Correct me if I am wrong, but my understanding of SLDF Independent Regiments lead me to believe that they had a little bit of everything so that they could be hot-dropped on a world and conceivably respond in the appropriate manner in most circumstances.
Also, my impression was that Independent Regiments could be organized literally any way you like, but were usually entirely Mechs or were something like a battalion of infantry, a battalion of Mechs and a battalion of armor. Basically, my question is, is there some underlying structure to Independent Regiments, or should I treat them with the sort of license to do just about whatever I want?
Do Independent Regiments have organic ASF assets or were ASFs usually attached to Wings?
Lastly, would artillery be part of the armor battalion or its own additional unit (fourth battalion or something)?
Thanks!
Not quite.
They were still a MECH REGIMENT. So 3 MECH battalions + HQ.
They had attached "companies" of support troops.
Now whether or not this is a single infantry company or 3 infantry companies & 6 vehicle companies, etc etc is not really clarified.
But assume a bare minimum of 1 Infantry Company, 1 Tank Company, 1 ASF Wing (18)
I would probably max it out at attaching no more than 2 battalions of any type of extra asset.
Completely non-canon, I made up an SLDF Hussar Regiment once & used a Colossus dropship to carry the attached support units so that gave it 1 Infantry Battalion & 2 Tank Battalions, which was actually closer to 2+5 combat companies & 1+1 tech-support companies.
Also while IND Regiments don't HAVE to follow the single mech per battalion of a Line Division it is noted that those are EXCEPTIONS when its not standard single type units.
From memory, my own regiment had something like 3 full companies of Excalibers, Guillotines, & Griffins to form the Battle Battalion.
The other 2 battalions were mixes of homogeneous lances with the odd HQ lance that was fully mixed with 2-4 different mech types in that lance.
8 each for Locusts, Hussars, Spiders, Champions.
4 each for Pillager, Highlander, Shogun, Crab
Then toss in some fully mixed lances like my L.R.R.P lance of Exterminator, Pixie-Special, Spector, & Ostscout or a REGCOM lance of Atlas, Cyclops, Crockett, Battlemaster.
In regards to the ELH, it should be clearly noted that their 3025 organization doesn't match anything from the SLDF era & I'm pretty sure represented them taking battle damage over 2+ centuries as mercs & changing the way they were organized to maximize their recon potential.