Author Topic: Salamis Patrol Frigate (aka: what can you stuff into 275k?)  (Read 519 times)

AngryButler with a KNIFE!

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While it didn't start out in my head this way, if you want to have a good idea of how it looks, think of the Vaygr battlecruiser from HW2, with three over-under particle cannon in a 'knife' like bow. Then four low, but long, heatsink 'wings' that run 1/2 the length of the hull, starting just past the mid-point and extending just a bit aft of the engine nozzle. Unlike the HW design, this is more for killing of dropships and ASF swarms than taking on other warships, although that triple HvyNPPC bay does tend to make quite a few true warships hesitate. Can double up fairly well as a fast deep raider as well. Cannot perform direct Ortillery attacks, although it has excellent look-down capabilities to help with ground assaults.

NOTE: MegaMek screwed up again, as that should read as 240 tons of ELRM15 ammo. Don't know why it shows that error. Its 30t per each of the eight LRM bays.

Code: [Select]
Salamis Patrol Frigate
Mass: 275,000 tons
Technology Base: Inner Sphere (Experimental)
Introduced: 3145
Mass: 275,000
Battle Value: 63,140
Tech Rating/Availability: E/X-X-X-F
Cost: 15,048,595,000 C-bills

Fuel: 5,000 tons (12,500)
Safe Thrust: 5
Maximum Thrust: 8
Sail Integrity: 4
KF Drive Integrity: 7
Heat Sinks: 506 (1012)
Structural Integrity: 50

Armor
    Nose: 32
    Fore Sides: 26/26
    Aft Sides: 23/23
    Aft: 20

Cargo
    Bay 1:  Fighter (48)            6 Doors   
    Bay 2:  Small Craft (3)         1 Door   
    Bay 3:  Cargo (10100.0 tons)    1 Door   

Ammunition:
    1,440 rounds of Extended LRM 15 ammunition (8 tons),
    210 rounds of Piranha ammunition (80 tons),
    12,800 rounds of LB 5-X Cluster ammunition (960 tons),
    180 rounds of Heavy SCC ammunition (360 tons)

Dropship Capacity: 2
Grav Decks: 2 (50 m, 50 m)
Escape Pods: 0
Life Boats: 32
Crew:  32 officers, 90 enlisted/non-rated, 69 gunners, 111 bay personnel

Notes: Equipped with
    lithium-fusion battery system
    1 Mobile Hyperpulse Generators (Mobile HPG)
    1 Satellite Imager [Infrared Imager]
    1 Satellite Imager [High-Resolution (Hi-Res) Imager]
    1 Satellite Imager [Look-Down Radar]
    1 Satellite Imager [Hyperspectral Imager]
    1 Naval Comm-Scanner Suite (Large)
200 tons of improved ferro-aluminum armor.

