Author Topic: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST  (Read 310389 times)

mordel

  • Artificiosus Caupo
  • BattleTech Volunteer
  • Master Sergeant
  • *
  • Posts: 320
    • Mordel.Net
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #120 on: 29 October 2015, 10:59:11 »
The BV for the Vindicator VND-3LD (Dao) is listed incorrectly as 1,657. My calculations, along with those of MML, come to 1,639. SSW calculates it as 1,814, which also matches the record sheet. So I'm not sure where the calculation may be off. Here is my breakdown I have:

Code: [Select]
===================================================================================================
Defensive Battle Rating
---------------------------------------------------------------------------------------------------
  Armor (Ferro-Fibrous):                             153 x 2.5 x 1             382.500             
  Internal Structure (Endo Steel w/ Compact Engine): 75 x 1.5 x 1 x 1   (+)    112.500  =   495.000
  Gyro (Compact):                                    45 x 0.5           (+)     22.500  =   517.500
  Defensive Equipment:                                                                             
       Laser Anti-Missile System                                        (+)     45.000  =   562.500
  Explosive Ammunition:                              1 Critical Space   (-)     15.000  =   547.500
  Explosive Equipment:                               3 Critical Spaces  (-)      3.000  =   544.500
  Defensive Movement Factor:                         +3                 (*)       1.30  =   707.850
---------------------------------------------------------------------------------------------------
Final Defensive Battle Rating:                                                              707.850

===================================================================================================
Offensive Battle Rating
---------------------------------------------------------------------------------------------------
  Offensive Equipment:                                                                             
       ER PPC                                                                  515.000             
       Mech Taser                                                       (+)     50.000  =   565.000
       Mech Taser (Ammo 5)                                              (+)      5.000  =   570.000
  Total 'Mech Tonnage:                                                  (+)     54.000  =   624.000
  Speed Factor:                                      8 (Run) + 2 (Jump) (*)      1.630  = 1,017.120
---------------------------------------------------------------------------------------------------
Final Offensive Battle Rating:                                                            1,017.120

===================================================================================================
BattleMech Battle Value
---------------------------------------------------------------------------------------------------
  Defensive Battle Rating:                                                     707.850             
  Offensive Battle Rating:                                              (+)  1,017.120  = 1,724.970
  Cockpit (Small):                                                      (*)       0.95  = 1,638.722
---------------------------------------------------------------------------------------------------
Final BattleMech Battle Value:                                                                1,639

mordel

  • Artificiosus Caupo
  • BattleTech Volunteer
  • Master Sergeant
  • *
  • Posts: 320
    • Mordel.Net
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #121 on: 29 October 2015, 14:06:38 »
I noticed the Ti Ts'ang TSG-9H (Jason), as detailed in Dossiers: Jason Zaklan is not listed in the MUL. Is this an omission or is this intentional for some reason?

cavingjan

  • Spelunca Custos
  • BattleTech Volunteer
  • Major
  • *
  • Posts: 4470
    • warrenborn
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #122 on: 29 October 2015, 14:31:19 »
Hmm. I thought i had them all up there. This would be an omission. I'll see about adding them this week.

Pa Weasley

  • Freelance Writer
  • Major
  • *
  • Posts: 5523
  • I am not this cute
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #123 on: 29 October 2015, 20:53:19 »
The BV for the Goliath GOL-5W is listed incorrectly as 2,030. My calculations, along with those of MML and SSW, all come to 2,006.
You're spot on. Updated.

The BV for the Vindicator VND-3LD (Dao) is listed incorrectly as 1,657. My calculations, along with those of MML, come to 1,639.
Once again spot on. Updated.

