Author Topic: Mech Model Identifying, Please?  (Read 7472 times)

Hythos

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Re: Mech Model Identifying, Please?
« Reply #30 on: 09 June 2018, 11:45:22 »
I've emailed Ral Partha (the Europe version of IWM, I believe), and I'll see what they come back with.
I've ordered a fair amount from RPE to the States, and they've been very accommodating; I'd think they may be able to sell you an arm sprue... While they don't carry all of the sculpts that IWM do, they do have the 9M Thunderbolt.
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Cache

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Re: Mech Model Identifying, Please?
« Reply #31 on: 09 June 2018, 12:22:54 »
So if you have a suggestion for a good epoxy glue, please share, because in thirty years of gaming I've not seen ONE that I'd recommend to a new modeller.
JB Kwik (JB Weld) has never let me down in the 15-ish years I've used it. Recommend to a new modeler? Maybe... if they understand the importance of getting the proportions (1:1) right. It's what I used in my assembly guides.

MagnaMorbius

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Re: Mech Model Identifying, Please?
« Reply #32 on: 09 June 2018, 13:11:36 »
Thankfully, my Dad had a 1mm drill bit and a tiny drill, so I managed to drill it before pinning it. It's not great at the moment due to sanding the area smooth, but once its stripped and repainted, it should look a lot better.

ColBosch

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Re: Mech Model Identifying, Please?
« Reply #33 on: 09 June 2018, 14:23:12 »
Nice save! Excellent work.
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Hellraiser

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Re: Mech Model Identifying, Please?
« Reply #34 on: 09 June 2018, 14:31:39 »
It's in my mind to convert my two Fatapults into Stalkers at some point ...

Solid idea,  I was thinking of making them DireWolves  w/o lower arm actuators & LRMs/Arrows in the arms.
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MagnaMorbius

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Re: Mech Model Identifying, Please?
« Reply #35 on: 16 June 2018, 08:12:35 »
So, my new arms and missile pod arrived from Ral Partha Europe arrived this morning, and I was originally planning to use the left arm whilst keeping the original right arm because of the iconic Large Laser (a real FrankenMech). However, whilst that is iconic, the other arm is a bit bigger, and would look slewed. So, whilst the new right arm is from the 9M, which is a Light Gauss Rifle, it still looks more balanced. Opinions, please?

Luciora

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Re: Mech Model Identifying, Please?
« Reply #36 on: 16 June 2018, 09:13:57 »
Switch weapons maybe?  Cut off the gauss and the laser and swap them.

MagnaMorbius

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Re: Mech Model Identifying, Please?
« Reply #37 on: 16 June 2018, 09:44:05 »
I'm capable of doing it, but I'm reluctant to do that as I'm looking to find another left arm and missile pod to restore it to a 5S (eBay and Google every day), but Thunderbolt is too potent to leave it on the bottom tray of my miniature case in pieces, so making it a Frankenmech with Project Phoenix arms and missile pod means I can still play it.

As an aside, what have y'all found as the best way to seperate glued models? And any good advice on paint stripping, as this eBay lot was badly painted, and is now badly painted and chipped...

Finally, back to model identifying, I've seen this lot on eBay:

https://m.ebay.co.uk/itm/battletech-verschiedene-Mechmodelle/142831195101?hash=item21416713dd:g:hnQAAOSwgStbH73E

And I can't identifying all of the mechs. The ones I know are:

1. Group shot
2. Scorpion (middle PPC barrel makes me think 12C)
3. Mad Cat Mk II
4.
5. Zeus
6. Looks like Warhammer with no light or SRM pod
7. Supernova
8. Mad Dog (Prime?)
9.
10. Rifleman (missing arms and head/radar)
11. Locust?
12.

What are the rest?
« Last Edit: 16 June 2018, 12:17:29 by MagnaMorbius »

dirty harry

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Re: Mech Model Identifying, Please?
« Reply #38 on: 16 June 2018, 13:02:53 »
Based on the group photo:
Top line from left to right: Scorpion RE, Mad Cat Mk. II
Middle line: Supernova, Zeus X (without its fins, those are coming later), Warhammer unseen
Bottom line: Vulture old sculpt (outer arm lasers broken or clipped, inner lasers bent), Rifleman unseen without arms or radar antenna, Ostsol RE (those fins are part of the Zeus X)

Additional photos:
Cauldron Born old sculpt, missing a leg and an arm
Locust unseen, missing the chin turret and both arms

Last picture:
Crude mix of three different models. There are parts for a Fenris old sculpt (missing at least an arm, most probably the chin plate as well), a Black Hawk old sculpt (missing a leg), and a turret from a Demolisher, leaving the last piece still unidentified.

Luciora

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Re: Mech Model Identifying, Please?
« Reply #39 on: 16 June 2018, 13:36:28 »
Magnetized the arms then while you are looking for a replacement.

