Author Topic: Land-Air Mechs: a Vision  (Read 16703 times)

JPArbiter

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Land-Air Mechs: a Vision
« on: 31 January 2011, 09:46:03 »
I just wanted to see some opinions.

if Ironwind was to create new LAM minis from TRO 3085, or some group of fans gave Irionwind a bunch of money when fan funding came back online *cough*, how would you prefer they go about it?  would you just want the AirMech Mini and be done with it like the old days?  or something else?

I have a unique Vision on this.  in light of the Battleforce miniatures coming out, I think it would be awesome to do a full scale Battlemech mode Miniature, and then use the new Battleforce scale minis to make an air mech mini and a fighter mini.  that would be cheaper then doing three full size minis per unit (two for the Shadow Hawk)

what do you guys think?
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Re: Land-Air Mechs: a Vision
« Reply #1 on: 31 January 2011, 09:51:11 »
All three would be nice, perhaps as a set.

If not possible then a Battlemech mode one.
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Re: Land-Air Mechs: a Vision
« Reply #2 on: 31 January 2011, 10:02:02 »
If they were done in the BattleForce size, i'd incline to go with both fighter/Mech mode things.

If were full-scale miniatures, i'd stay in Air-Mech mode, since thats going be most use in the game.  How long does a fighter mode 'Mech stay on the field?
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Re: Land-Air Mechs: a Vision
« Reply #3 on: 31 January 2011, 10:48:56 »
Either all three modes (released separately or as a 3-pack), or in a kit form that would allow you to pick what mode you assemble it in.
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Stormlion1

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Re: Land-Air Mechs: a Vision
« Reply #4 on: 31 January 2011, 11:40:34 »
Two mini's, a mech version and a air-mech version. Don't really need a fighter version, how often would people use it?
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JPArbiter

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Re: Land-Air Mechs: a Vision
« Reply #5 on: 31 January 2011, 12:11:32 »
Two mini's, a mech version and a air-mech version. Don't really need a fighter version, how often would people use it?

I dunno, Wasp with Bomb Bay.... I would use em
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Daishi411

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Re: Land-Air Mechs: a Vision
« Reply #6 on: 31 January 2011, 12:31:12 »
yeah, i agree, i would get enough use out of the fighter mode that i would want one just in case. right now, i'm partial to jp's idea, but i'm open to suggestions
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JPArbiter

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Re: Land-Air Mechs: a Vision
« Reply #7 on: 31 January 2011, 13:55:52 »
its also a question of whats cheapest.  assume it costs 500 dollars per full sized mini regardless of situation to fan fund these puppies, that means the community would have to raise 5500 dollars to be satisfied with the full sized set of four LAMs.

what is using my idea the cost to fund could be knocked down by 25%, more if we cut the fighter out of the equation entirely...

which brings toi mind another question.  if you had to choose between AirMech or Battlemech full sized, what would you do, keeping in mind the aesthetics of the Mk I's
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Re: Land-Air Mechs: a Vision
« Reply #8 on: 31 January 2011, 17:06:58 »
I would prefer the Airmech mode version first.  Although I would like, and use, each modes model in a game.
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Re: Land-Air Mechs: a Vision
« Reply #9 on: 31 January 2011, 17:48:30 »
Never having been able to use a LAM before I am greatly looking forward these new
versions being released.

I think perhaps the LAMs in AirMech mode would work best. It would be nice to have
all three modes, but from a cost perspective I would settle for AirMech mode.

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Re: Land-Air Mechs: a Vision
« Reply #10 on: 31 January 2011, 19:51:33 »
I like JP's idea, but i would change it to the Airmech mode in mech scale and the other two in smaller scale. the airmech mode is what makes LAM's unique.

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Re: Land-Air Mechs: a Vision
« Reply #11 on: 31 January 2011, 21:09:20 »
I like JP's idea, but i would change it to the Airmech mode in mech scale and the other two in smaller scale. the airmech mode is what makes LAM's unique.

QFT

Honestly of the three the Airmech mode will sell the best IMHO... with Mech mode second, and Aerotech mode (most likely) a distant third.

