The next phase - Unit Building
All players will have 2 units - 1 unit will be a Republic of the Sphere Unit (RSU) and the second will be a Opposition Force (OPFOR) unit.
RSU (Real Unit)
Get on the Master Unit List, and set the filters to Factions - Republic of the Sphere, Types - Battlemechs, and Technology - Inner Sphere.
You have 9 Force Points to choose 4 Battlemechs (You must choose 4 Battlemech - no more, no less), Any points not used are lost. No Experimental Battlemechs
A Light Battlemech costs 1 Force Point.
A Medium Battlemech costs 2 Force Points.
A Heavy Battlemech costs 3 Force Points.
An Assault Battlemech costs 5 Force Points.
A Super Heavy Battlemech costs 1000 Force Points.
Choose a Republic of the Sphere Unit sub-type.
Triarii Protectors
Your lance commander is a Gunnery 3, and Piloting 4.
2 Mechwarriors are Gunnery 3, and Piloting 4.
1 Mechwarrior is Gunnery 4, and Piloting 4.
Principes Guards
Your lance commander is a Gunnery 3, and Piloting 4.
1 Mechwarrior is Gunnery 3, and Piloting 4.
1 Mechwarrior is Gunnery 4, and Piloting 3.
1 Mechwarrior is Gunnery 4, and Piloting 4.
Hastati Sentinels
Your lance commander is a Gunnery 4, and Piloting 3.
1 Mechwarrior is Gunnery 3, and Piloting 4.
1 Mechwarrior is Gunnery 4, and Piloting 3.
1 Mechwarrior is Gunnery 4, and Piloting 4.
Fides Defenders
Your lance commander is a Gunnery 4, and Piloting 3.
2 Mechwarriors are Gunnery 4, and Piloting 3.
1 Mechwarrior is Gunnery 4, and Piloting 4.
Final step
The RSU gains a Union Class Dropship. (Don’t get the bright idea of selling the Dropship to raise capital because the ship's captain and the crew will definitely have something to say about it aka the ship will go missing.) Also this means that you can have no more than 12 mechs or vehicles in your unit otherwise you will have to pay for transportation.
The RSU gains 12 technicians.
Starting funds 3,000,000 C-bills
OPFOR (NPC)
Get on the Master Unit List, and set the filters to Types - Battlemechs, and Technology - Inner Sphere. Choice your greatest enemy, for the final filter set of Factions, and must be one of the following
Capellan Confederation
Free Worlds League
Lyran Commonwealth and Lyran Alliance
Draconis Combine
Federated Suns
You have 9 Force Points to choose 4 Battlemechs (You must choose 4 Battlemech - no more, no less), Any points not used are lost. No Experimental Battlemechs
A Light Battlemech costs 1 Force Point.
A Medium Battlemech costs 2 Force Points.
A Heavy Battlemech costs 3 Force Points.
An Assault Battlemech costs 5 Force Points.
A Super Heavy Battlemech costs 1000 Force Points.
Your lance commander is a Gunnery 3, Piloting 4.
Your other 3 Mechwarriors are a Gunnery 4, Piloting 4.
Final Step
OPFOR works for the government, so transport will be assigned as needed.
OPFOR works for the government, so tech support will be assigned as needed.
OPFOR works for the government, so your mechwarriors get paycheck and as a unit commander, you don’t have to worry about funds.
OPFOR work for the government, so a lost mech is replaced with a of the same weight class. (Light for Light, and such.)
Next to come missions.