MagnaMorbius

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Re: Mech Model Identifying, Please?
« Reply #40 on: 16 June 2018, 13:55:52 »
So, it's a complete Scorpion, Mad Cat 2, Zeus, Supernova and Ostsol straight out of the box, new arms for the Vultura (which are £1 from Ral Partha) means that there's 6 mechs and a bunch of parts. I guess it depends on the price the lot goes for that decides if I go for it.

Does anybody know of a website or forum for parts trading/swapping/selling?

worktroll

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Re: Mech Model Identifying, Please?
« Reply #41 on: 16 June 2018, 15:10:34 »
Lords of the Battlefield (www.lordsofthebattlefield.com) is your best bet, but unfortunately traffic is down on past highs. The trading community there has been solid for me.
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MagnaMorbius

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Re: Mech Model Identifying, Please?
« Reply #42 on: 16 June 2018, 15:59:13 »
There's only one post this year...

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Re: Mech Model Identifying, Please?
« Reply #43 on: 16 June 2018, 19:04:19 »
battletech international trade and sell is probably your best bet as far as volume of eyeballs

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Schottenjaeger

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Re: Mech Model Identifying, Please?
« Reply #44 on: 17 June 2018, 04:19:18 »
As an aside, what have y'all found as the best way to seperate glued models? And any good advice on paint stripping, as this eBay lot was badly painted, and is now badly painted and chipped...

Since the ID is already out of the way..
My preferred method is Simple Green (I used to recommend pine oil cleaner, but Simple Green works faster and stinks less). Soak the mini for an hour or six in a glass jar, then scrub it gently with a stiff-bristled toothbrush. You might need a couple of passes to get all the paint, but it does a heck of a job. Rinse gently with soap under warm water when you're done. If the paint sticks in recesses or panel lines, grab a wooden toothpick and run it across the offending area.
Each jarful of SG lasts for about 2-3 batches of minis, once it turns darker browny-green it's time to change out.

The fastest way is to use acetone nail polish remover, but that will destroy plastic minis, and it's quite toxic. Wear gloves, get ventilation, and do not use it on things you haven't ID'd. It's also the only reasonable way to pull off some enamel paints without damaging or destroying older lead stuff (even stiff plastic bristles can take off some detail). Just dip the mini and scrub with a cotton ball, it'll pull the paint off pretty much instantly. It can stain some models. I've mostly had that problem with Ralladium (Ral Partha/IWM's pewter blend).

As far as glue, you can freeze super glue off. The shrinking metal cracks the glue joints and often pops limbs and such off. That said, I find that almost everything comes apart in the stripping process anyway. I've seen some CA glue debonders on the market, but the last two I've tried both damaged plastic test minis (crazing the surface and some plastic softening) and I have no intention of risking anything old or valuable with them.

I use a small sculpting tool to pick away the remaining glue once I'm done with the stripping: you'll find it pretty easy to see, since it yellows with time and often has some paint trapped underneath. It should pick off with little effort - superglue is strong when "pulled", but shatters easily and doesn't resist shearing/side-to-side forces very well.

A properly pinned and epoxied joint, or one made in styrene with plastic glue? That's hacksaw time, there's no easy way to go after it.

Top pic is some of the minis I snagged in a recent haul.
Bottom is some of the same minis after cleaning.
 Note that the dark green O-Bakemono were painted with some kind of tenacious enamel; they had to get the acetone. Everything else was a Simple Green job. This batch took me two six-hour sessions to clean. With a little pick-work they'd be perfect but I was lazy :P
« Last Edit: 17 June 2018, 04:30:35 by Schottenjaeger »
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Re: Mech Model Identifying, Please?
« Reply #45 on: 17 June 2018, 09:53:33 »
Did Simple Green always have a 50% chance of turning a Bombardier into a Jagermech? :)
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klarg1

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Re: Mech Model Identifying, Please?
« Reply #46 on: 17 June 2018, 10:25:29 »
I've used Green Stuff, Tamiya and a bunch of other epoxys, including glue.

I've NEVER had it swell or bubble or ruin a mini, in fact it's been good to work with and etch panel lines into afterwards.

As per Wikipedia:

Yeah, I've been using 2-part epoxys from various manufacturers (5-minute cure, by preference, but I have also used 1-hr, 2-ton, etc.) to glue miniatures for close to 30 years with no bubbles or other degradation after curing.

It is true that the stuff is pretty goopy, and it's hard to get it to look good on a small joint, but it also has better shear strength than most superglue, which I appreciate. I also agree that Green Stuff has almost no gluing power, but it is a wonderful material for repairing and sculpting details. Heck, before CAD became popular, most miniatures were sculpted out of Green Stuff.

I use super glue for smaller joints, or non-load-bearing joints because it's so much faster to work with, but I would be surprised to see an epoxy ruin a mini. (Note that epoxies usually list the materials they work best with and, for obvious reasons, you should pick one that works with metal and/or plastic.