Daishi411

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Re: Land-Air Mechs: a Vision
« Reply #12 on: 31 January 2011, 21:21:17 »
turns out i miss read what jp wrote, based on the last 2 posts, to make my opinion clear on the matter, the air mech mode is the most important part for me, the other 2 can be small
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Sigma

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Re: Land-Air Mechs: a Vision
« Reply #13 on: 31 January 2011, 21:36:31 »
I'm wondering how confusing it's going to get when we get the Celestial LAM's as well.

I'm betting at least 2 new chassis with a full 3 modes.

I'm thinking they'll do a pack honestly with all 3 modes. Because who wouldn't buy a pack? LAM's are a love-it/hate-it thing and something that most fans at least want to have one of. You know that even if they were not sold singularly that us fans would gobble up the triple packs.

That's also what's probably going to knock the releases way back. You have to prep and mold 3 minis per release. In order to keep all the minis very similar as well they are going to need to sculpt all the modes around the same time to keep all the proportions and little scaled details in line with the rest.

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Re: Land-Air Mechs: a Vision
« Reply #14 on: 01 February 2011, 00:50:45 »
I hope you can maybe by a 3 pack set, and have all 3 versions. Mech, Land-Air, and then Fighter mode!
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Re: Land-Air Mechs: a Vision
« Reply #15 on: 01 February 2011, 04:48:55 »
Airmech mode is IMO the priority number one choice. Fighter mode might sell better made in Aerotech scale. Battlemech mode not really needed, except for the perfect collection people. Oh that would probably be me too.  }:)
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skumm

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Re: Land-Air Mechs: a Vision
« Reply #16 on: 01 February 2011, 11:11:53 »
In order to keep my collection complete, I will have to buy whatever comes out no matter what. :/
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JPArbiter

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Re: Land-Air Mechs: a Vision
« Reply #17 on: 01 February 2011, 11:21:25 »
and that just makes evil plans more glorious.... }:)
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Re: Land-Air Mechs: a Vision
« Reply #18 on: 01 February 2011, 13:21:50 »
I'm going to have to have all 3 modes on each,including the scorpion l.a.m. in regular BT size,battleforce size and AT2 size...I know,I'm a pig but I can wish.

 I'm just imagning the scorpion l.a.m. flying out into space,transforming into a quad latching onto a warship with the claws and magnets in its feet and drilling holes into ... what? I can dream.
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Re: Land-Air Mechs: a Vision
« Reply #19 on: 02 February 2011, 17:21:29 »
I believe Herb said Quad LAMs were not going to happen.  Sorry to burst your bubble.
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Re: Land-Air Mechs: a Vision
« Reply #20 on: 02 February 2011, 17:24:21 »
Last 3 words of my previous post.
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Deathknight69

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Re: Land-Air Mechs: a Vision
« Reply #21 on: 03 February 2011, 18:25:49 »
I'm inclined to go w/ all 3 modes myself. I like the idea of a full scale AirMech, BattleMech modes and the smaller scale fighter mode personally  :)
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serrate

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Re: Land-Air Mechs: a Vision
« Reply #22 on: 04 February 2011, 09:27:54 »
Ideally, I'd want an airmech, mech, and ASF mode.  But I'll buy whatever they make.

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Re: Land-Air Mechs: a Vision
« Reply #23 on: 04 February 2011, 09:30:38 »
Ideally, I'd want an airmech, mech, and ASF mode.  But I'll buy whatever they make.

yes, we have established that, but the question I originally posted was scale.  since we have Battleforce scale mechs as an option and had microfighters forever, out of three, which one should be in mech scale and which other two modes should be in smaller scale?
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Re: Land-Air Mechs: a Vision
« Reply #24 on: 04 February 2011, 19:32:34 »
All three modes would be nice, but airmech would be the ticket if it was only to be one.

Our play group has used all three modes in campaign play. Mercifully, our opponent wanted to see what lambs could do, so his Batu Bs let out lams in fighter mode escape.