Thank you much mordel.

mordel

  • Artificiosus Caupo
  • BattleTech Volunteer
  • Master Sergeant
  • *
  • Posts: 320
    • Mordel.Net
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #124 on: 30 October 2015, 17:13:08 »
The BV for the Rifleman RFL-9T is listed incorrectly as 1,416. My calculations, along with those of MML, come to 1,503. SSW also calculates it as 1,416. Part of the difference appears to be due to heat from Stealth armor, but the totals for weapon BV don't even come close to adding up right. So probably multiple things going on with SSW. Here is the breakdown I have:

Code: [Select]
===============================================================================================
Defensive Battle Rating
-----------------------------------------------------------------------------------------------
  Armor (Stealth):                                152 x 2.5 x 1            380.000             
  Internal Structure (Standard w/ Fusion Engine): 99 x 1.5 x 1 x 1  (+)    148.500  =   528.500
  Gyro (Standard):                                60 x 0.5          (+)     30.000  =   558.500
  Defensive Equipment:                                                                         
       Guardian ECM Suite                                           (+)     61.000  =   619.500
  Defensive Movement Factor:                      +2 (w/ Stealth)   (*)       1.40  =   867.300
-----------------------------------------------------------------------------------------------
Final Defensive Battle Rating:                                                          867.300

===============================================================================================
Offensive Battle Rating
-----------------------------------------------------------------------------------------------
  Offensive Equipment:                                                                         
       ER Medium Laser                                                      77.500             
       ER Medium Laser                                              (+)     38.750  =   116.250
       Light AC/5                                                   (+)     77.500  =   193.750
       Light AC/5                                                   (+)     77.500  =   271.250
       Light AC/5 (Ammo 20)                                         (+)      8.000  =   279.250
       Light AC/5 (Ammo 20)                                         (+)      8.000  =   287.250
       Light PPC                                                    (+)    110.000  =   397.250
       Light PPC                                                    (+)    110.000  =   507.250
  Total 'Mech Tonnage:                                              (+)     60.000  =   567.250
  Speed Factor:                                   6 (Run) + 0 (Jump)(*)      1.120  =   635.320
-----------------------------------------------------------------------------------------------
Final Offensive Battle Rating:                                                          635.320

===============================================================================================
BattleMech Battle Value
-----------------------------------------------------------------------------------------------
  Defensive Battle Rating:                                                 867.300             
  Offensive Battle Rating:                                          (+)    635.320  = 1,502.620
-----------------------------------------------------------------------------------------------
Final BattleMech Battle Value:                                                            1,503

Pa Weasley

  • Freelance Writer
  • Major
  • *
  • Posts: 5523
  • I am not this cute
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #125 on: 30 October 2015, 21:37:26 »
The BV for the Rifleman RFL-9T is listed incorrectly as 1,416. My calculations, along with those of MML, come to 1,503.
You're spot on. Updated. Thank you.

Maelwys

  • Major
  • *
  • Posts: 4872
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #126 on: 31 October 2015, 07:20:01 »
I'm not sure what the picture is, but it doesn't seem to be the Clan Interface Armor (which shares an image with the Machina Domini version of the Interface Armor).

http://masterunitlist.info/Unit/Details/7387/clan-interface-armor-standard

Fix: Change the picture :) What is that anyway, the Space Station from HB:CapCon or something?

cavingjan

  • Spelunca Custos
  • BattleTech Volunteer
  • Major
  • *
  • Posts: 4470
    • warrenborn
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #127 on: 31 October 2015, 13:50:18 »
It appears that out default image was changed to the space station. It doesn't really matter as I just added the images. The AS cards should regenerate tonight with the images.