Superglue is also much better (in my experience) for gluing resin, like what you see in the map-scale dropship minis. For whatever reason, it bonds resin super-well. I also prefer plastic cements for hard plastics, where applicable.

Adhesives are fun!
« Last Edit: 17 June 2018, 10:28:19 by klarg1 »

Archer77

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Re: Mech Model Identifying, Please?
« Reply #47 on: 17 June 2018, 13:54:53 »
So, my new arms and missile pod arrived from Ral Partha Europe arrived this morning,....

So we can order individual part from RPE? I emailed them recently but have not gotten an answer.

MagnaMorbius

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Re: Mech Model Identifying, Please?
« Reply #48 on: 17 June 2018, 15:33:50 »
Yeah, I got a PayPal invoice late one evening, and the parts arrived 2 days later. The arms were £1, the missile pod was £0.50 and £1 postage. £2.50 for the parts delivered to my door.

Any UK people know good ways to strip paint from soft plastics with UK products? We don't have Simple Green in my local B&Q, and the last thing I used to strip paint off of a surface, Nitromors, would probably liquify the plastic before the paint...

Archer77

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Re: Mech Model Identifying, Please?
« Reply #49 on: 18 June 2018, 05:11:12 »
Not in the UK, but you guys should have oven cleaner?
I've used it for resin and plastic.

worktroll

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Re: Mech Model Identifying, Please?
« Reply #50 on: 18 June 2018, 05:27:05 »
Second oven cleaner.

The brand "Easy Off" in Australia works best, better than Mr. Muscle. I've left plastics in for several days (due to forgetfulness), and no damage. You usually need to scrub off the residue with an old toothbrush under running water.

Don't get any of the "easy on the environment" brands - the old, harsh stuff. O0

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klarg1

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Re: Mech Model Identifying, Please?
« Reply #51 on: 18 June 2018, 09:15:55 »
Not in the UK, but you guys should have oven cleaner?
I've used it for resin and plastic.

Oven cleaner will work.

You can also try high-concentration isopropyl alcohol (90% or better)

The latter is not nearly as effective as oven cleaner on old, really stuck-on paint, but it is a bit less hazardous to work with, and works a treat on fresher acrylic paint.

MagnaMorbius

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Re: Mech Model Identifying, Please?
« Reply #52 on: 21 June 2018, 18:09:08 »
So, I soaked my knackered, incomplete Thunderbolt in a 50/50 mix of Dettol disinfectant and hot water for 20 hours, and the paint just slid off. Scrubbed with a toothbrush to get the last stubborn bits of paint off, and then put on my new arms and missile pod. Yes, it's a FrankenMech, but it's my first reconstruction. Opinions, please?

ColBosch

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Re: Mech Model Identifying, Please?
« Reply #53 on: 21 June 2018, 18:10:34 »
Looks good to me. :)
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Luciora

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Re: Mech Model Identifying, Please?
« Reply #54 on: 21 June 2018, 18:14:32 »
Looks great!  I've done a number of Phoenix Classic rebuilds as well.

Wildonion

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Re: Mech Model Identifying, Please?
« Reply #55 on: 21 June 2018, 21:41:30 »
It really captures the look of somebody who thought to drag an old Thunderbolt out of a junkyard and tried to bring it up to snuff in the modern era. The shell is the old look, but he got the arms and and a new missile rack at a nice discount! Certainly more true to the design than my own attempt at salvaging an old Thud.

JadeHellbringer

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Re: Mech Model Identifying, Please?
« Reply #56 on: 22 June 2018, 09:15:41 »
I really like it, I didn't think the reseen parts would work that well on there.
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MagnaMorbius

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Re: Mech Model Identifying, Please?
« Reply #57 on: 22 June 2018, 11:07:58 »
It needs putting on a Hex base, though, as I've put the arms pointing slightly forward, and they're heavier than the originals, so it's a little unbalanced and tries to fall forward a lot.

worktroll

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Re: Mech Model Identifying, Please?
« Reply #58 on: 22 June 2018, 14:20:12 »
It looks great!

I have a personal issue with the reseen thud left arm - looks like a zombie's. So I just bend it at the elbow, not a lot. Looks better then.

Now get some paint on it, and show us the pics! O0

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* The Housebook series is from the 80's and is the foundation of Btech, the 80's heart wrapped in heavy metal that beats to this day - Sigma
* To sum it up: FASAnomics: By Cthulhu, for Cthulhu - Moonsword
* Because Battletech is a conspiracy by Habsburg & Bourbon pretenders - MadCapellan
* The Hellbringer is cool, either way. It's not cool because it's bad, it's cool because it's bad with balls - Nightsky
* It was a glorious time for people who felt that we didn't have enough Marauder variants - HABeas2, re "Empires Aflame"

Archer77

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Re: Mech Model Identifying, Please?
« Reply #59 on: 23 June 2018, 03:30:26 »
Nice!

 

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