And I converted to mech mode during a game just so I could say out loud 

"CONVERT TO BATTLEROID MODE"

But they are mostly effective as airmechs.
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Re: Land-Air Mechs: a Vision
« Reply #25 on: 04 February 2011, 20:14:05 »
yes, we have established that, but the question I originally posted was scale.  since we have Battleforce scale mechs as an option and had microfighters forever, out of three, which one should be in mech scale and which other two modes should be in smaller scale?

All in mech scale. But all my aerospace fighters are in mech scale since I don't really play big space battles and don't have any fleet scale stuff so I'm probably biased.

But $50 for a LAM aerospace micro-scale sculpt is pocket change once fan funding opens again.

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Re: Land-Air Mechs: a Vision
« Reply #26 on: 05 February 2011, 19:47:18 »
I'd like them in Air Mech mode if i had to have only one mode.

Though a mech scale Airmech, Mech scale Mech mode, micro scale fighter mode would work best I think
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Re: Land-Air Mechs: a Vision
« Reply #27 on: 05 February 2011, 23:05:25 »
yes, we have established that, but the question I originally posted was scale.  since we have Battleforce scale mechs as an option and had microfighters forever, out of three, which one should be in mech scale and which other two modes should be in smaller scale?

I want them all in mech scale, but if I actually had to pick just one, I'd pick Airmech.  I just think of it as the iconic look of a LAM.  If I have to bash together a mech mode option, I'll do it.  I really don't care about the micro scale. 

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Re: Land-Air Mechs: a Vision
« Reply #28 on: 07 February 2011, 04:35:29 »
It doesn't have to be 3 separate minis; in fact that would be somewhat wasteful and expensive.  Take advantage of the fact that airmech mode is in between battlemech mode and fighter mode.  Just do the fighter and battlemech minis and use them to build the airmech.

Sculpt based on sections: battlemech torso, airmech torso/upper fuselage (the bottom being sculpted to fit the limbs), arms, legs(actually everything below the waist) and the lower fuselage (the bits that the limbs make when folded up, egines, guns, etc. sculpted to fit over the parts limbs would attach to in airmech mode).  Attach the limbs to the battlemech torso to make the battlemech, attach the limbs to the airmech torso/upper fuselage to make the airmech, and attach the lower fuselage to the upper fuselage to make the fighter.  As long as hey sculpt everything to fit together, they can just make minis for two modes and get the intermediate mode without having to spend the money to sculpt it separately.  Put all the pieces in the same package and let us assemble either an airmech or a battlemech and a fighter or buy two packs and get all three modes.

I wouldn't be adverse to a smaller scale fighter mode mini as well.

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Re: Land-Air Mechs: a Vision
« Reply #29 on: 07 February 2011, 09:21:11 »
It doesn't have to be 3 separate minis; in fact that would be somewhat wasteful and expensive.  Take advantage of the fact that airmech mode is in between battlemech mode and fighter mode.  Just do the fighter and battlemech minis and use them to build the airmech.

Sculpt based on sections: battlemech torso, airmech torso/upper fuselage (the bottom being sculpted to fit the limbs), arms, legs(actually everything below the waist) and the lower fuselage (the bits that the limbs make when folded up, egines, guns, etc. sculpted to fit over the parts limbs would attach to in airmech mode).  Attach the limbs to the battlemech torso to make the battlemech, attach the limbs to the airmech torso/upper fuselage to make the airmech, and attach the lower fuselage to the upper fuselage to make the fighter.  As long as hey sculpt everything to fit together, they can just make minis for two modes and get the intermediate mode without having to spend the money to sculpt it separately.  Put all the pieces in the same package and let us assemble either an airmech or a battlemech and a fighter or buy two packs and get all three modes.

I wouldn't be adverse to a smaller scale fighter mode mini as well.

would your plans work for the Mk I models in 3085 though?  they were much more diligently designed to ensure a proper transformation, which means that some parts for a mini the way you were describingwould be in two different forms for two different modes.
« Last Edit: 07 February 2011, 09:22:51 by JPArbiter »
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