ColBosch

  • Lieutenant Colonel
  • *
  • Posts: 8647
  • Legends Never Die
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #128 on: 06 November 2015, 02:31:16 »
The FLE-4 is missing Wolf's Dragoons faction availability. It was introduced (in canon sources, anyway) in the WD sourcebook, is noted as being manufactured for them under contract, and the FLE-15 is available to the Dragoons.
BattleTech is a huge house, it's not any one fan's or "type" of fans.  If you need to relieve yourself, use the bathroom not another BattleTech fan. - nckestrel
1st and 2nd Succession Wars are not happy times. - klarg1
Check my Ogre Flickr page! https://flic.kr/s/aHsmcLnb7v and https://flic.kr/s/aHsksV83ZP

Gordon

  • Catalyst Demo Team
  • Sergeant
  • *
  • Posts: 105
  • Jeffrey D. Gordon
    • Some BattleTech Posts
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #129 on: 06 November 2015, 09:34:09 »
Two minor requests:

Datatable sorting
It'd  be nice to be able to sort by columns on the Alpha Strike Force Builder search results because sometimes the results list can be a bit long and they're not usually in alphabetical order. I'd like to see at least the Name, Intro (Era) and PV columns being sortable.

Since it appears that the JQuery DataTables class is being used it should be a trivial (one or two lines of Javascript) feature addition :)



Alpha Strike Card Point Cost
I've noticed that the pricing on the Alpha Strike cards preview images doesn't change with the skill level, but the skill rating on the card does. Could this be fixed? It's probably a non-issue since the PDF creator does the calculations correctly, though and these images are for preview for the most part.


Demo Team Agent #784

cavingjan

  • Spelunca Custos
  • BattleTech Volunteer
  • Major
  • *
  • Posts: 4470
    • warrenborn
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #130 on: 06 November 2015, 13:24:47 »
The FLE-4 is missing Wolf's Dragoons faction availability. It was introduced (in canon sources, anyway) in the WD sourcebook, is noted as being manufactured for them under contract, and the FLE-15 is available to the Dragoons.

It looks like the new Fleas made for the dragoons were not the -4 but the -15 model. It looks like they should probably have access but only for the LosTech era. Two FLE-4 mechs doesn't justify access to it in the post 4SW eras.

jairb

  • Corporal
  • *
  • Posts: 85
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #131 on: 12 November 2015, 00:43:56 »
Some Alpha Strike Force Builder requests:
1.  As unit skill values are changed, it would be nice to have an average computed and the Point Value Skill Rating for the force displayed (i.e, Regular, Veteran, Elite, etc.).  This would allow folks creating forces based on the new Combat Manual books to know they're in compliance for the unit they're modeling.

2.  Allow reordering of units after they've been added to the list to facilitate grouping into Formations to be printed together.  For example, if a choice is changed and the 3rd unit added to the force is deleted and a replacement added, the new unit appears at the bottom of the list and an entire force of 12 must be rebuilt in order to get the Lances to print together.

3.  Once a Formation has skills assigned and units grouped into Lances (or Stars or Level IIs), it would be nice to be able to assign SCAs and SPAs and perhaps have cards generated with those reference descriptions.  Alternatively, SCA and SPA descriptions could appear on the Unit List summary page if formatting them on cards is undesirable for some reason.

4.  Save / Load ability to avoid regenerating Formations from scratch every time.  Perhaps a simple XML file with Unit IDs and Skill ratings would do.  Everything else could be requeried or recomputed from the database upon Load.

Thanks for all the truly EXCELLENT work on this to date.  It's an amazing resource.

mordel

  • Artificiosus Caupo
  • BattleTech Volunteer
  • Master Sergeant
  • *
  • Posts: 320
    • Mordel.Net
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #132 on: 13 November 2015, 11:35:36 »
I think the BV for the Lich UABM-2R is incorrect. It's difficult to tell because the BV calculations for this unit in MML and SSW are all over the place and don't match what is listed in the MUL nor what my calculations come out to. The MUL lists the BV as 1,719. My calculation yields 1,712. I know the calculation is tricky because of how the armor multiplier is applied per location. Here's my calculation:

