I've added Staff Sergeant Demetrius Drakos to the first post!

Attributes: Mostly 4, but exceptions are DEX at 5 and EDG at 1.

Traits:

Rank 6 (Staff Sergeant)

Vehicle 6 (Heavy 'Mech; the standard quirks and Class A refit moving two points of armor to the H from the CT are free)

Equipped 2

Connections 1

Good Vision 1

SPA/Sniper

Reputation -1 ('Mechs for Loyalty program)

Dark Secret -1 (as usual, don't ask)

Compulsion/Atrean Opponent -1

Enemy -3 (Revolt related, of course)

Bloodmark -4 (Revolt related, of course... highest in the unit so far, outside of the DropShip thief...)

Skills (Gunner/Pilot 3/4, plus Sniper SPA... Flying things just get HIT):

`Gunnery/'Mech: 5 (base 3)`

Sensor Operations: 4 (base 4)

Piloting/'Mech: 4 (base 4)

Small Arms: 4 (base 3)

Perception: 3 (base 4)

Protocol/FWL: 3 (base 6)

Martial Arts: 3 (base 4)

Career/Soldier: 3 (base 4)

Language/English: 3 (base 5)

Computers: 3 (base 5)

Navigation/Ground: 3 (base 4)

Driving/Ground: 3 (base 5)

Communications/Conventional: 3 (base 4)

Tactics/Infantry: 2 (base 7)

Demolitions: 2 (base 7)

Swimming: 2 (base 5)

Interrogation: 2 (base 7)

MedTech: 2 (base 5)

Prestidigitation/Quickdraw: 2 (base 5)

Interest/Regulan History: 2 (base 6)

Artillery: 2 (base 6)

Technician/Mechanical: 2 (base 7)

Technician/Electronics: 2 (base 7)

Tactics/Land: 2 (base 7)

Negotiation: 2 (base 6)

Security Systems/Eletronic: 2 (base 7)

Support Weapons: 1 (base 6)

Climbing: 1 (base 6)

Interest/Military History: 1 (base 7)

Melee Weapons: 1 (base 6)

Survival/Desert: 1 (base 8)

Gunnery/Vehicle: 1 (base 7)

Language/Greek: 1 (base 7)

Disguise: 1 (base 6)

Interest/Indian History: 1 (base 7)

Leadership: 1 (base 7)

Interest/'Mechs: 1 (base 7)

Language/Hindi: 1 (base 7)

Interest/Greek History: 1 (base 7)

Security Systems/Mechanical: 0 (base 9)

Escape Artist: 0 (base 9)

Archery: 0 (base 7)