4 LT 1 3 1.0
Bloodhound Active Probe LT 3 - 2.0
Thumper Cannon Ammo (40) LT 2 - 2.0
SRM 4 Inferno Ammo (25) LT 1 - 1.0
Thumper Cannon LT 7 5 10.0
CASE II LT 1 - 1.0
Double Heat Sink LT 2 - 1.0
Double Heat Sink RL 2 - 1.0
Anti-Personnel Pods RL 1 - 0.5
Laser AMS HD 1 5 1.0
Heavy Flamer Ammo (20) RA 2 - 2.0
Plasma Cannon RA 1 7 3.0
ER Small Pulse Laser RA 1 3 1.5
Medium Pulse Laser RA 1 4 2.0
2 AP Gauss Rifle RA 2 1 1.0
Heavy Flamer RA 1 5 1.5
2 Double Heat Sink RA 4 - 2.0
-
For that size, you should go with an LTAC, not a TAC... ^-^
-
Had one initially (along with an AC with flechette ammo) but had to cut down/remove things to make the crit/tonnage limits. I could probably ditch the ECM and RHS and shuffle a couple things around to replace it.
-
Sounds like a plan! :thumbsup:
-
So had to drop the armor, a couple heat sinks, the Thumper, the Angel ECCM, the Medium Pulses, the Plasma Rifle... and reshuffle the weapons around. Runs a lot hotter so you can't Alpha Strike as often.. but double the arty power.
Now to make a variant with a Sniper lol :( Although I might attempt a variant that is good against BA specifically.
Cannae CN1-AE2
Mass: 200 tons
Chassis: Standard Superheavy Biped
Technology Base: Mixed (Experimental)
Power Plant: 400 XL
Cruising Speed: 21.6 kph
Maximum Speed: 32.4 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Standard
Armament:
2 ER Small Pulse Laser
2 Heavy Flamer
4 AP Gauss Rifle
1 Long Tom Cannon
2 SRM 4
3 Heavy Machine Gun
1 'Mech Mortar 8
1 Laser AMS
1 Heavy Machine Gun Array
2 Plasma Cannon
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-F*
Cost: 79,543,750 C-bills
Battle Value: 3,211
Equipment Mass
Internal Structure 40
Engine 400 XL 26.5
Walking MP: 2
Running MP: 3
Jumping MP: 0
Double Heat Sink 21 [42] 11
Superheavy Gyro 8
Superheavy Cockpit 4
Armor Factor 552 34.5
Internal Armor
Structure Value
Head 4 12
Center Torso 60 80
Center Torso (rear) 30
R/L Torso 42 60
R/L Torso (rear) 20
R/L Arm 33 60
R/L Leg 42 75
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm
Weapons
and Ammo Location Critical Heat Tonnage
Double Heat Sink LL 2 - 1.0
Anti-Personnel Pods LL 1 - 0.5
Bloodhound Active Probe CT 3 - 2.0
Radical Heat Sink System CT 3 - 4.0
Heavy Machine Gun Ammo (200) CT 2 - 2.0
Anti-Personnel Gauss Rifle Ammo (80) CT 2 - 2.0
Double Heat Sink CT 2 - 1.0
CASE II RT 1 - 0.5
SRM 4 Inferno Ammo (50) RT 2 - 2.0
3 Heavy Machine Gun RT 3 0 1.5
'Mech Mortar 8 RT 3 10 5.0
Heavy Machine Gun Array RT 1 0 0.25
SRM 4 Fragmentation Ammo (50) RT 2 - 2.0
Anti-personnel Mortar 8 Ammo (16) RT 4 - 4.0
Heavy Flamer Ammo (20) LA 2 - 2.0
SRM 4 LA 1 3 1.0
Plasma Cannon LA 1 7 3.0
ER Small Pulse Laser LA 1 3 1.5
2 AP Gauss Rifle LA 2 1 1.0
Heavy Flamer LA 1 5 1.5
Double Heat Sink LA 2 - 1.0
Plasma Cannon Ammo (20) LA 2 - 2.0
CASE II LT 1 - 0.5
Long Tom Cannon Ammo (20) LT 4 - 4.0
Long Tom Cannon LT 15 20 20.0
Double Heat Sink RL 2 - 1.0
Anti-Personnel Pods RL 1 - 0.5
Laser AMS HD 1 5 1.0
Heavy Flamer Ammo (20) RA 2 - 2.0
SRM 4 RA 1 3 1.0
Plasma Cannon RA 1 7 3.0
ER Small Pulse Laser RA 1 3 1.5
2 AP Gauss Rifle RA 2 1 1.0
Heavy Flamer RA 1 5 1.5
Double Heat Sink RA 2 - 1.0
Plasma Cannon Ammo (20) RA 2 - 2.0
-
LTACs are BA erasers... 8)
-
I present the 'Kid'.... a smaller insane version my original medium machine. However it goes full insanity with a Null Sig and CLPS to go with a 8/12 (20) Ram Plate Attack w/ Spikes. The medium laser is just there because the 'backstory' is a mad Clan scientist needs to 'convince' a pilot to pilot it in combat so it MUST have a weapon (If i took this in a match its a 7 Gunnery/ 0 Piloting :D ). I never got an answer before when I asked the forum/admins which applies first concerning the spikes and the Ram Plate effects, BUT you are basically looking at (a max charge) 111 points of damage with 'minimal' damage in return... course its gotta be on an open plain... or highway. And as a result mine is double the C-Bills and BV, as usual.