Code: [Select]
==========================================================================================================
Defensive Battle Rating
----------------------------------------------------------------------------------------------------------
  Armor (Standard):                                 272 x 2.5 x 1 (w/ HarJel)         711.750             
  Internal Structure (Endo-Composite w/ XL Engine): 146 x 1.5 x 1 x 0.5        (+)    109.500  =   821.250
  Gyro (Standard):                                  90 x 0.5                   (+)     45.000  =   866.250
  Defensive Equipment:                                                                                   
       Angel ECM Suite                                                         (+)    100.000  =   966.250
  Explosive Equipment:                              3 Critical Spaces          (-)      3.000  =   963.250
  Defensive Movement Factor:                        +2                         (*)       1.20  = 1,155.900
----------------------------------------------------------------------------------------------------------
Final Defensive Battle Rating:                                                                   1,155.900

==========================================================================================================
Offensive Battle Rating
----------------------------------------------------------------------------------------------------------
  Offensive Equipment:                                                                                   
       ER Large Laser (C)                                                             198.400             
       ER Large Laser (C)                                                      (+)    198.400  =   396.800
       Light Gauss Rifle                                                       (+)     63.600  =   460.400
       Light Gauss Rifle                                                       (+)     63.600  =   524.000
       Light Gauss Rifle (Ammo 16)                                             (+)     16.000  =   540.000
       Light Gauss Rifle (Ammo 16)                                             (+)     16.000  =   556.000
  Total 'Mech Tonnage:                                                         (+)     90.000  =   646.000
  Speed Factor:                                     5 (Run) + 0 (Jump)         (*)      1.000  =   646.000
----------------------------------------------------------------------------------------------------------
Final Offensive Battle Rating:                                                                     646.000

==========================================================================================================
BattleMech Battle Value
----------------------------------------------------------------------------------------------------------
  Defensive Battle Rating:                                                          1,155.900             
  Offensive Battle Rating:                                                     (+)    646.000  = 1,801.900
  Cockpit (Drone):                                                             (*)       0.95  = 1,711.805
----------------------------------------------------------------------------------------------------------
Final BattleMech Battle Value:                                                                       1,712

mordel

  • Artificiosus Caupo
  • BattleTech Volunteer
  • Master Sergeant
  • *
  • Posts: 320
    • Mordel.Net
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #133 on: 13 November 2015, 12:33:06 »
The BV for the Raptor II RPT-2X is incorrectly listed as 936. My calculations along with those of MML generate a BV of 896. I believe the discrepancy could be related to the recent errata concerning the Void-Signature System and its heat impact towards BV. My calculations are as follows:

Code: [Select]
===================================================================================================
Defensive Battle Rating
---------------------------------------------------------------------------------------------------
  Armor (Light Ferro-Fibrous):                  118 x 2.5 x 1                  295.000             
  Internal Structure (Endo Steel w/ XL Engine): 67 x 1.5 x 1 x 0.5      (+)     50.250  =   345.250
  Gyro (Standard):                              40 x 0.5                (+)     20.000  =   365.250
  Defensive Equipment:                                                                             
       Guardian ECM Suite                                               (+)     61.000  =   426.250
  Explosive Ammunition:                         2 Critical Spaces       (-)     30.000  =   396.250
  Explosive Equipment:                          3 Critical Spaces       (-)      3.000  =   393.250
  Defensive Movement Factor:                    +4 (w/ Void-Signature)  (*)       1.40  =   550.550
---------------------------------------------------------------------------------------------------
Final Defensive Battle Rating:                                                              550.550

===================================================================================================
Offensive Battle Rating
---------------------------------------------------------------------------------------------------
  Offensive Equipment:                                                                             
       Mech Taser                                                               20.000             
       Mech Taser (Ammo 5)                                              (+)      5.000  =    25.000
       Mech Taser (Ammo 5)                                              (+)      5.000  =    30.000
       Medium VSP Laser                                                 (+)     56.000  =    86.000
       Medium VSP Laser                                                 (+)     56.000  =   142.000
  Total 'Mech Tonnage:                                                  (+)     40.000  =   182.000
  Speed Factor:                                 14 (Run) + 0 (Jump)     (*)      2.160  =   393.120
---------------------------------------------------------------------------------------------------
Final Offensive Battle Rating:                                                              393.120