Weapons:                                      Capital Attack Values (Standard)
Arc (Heat)                                Heat  SRV     MRV     LRV      ERV    Class       
Nose (942 Heat)
3 Naval PPC (Heavy)                       675  45(450) 45(450) 45(450) 45(450)  Capital PPC
1 Sub-Capital Missile Launcher (Piranha)   9   3(30)   3(30)   3(30)     0(0)   Sub-Capital Missile
    Piranha Ammo (15 shots)
8 ER PPC                                  120  8(80)   8(80)   8(80)     0(0)   PPC         
3 Extended LRM 15                         24   3(27)   3(27)   3(27)    3(27)   LRM         
    Extended LRM 15 Ammo (180 shots)
6 Large VSP Laser                         60   6(60)   4(42)    0(0)     0(0)   Pulse Laser
4 Laser AMS                               28   1(12)    0(0)    0(0)     0(0)   AMS         
6 LB 5-X AC                                6   3(30)   3(30)   3(30)     0(0)   LBX AC     
    LB 5-X Cluster Ammo (1600 shots)
2 TSEMP Cannon                            20    0(0)    0(0)    0(0)     0(0)   Misc       
FRS/FLS (390 Heat)
3 Sub-Capital Laser (SCL/1)               72   3(30)   3(30)   3(30)     0(0)   Sub-Capital Laser
1 Sub-Capital Cannon (Heavy)              42   7(70)   7(70)    0(0)     0(0)   Sub-Capital Cannon
    Heavy SCC Ammo (30 shots)
2 Sub-Capital Missile Launcher (Piranha)  18   6(60)   6(60)   6(60)     0(0)   Sub-Capital Missile
    Piranha Ammo (30 shots)
8 ER PPC                                  120  8(80)   8(80)   8(80)     0(0)   PPC         
3 Extended LRM 15                         24   3(27)   3(27)   3(27)    3(27)   LRM         
    Extended LRM 15 Ammo (180 shots)
6 Large VSP Laser                         60   6(60)   4(42)    0(0)     0(0)   Pulse Laser
4 Laser AMS                               28   1(12)    0(0)    0(0)     0(0)   AMS         
6 LB 5-X AC                                6   3(30)   3(30)   3(30)     0(0)   LBX AC     
    LB 5-X Cluster Ammo (1600 shots)
2 TSEMP Cannon                            20    0(0)    0(0)    0(0)     0(0)   Misc       
RBS/LBS (408 Heat)
2 Sub-Capital Laser (SCL/1)               48   2(20)   2(20)   2(20)     0(0)   Sub-Capital Laser
2 Sub-Capital Cannon (Heavy)              84   14(140) 14(140)  0(0)     0(0)   Sub-Capital Cannon
    Heavy SCC Ammo (60 shots)
2 Sub-Capital Missile Launcher (Piranha)  18   6(60)   6(60)   6(60)     0(0)   Sub-Capital Missile
    Piranha Ammo (30 shots)
8 ER PPC                                  120  8(80)   8(80)   8(80)     0(0)   PPC         
3 Extended LRM 15                         24   3(27)   3(27)   3(27)    3(27)   LRM         
    Extended LRM 15 Ammo (180 shots)
6 Large VSP Laser                         60   6(60)   4(42)    0(0)     0(0)   Pulse Laser
4 Laser AMS                               28   1(12)    0(0)    0(0)     0(0)   AMS         
6 LB 5-X AC                                6   3(30)   3(30)   3(30)     0(0)   LBX AC     
    LB 5-X Cluster Ammo (1600 shots)
2 TSEMP Cannon                            20    0(0)    0(0)    0(0)     0(0)   Misc       
ARS/ALS (300 Heat)
1 Sub-Capital Laser (SCL/1)               24   1(10)   1(10)   1(10)     0(0)   Sub-Capital Laser
2 Sub-Capital Missile Launcher (Piranha)  18   6(60)   6(60)   6(60)     0(0)   Sub-Capital Missile
    Piranha Ammo (30 shots)
8 ER PPC                                  120  8(80)   8(80)   8(80)     0(0)   PPC         
3 Extended LRM 15                         24   3(27)   3(27)   3(27)    3(27)   LRM         
    Extended LRM 15 Ammo (180 shots)
6 Large VSP Laser                         60   6(60)   4(42)    0(0)     0(0)   Pulse Laser
4 Laser AMS                               28   1(12)    0(0)    0(0)     0(0)   AMS         
6 LB 5-X AC                                6   3(30)   3(30)   3(30)     0(0)   LBX AC     
    LB 5-X Cluster Ammo (1600 shots)
2 TSEMP Cannon                            20    0(0)    0(0)    0(0)     0(0)   Misc       
Aft (267 Heat)
1 Sub-Capital Missile Launcher (Piranha)   9   3(30)   3(30)   3(30)     0(0)   Sub-Capital Missile
    Piranha Ammo (15 shots)
8 ER PPC                                  120  8(80)   8(80)   8(80)     0(0)   PPC         
3 Extended LRM 15                         24   3(27)   3(27)   3(27)    3(27)   LRM         
    Extended LRM 15 Ammo (180 shots)
6 Large VSP Laser                         60   6(60)   4(42)    0(0)     0(0)   Pulse Laser
4 Laser AMS                               28   1(12)    0(0)    0(0)     0(0)   AMS         
6 LB 5-X AC                                6   3(30)   3(30)   3(30)     0(0)   LBX AC     
    LB 5-X Cluster Ammo (1600 shots)
2 TSEMP Cannon                            20    0(0)    0(0)    0(0)     0(0)   Misc       

« Last Edit: 09 March 2024, 15:43:53 by AngryButler with a KNIFE! »
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Hairbear541

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Re: Salamis Patrol Frigate (aka: what can you stuff into 275k?)
« Reply #1 on: 09 March 2024, 19:26:48 »
which house does this ship belong to .

AngryButler with a KNIFE!

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Re: Salamis Patrol Frigate (aka: what can you stuff into 275k?)
« Reply #2 on: 10 March 2024, 07:35:15 »
Didn't decide on one. So its free for anyone to grab & use. Just that I ask you give credit for using it.
I love my Wiesel XII. Yes, yes I do.

Luciora

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Re: Salamis Patrol Frigate (aka: what can you stuff into 275k?)
« Reply #3 on: 10 March 2024, 14:33:38 »
Salamis had me thinking more Gundam than Homeworld, especially with the later refits.

 

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