Kid 'KD-1X'
Mass: 35 tons
Chassis: Reinforced Quad
Power Plant: 280 XXL
Cruising Speed: 86.4 kph
Maximum Speed: 216 kph
Armor: Ferro-Fibrous
Armament:
1 ER Medium Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-F
Cost: 28,222,988 C-bills
Technology Base: Mixed (Experimental)
Battle Value: 1,307
Equipment Mass
Internal Structure Reinforced 7
Engine 280 XXL 5.5
Walking MP: 8
Running MP: 12(20)
Jumping MP: 0
Double Heat Sink 11 [22] 1
Compact Gyro 4.5
Small Cockpit 2
Armor Factor (Ferro) 124 6.5
Internal Armor
Structure Value
Head 3 8
Center Torso 11 15
Center Torso (rear) 7
R/L Torso 8 10
R/L Torso (rear) 5
FR/L Leg 8 16
RR/L Leg 8 16
Weapons
and Ammo Location Critical Heat Tonnage
Supercharger CT 1 - 1.0
Spikes CT 1 - 0.5
Spikes RT 1 - 0.5
Chameleon Light Polarization Shield RT/LT/FRL/FLL/RRL/RLL1/1/1/1/1/1 - 0.0
Null Signature System CT/RT/LT/FRL/FLL/RRL/RLL1/1/1/1/1/1/1 - 0.0
Ram Plate CT/RT/LT 1/1/1 - 4.0
Spikes LT 1 - 0.5
ER Medium Laser HD 1 5 1.0
MASC HD 1 - 1.0
P.S. I have been working on a 'Drone' and an 'Assault version' of this pairing, codenamed Scruff and Billy respectively (unless I think of something better)
-
A person posted on Facebook how his son made an Atlas-Mad Cat hybrid with a CUSTOM HUGE record sheet. I said here's the Superheavy Version. Good Luck, Have Fun, DONT ALPHA STRIKE!
You can get away with all four ER Larges and the three LRM-15's and running and barely have overheating issues. Get in close and blast away with the vast array of tiny weapons, the double tap of an Ultra AC/20, and maybe if you feel generous a trio of LRM-15's (because CLAN!). Sure it's slow (2/3) but nearly 38 tons of armor and an LAMS will keep you safe for a while, and CASE II will mean ammo explosions will not be as bad. Stick a second pilot in the Command Console (aka the second head). Oh and in case they get REALLY close a punch can do 20 damage, a kick 40, and you can always double tap the Ultra beforehand. Small Laser of Doom Included.
The post (Link to FB) The Post (https://www.facebook.com/groups/ClassicBattletech/posts/23906753705637456/?comment_id=23907819972197496¬if_id=1697251167385110¬if_t=feedback_reaction_generic&ref=notif)
At-Cat "Mad-Las"
Mass: 200 tons
Chassis: Standard Superheavy Biped
Power Plant: 400 XL
Cruising Speed: 21.6 kph
Maximum Speed: 32.4 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown
Armament:
4 ER Medium Laser
2 Machine Gun
1 Ultra AC/20
3 LRM 15
1 ER Small Laser
1 SRM 6
1 Laser AMS
1 Medium Pulse Laser
4 ER Large Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-F
Cost: 80,620,750 C-bills
Battle Value: 4,069
Equipment Mass
Internal Structure 40
Engine 400 XL 26.5
Walking MP: 2
Running MP: 3
Jumping MP: 0
Double Heat Sink 30 [60] 20
Superheavy Gyro 8
Superheavy Command Console 7
Armor Factor 600 37.5
Internal Armor
Structure Value
Head 4 12
Center Torso 60 90
Center Torso (rear) 30
R/L Torso 42 60
R/L Torso (rear) 24
R/L Arm 33 66
R/L Leg 42 84
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
2 Double Heat Sink LL 4 - 2.0
ER Small Laser CT 1 2 0.5
Medium Pulse Laser CT 1 4 2.0
Machine Gun Ammo (200) CT 1 - 1.0
2 Machine Gun CT 2 0 0.5
2 ER Medium Laser CT(R) 2 5 2.0
CASE II RT 1 - 0.5
Ultra AC/20 Ammo (20) RT 4 - 4.0
LRM 15 RT 2 5 3.5
2 Double Heat Sink RT 4 - 2.0
LRM 15 Ammo (16) RT 2 - 2.0
Ultra AC/20 RT 8 7 12.0
ER Medium Laser LA 1 5 1.0
2 ER Large Laser LA 2 12 8.0
3 Double Heat Sink LA 6 - 3.0
CASE II LT 1 - 0.5
Laser AMS LT 1 5 1.0
SRM 6 Ammo (15) LT 1 - 1.0
SRM 6 LT 1 4 1.5
2 LRM 15 LT 4 5 7.0
2 Double Heat Sink LT 4 - 2.0
LRM 15 Ammo (32) LT 4 - 4.0
2 Double Heat Sink RL 4 - 2.0
ER Medium Laser RA 1 5 1.0
2 ER Large Laser RA 2 12 8.0
3 Double Heat Sink RA 6 - 3.0
-
Third in the series: the Heavy crazy mech: doesnt work as well but its a test theory build anyways. The medium is still the funniest blend of speed, firepower, and stupidity.