===================================================================================================
BattleMech Battle Value
---------------------------------------------------------------------------------------------------
  Defensive Battle Rating:                                                     550.550             
  Offensive Battle Rating:                                              (+)    393.120  =   943.670
  Cockpit (Small):                                                      (*)       0.95  =   896.487
---------------------------------------------------------------------------------------------------
Final BattleMech Battle Value:                                                                  896

mordel

  • Artificiosus Caupo
  • BattleTech Volunteer
  • Master Sergeant
  • *
  • Posts: 320
    • Mordel.Net
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #134 on: 13 November 2015, 12:51:50 »
The BV for the Raptor II RPT-2X1 is incorrectly listed as 1471. My calculations along with those of MML generate a BV of 1274. I believe the discrepancy could be related to the recent errata concerning the Void-Signature System and its heat impact towards BV. My calculations are as follows:

Code: [Select]
===================================================================================================
Defensive Battle Rating
---------------------------------------------------------------------------------------------------
  Armor (Light Ferro-Fibrous):                  118 x 2.5 x 1                  295.000             
  Internal Structure (Endo Steel w/ XL Engine): 67 x 1.5 x 1 x 0.5      (+)     50.250  =   345.250
  Gyro (Standard):                              40 x 0.5                (+)     20.000  =   365.250
  Defensive Equipment:                                                                             
       Bloodhound Active Probe                                          (+)     25.000  =   390.250
       Guardian ECM Suite                                               (+)     61.000  =   451.250
  Explosive Ammunition:                         1 Critical Space        (-)     15.000  =   436.250
  Defensive Movement Factor:                    +4 (w/ Void-Signature)  (*)       1.40  =   610.750
---------------------------------------------------------------------------------------------------
Final Defensive Battle Rating:                                                              610.750

===================================================================================================
Offensive Battle Rating
---------------------------------------------------------------------------------------------------
  Offensive Equipment:                                                                             
       ER Large Laser                                                          163.000             
       ER Medium Laser                                                  (+)     31.000  =   194.000
       ER Small Laser (R)                                               (+)      4.250  =   198.250
       Streak SRM 6                                                     (+)     89.000  =   287.250
       Streak SRM 6 (Ammo 15)                                           (+)     11.000  =   298.250
  Total 'Mech Tonnage:                                                  (+)     40.000  =   338.250
  Speed Factor:                                 14 (Run) + 0 (Jump)     (*)      2.160  =   730.620
---------------------------------------------------------------------------------------------------
Final Offensive Battle Rating:                                                              730.620

===================================================================================================
BattleMech Battle Value
---------------------------------------------------------------------------------------------------
  Defensive Battle Rating:                                                     610.750             
  Offensive Battle Rating:                                              (+)    730.620  = 1,341.370
  Cockpit (Small):                                                      (*)       0.95  = 1,274.302
---------------------------------------------------------------------------------------------------
Final BattleMech Battle Value:                                                                1,274

Pa Weasley

  • Freelance Writer
  • Major
  • *
  • Posts: 5523
  • I am not this cute
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #135 on: 13 November 2015, 15:36:46 »
I think the BV for the Lich UABM-2R is incorrect. It's difficult to tell because the BV calculations for this unit in MML and SSW are all over the place and don't match what is listed in the MUL nor what my calculations come out to. The MUL lists the BV as 1,719. My calculation yields 1,712. I know the calculation is tricky because of how the armor multiplier is applied per location. Here's my calculation:
The 1,719 is correct. You applied the 0.8 BV modifier to the Light Gauss Rifle's ammo which p.381 of TacOps notes not to do.

