So, a retcon happens: How significant should it be?
- [Story] Minor. (Examples: Statistical data or imagery changes that tweak universe factoids but have little impact on story. Changes to population numbers, economic factors, planetary data, force sizes, the look of the Unseen, etc.)
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166 (20.1%)
- [Story] Modest. (Examples: A single event outcome changes that ripples through the story but doesn't change balance of power that much, such as Ian Davion not dying on Mallory's World or GDL surviving Hesperus II)
-
95 (11.5%)
- [Story] Major. (Examples: A major event or series of events change entirely--or fail to occur--that results in a new balance of power, such as the Fourth War being aimed at Kurita instead of Liao, or Kurita winning the Davion War of Succession)
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56 (6.8%)
- [Story] Severe. (Examples: A fundamental change is made to the entire balance of the setting, such as the destruction of the SLDF before its Exodus preventing the creation of the Clans, or the deletion of any of the five Great Houses from canon.)
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23 (2.8%)
- [Story] Extreme. (Examples: The universe is rewritten from scratch; nothing is guaranteed and all previous canon is null and void.)
-
34 (4.1%)
- [Story] NONE! (I DON'T CARE IF IT MAKES NO DAMNED SENSE! CHANGE A THING AND IT'S WAR, HERB! WAAAAAR!)
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37 (4.5%)
- [Game] Minor. (Examples: Minor rules changes and bug-fixes are made, such as a change to some modifiers, redistribution of units on RATs, change of the hex scale.)
-
134 (16.2%)
- [Game] Modest. (Examples: A swath of rules tweaks are made that shifts game balance to a small degree or changes one aspect of design, such as a rewrite of large spacecraft construction, or a change in dice mechanics from D6 to D12.)
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147 (17.8%)
- [Game] Major. (Examples: Game play is overhauled on numerous fronts by a series of sweeping tech and rules changes, such as eliminating ProtoMechs/battle armor/WarShips entirely from the setting, eliminating hexes or hit locations from play.)
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38 (4.6%)
- [Game] Severe. (Examples: An entire core aspect of the game is rewritten or deleted, such as eliminating all non-'Mech units from play, replacing the core game with a Quick-Strike version of itself, eliminating construction/customization rules.)
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11 (1.3%)
- [Game] Extreme. (Examples: The game is rewritten from scratch; all rules and stats written from before this change are rendered wholly incompatible and anything goes--up to and including BattleMechs themselves.)
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30 (3.6%)
- [Game] NONE! (KEEP YOUR PAWS OFF THOSE GAME RULES, YOU DAMN, DIRTY APES!)
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55 (6.7%)
Total Members Voted: 452