Billy BL-1X
Mass: 75 tons
Chassis: Reinforced Quad
Power Plant: 375 XL
Cruising Speed: 54 kph
Maximum Speed: 140.4 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Ferro-Fibrous
Armament:
1 Large Pulse Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-F
Cost: 28,199,938 C-bills
Type: Billy
Technology Base: Mixed (Experimental)
Tonnage: 75
Battle Value: 3,243
Equipment Mass
Internal Structure Reinforced 15
Engine 375 XL 19.5
Walking MP: 5
Running MP: 8(13)
Jumping MP: 0
Double Heat Sink 13 [26] 3
GYRO_NONE 0
Interface Cockpit 4
Armor Factor (Ferro) 247 13
Internal Armor
Structure Value
Head 3 9
Center Torso 23 35
Center Torso (rear) 11
R/L Torso 16 24
R/L Torso (rear) 8
FR/L Leg 16 32
RR/L Leg 16 32
Weapons
and Ammo Location Critical Heat Tonnage
Large Pulse Laser CT 2 10 6.0
Null Signature System CT/RT/LT/FRL/FLL/RRL/RLL1/1/1/1/1/1/1 - 0.0
Supercharger CT 1 - 2.0
Spikes CT 1 - 0.5
Chameleon Light Polarization Shield RT/LT/FRL/FLL/RRL/RLL1/1/1/1/1/1 - 0.0
Spikes RT 1 - 0.5
Ram Plate CT/RT/LT 1/1/1 - 8.0
MASC LT 3 - 3.0
Spikes LT 1 - 0.5
-
Heh.. with speed like that, I was more thinking "Run Forrest, run!" ;D
-
Heh.. with speed like that, I was more thinking "Run Forrest, run!" ;D
Lol. I just took the basic idea I had and made it a heavy mech. And then went with the Goat theme.
-
Kontio II (Omni)
Stats coming soon, but basically strip the Cockpit, Gyro, ECM. Input a Interface Cockpit, Angel ECCM, and Armor the new Cockpit. Now the idea for elite pilots to bring a point of some ambushers in close, Angel ECCM for better cover AND additional defense against Streak missiles. And of course bonus pilot bonuses for P/G.
For the Crits the only fixed items would be the TSM and supercharger. Even the melee weapons and hands could be switched out. Maybe I'll design a hatchet variant for Raven S-Teams.
Kontio II Omni
Mass: 40 tons
Chassis: Endo Steel Biped
Power Plant: 280 XL
Cruising Speed: 75.6 kph
Maximum Speed: 151.2 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Stealth
Armament:
1 Micro Pulse Laser
6 ER Small Laser
2 Medium Pulse Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-F
Cost: 12,056,333 C-bills
Type: Kontio II
Technology Base: Mixed (Experimental)
Tonnage: 40
Battle Value: 2,539
Equipment Mass
Internal Structure Endo Steel 2
Engine 280 XL 8
Walking MP: 7
Running MP: 11(14)
Jumping MP: 0
Double Heat Sink 10 [20] 0
GYRO_NONE 0
Interface Cockpit 4
Armor Factor (Stealth) 136 8.5
Internal Armor
Structure Value
Head 3 9
Center Torso 12 18
Center Torso (rear) 5
R/L Torso 10 16
R/L Torso (rear) 4
R/L Arm 6 12
R/L Leg 10 20
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm
Weapons
and Ammo Location Critical Heat Tonnage
Angel ECM Suite CT 2 - 2.0
Micro Pulse Laser CT 1 1 0.5
3 ER Small Laser RT 3 2 1.5
Medium Pulse Laser RT 1 4 2.0
Supercharger RT 1 - 1.0
Claw LA 3 - 3.0
3 Triple Strength Myomer RA/LA 3/3 - 0.0
3 ER Small Laser LT 3 2 1.5
Medium Pulse Laser LT 1 4 2.0
Claw RA 3 - 3.0
3 Triple Strength Myomer RA/LA 3/3 - 0.0