I suspect your Raptor II calculations are correct and I mis-clicked with I updated affect BVs with the Void Sig errata. I'll be able to verify a bit later tonight.

mordel

  • Artificiosus Caupo
  • BattleTech Volunteer
  • Master Sergeant
  • *
  • Posts: 320
    • Mordel.Net
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #136 on: 13 November 2015, 18:14:52 »
The 1,719 is correct. You applied the 0.8 BV modifier to the Light Gauss Rifle's ammo which p.381 of TacOps notes not to do.

You are correct (of course). Sorry about that. I usually manage to figure out what's wrong with my calculation or the MUL based on what I see in MML and/or SSW. But because these were way off this time, I was stumped. The more you know...

Pa Weasley

  • Freelance Writer
  • Major
  • *
  • Posts: 5523
  • I am not this cute
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #137 on: 14 November 2015, 20:38:17 »
mordel - Both of your Raptor II calculations check out and both entries have been updated. Thanks for catching those.

mordel

  • Artificiosus Caupo
  • BattleTech Volunteer
  • Master Sergeant
  • *
  • Posts: 320
    • Mordel.Net
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #138 on: 16 November 2015, 10:06:00 »
Another Raptor BV issue, this time with the Raptor II RPT-3X. This one does not appear to be related to  the Void-Signature System though as my calculations; as well as those from MML, come out to 1304. The BV listed in the MUL is 1301. SSW is way off, so not 100% sure where the discrepancy is. Here is my BV breakdown.

Code: [Select]
===================================================================================================
Defensive Battle Rating
---------------------------------------------------------------------------------------------------
  Armor (Light Ferro-Fibrous):                  127 x 2.5 x 1                  317.500             
  Internal Structure (Endo Steel w/ XL Engine): 67 x 1.5 x 1 x 0.5      (+)     50.250  =   367.750
  Gyro (Standard):                              40 x 0.5                (+)     20.000  =   387.750
  Defensive Equipment:                                                                             
       Guardian ECM Suite                                               (+)     61.000  =   448.750
  Explosive Ammunition:                         2 Critical Spaces       (-)     30.000  =   418.750
  Defensive Movement Factor:                    +4 (w/ Void-Signature)  (*)       1.40  =   586.250
---------------------------------------------------------------------------------------------------
Final Defensive Battle Rating:                                                              586.250

===================================================================================================
Offensive Battle Rating
---------------------------------------------------------------------------------------------------
  Offensive Equipment:                                                                             
       ER Medium Laser                                                          62.000             
       ER Medium Laser                                                  (+)     62.000  =   124.000
       Streak SRM 6                                                     (+)     89.000  =   213.000
       Streak SRM 6                                                     (+)     89.000  =   302.000
       Streak SRM 6 (Ammo 15)                                           (+)     11.000  =   313.000
       Streak SRM 6 (Ammo 15)                                           (+)     11.000  =   324.000
  Total 'Mech Tonnage:                                                  (+)     40.000  =   364.000
  Speed Factor:                                 14 (Run) + 0 (Jump)     (*)      2.160  =   786.240
---------------------------------------------------------------------------------------------------
Final Offensive Battle Rating:                                                              786.240

===================================================================================================
BattleMech Battle Value
---------------------------------------------------------------------------------------------------
  Defensive Battle Rating:                                                     586.250             
  Offensive Battle Rating:                                              (+)    786.240  = 1,372.490
  Cockpit (Small):                                                      (*)       0.95  = 1,303.866
---------------------------------------------------------------------------------------------------
Final BattleMech Battle Value:                                                                1,304

Pa Weasley

  • Freelance Writer
  • Major
  • *
  • Posts: 5523
  • I am not this cute
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #139 on: 16 November 2015, 12:45:54 »
Also correct and the entry has been updated. Thanks again.

jairb

  • Corporal
  • *
  • Posts: 85
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #140 on: 18 November 2015, 02:14:48 »
It would be really nice to have a filter feature that resulted in a list of Units UNIQUE to a Faction in a given period.  Put another way for example, the option to select Capellan Confederation and exclude all other Faction affiliation.

That would really help new players quickly give a distinctive faction flavor to their builds.

Weirdo

  • Painter of Borth the Magic Puma
  • Catalyst Demo Team
  • Major General
  • *
  • Posts: 40753
  • We can do it. We have to.
    • Christina Dickinson Writes
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #141 on: 20 November 2015, 14:16:04 »
The D-M3D-3 Diomede's Alpha Strike card lists it as having basic fire control, while TRO 3085 page 111 has a note specifically saying the Diomede has advanced fire control. The Diomede-4 is also listed with BFC, though the TRO has no note clarifying this issue for that variant, and their record sheets don't say anything either way. Might have to ask whoever designed the thing.
My wife writes books
"Thanks to Megamek, I can finally play BattleTech the way it was meant to be played--pantsless!"   -Neko Bijin
"...finally, giant space panties don't seem so strange." - Whistler
"Damn you, Weirdo... Damn you for being right!" - Paul
"...I was this many years old when I found out that licking a touchscreen in excitement is a bad idea." - JadeHellbringer
"We are the tribal elders. Weirdo is the mushroom specialist." - Worktroll

mordel

  • Artificiosus Caupo
  • BattleTech Volunteer
  • Master Sergeant
  • *
  • Posts: 320
    • Mordel.Net
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #142 on: 20 November 2015, 16:59:56 »
The BV for the Stealth STH-5X is incorrectly listed as 2222. My calculations along with those of MML come to 2155. I believe the issue may be due to the recent errata regarding the Chameleon LPS and its impact on heat efficiency ratings. Below if my calculation:

Code: [Select]
=================================================================================================
Defensive Battle Rating
-------------------------------------------------------------------------------------------------
  Armor (Ferro-Fibrous):                       143 x 2.5 x 1                 357.500             
  Internal Structure (Composite w/ XL Engine): 75 x 1.5 x 0.5 x 0.5   (+)     28.125  =   385.625
  Gyro (Standard):                             45 x 0.5               (+)     22.500  =   408.125
  Defensive Equipment:                                                                           
       Active Probe (C)                                               (+)     12.000  =   420.125
       ECM Suite (C)                                                  (+)     61.000  =   481.125
  Explosive Ammunition:                        1 Critical Space       (-)     15.000  =   466.125
  Defensive Movement Factor:                   +4 (w/ Chameleon LPS)  (*)       1.60  =   745.800
-------------------------------------------------------------------------------------------------
Final Defensive Battle Rating:                                                            745.800

=================================================================================================
Offensive Battle Rating
-------------------------------------------------------------------------------------------------
  Offensive Equipment:                                                                           
       ER Flamer                                                               8.000             
       ER Flamer                                                      (+)      8.000  =    16.000
       ER Medium Laser (C)                                            (+)    108.000  =   124.000
       ER Medium Laser (C)                                            (+)    108.000  =   232.000
       ER Medium Laser (C)                                            (+)    108.000  =   340.000
       Streak SRM 6 (C)                                               (+)    118.000  =   458.000
       Streak SRM 6 (Ammo 15) (C)                                     (+)     15.000  =   473.000
  Total 'Mech Tonnage:                                                (+)     45.000  =   518.000
  Speed Factor:                                14 (Run) + 4 (Jump)    (*)      2.720  = 1,408.960
-------------------------------------------------------------------------------------------------
Final Offensive Battle Rating:                                                          1,408.960

=================================================================================================
BattleMech Battle Value
-------------------------------------------------------------------------------------------------
  Defensive Battle Rating:                                                   745.800             
  Offensive Battle Rating:                                            (+)  1,408.960  = 2,154.760
-------------------------------------------------------------------------------------------------
Final BattleMech Battle Value:                                                              2,155

Pa Weasley

  • Freelance Writer
  • Major
  • *
  • Posts: 5523
  • I am not this cute
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #143 on: 20 November 2015, 18:50:03 »
Correct, entry updated. Thank you again.

Descronan

  • Master Sergeant
  • *
  • Posts: 218
  • "No multi-pass."
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #144 on: 25 November 2015, 12:44:08 »
I noticed that all units with a single AC 5 do not have the AC ability listed (AC0/1/1). This appears to be an error in rounding for the AC ability as the Companion states "As a general rule, the attack values for damage-delivering special unit abilities such as AC#/#/#, LRM#/#/#, and SRM#/# are computed by adding together the specific damage values for all of the appropriate weapons involved, then rounding the result normally."

I have found no relevant errata to explain this.

http://www.masterunitlist.info/Unit/Details/3514/warrior-attack-helicopter-h-7a

http://www.masterunitlist.info/Unit/Details/6664/scapha-hovertank-f

http://www.masterunitlist.info/Unit/Details/3395/vedette-medium-tank-standard

http://www.masterunitlist.info/Unit/Details/2898/shadow-hawk-shd-1r

http://www.masterunitlist.info/Unit/Details/2899/shadow-hawk-shd-2d

nckestrel

  • Scientia Bellator
  • Moderator
  • Lieutenant Colonel
  • *
  • Posts: 11030
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #145 on: 25 November 2015, 13:11:07 »
A unit must have at least 10 damage in AC (or SRM or LRM) to qualify.  (Or 1 if using the Alpha Strike Companion tables that are already divided by 10).
Alpha Strike Introduction resources
Left of Center blog - Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

Descronan

  • Master Sergeant
  • *
  • Posts: 218
  • "No multi-pass."
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #146 on: 25 November 2015, 17:03:51 »
Then is this an errata? Because this is not what the Companion states. According to the Companion P116, the damage should be rounded normally.

Special Unit Ability Damage Values
As a general rule, the attack values for damage-delivering
special unit abilities such as AC#/#/#, LRM#/#/#, and SRM#/# are
computed by adding together the specific damage values for all
of the appropriate weapons involved, then rounding the result
normally.
This is similar to how a unit’s normal attack values
are computed, except that these values include only those for
the weapons specified by the ability, and are not subject to
heat modification. The special unit ability that applies for any
given weapon system is noted in its entry on the appropriate
conversion tables.

cavingjan

  • Spelunca Custos
  • BattleTech Volunteer
  • Major
  • *
  • Posts: 4470
    • warrenborn
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #147 on: 25 November 2015, 17:40:52 »
The conversion rules for AC on pg 120 specifically states that it must deliver at least 1 point of damage at medium range after heat reduction to qualify.

Pa Weasley

  • Freelance Writer
  • Major
  • *
  • Posts: 5523
  • I am not this cute
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #148 on: 25 November 2015, 17:48:12 »
ASC p. 120 Autocannons (AC#/#/#)
Quote
A unit receives this special if it carries any number of light or standard autocannons that can deliver 1 or more points
of damage at Medium range after heat-modification and before final damage value rounding.

ASC p.126 Long-Range Missiles (LRM#/#/#)
Quote
A unit receives this special if it carries any number of standard or enhanced LRM and/or MML launchers that, when
combined, are capable of delivering 1 or more points of damage at Medium range after heat-modification and before final damage value rounding.

ASC p. 131 Short-Range Missiles (SRM#/#)
Quote
A unit receives this special if it carries any number of standard SRM and/or MML launchers that, when combined, are capable of delivering 1 or more points of damage at Medium range after heat-modification and before final damage value rounding.

So if there isn't at least one point of damage for a particular special ability at medium range prior to final rounding, the unit doesn't qualify for that particular type of special ability.

Lboydmsw

  • Sergeant
  • *
  • Posts: 174
Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #149 on: 25 November 2015, 21:55:51 »
Both variants of the scarabus have TSM which only works when a mech hits a heat scale of 1 or more but neither scarabus has an OV value.  Neither is able to activate their TSM